Dragonite Status: on it [Overview] Dragonite is one of the bulkiest dragons, with 91/95/100 defenses. Great Attack coupled with good Special Attack make it a fearsome sweeper. Two good abilities to pick from. Boasts awesome Offensive and Defensive Movepool. Low Speed and weakness to Stealth Rock are its biggest problems. [SET] name: MixNite move 1: Draco Meteor move 2: Superpower / Earthquake move 3: Fire Blast / Flamethrower move 4: Roost / Extremespeed item: Life Orb ability: Inner Focus / Multi Scale nature: Rash evs: 252 Atk / 252 SpA / 4 Spe Set Description: Excellent Wall Breaker due to its incredible power and coverage with 4 moves. Can be used as a Lead thanks to its great power coupled with Priority. Must be careful of everything faster, as its not as bulky as other Dragonite sets. Additional Comments: The 4 moves depend on what you want it to do. As a Lead, it needs Draco Meteor, one of Superpower and Earthquake, the Special Fire move, and Extremespeed. As a late game sweeper you can use Roost over Extremespeed. The item relates to the ability. If you are going to use a Life Orb Lead, you can pick between Inner Focus and Multi Scale. Multi Scale lets you survive Aerodactyl, Starmie, Borutorosu and faster leads so you can OHKO them, but its pretty much deadweight against slower ones like Gigaiasu. Inner Focus can be used for Fake Out leads and Scarfed flinchers like Jirachi or Shaymin-S. If you plan on using Lum Berry lead, Multi Scale is easily the best ability to have. As a Lead it can beat a very big amount of opponent leads, like Kojondo, Starmie, Borutorosu, Deoxys-S, and others, while still hitting hard in the midgame and supporting by revenge killing with Extremespeed. It can easily break Stall due to Roost. Teammates and Counters: Teams that want to start with a number advantage instead of fast layers will love Dragonite. Dragonite will more often than not kill a key Pokemon, like Nattorei, Skarmory, or basically everything that doesn't resist Draco Meteor, so things that appreciate Steels down like Scizor and Espeon are useful with Dragonite. Rapid Spin Support is very good for Dragonite. Burungeru can take two Draco Meteors and Recover, making it one of the best Counters. Blissey and Snorlax work too if its lacking Superpower. Shandera can work by stalling Draco Meteors if its lacking Earthquake. Steels can switch in on Draco Meteor but have to be very careful of the Fire move. [SET] name: Offensive Dragon Dance move 1: Dragon Dance move 2: Outrage move 3: Earthquake move 4: Extremespeed / Fire Blast item: Life Orb ability: Multi Scale nature: Adamant / Jolly evs: 4 HP / 252 Atk / 252 Spe Set Description: Similar to the Scarf set due to the movepool. This set is more of a hit and run Pokemon, entering the battlefield, hitting as hard as possible and then leaving or keep hitting depending on matchup. Additional Comments: Modest can be used over Timid in order to hit even harder, as you still outspeed most stuff, however you may want to go for max Speed Timid because outspeeding max Speed Jolly Swords Dance Ononokosu, Jolly Lucario, and other Base 95s and lower may be game deciding. Teammates and Counters: Its a good idea to pair Sazandora with things that enjoy its resists, so Pokemon like Goruugu, Shandera, Skarmory, and Blaziken all love to be able to have backup on Sazandora. [SET] name: Bulky Dance move 1: Dragon Dance move 2: Roost move 3: Dragon Claw move 4: Earthquake / Heal Bell item: Leftovers ability: Multi Scale nature: Careful evs: 252 HP / 160 Spe / 96 SpD Set Description: Mixed Sazandora is a potent threat, as it boasts very good mixed power, and STAB Dragon moves which are known for being powerful on both sides of the spectrum, and Sazandora is not an exception to the rule. Additional Comments: The EV spread is enough to beat Neutral Nature Lucario, Warubiaru, Zekrom, Reshiram, and other base 90s, while outspeeding max Speed Positive Nature Base 80s by 1 point and Gyarados, which means Shandera, Wargle, and everything under them, like Heatran and Daikenki. Teammates and Counters: Pokemon that appreciate Blissey and other Special Walls down will love being with Mixed Sazandora, like Empoleon, Heatran, and more. [SET] name: Choice Band move 1: Outrage move 2: Extremespeed move 3: Superpower / Earthquake move 4: Fire Punch item: Choice Band ability: Multi Scale nature: Adamant / Jolly evs: 4 HP / 252 Atk / 252 Spe Set Description: Like the Special Based Mix set, this Sazandora is very powerful and can easily sweep or tear big holes on the opponent's team. Additional Comments: EV spread lets you outspeed the same as the Special Based Mix, while the SpA EVs assure the OHKO on Skarmory, Forretress, Scizor, Nattorei, Genosect, and Aianto, while also letting you 2HKO Max/Max Bronzong all the time. Teammates and Counters: Again, Pokemon that like Blissey down will love to be paired with Sazandora, but this time you can also add things that hate Ghosts, as Crunch will dispatch them. [Team Options] Sazandora really loves Layers in order to gain some crucial KOs, so coupling it with things like Skarmory, Forretress, and Nattorei is always a good idea. [Optional Changes] Cheer Up can be used on the mixed set, but it rarely will do anything as Sazandora's biggest problem is its speed. [Counters] Sazandora will more often than not get revenge killed, opposed to something switching in on an attack and instantly threatening to KO, due to its monstruous power but slow speed. [Dream World] Sazandora does not get a Dream World ability.