I found a minor, uh, quirk here. Before I start, I'd like to mention that I'm finding this extremly uselful to calculate my EVs.
Now, using this I came up with the following EV spread for a Cranidos (@ lvl 5 for Petit Cup):
236 Atk/ 116 Def/ 132 Speed
With Adamant nature, the resulting stats are:
23 Hp/ 24 Atk/ 12 Def/ 14 Spd/ 8 Satk/ 9 Sdef
Now, the program shows that the fixed EVs are 224 Atk/ 116 Def/ 132 Spd. The problem is, going a single EV below 236 lowers Cranidos's attack from 24 to 23. If I do set his EV to 224, it now recommends 152, which further lowers his Atk. And setting his EVs to 152 results in this fixing to 76.
If this works exactly as I think it does, shouldn't it just stay at 236 as the optimum number to retain my attack stat and save EVs?
Now, using this I came up with the following EV spread for a Cranidos (@ lvl 5 for Petit Cup):
236 Atk/ 116 Def/ 132 Speed
With Adamant nature, the resulting stats are:
23 Hp/ 24 Atk/ 12 Def/ 14 Spd/ 8 Satk/ 9 Sdef
Now, the program shows that the fixed EVs are 224 Atk/ 116 Def/ 132 Spd. The problem is, going a single EV below 236 lowers Cranidos's attack from 24 to 23. If I do set his EV to 224, it now recommends 152, which further lowers his Atk. And setting his EVs to 152 results in this fixing to 76.
If this works exactly as I think it does, shouldn't it just stay at 236 as the optimum number to retain my attack stat and save EVs?