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DP Research Thread #5 (Newest yet)

Discussion in 'Stark Mountain' started by david stone, Jan 18, 2009.

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  1. Desolate

    Desolate

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    Im guessing either what Nintendo confirmed saying, or the Shaymin freezing video, either way, test it out and see.
  2. MegaMewtwo

    MegaMewtwo

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    Wouldn't ice already be a Skymin counter? It beats both Grass and Flying, remember.

    Also, note that Land Shaymin has Natural Cure, so if it gets frozen you can get it out and it'll be fine when it comes back in. But what form would it come back out as?
  3. RBG

    RBG Got a long list of ex-lovers, they'll tell you I'm insane.
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    I know ice is 4x effective, no need to repeat yourself. But it is stuck in land forme the rest of the battle

    And yes the video is of me testing it
  4. Intro1827

    Intro1827

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    Me and pkmndaisuki from GFAQs have been testing the weather glitch and found out it can also be activated while Uproar, Gravity, Fog or Trick Room are in effect (that's the priority order, meaning Uproar will activate Uproar and every weather, Gravity will activate Gravity, Uproar and every weather and so on). An interesting thing is that Fog can be cleared with Defog without interfering with the glitch. A video can be found on the GTS, it's number 71-58349-79250
  5. viperGTS

    viperGTS

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    Has it been tested what happens when a pokemon learns a new move, but uses a move like outrage and deletes outrage? Because it's happened to me before, on ruby. What happened was my loudred was using uproar, and it learned a new move but i delete uproar, yet it still used it.
  6. Wichu

    Wichu ACUPRESSURE
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    Do the other effects also last forever? Or do they disappear after 5 turns?
  7. Intro1827

    Intro1827

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    They last for as long as the normal effect would have lasted. If there were a Perma-Trick Room effect, we could have every single field effect at once for the rest of the battle
  8. Pyromanic

    Pyromanic

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    Is the custap berry trigger activated by it going below 25% or it being below 25%? (X uses Ariel Ace. LO recoil knocks it down to 20% Y uses trick X obtained the custap Berry.)
  9. ANinyMouse

    ANinyMouse

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    Your answer lies in the video that was posted: Once Shaymin reverts to it's Land Form, it remains so for the rest of the battle.
  10. TheMaskedNitpicker

    TheMaskedNitpicker Triple Threat
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    Going below 25%. Once HP dips below that threshold, the holder gets the Custap Boost the next time it becomes applicable. If Y gives X a new item with Trick, X eats that item when it gets the Custap Berry boost. If it doesn't have an item, it still gets the boost.
  11. TheMantyke

    TheMantyke Larvitard
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    I wanted to say something about the platinum birds. I'm not sure if this has been revealed or not, so please don't shoot me down if it's known or not

    After experimenting for about an hour, I've determined that the IVs and Nature of the legendary birds is not set until you talk to Professor Oak in Eterna City. After catching all three of them 4 different times, I got 4 different Natures and IV spreads each time. It's actually thesible to Soft Reset for them!

    However, since your just talking to someone to activate the event, Synchronize does not effect the nature of the birds at all. I guess that's a bit of a bummer.
  12. Pyromanic

    Pyromanic

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    But then in that situation the custap berry did would not activate. Let me clarify.
    Scizor @ LO (30%) and Porygon-Z @ Custap berry (100%)
    Scizor use bullet punch
    LO recoil took scizor down to 20%
    Porygon-Z used trick
    Scizor obtained the custap berry
    Will this happen:
    Scizor's custap berry activate.
    Scizor used X-Scissors
    Or this:
    Porygon-Z used tri attack.
    Scizor custap berry did not activate?
  13. TheMaskedNitpicker

    TheMaskedNitpicker Triple Threat
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    Scizor will get the Custap Berry boost and use X-Scissor before Porygon-Z can act.

    Just go back to page 4 of this thread. I describe in detail exactly how Custap Berry works there.
  14. Syberia

    Syberia [custom user title]
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    Well, hopefully before too long, you'll be able to Platinum RNG them.
  15. Veedrock

    Veedrock

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    Well, if it was just one pokemon then that could work. However, there's 3 and they won't all have the same stats/natures when you speak with Oak, meaning the RNG won't spit back the nature/IVs you set it to be (maybe one will?). So research should probably be done on how they all relate to one another (is there a pattern between them?) before the RNG can really be used on the birds.
  16. Wichu

    Wichu ACUPRESSURE
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    I guess that each one is generated with subsequent RNG calls, but I'm not sure... That should be the first thing you look for.
  17. The 198

    The 198

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    Uproar is a global move, kinda like using sunny day, or trick room.
    So even if the move doesn't exsist anymore the global effect is still there til it times out.
  18. TheMaskedNitpicker

    TheMaskedNitpicker Triple Threat
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    Although Uproar is, in a way, a global effect, that's not why this happened. Once a Pokémon starts using a multi-round move, it doesn't need to know the move in order to complete it. Hence, when a move like Uproar, Sky Attack, Rollout, or Outrage gets called by, say, Metronome, the moves can be used to completion rather than only lasting a single round.

    On a tangent, Uproar can be ended by getting rid of the Pokémon using it, unlike weather effects or Trick Room, so it doesn't have to time out, exactly.
  19. Chirnobyl

    Chirnobyl

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    wait, it's possible to get Sketch on another Pokemon not Smeargle, but using Sketch would fail and therefore not really help at all. You can have a Pokemon use Transform on Smeargle and they'll have Sketch, but will fail upon using Sketch.
  20. CDB-Man

    CDB-Man

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    does Dry Skin give a 2x weakness or a 25% weakness to fire?
  21. RBG

    RBG Got a long list of ex-lovers, they'll tell you I'm insane.
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    Simple Questions, Simple Answer Thread for this next time.
  22. TheKillerNacho

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    Magic Guard vs Toxic Spikes.

    Greetings. In one of my most recent battles, I came across a slight "contradiction" to how Magic Guard usually operates. For convenience, I will post Smogon's description of Magic Guard here:

    The bolded part clearly reads that Magic Guard Pokemon can indeed be poisoned, but will take no damage in-battle from being poisoned. And this is, indeed, how Magic Guard usually works. However, I have witnessed somewhat of a contradiction to how Magic Guard works and perhaps other members could help test this contradiction further or perhaps see something that I'm missing or failed to account for. This contradiction involves the move Toxic Spikes. Here is the Smogon description for it:

    Judging by the descriptions of the two moves, the conclusion is that Toxic Spikes should poison a Pokemon with Magic Guard. However, I have found exactly the opposite to be true, I have found that Magic Guard perhaps does guard against being poisoned by Toxic Spikes! Now it should be noted that this is actually a disadvantage to Magic Guard Pokemon, since a Pokemon with Magic Guard would, under normal circumstances, love to be poisoned to avoid getting another status put onto it.

    My evidence is this Youtube video: http://www.youtube.com/watch?v=NTGTk97I4uE . It was a battle I had a few days back. In this battle, Toxic Spikes are clearly applied to my field (at 1:44, for convenience). I did not Rapid Spin them away, nor did I send out a Poison-type Pokemon to remove them. However, when my Clefable with the Magic Guard ability (at 4:39, and again at 6:03, 7:58) is sent out, it does not get poisoned by a result of the Toxic Spikes! There are three possibilities that I see:

    1) Since under most cases, Pokemon immune to Spikes are also immune to Toxic Spikes, it may be the case that Magic Guard Pokemon are immune to Toxic Spikes as well.

    2) It could be perhaps be a glitch that since Stealth Rock was also in effect, Magic Guard is programmed to protect against entry hazards. In that case, perhaps a Pokemon with Magic Guard is only protected from Toxic Spikes when another entry hazard is present.

    3) Finally, it could simply have been an unexplained glitch that activated for an unknown reason. It could be the case that a glitch either somehow protected Clefable, or somehow removed the Toxic Spikes before Clefable was sent out (unfortunately, there was not another opportunity for the rest of a video for a Pokemon of mine to be poisoned by the Toxic Spikes).

    Any thoughts about this matter would be helpful, thank you.
  23. iKitsune

    iKitsune

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    The definition of Magic Guard and the way it is programmed must have seperate rules for the way entry hazards interact in this case entry hazards ie toxic spikes are ignored. This is different to the way that secondary effects of moves or status moves interact and toxic/flame orb interact with magic guard. Hope this helped.
  24. TheKillerNacho

    TheKillerNacho

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    If this is true, then this should be added to Smogon's definition of Magic Guard and/or Toxic Spikes.
  25. EeveeTrainer

    EeveeTrainer

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    Can someone watch this video and tell me what's going on with Intimidate?

    25-08496-89682

    Scizor broke Cacturne's Substitute with U-turn and Salamence was brought in, but Cacturne wasn't intimidated.
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