DPP Glameow (LC Analysis)''

Dubulous

I look just like Buddy Holly.
is a Community Leader Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
OK so heres Glameow
if you say glamour puss is immature then you have a limited vocabulary

Changes:
removed choice set

Status:
Awaiting final grammar checks.
Any other critique is also welcome
------------------------------


http://www.smogon.com/dp/pokemon/glameow
_________________________________________________

[SET]
name: Priority Lead
move 1: Fake Out
move 2: Sucker Punch
move 3: U-turn
move 4: Hypnosis / Quick Attack / Shadow Claw
item: Life Orb / Focus Sash
ability: Limber
nature: Jolly
evs: 236 Atk / 20 Def / 236 Spe
ivs: 0 HP

[SET COMMENTS]

<p>Nearly anything with a STAB Fake Out is a good candidate for a Fake Out lead set, and Glameow is no exception. When bolstered with a Life Orb, Glameow's STAB Fake Out will be doing considerable damage to most leads. Sucker Punch is a nice complement to Fake Out, often allowing it to take out most leads with a one-two combination. U-turn makes Glameow <removed> a useful Fake-turner, allowing you to scout for counters and weaken them at the same time.</p>

<p>The fourth move choice is a matter of preference. Hypnosis allows you to incapacitate one of your opponent's Pokémon temporarily. Quick Attack gives you yet another priority move to use and abuse. Lastly, if Misdreavus and other Ghosts are ruining your day, use Shadow Claw to remedy this problem. Keep in mind that for it to work, you will have to predict perfectly and Sucker Punch when they attack and Shadow Claw when they try to put up a Substitute. The general risk behind playing such mindgames is enough to keep it just an option, and not the recommended move. The choice between Life Orb and Focus Sash is reliant on whether you want more power from your priority attacks or you want to be survive one turn longer in the lead spot, as well as giving you another chance to hit your target with Hypnosis. While using Life Orb though, 0 HP IVs are recommended to reach 19 HP, which gives you 1 HP of recoil from Life Orb, which translates to roughly 5% instead of the regular 10%. The HP IV should be left at 31 when using a Focus Sash.</p>

<p>When compared to Meowth, Glameow has a weaker Fake Out, however access to Sucker Punch and Quick Attack go a long way in compensating for it. When choosing between Meowth and Glameow, the choice is in reality between a stronger first attack or being able to follow up with another powerful priority move, something Meowth lacks. Meowth does get a 90 BP Bite to hit Substitute-using Ghosts, although Glameow can run Shadow Claw for the same purpose. Glameow also faces competition from Buneary, who boasts a higher Attack stat and access to elemental punches, but Glameow still has the advantage of a third priority move as well as a sometimes useful ability in Limber.</p>

<p>If Glameow encounters something it can't handle, you always have the option of using U-turn to switch to a check. Bulky leads like Phanpy and Hippopotas often give Glameow trouble, shrugging off anything it throws at them. Mantyke is a good partner here, being immune to Earthquake and not taking much damage from Ice Shard, though be wary of Head Smash. In return, Mantyke can OHKO back with STAB Surf or Hydro Pump. Stunky takes care of Ghosts who can really give Glameow nightmares if it doesn't pack Shadow Claw.</p>

[OTHER OPTIONS]

<p>Glameow has few usable moves other than the ones mentioned above. Using a Naive or Naughty Nature, Hidden Power Ice can be used with a Choice Scarf to revenge-kill Gligar, whereas Hidden Power Grass on the Lead set takes care of Kabuto, Omanyte, Onix, and hits Phanpy on its weaker defensive stat. Glameow generally has better things to do, however.</p>

[EVs]

<p>Maximum Attack and maximum Speed is needed, and the remaining EVs give you a point in Defense. While using a Life Orb, the 0 HP IV allows you to take only 1 HP of recoil damage per use. If using Hidden Power, shift the EVs from Defense to Special Attack and the nature to Naive. Keep in mind that Glameow cannot have a Hidden Power with a power of 70 while running the maximum of 1 HP IV to achieve 19 HP.</p>

[TEAM OPTIONS]

<p>Glameow appreciates the removal of Steel- and Ghost-types such as Bronzor and Misdreavus. Magnemite, Stunky, and Choice Scarf Houndour (to some extent) do a good job at removing those two, allowing Glameow to <remove> to spread havoc. Since Glameow's main job is to be a priority revenge killer, hard-hitting sweepers go well with it, mainly those that lack priority to finish off their weakened targets. Gastly, Mantyke and Cranidos come to mind, and because they do a good job at taking down Glameow's counters, they are great choices. <removed></p>

<p>Defensively, Glameow is more of a hit-and-run Pokemon, so having bulky Pokemon to switch into the battlefield is recommended. Glameow also appreciates having its side of the field clear of Stealth Rock and Spikes, as along with Life Orb they drastically reduce Glameow's survivability. As such, Taunt leads like Voltorb and Gligar or Rapid Spinners like Staryu or Squirtle greatly help Glameow.</p>

[OPINION]

<p>Many feel that the lack of Technician really hurts Glameow's prospects of being the Fake Out lead of choice. However, Glameow's access to Sucker Punch and STAB Quick Attack make it potent at revenge killing even hardly damaged threats, something Meowth does not do quite as well. However, its subpar defenses and reliance on priority mean that anything faster with a priority attack spells doom for Glameow. Still, underestimate this glamour puss (lol), and you'll be ripped apart in no time.</p>

[COUNTERS]

<p>Like most Normal-types, Glameow is badly walled by Bronzor. Gligar and Phanpy can take Glameow's attacks with ease, provided they avoid a Hypnosis, and can OHKO Glameow with a STAB Earthquake. Ghost-types like Misdreavus turn variants without Shadow Claw into set-up bait, as setting up a Substitute renders Sucker Punch useless. In reality, most Substitute-using Pokemon give Glameow trouble, and if they can set up a Substitute up on a predicted Sucker Punch, Glameow's best hope is to U-turn out. Choice Scarf Machop is also a solid check, shrugging off Quick Attack thanks to its innate bulk and OHKOing back with DynamicPunch. Generally anything faster than Glameow that can survive a priority attack can be used to check Glameow, like Choice Scarf Onix, Choice Scarf Cranidos, or Choice Scarf Magnemite, to name a few. Faster priority users also give Glameow trouble as Glameow's strongest attack, Sucker Punch, does not work against faster priority moves. </p>
pretty good write-up, not too many issues that I could spot.
 
@eric
Im pretty sure shoddy does that for you, and 0 hp gives the sam result, which is what i have said

@dub
thanks for that, made the changes

i think this is pretty much done now tbh
 

Malfunction

nice desu ne
[SET COMMENTS]

<p>Nearly anything with a STAB Fake Out is a good candidate for a Fake Out lead set, and Glameow is no exception. When bolstered with a Life Orb, Glameow's STAB Fake Out will be doing considerable damage to most leads. Sucker Punch is a nice complement to Fake Out, often allowing it to take out most leads with a one-two attack combination. U-turn makes Glameow a useful Fake-turner, allowing you to scout for counters and weaken them at the same time.</p>

<p>The fourth move choice is a matter of preference. Hypnosis allows you to incapacitate one of your opponent's Pokémon temporarily. Quick Attack gives you yet another priority move to abuse. Lastly, if Misdreavus and other Ghost-type Pokemon are ruining your day, using Shadow Claw can remedy this problem. Keep in mind that for it to work, you will have to predict perfectly and Sucker Punch when they attack and Shadow Claw when they try to put up a Substitute (This sentence is somewhat vague. What exactly do you mean by "it"? I would suggest you reword this sentence). The general risk behind playing such mindgames is enough to keep it just an option, and not the recommended move. The choice between Life Orb and Focus Sash is reliant on whether you want more power behind your attacks (Life Orb boosts all attacks) or you want to survive one turn longer in the lead spot, as well as having another chance to hit your target with Hypnosis. When using Life Orb, 0 HP IVs should be used to reach 19 HP, which gives you 1 HP or roughly 5% of recoil damage from Life Orb. The HP IVs should be left at 31 when using a Focus Sash.</p>

<p>When compared to Meowth, Glameow has a weaker Fake Out. Access to Sucker Punch and Quick Attack go a long way in compensating for that, though. When choosing between Meowth and Glameow, the choice is in reality between a stronger first attack or being able to follow up with another powerful priority move, something Meowth lacks. Meowth does get a 90 BP Bite to hit Substitute-using Ghosts, although Glameow can run Shadow Claw for the same purpose. Glameow also faces competition from Buneary, who boasts a higher Attack stat and access to elemental punches, but Glameow still has the advantage of a third priority move as well as a sometimes useful ability in Limber.</p>

<p>If Glameow encounters something it can't handle, you always have the option of using U-turn to switch to a check. Bulky leads like Phanpy and Hippopotas often give Glameow trouble, shrugging off anything it throws at them. Mantyke is a good partner here, being immune to Earthquake and not taking much damage from Ice Shard, though be wary of Head Smash. In return, Mantyke can OHKO back with STAB Surf or Hydro Pump. Stunky takes care of Ghost-type Pokemon who can really give Glameow nightmares if it doesn't pack Shadow Claw.</p>

[OTHER OPTIONS]

<p>Glameow has few usable moves other than the ones mentioned above. Using a Naive or Naughty Nature, Hidden Power Ice can be used with a Choice Scarf to revenge-kill Gligar, whereas Hidden Power Grass on the Lead set takes care of Kabuto, Omanyte, Onix, and hits Phanpy on its weaker defensive stat. Glameow generally has better things to do, though.</p>

[EVs]

<p>Maximum Attack and Speed is needed, and the remaining EVs give you a point in Defense. When using a Life Orb, the 0 HP IVs allows you to take only 1 HP of recoil damage per use. When using Hidden Power, shift the EVs from Defense to Special Attack and the nature to Naive. Keep in mind that Glameow cannot have a Hidden Power with a power of 70 while running the maximum of 1 HP IV to achieve 19 HP. (I'm not sure what you're trying to say in this last sentence. unless the power of HP goes to something like 65 or less, the difference in power is negligible. I don't really think this line is necessary.)</p>

[TEAM OPTIONS]

<p>Glameow appreciates the removal of Steel- and Ghost-types such as Bronzor and Misdreavus. Magnemite, Stunky, and Choice Scarf Houndour (to some extent) do a good job at removing those two, allowing Glameow to spread havoc. Since Glameow's main job is to be a priority revenge killer, hard-hitting sweepers go well with it, mainly those that lack priority to finish off their weakened targets. Gastly, Mantyke and Cranidos come to mind, and because they do a good job at taking down Glameow's counters, they are great choices for teammates.</p>

<p>Defensively, Glameow is more of a hit-and-run Pokemon, so having bulky Pokemon to switch into the battlefield is recommended. Glameow also appreciates having its side of the field clear of Stealth Rock and Spikes, as along with Life Orb they drastically reduce Glameow's survivability. As such, Taunt leads like Voltorb and Gligar or Rapid Spinners like Staryu and Squirtle greatly help Glameow.</p>

[OPINION]

<p>Many feel that the lack of Technician really hurts Glameow's prospects of being the Fake Out lead of choice. However, Glameow's access to Sucker Punch and STAB Quick Attack make it potent at revenge killing even hardly damaged threats (this part is a bit vague and should be reworded), something Meowth does not do quite as well. However, its sub-par defenses and reliance on priority mean that anything faster with a priority attack spells doom for Glameow. Still, underestimate this glamour(Did you mean "glamor"?) puss, and you'll be ripped apart in no time.</p>

[COUNTERS]

<p>Like most Normal-types, Glameow is badly walled by Bronzor. Gligar and Phanpy can take Glameow's attacks with ease, provided they avoid a Hypnosis, and can OHKO Glameow with a STAB Earthquake. Ghost-types like Misdreavus turn variants without Shadow Claw into set-up bait, as setting up a Substitute renders Sucker Punch useless. In reality, most Substitute-using Pokemon give Glameow trouble, and if they set up a Substitute, Glameow's best hope is to U-turn out. Choice Scarf Machop is also a solid check, shrugging off Quick Attack thanks to its innate bulk and OHKOing back with DynamicPunch. Generally, anything faster than Glameow that can survive a priority attack can be used to check Glameow, like Choice Scarf Onix, Choice Scarf Cranidos, or Choice Scarf Magnemite, to name a few. Faster priority users also give Glameow trouble as Glameow's strongest attack, Sucker Punch, does not work against faster priority moves.</p>


In all honesty I don't know why you're including the third paragraph in the set comments section. I think it would fit better in the opinion section, although it's really your call.

Contact me if you need anything else.
 
Thanks Malfunction, made those changes

About the meowth paragraph, the people at #littlecup wanted me to explain how the lead set was different to meowth, and since it pertained to the lead set i was advised to put it in the SC for that set
 

Xia

On porpoise
is a Contributor Alumnus
<p>The fourth move choice is a matter of preference. Hypnosis allows you to incapacitate one of your opponent's Pokémon temporarily, while Quick Attack gives you yet another priority move to abuse. Lastly, if Misdreavus and other Ghost-type Pokemon are ruining your day, using Shadow Claw can severely hurt them. However, to come out on top against such Ghost-type Pokemon like Misdreavus and Gastly, you will have to predict perfectly and use Sucker Punch on their attack and Shadow Claw when they use Substitute. The choice between Life Orb and Focus Sash depends on whether you want more power behind your attacks or if you want to survive a powerful hit in the lead spot, as well as having another chance to hit your target with Hypnosis. When using Life Orb, 0 HP IVs are recommended to reach 19 HP, which gives you once HP or roughly 5% of recoil damage from Life Orb, while the HP IVs should be left at 31 when using a Focus Sash.</p>

<p>When compared to Meowth, Glameow has a weaker Fake Out, but its access to Sucker Punch and Quick Attack go a long way in compensating for that. When choosing between Meowth and Glameow, the choice is really between a stronger first attack or being able to follow up with another powerful priority move. Meowth does get a 90 Base Power Bite to hit Substitute-using Ghosts, although Glameow can run Shadow Claw for the same purpose. Glameow also faces competition from Buneary, who boasts a higher Attack stat and access to elemental punches, but Glameow still has the advantage of a third priority move as well as its ability, Limber.</p>


<p>Glameow appreciates the removal of Steel- and Ghost-types such as Bronzor and Misdreavus. Magnemite, Stunky, and Choice Scarf Houndour do a good job at removing those two, allowing Glameow to spread havoc. Since Glameow's main job is to be a priority revenge killer, powerful sweepers go well with it, mainly those that lack priority to finish off their weakened targets. Gastly, Mantyke, and Cranidos are good partners as they take down Glameow’s counters with relative ease.</p>

<p>Defensively, Glameow is more of a hit-and-run Pokemon, so having bulky Pokemon to switch into the battlefield is recommended. Glameow also appreciates having its side of the field clear of Stealth Rock and Spikes, as along with Life Orb they drastically reduce Glameow's survivability. As such, Taunt leads like Voltorb and Gligar or Pokemon with Rapid Spin like Staryu and Squirtle greatly help Glameow (technically, this is only useful when you use Glameow as anything but a lead, since leads do not have to worry about entry hazards; I'd mention this fact in this section).</p>


<p>Maximum Attack and Speed is needed, and the remaining EVs give you one point in Defense. While using a Life Orb, the 0 HP IVs allow you to take only one HP of recoil damage per attack. When using Hidden Power, shift the EVs from Defense to Special Attack and use a Naïve nature.</p>


<p>Many feel that the lack of Technician really hurts Glameow's prospects of being the Fake Out lead of choice. However, Glameow's access to Sucker Punch and STAB Quick Attack make it potent at revenge killing threats with a considerable amount of HP, something Meowth does not do quite as well. However, its sub-par defenses and reliance on priority mean that anything faster with a priority attack spells doom for Glameow. Don’t underestimate Glameow, though, as it can easily deal a heft amount of damage to your team.</p>


<p>Like most Normal-types, Glameow is badly walled by Bronzor. Gligar and Phanpy can take Glameow's attacks with ease, provided they avoid Hypnosis, they can can then OHKO Glameow with a STAB Earthquake. Misdreavus turns Glameow into complete set-up bait if it isn’t running Shadow Claw, as Sucker Punch allows Misdreavus to set up a free Substitute. In reality, most Substitute using Pokemon give Glameow trouble, and if they successfully set up a Substitute, Glameow's best hope is to U-turn out. Choice Scarf Machop is also a solid check, shrugging off Quick Attack thanks to its bulk and OHKOing back with DynamicPunch. Generally, anything faster than Glameow that can survive a priority attack can be used to counter Glameow. Choice Scarf Onix, Choice Scarf Cranidos, and Choice Scarf Magnemite are Pokemon that can come in on Glameow all day and OHKO it with their STAB attacks. Faster priority users also give Glameow trouble as Glameow's strongest attack, Sucker Punch, does not work against faster priority moves.</p>
 
OK I've made all necessary changes and corrections, gave an EV Spread for using hdden Power and fixed some consistency issues.

Now its ready to go 100% there is nothing more I can do to this
 
OK so heres Glameow
latest grammar check:
xia: 12/14 Thanks :)

STATUS: DONE, GEN OR SDS PLEASE UPLOAD BLAHBLAHBLAH
------------------------------


http://www.smogon.com/dp/pokemon/glameow
_________________________________________________

[SET]
name: Priority Lead
move 1: Fake Out
move 2: Sucker Punch
move 3: U-turn
move 4: Hypnosis / Quick Attack / Shadow Claw
item: Life Orb / Focus Sash
ability: Limber
nature: Jolly
evs: 236 Atk / 20 Def / 236 Spe
ivs: 0 HP

[SET COMMENTS]

<p>Nearly anything with a STAB boosted Fake Out is a good candidate for a lead set, and Glameow is no exception. When bolstered with Life Orb, Glameow's Fake Out will be doing considerable damage to most leads and stops them from doing anything in return. Fake Out also works well with Sucker Punch, often allowing it to take out most leads with a one-two attack combination. U-turn makes Glameow a useful Fake-turner, allowing you to scout for counters and weaken them at the same time.</p>

<p>The fourth move choice is a matter of preference. Hypnosis allows you to incapacitate one of your opponent's Pokémon temporarily, while Quick Attack gives you yet another priority move to abuse. Lastly, if Ghost-type Pokemon are ruining your day, using Shadow Claw can severely hurt them. However, to come out on top against Ghost-types, like Misdreavus and Gastly, you will have to predict perfectly and use Sucker Punch on their attack and Shadow Claw when they use Substitute. The choice between Life Orb and Focus Sash depends on whether you want more power behind your attacks or if you want to survive a powerful hit in the lead spot, as well as having another chance to hit your target with Hypnosis. When using Life Orb, 0 HP IVs are recommended to reach 19 HP, which gives you 5% of recoil damage (equivalent to 1 HP) from Life Orb, while the HP IVs should be left at 31 when using a Focus Sash.</p>

<p>When compared to Meowth, Glameow has a weaker Fake Out, but its access to Sucker Punch and Quick Attack go a long way in compensating for that. When choosing between Meowth and Glameow, the choice is really between a stronger Fake Out or being able to follow up with another powerful priority move. Meowth does get a 90 Base Power Bite to hit Substitute-using Ghosts, although Glameow can run Shadow Claw for the same purpose. Glameow also faces competition from Buneary, who boasts a higher Attack stat and access to elemental punches, but Glameow still has the advantage of a third priority move as well as its ability, Limber.</p>

<p>If Glameow encounters something it can't handle, you always have the option of using U-turn to switch to a check. Bulky leads such as Phanpy and Hippopotas often give Glameow trouble, shrugging off anything it throws at them. Mantyke makes for a good partner to Glameow due to its immunity to Ground-type attacks and neutrality to Ice-type attacks, though it should be wary of switching into Phanpy as it might use Head Smash instead of Earthquake. In return, Mantyke can OHKO back with STAB Surf or Hydro Pump and can also hit Snover and Croagunk with STAB Hidden Power Flying. Stunky takes care of Ghosts who can really give Glameow nightmares if it doesn't have Shadow Claw.</p>

[Team Options]

<p>Glameow appreciates the removal of Steel- and Ghost-types, such as Bronzor and Misdreavus. Magnemite, Stunky, and Choice Scarf Houndour do a good job at removing those two, allowing Glameow to spread havoc more easily. Since Glameow's main job is to be a priority revenge killer, powerful sweepers go well with it to pick off the weakened Pokemon that Glameow has harmed. Gastly, Mantyke, and Cranidos are good partners as they take down Glameow’s counters with relative ease.</p>

<p>Defensively, Glameow is more of a hit-and-run Pokemon, so having bulky Pokemon to switch into the battlefield is recommended. Glameow also appreciates having its side of the field clear of Stealth Rock and Spikes, because with its Life Orb, they drastically reduce Glameow's survivability. As such, Taunt leads, like Voltorb and Gligar, or Pokemon with Rapid Spin, like Staryu and Squirtle, greatly help Glameow when not used in the Lead position.</p>

[Other Options]

<p>Glameow has few usable moves other than the ones mentioned above. With a Naive nature, Hidden Power Grass may be used on the Lead set to OHKO Kabuto, Omanyte, and Onix. But, Glameow usually has better things to do.</p>

[EVs]

<p>Maximum Attack and Speed is needed, and the remaining EVs give you one point in Defense. While using a Life Orb, the 0 HP IVs allow you to take only one HP of recoil damage per attack. When using Hidden Power Grass, a Naive nature should be used with an EV spread of 240 Atk / 24 SpA / 236 Spe.</p>

[Opinion]

<p>Many people feel that the lack of Technician really hurts Glameow's prospects of being the Fake Out lead of choice. However, Glameow's access to Sucker Punch and STAB Quick Attack make it potent at revenge killing threats with a considerable amount of HP, something Meowth does not do quite as well. However, its sub-par defenses and reliance on priority mean that anything faster with a priority attack spells doom for Glameow. Don’t underestimate Glameow, though, as it can easily deal a hefty amount of damage to your opponent's team.</p>

[Counters]

<p>Like most Normal-types, Glameow is badly walled by Bronzor. Gligar and Phanpy can take Glameow's attacks with ease, provided they avoid Hypnosis, and they can can then OHKO Glameow with a STAB Earthquake. Misdreavus turns Glameow into complete set-up bait if it isn’t running Shadow Claw, as Sucker Punch allows Misdreavus to set up a free Substitute. In reality, most Substitute using Pokemon give Glameow trouble, and if they successfully set up a Substitute, Glameow's best hope is to U-turn out. Choice Scarf Machop is also a solid check, shrugging off Quick Attack thanks to its bulk and OHKOing back with DynamicPunch. Generally, anything faster than Glameow that can survive a priority attack can be used to counter Glameow. Choice Scarf Onix, Cranidos, and Magnemite are Pokemon that can come in on Glameow all day and OHKO it with their STAB attacks. Faster priority users also give Glameow trouble, as Glameow's strongest attack, Sucker Punch, does not work against faster priority moves.</p>
Changes in bold. Good work Buddha!
 

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