Doublade Doublade is the pre-evolution of Aegislash, and is notable for it's enormous defense stat coupled with it's ability to run the item eviolite. Note: Thread will be updated with information as it comes out. Pokedex Number - [#] Type(s) - Ghost / Steel Base Stats* - 52-68 / 105-121 / 141-157 / 36-52 / 35-51 / 34-49 Abilities Ability 1 - [No Guard]: All moves have a 100% chance of hitting, even through accuracy modifiers. Opponent's moves do that same against this pokemon. Lv<11 - Tackle-Prevo Lv<11 - Swords Dance-Prevo Lv<11 - Fury Cutter-Prevo Lv<11 - Metal Sound-Prevo Lv13 - Pursuit-Prevo Lv18 - Autotomize-Prevo Lv20 - Shadow Sneak-Prevo Lv22 - Aerial Ace-Prevo Lv26 - Retaliate-Prevo Lv32 - Iron Defense-Prevo Lv35 - Night Slash-Prevo Lv45 - Iron Head Lv51 - Sacred Sword TM & HM Compatibility TM17 - Protect TM27 - Return TM44 - Rest TM45 - Attract TM54 - False Swipe TM65 - Shadow Claw TM74 - Gyro Ball TM88 - Sleep Talk TM94 - Rock Smash TM - Brick Break HM - Cut - Egg MovesNone mentioned in research thread for now. - New moves Doublade is one of the more interesting pokemon of XY. Although it is not as hyped as it's evolution, Aegislash, it is just as, if not more, viable. The reason for this is the item Eviolite, which raises it's physical bulk to insane levels, doing astonishing things such as being able to tank a V-create from Victini, with enough investment. As shown by pokemon like Aggron and Bastiodon, a pokemon needs a good typing, as well as bulk, in order to be viable. Fortunately for Doublade, this is in fact the case, it's great typing giving it a plethora of resists, and weaknesses to four types. All is not great with it's typing though, as ground, fire, and ghost attacks are very likely to be extremely popular this generation with threats such as Talonflame, Mega Garchomp, and (Mega) Gengar existing. Potential Movesets 1. Swords Dance Doublade (shut up, I'm not creative) move 1: Swords Dance move 2: Shadow Sneak move 3: Sacred Sword move 4: Night Slash / Gyro Ball ability: No Guard item: Eviolite nature: Brave +Atk, -Def evs: 252 Hp / 252 Atk / 4 Def IVs: 0 Spe This set specializes in using Doublade's extreme physical bulk in order to set up with swords dance, and sweep the opponent's team. After one dance, Doublade's attacks are extremely powerful, capable of threatening both offense and stall alike. The main moves in this set are Shadow Sneak and Sacred Sword, as together, they grand Doublade perfect neutral coverage in two moves. The fourth slot is preserved for extra STAB, as Doublade enjoys both the power, and the ability to cover extra threats with it's moves, with night slash hitting bulkier ghosts and psychics, while Gyro grants it better coverage against fairies, as well as being extremely strong.. Eviolite is standard on Doublade, as without it, it is completely outclassed by Aegislash. It's ability No Guard is more of detriment than a boon at this point, as it does not grant anything to Doublade, and insures that enemies will never miss it. Set Name: Eviolite Tank (Courtesy of ride the lightening) Doublade @ Eviolite Ability: No Guard EVs: 108 Atk / 144 HP / 112 SDef Adamant Nature - Sacred Sword - Iron Head/Gyro Ball - Shadow Sneak - King's Shield No investment in defense necessary since King's Shield will more or less serve as a defense boost of sorts. Special Defense is necessary so that it isn't a wet sack. I haven't tried out Gyro Ball yet, but it's probably effective considering its low Speed (as long as you put 0 IVs and Brave Nature). This is not part of his post. This is all me( TheBurgerking99) My take on this set is that its something that will use the great utility of king's shield, along with Doublade's great coverage and typing on order to wall threats, force them out, and spinblock. Well this set seems mostly outclassed by the swords dance set, the ability to abuse the utility of king's shield, as well as devote EVs into different investments could prove valuable. In conclusion, Doublade is an excellent pokemon, and a threat to watch out for in XY. It's unique mix of typing, ability, and stats (as well as a great item choice) will certainly allow it to make a dent on the overused metagame. When more of it's moves are found out, it may be able to abuse it's ability better, and (if it gets moves like will-o-wisp, or pain split), make more use of it's defensive stats, it will have even more niches to fulfill. Note2. If anyone has any suggestions for making this better, or for movesets, don't be afraid to say them. Your opinion is welcome, and greatly appreciated.