Dunno if any of you knew this, but Levitate's effect seems to be ignored when the levitater uses Ingrain.
I'll see if I can find the test that confirmed that this is how it works, but I'm about 99.6% positive.If the Unaware user's not affected by unaware, and only "foes"-
Does a team-mate targetting the unaware user have stat changes negated?
Yes.
Team mate attacking a foe?
No.
Foe attacking the team-mate without unaware?
No.
A foe with Unaware?
???
I was also confident that it worked like that- Similar to Pressure, where the effect is like a filter that affects everything that targets the Pokémon with Unaware.The reason Speed isn't effected is because the stats are not removed, only ignored for purposes of interacting with the Unaware Pokemon. In 2v2, it's harder to tell who's interacting with what (especially with switching, Follow Me, etc. involved).
I'll see if I can find the test that confirmed that this is how it works, but I'm about 99.6% positive.
Good question, Id assume so, since it directly affects the user.If Smeargle uses Mud Sport / Water Sport, then uses Baton Pass, does the effect remain?
This was put in the Resource Thread- which was obviously the wrong place, but that's not the point.Soliloquy switched in Metagross (lvl 100 Metagross).
Togekiss used Tri Attack.
It's not very effective...
Metagross lost 20% of its health.
Metagross is paralysed! It may be unable to move!
Metagross's Lum Berry cured its Paralysis!
Metagross was burned!
Togekiss's leftovers restored its health a little!
Togekiss restored 6% of its health.
Metagross was hurt by its burn!
Metagross lost 12% of its health.
Is this possible ingame or is it just on Shoddy?
And you've tested this? No? Then leave us be.I don't see diference between the first and the second
300*2*2 = 1200 ; 1200/8 = 150 damage
EDIT: Just saw the note, it's without rounding down until the end.
the first seems more realiable.
It is 12.5% of total HP for neutral, then weakness/resistence applies in this percentage.
I suppose they did. Don't think they'd put wrong info in the analyses. Just took it from there.[NAME]
Stealth Rock
[SHORT DESC]
Damages foe's switch-ins.
[LONG DESC]
Stealth Rock is placed on the opponent's field and damages any Pokemon when they switch in. The base damage is 12.5%, and is affected by the target's susceptibility to Rock; Pokemon that are 4x weak to Rock will receive 50% max HP damage; 2x weak to Rock will result in 25%; a 2x resist will take 6.25%, and any Pokemon with a 4x resistance to Rock will only receive 3.125% max HP damage. This lasts until the opponent uses Rapid Spin.
This is only possible on shoddy. Shoddy is coded to do the 6.25% paralasis, then check for a status, then do the 6.25% burn, then check for status, then freeze, etc. So, if you get statused, then the status is removed, when it checks before applying burn, it would find no status and cause you to become burned.Soliloquy switched in Metagross (lvl 100 Metagross).
Togekiss used Tri Attack.
It's not very effective...
Metagross lost 20% of its health.
Metagross is paralysed! It may be unable to move!
Metagross's Lum Berry cured its Paralysis!
Metagross was burned!
Togekiss's leftovers restored its health a little!
Togekiss restored 6% of its health.
Metagross was hurt by its burn!
Metagross lost 12% of its health.
This was put in the Resource Thread- which was obviously the wrong place, but that's not the point.
Is this possible? It would be absurd if it was.
Have you tested this in-game? It's possible for the actual way to be a 20% chance to status, then it generates a random number between 1 and 3 (or whatever) to choose your status if that check passes.Another fun tidbit is, the second and third statuses of triattack are slightly less probable than the first.