Hello, and welcom the my RMT, Dragon Alliance. At a glance: In depth: Pest/Jirachi @ Leftovers Ability: Serene Grace Nature: Careful EVs: 252hp/50def/216Sdef -Iron Head -Thunder Wave -Stealth Rock -Wish Description: Jirachi is a useful little haxmaster, often being able to hax stuff to death. It's typing is useful, especially scince it's my only Dragon resist on a team with three Dragon types. It's Evs allow it to take hits well on both sides of the spectrum, which almost ensures that it will work its paraflinchhax magic. The movest is simple, Thunderwave and Iron Head form the paraflinchhax combo. Stealth Rock lets me set up a hazard, and break Focus Sashes, while Wish keeps Raichi and his teammates healthy which is good, considering that my team has two SR weaknesses and no spinner (I'm not using tauntbait, so don't even suggest it). Synergy: Ground: Rayquaza, Salamence Fire: Rayquaza, Salamence, Palkia, Nagini/Rayquaza @ Lum Berry Ability: Air Lock Nature: Naive EVs: 252atk/4Satk/252spd -Dragon Dance -Outrage -Overheat -Earthquake Description: Rayquaza, the almighty weather neuterer and Dragon Dance sweeper. With excellent offensive stats and perfect coverage, Rayquaza is one of the most feared sweepers in Ubers, and for a good reason. After just one or two Dragon Dances, Rayquaza is ready the level everything. The Lum Berry gets rid of Outrage's confusion, or any other status that might get in the way of sweeping. It's movest insures perfect neuteral coverage, and the ability to kill a lot. Synergy: Dragon: Jirachi Ice: Jirachi Rock: Jirachi Salamence @ Life Orb Ability: Intimidate Nature: Naive EVs: 116atk/216Satk/178spd -Draco Meteor -Brick Break -Fire Blast -Roost Description: Salamence is Rayquaza's partner in crime, finishing up whatever bloody mess Rayquaza has created, or even starting one for Ray. The given EVs allow Salamence to outspeed positive natured base 90s, while still attaining impressive offensive stats. Draco Meteor is the main move here, putting a dent in most of the things it hits. Fire Blast provides amazing coverage, and murders Ferrothorn, which I love. Its coverage is complemented nicely by Brick Break, which insures that the pink blobs won't wall me. Roost provides a good way for Salamence to heal himself, and keeps him alive pretty long when combined with intimidate. Synergy: Dragon: Jirachi Ice: Jirachi Rock: Jirachi Voldemort/Darkrai @ Focus Sash Ability: Bad Dreams Nature: Timid EVs: 4hp/252Satk/252spd -Dark Void -Dark Pulse -Focus Blast -Nasty Plot Description: Jeez, what a monster. I can't believe this thing was allowed in OU, even if it was only for a couple months. Darkrai is good at turning just about anything into easy set up fodder, making for a quick sweep. It's focus sash makes it easier to start up a sweep, which is done quite effectively thanks to the unresisted coverage between Dark Pulse and Focus Blast. Not much more to say other than what a beast this guy is. Synergy: Fighting: Rayquaza, Salamence Bug: Rayquaza, Salamence Spacial/Palkia @ Choice Scarf Ability: Pressure Nature: Timid EVs: 4hp/252Satk/252spd -Spacial Rend -Fire Blast -Thunder -Draco Meteor Desription: Palkia is my Kyogre spray, being able to take Kyogre one on one unless it gets parlyzed by Thunder.He is a good revenge killer and Kyogre switch in. Anyways, Spacial Rend is for a stab, Draco Meteor is for Darkrai and anything else I want dead. Thunder kills Kyogre and much less importantly, Water Arceus, while Fire Blast toasts Ferrothorn. So yeah, not much else to say here. Synergy: Dragon:Jirachi Arceus @ Lum Berry Ability: Multi Type Nature: Adamant EVs: 128hp/252atk/128spd -Swords Dance -Extremespeed -Brick Break -Shadow Claw Description: Fighting fire with fire baby, Arceus is designed to kill Arceus (as messed up as that sounds), with EV tweaks insuring that it outspeeds and destroyed oppsing extremekillers. Swords Dance is an excellent boosting move that turns it into a flatout wrecking ball. Extremespeed is deadly, doing a lot of damage to almost anything it touches. Shadow Claw ensures that Giratina and Ghost Arceus don't wall it, and Brick Break kills steels (especially Ferrothorn and Dialga. Lum Berry screws up things that try to neuter it. Synergy: Fighting: Salamence, Rayquaza Export to Text (Move your mouse to reveal the content) Export to Text (open) Export to Text (close) Pest (Jirachi) @ Leftovers Trait: Serene Grace EVs: 252 HP / 40 Def / 216 SDef Careful Nature (+SDef, -SAtk) - Thunder Wave - Iron Head - Stealth Rock - Wish Nagini (Rayquaza) @ Lum Berry Trait: Air Lock EVs: 252 Atk / 4 SAtk / 252 Spd Naive Nature (+Spd, -SDef) - Dragon Dance - Outrage - Overheat - Earthquake (Salamence) (M) @ Life Orb Trait: Intimidate EVs: 116 Atk / 216 SAtk / 176 Spd Naive Nature (+Spd, -SDef) - Draco Meteor - Fire Blast - Brick Break - Roost Spacial (Palkia) @ Choice Scarf Trait: Pressure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Spacial Rend - Fire Blast - Thunder - Draco Meteor Voldemort (Darkrai) @ Focus Sash Trait: Bad Dreams EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Dark Void - Dark Pulse - Focus Blast - Nasty Plot Arceus @ Lum Berry Trait: Multitype EVs: 128 HP / 252 Atk / 128 Spd Adamant Nature (+Atk, -SAtk) - Swords Dance - ExtremeSpeed - Brick Break - Shadow Claw Final Glance: Well, that's the team. I hope you enjoyed it. Any comments, suggestion, critisism etc are welcomed, rate away! Credits (Move your mouse to reveal the content) Credits (open) Credits (close) Me, for putting this team together. You, for reading. Aaragornbird, for drawing the pictures and putting sprites on his website. Pokemonelite, for back sprites. Alex 67, whose advice helped. Chappers, for suggesting Wish on Raichi.