Rules said:1v1 FE Singles
1 recovery/2 chills
2 subs
ASB arena
Training Items
Standard everything else
Flashy.
Unoriginal Name
Rotom [Overclock] (-)
Nature: Modest
Type: Electric/Ghost or Grass or Fire or Water or Flying or Ice
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: 1 -
Def: 3
SpA: 4 +
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
HP: 90
Atk: 2 -
Def: 4
SpA: 5 +
SpD: 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 20
Size Class: 3
Weight Class: 4
Base Rank Total: 20
MC: 0
HP: 90
Atk: 1 -
Def: 3
SpA: 4 +
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
HP: 90
Atk: 2 -
Def: 4
SpA: 5 +
SpD: 4
Spe: 86
Weight Class: 3
Base Rank Total: 20
Weight Class: 5
Base Rank Total: 20
Weight Class: 3
Base Rank Total: 20
Weight Class: 2
Base Rank Total: 20
Weight Class: 4
Base Rank Total: 20
MC: 0
Attacks:
Astonish | Physical | Level Up
Charge | Other | Level Up
Confuse Ray | Other | Level Up
Dark Pulse | Special | Tutor
Discharge | Special | Level Up
Double Team | Other | Level Up
Electro Ball | Special | Level Up
Electroweb | Special | Tutor
Hex | Special | Level Up
Hidden Power 7 Grass | Special | Technical Machine
Ominous Wind | Special | Level Up
Pain Split | Physical | Tutor
Protect | Other | Technical Machine
Shock Wave | Special | Level Up
Rest | Other | Technical Machine
Signal Beam | Special | Tutor
Sleep Talk | Other | Tutor
Snatch | Other | Tutor
Spite | Other | Tutor
Substitute | Other | Level Up
Thunder Wave | Other | Level Up
Thunderbolt | Special | Technical Machine
Toxic | Other | Technical Machine
Trick | Other | Level Up
Uproar | Special | Level Up
Volt Switch | Special | Technical Machine
Will-o-Wisp | Other | Technical Machine
ThunderShock | Special | Level Up [Forme-based]
Leaf Storm | Special | Level Up [Forme-based]
Blizzard | Special | Level Up [Forme-based]
Overheat | Special | Level Up [Forme-based]
Air Slash | Special | Level Up [Forme-based]
Hydro Pump | Special | Level Up [Forme-based]
Astonish | Physical | Level Up
Charge | Other | Level Up
Confuse Ray | Other | Level Up
Dark Pulse | Special | Tutor
Discharge | Special | Level Up
Double Team | Other | Level Up
Electro Ball | Special | Level Up
Electroweb | Special | Tutor
Hex | Special | Level Up
Hidden Power 7 Grass | Special | Technical Machine
Ominous Wind | Special | Level Up
Pain Split | Physical | Tutor
Protect | Other | Technical Machine
Shock Wave | Special | Level Up
Rest | Other | Technical Machine
Signal Beam | Special | Tutor
Sleep Talk | Other | Tutor
Snatch | Other | Tutor
Spite | Other | Tutor
Substitute | Other | Level Up
Thunder Wave | Other | Level Up
Thunderbolt | Special | Technical Machine
Toxic | Other | Technical Machine
Trick | Other | Level Up
Uproar | Special | Level Up
Volt Switch | Special | Technical Machine
Will-o-Wisp | Other | Technical Machine
Total Moves:
18---------------
Flamestrike
Charizard - Scorchstrike (M)
Nature: Naughty (Adds one Rank to Attack; Subtracts one Rank from Special Defense)
Type: Fire/Flying
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Total Moves: 31
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flamethrower
Fire Spin
Counter
Crunch
Flare Blitz
Focus Punch
Endure
Roost
Sunny Day
Protect
Earthquake
Dig
Brick Break
Fire Blast
Rock Slide
Substitute
Fly
Order of Events:
Name sends out, equips.
Flame sends out, equips and orders.
Name counters.
I ref.