Exclaimer
After Elizabeth named her Princess, Aftae recommended Prince instead. She prefers it a lot more, probably because she keeps hitting on girls and trying to show off her masculine side. This has led Elizabeth to think she wanted to be a guy rather than a girl, but Aftae refuses to say exactly what's going on.
Malamar [] [Prince]
Types: Dark/Psychic
Abilities: Suction Cups / Contrary / Infiltrator (✓)
Nature: Brave (+Attack, -Speed, -Evasion)
Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 67 (-10% Evasion)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 12
AC: 5/5
Attacks:
Block
Camouflage
Constrist
Dark Pulse
Destiny Bond
Flamethrower
Flatter
Foul Play
Hypnosis
Knock Off
Light Screen
Night Slash
Payback
Peck
Power Split
Protect
Psybeam
Psychic
Psycho Cut
Psywave
Reflect
Reversal
Rock Slide
Role Play
Simple Beam
Substitute
Superpower
Swagger
Switcheroo
Tackle
Taunt
Thunderbolt
Topsy Turvy
Torment
Mestie has some serious temper issues. If things don't go her way, she flips out and refuses to obey anyone, even Elizabeth, who she's very fond of. Normally, Mestie is quiet and observant.
♪♪♪
Swoobat [] [Mestie]
Types: Psychic/Flying
Abilities: Unaware / Klutz / Simple (✓)
Nature: Modest (+Special Attack, -Attack)
Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 114
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 6/6
MC: 0
EC: 5/5
Attacks:
Air Cutter
Air Slash
Assurance
Attract
Confusion
Endeavor
Future Sight
Gust
Heart Stamp
Helping Hand
Hyper Beam
Imprison
Magic Coat
Odor Sleuth
Protect
Psychic
Psycho Shift
Psyshock
Roost
Shadow Ball
Stored Power
Substitute
Super Fang
Synchronoise
Torment
U-turn
Willow
Here comes a candle to light you to bed.
Here comes a chopper to chop off your head.
Lillian [Female Trevenant]
Type: Ghost | Grass
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities: Natural Cure | Harvest | Frisk [Hidden Ability | Unlocked]
Natural Cure: This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Harvest: At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.
Frisk: The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Nature: Quiet
Stats:
HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 4 | 3 | 4 | 3 | 48 (-10% Evasion) | 3 | 3 | 18
EC: 6/6
MC: 0
AC: 5/5
Moves (64|75)
Horn Leech
Tackle
Confuse Ray
Astonish
Growth
Ingrain
Feint Attack
Leech Seed
Phantom Force
Will-O-Wisp
Destiny Bond
Forest's Curse
Wood Hammer
Curse
Bestow
Grudge
Imprison
Venom Drench
Seed Bomb
Giga Drain
Magic Coat
Pain Split
Trick
Drain Punch
Skill Swap
Role Play
Worry Seed
Spite
Earthquake
X-Scissor
Toxic
Swagger
Sunny Day
Substitute
Strength
Solar Beam
Rest
Sleep Talk
Shadow Ball
Grass Knot
Focus Blast
Dark Pulse
Theif
Facade
Poison Jab
Rock Slide
Bulldoze
Shadow Claw
Energy Ball
Protect
Dig
Psychic
Trick Room
Secret Power
Safeguard
Round
Rock Smash
Return
Reflect
Power-up Punch
Nature Power
Hyper Beam
Hone Claws
Please don't make any sudden moves..
You don't know the half of the abuse..
Mabel [Female Mandibuzz]
Type: Dark | Flying
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Big Pecks | Overcoat | Weak Armor [Hidden Ability]
Big Pecks: This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.
Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Weak Armor: By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.
Nature: Careful
Stats:
HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
110 | 3 | 4 | 1 | 4 | 80 | 2 | 3 | 19
EC: 6/6
MC: 0
AC: 5/5
Moves (33|64)
Whirlwind
Bone Rush
Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack
Mirror Move
Brave Bird
Air Slash
Tail Wind
Foul Play
Roost
Steel Wing
Scary Face
Knock Off
Heat Wave
Sky Attack
Rest
Sleep Talk
Protect
Rock Tomb
Substitute
Taunt
Payback
Fly
Toxic
Aerial Ace
U-Turn
Torment
Facade
Exclaimer sends out and equips
Willow Wisps sends out, equips, and orders
Exclaimer orders
After Elizabeth named her Princess, Aftae recommended Prince instead. She prefers it a lot more, probably because she keeps hitting on girls and trying to show off her masculine side. This has led Elizabeth to think she wanted to be a guy rather than a girl, but Aftae refuses to say exactly what's going on.
Malamar [] [Prince]
Types: Dark/Psychic
Abilities: Suction Cups / Contrary / Infiltrator (✓)
Nature: Brave (+Attack, -Speed, -Evasion)
Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 67 (-10% Evasion)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 12
AC: 5/5
Attacks:
Block
Camouflage
Constrist
Dark Pulse
Destiny Bond
Flamethrower
Flatter
Foul Play
Hypnosis
Knock Off
Light Screen
Night Slash
Payback
Peck
Power Split
Protect
Psybeam
Psychic
Psycho Cut
Psywave
Reflect
Reversal
Rock Slide
Role Play
Simple Beam
Substitute
Superpower
Swagger
Switcheroo
Tackle
Taunt
Thunderbolt
Topsy Turvy
Torment
Mestie has some serious temper issues. If things don't go her way, she flips out and refuses to obey anyone, even Elizabeth, who she's very fond of. Normally, Mestie is quiet and observant.
♪♪♪
Swoobat [] [Mestie]
Types: Psychic/Flying
Abilities: Unaware / Klutz / Simple (✓)
Nature: Modest (+Special Attack, -Attack)
Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 114
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 6/6
MC: 0
EC: 5/5
Attacks:
Air Cutter
Air Slash
Assurance
Attract
Confusion
Endeavor
Future Sight
Gust
Heart Stamp
Helping Hand
Hyper Beam
Imprison
Magic Coat
Odor Sleuth
Protect
Psychic
Psycho Shift
Psyshock
Roost
Shadow Ball
Stored Power
Substitute
Super Fang
Synchronoise
Torment
U-turn
Willow
Here comes a candle to light you to bed.
Here comes a chopper to chop off your head.
Lillian [Female Trevenant]
Type: Ghost | Grass
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities: Natural Cure | Harvest | Frisk [Hidden Ability | Unlocked]
Natural Cure: This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Harvest: At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.
Frisk: The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Nature: Quiet
Stats:
HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 4 | 3 | 4 | 3 | 48 (-10% Evasion) | 3 | 3 | 18
EC: 6/6
MC: 0
AC: 5/5
Moves (64|75)
Horn Leech
Tackle
Confuse Ray
Astonish
Growth
Ingrain
Feint Attack
Leech Seed
Phantom Force
Will-O-Wisp
Destiny Bond
Forest's Curse
Wood Hammer
Curse
Bestow
Grudge
Imprison
Venom Drench
Seed Bomb
Giga Drain
Magic Coat
Pain Split
Trick
Drain Punch
Skill Swap
Role Play
Worry Seed
Spite
Earthquake
X-Scissor
Toxic
Swagger
Sunny Day
Substitute
Strength
Solar Beam
Rest
Sleep Talk
Shadow Ball
Grass Knot
Focus Blast
Dark Pulse
Theif
Facade
Poison Jab
Rock Slide
Bulldoze
Shadow Claw
Energy Ball
Protect
Dig
Psychic
Trick Room
Secret Power
Safeguard
Round
Rock Smash
Return
Reflect
Power-up Punch
Nature Power
Hyper Beam
Hone Claws
Please don't make any sudden moves..
You don't know the half of the abuse..
Mabel [Female Mandibuzz]
Type: Dark | Flying
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Big Pecks | Overcoat | Weak Armor [Hidden Ability]
Big Pecks: This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.
Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Weak Armor: By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.
Nature: Careful
Stats:
HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
110 | 3 | 4 | 1 | 4 | 80 | 2 | 3 | 19
EC: 6/6
MC: 0
AC: 5/5
Moves (33|64)
Whirlwind
Bone Rush
Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack
Mirror Move
Brave Bird
Air Slash
Tail Wind
Foul Play
Roost
Steel Wing
Scary Face
Knock Off
Heat Wave
Sky Attack
Rest
Sleep Talk
Protect
Rock Tomb
Substitute
Taunt
Payback
Fly
Toxic
Aerial Ace
U-Turn
Torment
Facade
Exclaimer sends out and equips
Willow Wisps sends out, equips, and orders
Exclaimer orders