Eevee'd (Current Slate: Krokorok, Maractus, Sigilyph. Submissions)

I agree. But hardly anyone seems interested in this anymore. Either way voting's open, idrk what to do from now
given that i got two likes on my post in like two hours i think that there's interest

just because this slate died doesn't mean that the whole mod has no interest in it

Charmeleon: Charteor (Samtendo09), Charagon (Sereg)
Ivysaur: Orchisaur (Sereg), Cloversaur (Sereg), Ionisaur (Pika Xreme)
Wartortle: Tintle (Sereg), Plantoise (Exploudit)
 
Ivysaur: Kopelmon’s Hydrasaur, Pika Xtreme’s Capsaisaur, Kopelmon’s Utopisaur, Pika Xtremes Ionisaur, Sereg’s Mossaur


Charmeleon: Kopelmon’s Charcoal, Exploudit’s Charaqua, Ludicrousity’s Charcold, Sereg’s Charagon, Sereg’s Charecko

Wortortle: Kopelmon’s Tortanium, Kopelmon’s Torterra, Samtendo09’s Dracoise, Exploudit’s Plantoise, Kopelmon’s Tortussle
 
I think it would be kinda cool trying to spin the Pokemon in different ways

I have an idea

Add one slate: magnaton vanilish dugtrio klang

Each one of at some point just add more to them selves ether by a second head or by a whole other body
 
Ivysaur: Kopelmon’s Hydrasaur, Pika Xtreme’s Capsaisaur, Kopelmon’s Utopisaur, Cloversaur (Sereg), Ionisaur (Pika Xreme)

Charmeleon: Kopelmon’s Charcoal, Exploudit’s Charaqua, Ludicrousity’s Charcold, Charteor (Samtendo09), Charagon (Sereg)

Wortortle: Kopelmon’s Tortanium, Kopelmon’s Torterra, Samtendo09’s Dracoise, Tintle (Sereg), Plantoise (Exploudit)

Will this cover it?
 
Ivysaur: Kopelmon’s Hydrasaur, Pika Xtreme’s Capsaisaur, Kopelmon’s Utopisaur, Cloversaur (Sereg), Ionisaur (Pika Xreme)

Charmeleon: Kopelmon’s Charcoal, Exploudit’s Charaqua, Ludicrousity’s Charcold, Charteor (Samtendo09), Charagon (Sereg)

Wortortle: Kopelmon’s Tortanium, Kopelmon’s Torterra, Samtendo09’s Dracoise, Tintle (Sereg), Plantoise (Exploudit)

Will this cover it?
Yes, that will. I'll tally up votes now.
 
Ivysaur Winners Are:
Ionisaur (3 Votes)
Hydrasaur (2 Votes)
Capsaisaur (2 Votes)
Utopisaur (2 Votes)
Cloversaur (2 Votes)


Charmeleon Winners Are:
Charagon (3 Votes)
Charteor (2 Votes) [Personal Preference, This > Charcoal]
Charaqua (2 Votes)
Charcold (2 Votes)

Wartortle Winners Are:
Plantoise (3 Votes)
Torterra (2 Votes) [Name needs changing]
Dracoise (2 Votes)
Tintle (2 Votes) [Personal Preference. This > Tortanium. Mainly cause fuck Iron Head Serene Grace]

May as well get straight into the next slate too:

Unova Desert Resort Slate!
No fancy formatting for now, as I'm on mobile.

Darumuka, Dwebble, Scraggy
Darumuka's evolutions must have: A BST of 480 (540 for Zen Mode forms, if you make one), A primary Fire typing & "Dar" at the beginning of the name.

Dwebble's evolutions must have: A BST of 485, A primary Bug typing & "le" at the end of the name

Scraggy's evolutions must have: A BST of 488, A primary Dark or typing & "Scr" at the beginning of the name.

Good luck and have fun
 
Last edited:
Name: Squabble
Types: Bug / Fighting
BST: 70/ 125 / 75 / 45 / 65 / 105
Abilities: Sturdy, Scrappy (Sand Rush)
New Learnset: Mach Punch, Close Combat, Lunge, Beat Up, Gunk Shot
Justification/Niche: Sturdy + Shell Smash on a Pokemon with a powerful fighting STAB and EdgeQuake coverage. What more do you need? This Pokemon is pretty alright with Sand Rush on sand teams too. I just came up with the name and had to submit, really :P
Sample sets:
Squabble @ Expert Belt/Fist Plate
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Close Combat
- Earthquake
- Stone Edge
 
No Krookodile?! Didn't you say on discord Krookodile would be in :(
Changed it to the pokemon with 2 evolutions. This is only part 1 of this theme ;)
Question: Why does Dwebble's evolution only get to be Bug type while Scraggy's evolution can be either dark or fighting?
idk, but Scrafty is a Hoodlum, which fits both Dark and Fighting... Then again, it is a little unfair, sooo. I'll change it to only be dark
 

Name: Darkramp
Types: Fire / Dark
BST: 100 / 140 / 60 / 30 / 60 / 90
"Violence Mode" BST: 100 / 160 / 70 / 30 / 70 / 110
Abilities: Contrary / Violence Mode* (HA)
(Violence Mode: Zen Mode Clone, sort of. If the user's HP is lowered to 50% or lower, Darkramp will turn into Violence Mode.)
New Learnset: Earthquake, Bulldoze, Brutal Swing, Swords Dance, Knock Down, Crunch, Darkest Lauriat, Superpower, High Jump Kick, Iron Head, Waterfall, Night Slash, Flare Blitz, Blaze Kick, Stomping Tantrum, Power Trip, Spikes, Toxic Spikes, Stealth Rock, Sucker Punch
Justification/Niche: A fast sweeper which while very frail, makes up for two very good Abilities Darkramp can use; Contrary to slowly but surely makes it more powerful on the physical side with Superpower or go faster and faster with Hammer Arm, or Violence Mode to allow Swords Dance or Bulk Up and become naturally stronger and faster when surviving an attack. I called its second form as Violence Mode as Zen Mode will not fit the nature and fighting style of this Darumaka evolution at all.


Name: Daritan
Types: Fire / Water
BST: 100 / 140 / 80 / 20 / 80 / 60
"Zen Mode" BST: 100 / 140 / 120 / 20 / 120 / 40
Abilities: Unaware / Zen Mode (HA)
New Learnset: Waterfall, Liquidation, Earthquake, Bulldoze, Body Slam, Heavy Slam, Heat Crush, Aqua Jet, Stomp, Flare Blitz, Sacred Fire, Power Trick, Power Swap, Guard Swap, Skill Swap, Iron Head, Superpower, Dive, Surf
Justification/Niche: A bulky sweeper with the ability of Unaware to take out set up sweepers or use Zen Mode for even more bulk at the cost of some base Speed. Liquification to take out Physical Walls, Aqua Jet for priority (which works well with Zen Mode + Belly Drum), Sacred Fire to take out physical threats and Earthquake to protect itself against Electric-type threats. Its slow speed can be detrimental outside of Trick Room environment, however.


Name: Micicle
Types: Bug / Ice
BST: 70 / 125 / 65 / 45 / 65 / 115
Abilities: Dazzling / Refrigerate / Rock Dodger (Reused New) (HA)
(Rock Dodger: Immunity to Rock-type damage, including Stealth Rock. When about to be hit by one, the Pokémon's Speed is increased by one stage.)
New Learnset: Ice Shard, Ice Punch, Icicle Spear, Icicle Crash, Double-Edge, Crush Claw, Fake Out, Quick Attack, Feint, Megahorn, Earthquake, Waterfall
Justification/Niche: A fast sweeper that can exploit Fake Out, Quick Attack or Feint with Refrigerate as STAB Priority moves, Double-Edge, Return or Crush Claw for better Ice-Type STAB, or if Stealth Rock and Rock-type Pokémon are your biggest worries, the Ability Rock Dodger. Dazzling will also stop priority spammers, including fellow Micicle, which makes its Shell Smash set much more dangerous.


Name: Cowardle
Types: Bug / Dark
BST: 70 / 45 / 70 / 110 / 70 / 120
Abilities: Smug Coward / Infiltrate / Mold Breaker (HA)
(Smug Coward: The user makes 1.33x more damage when dealing Super Effective hits, but deals 50% less damage on Not Very Effective hits.)
New Learnset: Dark Pulse, Snarl, Night Daze, Taunt, Torment, Topsy-Turvy, Stealth Rocks, Spikes, Toxic Spikes, Thunder Wave, Wide Guard, Nasty Plot, Shadow Ball, Flamethrower, Ice Beam, Thunderbolt, Surf, Sludge Bomb, Aura Sphere, Focus Blast Bug Buzz, Dazzling Gleam, Flash Cannon
Justification/Niche: While none of its Special moves (despite being large compared to others') are particularly powerful, its Smug Coward allows it to substitute Fire Blast, Blizzard, Thunder, Hydro Pump, you name it, without the Accuracy cost. This means that Flash Cannon will give a painful hit on Fairy-types, while Surf will put a dent into Fire-types and Rock-types. If you think that Shell Smash or Nasty Plot + Life Orb is just enough, then you can use Infiltrate to deal with Substitute threats or Mold Breaker to take on Unaware threats and other Pokémon that relies on their Ability, including Mimikyu, as well as passing Taunt and Stealth Rocks without having to worry about Magic Bounce.


Name: Scrunch
Types: Dark / Fairy
BST: 70 / 115 / 115 / 45 / 90 / 53
Abilities: Shed Skin / Magic Guard / Sheer Force (HA)
New Learnset: Play Rough, High Jump Kick, Close Combat, Mach Punch, Throat Chop, Sucker Punch, Fire Fang, Blaze Kick
Justification/Niche: A Physical oriented Scraggy evolution that can tank out other Dark-type competitors, and able to dish Super Effective or even neutral hits nicely thanks to the better Attack stat than Scrafty's. While not too good on Special Tank and pretty slow, it can sweep properly with Dragon Dance or Bulk Up and can have a chance to abuse Rest with Shed Skin.


Name: Scrampunk
Types: Dark / Dragon
BST: 83 / 30 / 70 / 120 / 115 / 70
Abilities: Sheer Force / Competitive / Pixieproof (HA)
(Pixieproof: Bounces back any Fairy-type move to the user if any of these moves are aimed at this Pokémon.)
New Learnset: Dragon Pulse, Draco Meteor, Flamethrower, Fire Blast, Ice Beam, Blizzard, Thunderbolt, Thunder, Surf, Hydro Pump, Energy Ball, Charge Beam, Giga Drain, Recover, Oblivion Wing, Psychic, Psyshock, Dazzling Gleam, Flash Cannon, Earth Power, Speed Swap
Justification/Niche: To make up for being slower than Hydreigon and overall less BST than the latter, Scrampunk has better Abilities while the latter is confined to Levitate. Sheer Force makes its coverage moves and Dark Pulse stronger, Competitive to punish Intimidate users and to give a surprise strike back in case of a sudden stat drop from an opponent's attacking move, or Pixieproof to swat away Fairy-type moves and cover its worst weakness, which intimidates Mimikyu when you think about it.
 

Name: Darkramp
Types: Fire / Dark
BST: 100 / 140 / 60 / 30 / 60 / 90
"Violence Mode" BST: 100 / 160 / 70 / 30 / 70 / 110
Abilities: Contrary / Violence Mode* (HA)
(Violence Mode: Zen Mode Clone, sort of. If the user's HP is lowered to 50% or lower, Darkramp will turn into Violence Mode.)
New Learnset: Earthquake, Bulldoze, Brutal Swing, Swords Dance, Knock Down, Crunch, Darkest Lauriat, Superpower, High Jump Kick, Iron Head, Waterfall, Night Slash, Flare Blitz, Blaze Kick, Stomping Tantrum, Power Trip, Spikes, Toxic Spikes, Stealth Rock, Sucker Punch
Justification/Niche: A fast sweeper which while very frail, makes up for two very good Abilities Darkramp can use; Contrary to slowly but surely makes it more powerful on the physical side with Superpower or go faster and faster with Hammer Arm, or Violence Mode to allow Swords Dance or Bulk Up and become naturally stronger and faster when surviving an attack. I called its second form as Violence Mode as Zen Mode will not fit the nature and fighting style of this Darumaka evolution at all.


Name: Daritan
Types: Fire / Water
BST: 100 / 140 / 80 / 20 / 80 / 60
"Zen Mode" BST: 100 / 140 / 120 / 20 / 120 / 40
Abilities: Unaware / Zen Mode (HA)
New Learnset: Waterfall, Liquidation, Earthquake, Bulldoze, Body Slam, Heavy Slam, Heat Crush, Aqua Jet, Stomp, Flare Blitz, Sacred Fire, Power Trick, Power Swap, Guard Swap, Skill Swap, Iron Head, Superpower, Dive, Surf
Justification/Niche: A bulky sweeper with the ability of Unaware to take out set up sweepers or use Zen Mode for even more bulk at the cost of some base Speed. Liquification to take out Physical Walls, Aqua Jet for priority (which works well with Zen Mode + Belly Drum), Sacred Fire to take out physical threats and Earthquake to protect itself against Electric-type threats. Its slow speed can be detrimental outside of Trick Room environment, however.


Name: Micicle
Types: Bug / Ice
BST: 70 / 125 / 65 / 45 / 65 / 115
Abilities: Dazzling / Refrigerate / Rock Dodger (Reused New) (HA)
(Rock Dodger: Immunity to Rock-type damage, including Stealth Rock. When about to be hit by one, the Pokémon's Speed is increased by one stage.)
New Learnset: Ice Shard, Ice Punch, Icicle Spear, Icicle Crash, Double-Edge, Crush Claw, Fake Out, Quick Attack, Feint, Megahorn, Earthquake, Waterfall
Justification/Niche: A fast sweeper that can exploit Fake Out, Quick Attack or Feint with Refrigerate as STAB Priority moves, Double-Edge, Return or Crush Claw for better Ice-Type STAB, or if Stealth Rock and Rock-type Pokémon are your biggest worries, the Ability Rock Dodger. Dazzling will also stop priority spammers, including fellow Micicle, which makes its Shell Smash set much more dangerous.


Name: Cowardle
Types: Bug / Dark
BST: 70 / 45 / 70 / 110 / 70 / 120
Abilities: Smug Coward / Infiltrate / Mold Breaker (HA)
(Smug Coward: The user makes 1.33x more damage when dealing Super Effective hits, but deals 50% less damage on Not Very Effective hits.)
New Learnset: Dark Pulse, Snarl, Night Daze, Taunt, Torment, Topsy-Turvy, Stealth Rocks, Spikes, Toxic Spikes, Thunder Wave, Wide Guard, Nasty Plot, Shadow Ball, Flamethrower, Ice Beam, Thunderbolt, Surf, Sludge Bomb, Aura Sphere, Focus Blast Bug Buzz, Dazzling Gleam, Flash Cannon
Justification/Niche: While none of its Special moves (despite being large compared to others') are particularly powerful, its Smug Coward allows it to substitute Fire Blast, Blizzard, Thunder, Hydro Pump, you name it, without the Accuracy cost. This means that Flash Cannon will give a painful hit on Fairy-types, while Surf will put a dent into Fire-types and Rock-types. If you think that Shell Smash or Nasty Plot + Life Orb is just enough, then you can use Infiltrate to deal with Substitute threats or Mold Breaker to take on Unaware threats and other Pokémon that relies on their Ability, including Mimikyu, as well as passing Taunt and Stealth Rocks without having to worry about Magic Bounce.


Name: Scrunch
Types: Dark / Fairy
BST: 70 / 115 / 115 / 45 / 90 / 53
Abilities: Shed Skin / Magic Guard / Sheer Force (HA)
New Learnset: Play Rough, High Jump Kick, Close Combat, Mach Punch, Throat Chop, Sucker Punch, Fire Fang, Blaze Kick
Justification/Niche: A Physical oriented Scraggy evolution that can tank out other Dark-type competitors, and able to dish Super Effective or even neutral hits nicely thanks to the better Attack stat than Scrafty's. While not too good on Special Tank and pretty slow, it can sweep properly with Dragon Dance or Bulk Up and can have a chance to abuse Rest with Shed Skin.


Name: Scrampunk
Types: Dark / Dragon
BST: 83 / 30 / 70 / 120 / 115 / 70
Abilities: Sheer Force / Competitive / Pixieproof (HA)
(Pixieproof: Bounces back any Fairy-type move to the user if any of these moves are aimed at this Pokémon.)
New Learnset: Dragon Pulse, Draco Meteor, Flamethrower, Fire Blast, Ice Beam, Blizzard, Thunderbolt, Thunder, Surf, Hydro Pump, Energy Ball, Charge Beam, Giga Drain, Recover, Oblivion Wing, Psychic, Psyshock, Dazzling Gleam, Flash Cannon, Earth Power, Speed Swap
Justification/Niche: To make up for being slower than Hydreigon and overall less BST than the latter, Scrampunk has better Abilities while the latter is confined to Levitate. Sheer Force makes its coverage moves and Dark Pulse stronger, Competitive to punish Intimidate users and to give a surprise strike back in case of a sudden stat drop from an opponent's attacking move, or Pixieproof to swat away Fairy-type moves and cover its worst weakness, which intimidates Mimikyu when you think about it.
from the rules:
  • All evolutions must use the same stat spread (So they all use the same stats but in different places.)
your evos don't follow that rule. unless it was removed, in which case someone needs to change the OP
 
the stats were provided for talonflame, goodra and sunflora alts, and weren't done at any later slate. precedent from winning evos suggest that this rule is no longer in effect

i'll submit something later when i have ideas
 

Cookie Butter

formerly the someone
You guys should probably change the past winning submissions so that the rule still applies.
The Eeveelutions follow a pattern, and nothing is gained by not following it on a pet mod based on eeveelutions...
 
Tbh, I like the keeping the stat spread rules despite it limiting creativity a bit, since ignoring it deviates from the eeveelution context in my opinion. Even though I'm not a fan of excessive rules in Pet Mods, rules like this that make sense are actually what gives a little more characteristic to the Pet Mods. Rules like you may only add X points or something feel limiting but rules that actually make sense such as the stat spread one, Megas for All +100 BST increase, or Eternal Pokemon's Evolutions's BST -1 are completely fine with me. That being said, though, it is actually better to leave it without the rule since winning submissions didn't follow it anyway and it would also be very complicated to address branch evos.

I might submit for Darumaka later, I'm more hyped up about Sandile which will (hopefully) be in the next slate tho :)