Early Morning Flash - Unoriginal Name vs. Workingstrike

Rules said:
1v1 FE Singles
1 recovery/2 chills
2 subs
ASB arena
Training Items
Standard everything else

Flashy.

Unoriginal Name

Rotom [Overclock] (-)
Nature: Modest

Type: Electric/Ghost or Grass or Fire or Water or Flying or Ice
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Ghost:
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Flying:Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.


Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.​

Stats:

HP:
90
Atk: 1 -
Def: 3
SpA: 4 +
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

HP:
90
Atk: 2 -
Def: 4
SpA: 5 +
SpD: 4
Spe: 86
Size Class: 2
Weight Class:
3
Base Rank Total: 20
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 20
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 0​

Attacks:
Astonish | Physical | Level Up
Charge | Other | Level Up
Confuse Ray | Other | Level Up
Dark Pulse | Special | Tutor
Discharge | Special | Level Up
Double Team | Other | Level Up
Electro Ball | Special | Level Up
Electroweb | Special | Tutor
Hex | Special | Level Up
Hidden Power 7 Grass | Special | Technical Machine
Ominous Wind | Special | Level Up
Pain Split | Physical | Tutor
Protect | Other | Technical Machine
Shock Wave | Special | Level Up
Rest | Other | Technical Machine
Signal Beam | Special | Tutor
Sleep Talk | Other | Tutor
Snatch | Other | Tutor
Spite | Other | Tutor
Substitute | Other | Level Up
Thunder Wave | Other | Level Up
Thunderbolt | Special | Technical Machine
Toxic | Other | Technical Machine
Trick | Other | Level Up
Uproar | Special | Level Up
Volt Switch | Special | Technical Machine
Will-o-Wisp | Other | Technical Machine
ThunderShock | Special | Level Up [Forme-based]
Leaf Storm | Special | Level Up [Forme-based]
Blizzard | Special | Level Up [Forme-based]
Overheat | Special | Level Up [Forme-based]
Air Slash | Special | Level Up [Forme-based]
Hydro Pump | Special | Level Up [Forme-based]

Total Moves:
18​


---------------​


Flamestrike

Charizard - Scorchstrike (M)
Nature: Naughty (Adds one Rank to Attack; Subtracts one Rank from Special Defense)
Type: Fire/Flying
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Total Moves: 31

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flamethrower
Fire Spin

Counter
Crunch
Flare Blitz
Focus Punch

Endure
Roost

Sunny Day
Protect
Earthquake
Dig
Brick Break
Fire Blast
Rock Slide
Substitute
Fly



Order of Events:
Name sends out, equips.
Flame sends out, equips and orders.
Name counters.
I ref.

 
I'll go with the Exp. Share as well. You would go oven, wouldn't you? Ah well.

Dig x3
If he uses Double Team use Rock Slide
If he uses Thunder Wave and you don't have a substitute use Substitute (15 HP)
 



Flash.

Unoriginal Name

Rotom-H (Overclock) (-) @ Exp. Share
HP: 90/EN: 100
2/4/5/4/86
SC2/WC3
Field: Empty.
Other: Oven!

---------------​


Flamestrike

Charizard (Scorchstrike) (M) @ Exp. Share
HP: 100/EN: 100
4/3/4/2/100
SC3/WC4
Field: Empty.
Other: So intimidating. D:

Action 1:
Charizard used Dig
Roll: [<=625 Crit]: 6578/10000 (No)
(8 + 6 - 6) * 2.25 = 18
-10 EN
Rotom used Thunder Bolt + Thunder Bolt
Roll: [<=625 Crit]: 6295/10000 (No)
Roll: [<=2000 Effect]: 5122/10000 (No)
(22.5 + 3 + 7.5 - 3) * 1.5 = 45
-30.5 EN

Action 2:
Charizard used Dig
Roll: [<=625 Crit]: 6578/10000 (No)
(8 + 6 - 6) * 2.25 = 18
-10 EN
Rotom is cooling down!


Action 3:
Charizard used Dig
Roll: [<=625 Crit]: 6578/10000 (No)
(8 + 6 - 6) * 2.25 = 18
-10 EN
Rotom used Thunder Bolt + Thunder Bolt
Roll: [<=625 Crit]: 9606/10000 (No)
Roll: [<=2000 Effect]: 9940/10000 (No)
(22.5 + 3 + 7.5 - 3) * 1.5 = 45
-58.5 EN

Totals:
Rotom | -54 HP | -89 EN
Charizard | -90 HP | -42 EN


Unoriginal Name

Rotom-H (Overclock) (-) @ Exp. Share
HP: 36/EN: 11
2/4/5/4/86
SC2/WC3
Field: Empty.
Other: Oven!

---------------​


Flamestrike

Charizard (Scorchstrike) (M) @ Exp. Share
HP: 10/EN: 68
4/3/4/2/100
SC3/WC4
Field: Empty.
Other: So intimidating. D:


Order of Events:
Name orders.
Flame counters.
I ref.
 
Cooldown (Chill) ~ Exit Appliance ~ Chill
IF Dig a3, AND you have more than 15 HP, AND you have 12 or more Energy, THEN Substitute (15 HP).
IF Dig a3, AND you have equal to or less than 15 HP, AND you have 17 or more Energy, THEN Protect.
 



Flash.

Unoriginal Name

Rotom-H (Overclock) (-) @ Exp. Share
HP: 36/EN: 11
2/4/5/4/86
SC2/WC3
Field: Empty.
Other: Oven!

---------------​


Flamestrike

Charizard (Scorchstrike) (M) @ Exp. Share
HP: 10/EN: 68
4/3/4/2/100
SC3/WC4
Field: Empty.
Other: So intimidating. D:

Action 1:
Charizard used Dig
Roll: [<=625 Crit]: 2878/10000 (No)
(8 + 6 - 6) * 2.25 = 18
-22 EN
Rotom is cooling down!

Action 2:
Charizard Flame Nuke
Roll: [<=9250 Hit]: 7906/10000 (No)
Roll: [<=625 Crit]: 520/10000 (Yes)
(22 + 3 +3 + 6 - 6) * 0.67 = 18.76
Rotom is KO'd!


Unoriginal Name

Rotom-H (Overclock) (-) @ Exp. Share
HP: KO/EN: KO
2/4/5/4/86
SC2/WC3
Field: Empty.
Other: Oven!

---------------​


Flamestrike

Charizard (Scorchstrike) (M) @ Exp. Share
HP: 10/EN: ??
4/3/4/2/100
SC3/WC4
Field: Empty.
Other: So intimidating. D:


Rewards:
Me: +2 UC

Name: +1 CC
- Rotom | +4 MC

Flame: +1 CC
- Charizard | +4 MC
 

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