The Rules
- 4v4 Singles
- 3 Day DQ Time. 3 Warnings. WILL DQ if you exceed DQ 4 times.
- Infinite Recoveries/Chills per Pokémon.
- 3 Substitutions per player excluding KO Substitutions.
- 0 Mega Evolutions
- Switch = OK
- Abilities = ALL
- Items = ON
- Arena: ASB Tournament Arena
- MID-BATTLE EVOLUTION IS FORBIDDEN
Hello, everyone, and welcome to the finals of the winner's bracket of DYAE, the tournament where your favorite underused Pokémon get to see the daylight!
Today, we have two very strong battlers ready to give it all and bring home a legendary grass-type legend. One of them used to be somewhat unknown until he started to wreck the hell out of a ton of veterans, while the other is our resident fighting type leader. Who'll win this fight? Get ready to find out!
- 4v4 Singles
- 3 Day DQ Time. 3 Warnings. WILL DQ if you exceed DQ 4 times.
- Infinite Recoveries/Chills per Pokémon.
- 3 Substitutions per player excluding KO Substitutions.
- 0 Mega Evolutions
- Switch = OK
- Abilities = ALL
- Items = ON
- Arena: ASB Tournament Arena
- MID-BATTLE EVOLUTION IS FORBIDDEN
Hello, everyone, and welcome to the finals of the winner's bracket of DYAE, the tournament where your favorite underused Pokémon get to see the daylight!
Today, we have two very strong battlers ready to give it all and bring home a legendary grass-type legend. One of them used to be somewhat unknown until he started to wreck the hell out of a ton of veterans, while the other is our resident fighting type leader. Who'll win this fight? Get ready to find out!
Team Mowtom
Kanto [Primeape] (F)
Type: Fighting
- Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Vital Spirit / Anger Point / Defiant (Unlocked)
- This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
- When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
- The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.
Stats:
HP: 100
Atk: 4
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 110 (+) (+14% Accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 5/5
Attacks (52/111):
Physical
Aerial Ace
Assurance
Beat Up
Bide
Brick Break
Bulldoze
Close Combat
Counter
Covet
Cross Chop
Dig
Dynamic Punch
Earthquake
Endeavor
Fire Punch
Focus Punch
Fling
Fury Swipes
Giga Impact
Gunk Shot
Ice Punch
Iron Tail
Karate Chop
Low Kick
Low Sweep
Night Slash
Rage
Revenge
Rock Slide
Scratch
Seed Bomb
Seismic Toss
Smack Down
Stone Edge
Thunder Punch
U-turn
Special
Final Gambit
Status
Bulk Up
Double Team
Focus Energy
Encore
Endure
Hone Claws
Leer
Protect
Rest
Role Play
Screech
Sleep Talk
Substitute
Swagger
Taunt
Toxic
Johto [Granbull] (M)
Type: Fairy
- Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Intimidate / Quick Feet / Rattled (Unlocked)
- When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
- Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
- This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the Speed drop.
- These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, the natural stage is also adjusted.
Stats:
HP: 100
Atk: 5
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 5/5
Attacks (49/108):
Physical
Bite
Body Slam
Brick Break
Bulldoze
Close Combat
Counter
Crunch
Dig
Earthquake
Facade
Fire Fang
Fire Punch
Focus Punch
Giga Impact
Headbutt
Ice Fang
Ice Punch
Lick
Low Kick
Outrage
Payback
Play Rough
Rock Tomb
Stone Edge
Super Fang
Tackle
Thunder Fang
Thunder Punch
Special
Mud-Slap
Snarl
Status
Charm
Double Team
Endure
Heal Bell
Metronome
Mimc
Protect
Reflect
Rest
Roar
Scary Face
Sleep Talk
Substitute
Swagger
Tail Whip
Taunt
Thunder Wave
Torment
Toxic
Sinnoh [Yanmega] (F)
Type: Bug / Flying
- Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
- Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Speed Boost / Tinted Lens / Frisk (Unlocked)
- Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).
- When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
- The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3 (+)
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (49/71):
Physical
Bug Bite
Facade
Feint
Night Slash
Pursuit
Quick Attack
Reversal
Tackle
U-turn
Wing Attack
Special
Air Cutter
Air Slash
Ancient Power
Bug Buzz
Dream Eater
Giga Drain
Hidden Power (Ground)
Hyper Beam
Mud-Slap
Ominous Wind
Psychic
Shadow Ball
Signal Beam
Silver Wind
Snore
Solar Beam
Sonic Boom
Struggle Bug
Swift
Uproar
Status
Defog
Detect
Double Team
Endure
Flash
Foresight
Hypnosis
Mimic
Protect
Psych Up
Rest
Roost
Sleep Talk
Substitute
Supersonic
Swagger
Tailwind
Toxic
Whirlwind
Kalos [Barbaracle] (M)
Type: Rock / Water
- Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
- Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Tough Claws / Sniper / Pickpocket (Unlocked)
- This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
- This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
- This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.
- Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.
Stats:
HP: 100
Atk: 5 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 68
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (53/87):
Physical
Aerial Ace
Brick Break
Bulldoze
Clamp
Cross Chop
Dig
Dragon Claw
Dual Chop
Earthquake
Endeavor
Facade
Fury Swipes
Giga Impact
Low Kick
Night Slash
Poison Jab
Razor Shell
Rock Slide
Rock Tomb
Scratch
Shadow Claw
Skull Bash
Slash
Smack Down
Stone Edge
Superpower
X-Scissor
Special
Infestation
Mud-Slap
Scald
Water Gun
Status
Double Team
Helping Hand
Protect
Rain Dance
Rest
Rock Polish
Safeguard
Sand Attack
Sandstorm
Shell Smash
Sleep Talk
Stealth Rock
Swagger
Swords Dance
Switcheroo
Substitute
Taunt
Tickle
Torment
Toxic
Water Sport
Withdraw
And here we have Mowtom's team! On first sight, I would say that Kanto the Primeape and Johto the Granbull will be the most important mons in this fight, given their ability to deal great damage to Birkal's team as long as they avoid their specific counter.
Team Birkal
[Nature]
Quiet (+SpA | -Spe | -10% Evasion)
[Type]
Grass | Poison
[Abilities]
Chlorophyll
Gluttony (✓)
[Stats]Gluttony (✓)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 60 (-)
S&W: 3 | 2
Total: 20
[Tokens]Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 60 (-)
S&W: 3 | 2
Total: 20
EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[50 | ??]
Acid
Bide
Bind
Bug Bite
Bullet Seed
Clear Smog
Encore
Endure
Energy Ball
Facade
Gastro Acid
Giga Drain
Giga Impact
Growth
Hidden Power [Ice]
Hyper Beam
Infestation
Ingrain
Knock Off
Leaf Blade
Leaf Storm
Leaf Tornado
Magical Leaf
Mimic
Poison Powder
Power Whip
Protect
Razor Leaf
Reflect
Rest
Sleep Powder
Sleep Talk
Sludge Bomb
Solar Beam
Spit Up
Stockpile
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swallow
Sweet Scent
Synthesis
Toxic
Venoshock
Vine Whip
Weather Ball
Worry Seed
Wrap
Wring Out
Acid
Bide
Bind
Bug Bite
Bullet Seed
Clear Smog
Encore
Endure
Energy Ball
Facade
Gastro Acid
Giga Drain
Giga Impact
Growth
Hidden Power [Ice]
Hyper Beam
Infestation
Ingrain
Knock Off
Leaf Blade
Leaf Storm
Leaf Tornado
Magical Leaf
Mimic
Poison Powder
Power Whip
Protect
Razor Leaf
Reflect
Rest
Sleep Powder
Sleep Talk
Sludge Bomb
Solar Beam
Spit Up
Stockpile
Stun Spore
Substitute
Sucker Punch
Sunny Day
Swallow
Sweet Scent
Synthesis
Toxic
Venoshock
Vine Whip
Weather Ball
Worry Seed
Wrap
Wring Out
[Nature]
Brave (+Spe | +22% Accuracy | -Def)
[Type]
Water
[Abilities]
Torrent
Protean (✓)
[Stats]Protean (✓)
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 112 (+)
S&W: 1 | 2
Total: 16
[Tokens]Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 112 (+)
S&W: 1 | 2
Total: 16
EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[48 | ??]
Acrobatics
Aerial Ace
Blizzard
Bounce
Bubble
Camouflage
Dark Pulse
Dig
Dive
Double Team
Facade
Fling
Grass Knot
Growl
Gunk Shot
Hidden Power [Steel]
Hydro Pump
Ice Beam
Ice Punch
Icy Wind
Lick
Low Kick
Mind Reader
Mud Sport
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Rock Slide
Role Play
Round
Scald
Sleep Talk
Smack Down
Smokescreen
Snatch
Substitute
Surf
Taunt
Thief
Toxic
Toxic Spikes
U-turn
Waterfall
Water Pulse
Water Sport
Acrobatics
Aerial Ace
Blizzard
Bounce
Bubble
Camouflage
Dark Pulse
Dig
Dive
Double Team
Facade
Fling
Grass Knot
Growl
Gunk Shot
Hidden Power [Steel]
Hydro Pump
Ice Beam
Ice Punch
Icy Wind
Lick
Low Kick
Mind Reader
Mud Sport
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Rock Slide
Role Play
Round
Scald
Sleep Talk
Smack Down
Smokescreen
Snatch
Substitute
Surf
Taunt
Thief
Toxic
Toxic Spikes
U-turn
Waterfall
Water Pulse
Water Sport
[Nature]
Adamant (+Atk | -SpA)
[Type]
Fighting
[Abilities]
Thick Fat
Guts
Sheer Force (✓)
[Stats]Guts
Sheer Force (✓)
HP: 125
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
S&W: 4 | 6
Total: 19
[Tokens]Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
S&W: 4 | 6
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[55 | ??]
Arm Thrust
Belly Drum
Brick Break
Brine
Bulldoze
Bullet Punch
Close Combat
Counter
Dig
Double-Edge
Earthquake
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Energy
Focus Punch
Force Palm
Foresight
Giga Impact
Heavy Slam
Ice Punch
Iron Head
Knock Off
Low Kick
Low Sweep
Metronome
Mimic
Payback
Poison Jab
Power-Up Punch
Protect
Rain Dance
Rest
Revenge
Reversal
Rock Slide
Role Play
Sand Attack
Seismic Toss
Sleep Talk
Smack Down
Smelling Salts
Stone Edge
Substitute
Superpower
Tackle
Thunder Punch
Toxic
Vital Throw
Whirlpool
Whirlwind
Wide Guard
Arm Thrust
Belly Drum
Brick Break
Brine
Bulldoze
Bullet Punch
Close Combat
Counter
Dig
Double-Edge
Earthquake
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Energy
Focus Punch
Force Palm
Foresight
Giga Impact
Heavy Slam
Ice Punch
Iron Head
Knock Off
Low Kick
Low Sweep
Metronome
Mimic
Payback
Poison Jab
Power-Up Punch
Protect
Rain Dance
Rest
Revenge
Reversal
Rock Slide
Role Play
Sand Attack
Seismic Toss
Sleep Talk
Smack Down
Smelling Salts
Stone Edge
Substitute
Superpower
Tackle
Thunder Punch
Toxic
Vital Throw
Whirlpool
Whirlwind
Wide Guard
[Nature]
Brave (+Atk | -Spe | -10% Evasion)
[Type]
Ghost | Flying
[Abilities]
Aftermath
Unburden
Flare Boost (✓)
[Stats]Unburden
Flare Boost (✓)
HP: 125
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60 (-)
S&W: 2 | 2
Total: 19
[Tokens]Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 60 (-)
S&W: 2 | 2
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[52 | ??]
Acrobatics
Astonish
Baton Pass
Bind
Constrict
Defog
Destiny Bond
Disable
Endure
Explosion
Facade
Fly
Focus Energy
Giga Impact
Gust
Gyro Ball
Haze
Hex
Hidden Power [Steel]
Hyper Beam
Hypnosis
Icy Wind
Knock Off
Magic Coat
Minimize
Ominous Wind
Pain Split
Payback
Phantom Force
Protect
Psychic
Rain Dance
Recycle
Rest
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Spite
Stockpile
Substitute
Sucker Punch
Sunny Day
Tailwind
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick
Weather Ball
Will-O-Wisp
Acrobatics
Astonish
Baton Pass
Bind
Constrict
Defog
Destiny Bond
Disable
Endure
Explosion
Facade
Fly
Focus Energy
Giga Impact
Gust
Gyro Ball
Haze
Hex
Hidden Power [Steel]
Hyper Beam
Hypnosis
Icy Wind
Knock Off
Magic Coat
Minimize
Ominous Wind
Pain Split
Payback
Phantom Force
Protect
Psychic
Rain Dance
Recycle
Rest
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Spite
Stockpile
Substitute
Sucker Punch
Sunny Day
Tailwind
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Trick
Weather Ball
Will-O-Wisp
And on this side we have Birkal, who has brought a mix of tanks and glass cannons. All of his mons do very well on neutral matchups, so he can keep the pressure all the time. Or something.
And now the coin toss! Heads = Mowtom, Tails = Birkal.