Electivire

Lumari

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TDP: add / fix remove (comments)
GP 1/2
[OVERVIEW]
Electivire is well know by its well-known for its (no hyphen in "well known")versatile wide movepool allowing it to hit most Pokemon for super effective damage. Due to Electivire's good attacking stats, (AC) it is able to utilise utilize both its physical and special coverage options to run an effective mixed wallbreaker set. Electivire's niche doesn't end there, (AC) as it posseses possesses a nice Speed tier, which gives it solid wallbreaking capabilities and makes it a decent balance breaker. However, it's worth to say noting that Electivire's relatively lower Special Attack stat it is forced forces it to rely on super effective coverage to break past bulkier foes, (comma) However, meaning bulky Pokemon that Electivire lacks coverage against such as Musharna and Mega Audino can stop it in its tracks. Moreover, possessing only one resistance, (Electric and Steel is two though)poor bulk, and middling Speed, Electivire struggles versus offensive teams and finds itself forced out by faster Pokemon such as Tauros, Archeops, Swellow, and Charizard. It faces competition as an for other Electric-type (RC) like from ("from other Electric-types like" pls) Rotom and Lanturn, (AC) which that (optional) provide a huge amount of defensive utility to teams.

[SET]
name: All-out Attacker
move 1: Thunderbolt
move 2: Flamethrower
move 3: Earthquake
move 4: Hidden Power Grass
item: Life Orb
ability: Motor Drive / Vital Spirit
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========
Thunderbolt is the powerful STAB move Electivire can run as it hits decently hard against Pokemon that do not resist it decently hard. does not resist Electric-type attacks. Flamethrower has good coverage alongside Thunderbolt, hitting Grass- and Steel-types such as Gourgeist-XL, Vileplume, Torterra, Steelix, (AC) and Ferroseed. Earthquake allows Electivire to deal significant damage to Electric-types such as Lanturn, as well as and hit Fire-types such as Camerupt and Assault Vest Magmortar. It's worth to say noting (It's "worth mentioning / noting", not "it's worth saying / to say") that Earthquake 2HKOes Assault Vest Hariyama with a bit of prior damage. Hidden Power Grass completes Electivire's coverage by hitting Gastrodon and Rhydon, Pokemon that otherwise wall this set.

Set Details
========

Maximum Speed EVs plus a Speed-boosting nature allow Electivire to be as fast as possible, (AC) allowing it Electivire to letting it outspeed Pokemon such as Rotom, Kangaskhan, and Vivillon, while maximum Special Attack EVs are preferable because the Pokemon that tend to switch in into Electivire have a higher Defense stat. The rest is dumped into Attack to power a bit more up Earthquake damage. A Hasty nature is chosen over a Naive nature, (AC) as the decrease in a poor stat doesn't make much difference, (SC) (comma) whereas instead, (AC) the Special Defense Electivire possesses can be used to switch more comfortably into Electric-types and sleep inducers, (AC) which Pokemon that are most often special attackers such as Vivillion and Lilligant. It needs to be Keep in mind that a Hasty nature makes Electivire even weaker to common priority such as Hitmonchan's Mach Punch, (SC) (comma, the "however" goes with the first part) however, and a Naive nature isn't is completely a viable option an unviable option at all. Motor Drive gives Electivire an immunity to Electric-type moves. This ability and can be really useful against Pokemon such as Lanturn and Rotom, (AC) as getting a Speed boost boosting into Speed by 1.5x gives the possibility allows Electivire to clean late game weakened teams late-game. Vital Spirit should be considered as well to avoid being put to sleep by Vivillon's Sleep Powder, as well as and Jynx's Lovely Kiss. Life Orb is used to give a needed boost to Electivire's attacks (RC) while allowing it to switch between its moves.

Usage Tips
========
Due to Electivire's poor bulk, it appreciates being brought in safely by Volt Switch and U-turn or after a Pokemon has fainted. As well It can also be bring brought in on a predicted Electric-type move, (AC) such as Rotom's or Lanturn's Volt Switch, (AC) but only if Motor Drive is your its ability of choice, (comma) , such as Rotom's or Lanturn's Volt Switch and receive a free boost into Speed. Another way of getting Electivire in for free is on a predicted sleep-inducing move, such as Vivillon's Sleep Powder or Jynx's Lovely, if Vital Spirit is its ability of choice getting for free Electivire is if Vital Spirit is your ability of choice, on a predicted sleep-inducing move such as Vivillon's Sleep Powder or Jynx's Lovely Kiss. Electivire should be used on offensive teams due to its lack of defensive merit outside of its respective immunities, and balanced teams are generally better suited by off with Magmortar for a coverage based wallbreaker due to its higher Special Attack (or Special Defense? SpA also makes sense from what i can tell but yeah might be a typo)and subsequent ability to make good use out of Assault Vest. Make sure to predict correctly between its coverage moves, as it can be wear worn down quickly by Life Orb recoil.

Team Options
========
Entry hazard support are is crucial to ensure some KOs; for example, (AC) after three layers of Spikes, Flamethrower has a high chance to OHKO Steelix Flamethrower on Steelix after 3 layers of Spikes has a high chance to HKO. The better best Spiker Electivire can have as a teammate is Garbodor because it can deal with Mega Audino's attacks with relative ease and set up layers of Spikes nor or Toxic Spikes. Another Other good partners from for Electivire with access to Stealth Rock are Mesprit and Torterra, as these Pokemon are able to switch into Ground-types moves, (AC) which threaten Electivire, (AC) and form a nice defensive synergy with Garbodor. (period) Mesprit also have has access to Healing Wish, which can be useful late-game if Electivire is needed but is too weak ("weakened" pls)but its too weakend. Lilligant has the ability to force out Ground-types, which creates a setup opportunity for Electivire to weaken bulky Pokemon for Electivire, (EVire can't set up. pretty sure the original is fine, assuming it says Lilligant sets up QD as the Ground-type switches out)while the latter Electivire can put pressure on Lilligant's checks such as Vileplume and Assault Vest Magmortar with its respective coverage option. Scyther and Swellow are great partners for Electivire, as they can pivot U-turn out ("U-turn out" is fine, this only really serves to make it more wordy) on of a predicted check, (AC) such as Steelix, Regirock, Rotom, and Rhydon, with U-turn and bring Electivire, (AC) which threatens all of them with its respective coverage ("with the appropriate coverage move" imo) move. Also Scyther is also immune to Ground-types and can use the bulky Pokemon that Electivire struggles to break such as Musharna and Mega Audino for as setup fodder, which Electivire struggle to break them. Another Other U-turn users are Primeape and Archeops, (AC) which form forming a VoltTurn core only if you choose Volt Switch in your Electivire's last slot. Strong wallbreakers such as Aurorus and Samurott form a good offensive core, (AC) as they deal with bulky Ground-types. (period) also Fast offensive Pokemon such as Swellow and Floatzel beneficts also benefit from of Electivire's ability to block Thunder Wave.

[STRATEGY COMMENTS]
Other Options
=============
Volt Switch can be used instead of Hidden Power Grass, as it gives offensive momentum and the ability of to pivot away from bulky Pokemon, (AC) which often switch into Electivire act as initial switches. Keep in mind that the reminder remaining members on your party should be able to deal with bulky Ground-types. Ice coverage is a nice way to deal with Dragon-types in the tier such as Altaria and Sliggoo, as this Pokemon are more Specially-bulky Pokemon they are often specially bulky, and Ice Punch is a better way to deal with them; (semi) however, the damage output against Pokemon such as Rhydon and Gastrodon is weaker or neutral, (AC) respectively lower. Focus Blast should be considered to hit Pokemon such as Aurorus, Regirock, (AC) and Piloswine for a lot more damage than Earthquake and Hidden Power Grass, however, the move tends to be unreliable due to accuracy issues, which make this option not worth it. Another reason to consider this move is that it has have a high chance to OHKO Steelix after entry hazards or a prior little bit of damage. However, the move tends to be unreliable due to accuracy issues, which makes this option not worth it. ("generally not worth it"? as it is this sentence contradicts the prior "should be considered" pretty hard) Electivire is able to run a physically based (RH) mixed set which that makes it better than its competition, (AC) Manectric, as it possesses a great base Attack combined with a solid movepool. The movepool set that gives the best coverage is Earthquake, Ice Punch, Wild Charge, and Hidden Power Grass, (comma) although the first two moves can be replaced by Fire Punch and Iron Tail and still mantain maintain a decent coverage; (semi) Iron Tail allows Electivire to hit Mega Audino, with a high chance of 2HKOing it if Stealth Rock rocks is up. Expert Belt can be used over Life Orb for more longevity or to bluff a Choice item, but the power loss is notable.


Checks and Counters
===================

**Priority and Faster Pokemon**: Pokemon that naturally outspeed Electivire such as Tauros, Archeops, and Pyroar are all able to revenge kill it, though none of these Pokemon can safely switch in. Electivire's poor Defense allows Pokemon with strong priority to threaten it such as Hitmonchan's Mach Punch, Shiftry's Sucker Punch, and Samurott's Aqua Jet. They are even more threatening if Electivire runs a Hasty nature. This is even more hurtful with a Hasty nature.

**Specially Bulky Pokemon**: Pokemon such as Mega Audino, Musharna, and Malamar are not 2HKOed by any of Electivire's attacks and can even use it as setup bait for with ("for" is correct) Calm Mind and Superpower, respectively. Mega Audino and Musharna can also stall Electivire with Life Orb recoil by recovering HP with Wish and Moonlight, respectively, while Malamar can Knock Off its Life Orb and stall it out with Rest. Regirock takes all of Electivire's attacks very well, avoiding the 2HKO from Earthquake, and threatens Electivire with its own Earthquake, although it still needs to watch out for the rare Focus Blast Electivire can carry.

**Ground-types**: Ground-types such as Claydol and Piloswine are the best answer (you're talking specifically about these two because you say "as both") for Electivire, (AC) as both can survive any two hits and retaliate back with they their STAB moves of choice. (AP) while Rhydon and Gastrodon are more shakier checks, (AC) as both are 2HKOed by Hidden Power Grass, but they can take any other Electivire's attack plus one Hidden Power Grass and threaten Electivire with a Ground-type STAB move.
 
Last edited:

DennisEG

Civil Engineer
is a Top Tutor Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
[OVERVIEW]
Electivire is well-known for its versatile movepool allowing it to hit most Pokemon for super effective damage. Due to Electivire's good attacking stats, it is able to utilize both its physical and special coverage options to run an effective mixed wallbreaker set. Electivire's niche doesn't end there, as it possesses a nice Speed tier, which gives it solid wallbreaking capabilities and makes it a decent balance breaker. However, it's worth noting that Electivire's relatively low Special Attack forces it to rely on super effective coverage to break past bulkier foes. Bulky Pokemon that Electivire lacks coverage against such as Musharna and Mega Audino can stop it in its tracks. Moreover, possessing one resistance, poor bulk, and middling Speed, Electivire struggles versus offensive teams and finds itself forced out by faster Pokemon such as Tauros, Archeops, Swellow, and Charizard. It faces competition as an Electric-type from Rotom and Lanturn, which provide a huge amount of defensive utility to teams.

[SET]
name: All-out Attacker
move 1: Thunderbolt
move 2: Flamethrower
move 3: Earthquake
move 4: Hidden Power Grass
item: Life Orb
ability: Motor Drive / Vital Spirit
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========
Thunderbolt hits decently hard against Pokemon that do not resist it. Flamethrower has good coverage alongside Thunderbolt, hitting Grass- and Steel-types such as Gourgeist-XL, Vileplume, Torterra, Steelix, and Ferroseed. Earthquake allows Electivire to deal significant damage to Electric-types such as Lanturn and Fire-types such as Camerupt and Assault Vest Magmortar. It's worth mentioning that Earthquake 2HKOes Assault Vest Hariyama with a bit of prior damage. Hidden Power Grass completes Electivire's coverage by hitting Gastrodon and Rhydon, Pokemon that otherwise wall this set.

Set Details
========

Maximum Speed EVs plus a Speed-boosting nature allow Electivire to be as fast as possible, letting it outspeed Pokemon such as Rotom, Kangaskhan, and Vivillon, while maximum Special Attack EVs are preferable because Pokemon that tend to switch into Electivire have a higher Defense stat. The rest is dumped into Attack to power up Earthquake. A Hasty nature is chosen over a Naive nature, as the decrease in a poor stat doesn't make much difference; instead, the Special Defense Electivire possesses can be used to switch more comfortably into Electric-types and sleep inducers, which are often special attackers such as Vivillion and Lilligant. Keep in mind that a Hasty nature makes Electivire even weaker to common priority such as Hitmonchan's Mach Punch; however, a Naive nature is completely a viable option. Motor Drive gives Electivire an immunity to Electric-type moves and can be really useful against Pokemon such as Lanturn and Rotom, as getting a Speed boost allows Electivire to clean weakened teams late-game. Vital Spirit should be considered as well to avoid being put to sleep by Vivillon's Sleep Powder and Jynx's Lovely Kiss. Life Orb is used to give a needed boost to Electivire's attacks while allowing it to switch between its moves.

Usage Tips
========
Due to Electivire's poor bulk, it appreciates being brought in safely by Volt Switch and U-turn or after a Pokemon has fainted. It can also be brought in on a predicted Electric-type move, such as Rotom's or Lanturn's Volt Switch, only if Motor Drive is its ability of choice and receive a free boost into Speed. Another way of getting Electivire in for free is on a predicted sleep-inducing move, such as Vivillon's Sleep Powder or Jynx's Lovely, if Vital Spirit is its ability of choice. Electivire should be used on offensive teams due to its lack of defensive merit outside of its respective immunities, and balanced teams are generally better suited by Magmortar for a coverage based wallbreaker due to its higher Special Attack and subsequent ability to make good use out of Assault Vest. Make sure to predict correctly between its coverage moves, as it can be wear down quickly by Life Orb recoil.

Team Options
========
Entry hazard support is crucial to ensure some KOs; for example, after three layers of Spikes, Flamethrower has a high chance to OHKO Steelix. The best Spiker Electivire can have as a teammate is Garbodor because it can deal with Mega Audino's attacks with relative ease and set up layers of Spikes or Toxic Spikes. Other good partners for Electivire with access to Stealth Rock are Mesprit and Torterra, as these Pokemon are able to switch into Ground-types moves, which threaten Electivire, and form a nice defensive synergy with Garbodor. Mesprit also has access to Healing Wish, which can be useful late-game if Electivire is needed but is too weak. Lilligant has the ability to force out Ground-types, which creates a setup opportunity for Electivire to weaken bulky Pokemon, while Electivire can put pressure on Lilligant's checks such as Vileplume and Assault Vest Magmortar with its respective coverage option. Scyther and Swellow are great partners for Electivire, as they can pivot out of a predicted check, such as Steelix, Regirock, Rotom, and Rhydon, with U-turn and bring Electivire, which threatens all of them with its respective coverage move. Scyther is also immune to Ground-types and can use the bulky Pokemon that Electivire struggles to break such as Musharna and Mega Audino for setup fodder. Other U-turn users are Primeape and Archeops, which form a VoltTurn core only if you choose Volt Switch in Electivire's last slot. Strong wallbreakers such as Aurorus and Samurott form a good offensive core, as they deal with bulky Ground-types. Fast offensive Pokemon such as Swellow and Floatzel also benefit from Electivire's ability to block Thunder Wave.

[STRATEGY COMMENTS]
Other Options
=============
Volt Switch can be used instead of Hidden Power Grass, as it gives offensive momentum and the ability to pivot away from bulky Pokemon, which often switch into Electivire. Keep in mind that the remaining members on your party should be able to deal with bulky Ground-types. Ice coverage is a nice way to deal with Dragon-types such as Altaria and Sliggoo, as they are often specially bulky, and Ice Punch is a better way to deal with them; however, the damage output against Pokemon such as Rhydon and Gastrodon is weaker or neutral, respectively. Focus Blast should be considered to hit Pokemon such as Aurorus, Regirock, and Piloswine for a lot more damage than Earthquake and Hidden Power Grass. Another reason to consider this move is that it has a high chance to OHKO Steelix after entry hazards or a little bit of damage. However, the move tends to be unreliable due to accuracy issues, which makes this option not worth it. Electivire is able to run a physically based mixed set that makes it better than its competition, Manectric, as it possesses a great base Attack combined with a solid movepool. The set that gives the best coverage is Earthquake, Ice Punch, Wild Charge, and Hidden Power Grass, although the first two moves can be replaced by Fire Punch and Iron Tail and still mantain decent coverage; Iron Tail allows Electivire to hit Mega Audino, with a high chance of 2HKOing it if Stealth Rock is up. Expert Belt can be used over Life Orb for more longevity or to bluff a Choice item, but the power loss is notable.


Checks and Counters
===================

**Priority and Faster Pokemon**: Pokemon that naturally outspeed Electivire such as Tauros, Archeops, and Pyroar are all able to revenge kill it, though none of these Pokemon can safely switch in. Electivire's poor Defense allows Pokemon with strong priority to threaten it such as Hitmonchan's Mach Punch, Shiftry's Sucker Punch, and Samurott's Aqua Jet. They are even more threatening if Electivire runs a Hasty nature.

**Specially Bulky Pokemon**: Pokemon such as Mega Audino, Musharna, and Malamar are not 2HKOed by any of Electivire's attacks and can even use it as setup bait with Calm Mind and Superpower, respectively. Mega Audino and Musharna can also stall Electivire with Life Orb recoil by recovering HP with Wish and Moonlight, respectively, while Malamar can Knock Off its Life Orb and stall it out with Rest. Regirock takes all of Electivire's attacks very well, avoiding the 2HKO from Earthquake, and threatens Electivire with its own Earthquake, although it still needs to watch out for the rare Focus Blast.

**Ground-types**: Claydol and Piloswine are the best answer for Electivire, as both can survive any two hits and retaliate back with their STAB moves of choice, while Rhydon and Gastrodon are more shakier checks, as both are 2HKOed by Hidden Power Grass, but they can take any other attack plus one Hidden Power Grass and threaten Electivire with a Ground-type STAB move.
amcheck :] add remove (comments)
Thanks man appreciated. Sorry for the ton of errors D:
btw The Dutch Plumberjack i implement sobi's changes rn.
 

DennisEG

Civil Engineer
is a Top Tutor Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus


sobi: add remove (comments)
TDP: add / fix remove (comments)
GP 1/2
[OVERVIEW]
Electivire is well known for its wide movepool allowing it to hit most Pokemon for super effective damage. Due to Electivire's good attacking stats, it is able to utilize both its physical and special coverage options to run an effective mixed wallbreaker set. Electivire's niche doesn't end there, as it possesses a nice Speed tier, which gives it solid wallbreaking capabilities and makes it a decent balance breaker. However, it's worth noting that Electivire's relatively low Special Attack forces it to rely on super effective coverage to break past bulkier foes, meaning bulky Pokemon that Electivire lacks coverage against such as Musharna and Mega Audino can stop it in its tracks. Moreover, possessing only a couple of resistance, poor bulk, and middling Speed, Electivire struggles versus offensive teams and finds itself forced out by faster Pokemon such as Tauros, Archeops, Swellow, and Charizard. It faces competition as an Electric-type from other Electric-types like Rotom and Lanturn, which provide a huge amount of defensive utility to teams.

[SET]
name: All-out Attacker
move 1: Thunderbolt
move 2: Flamethrower
move 3: Earthquake
move 4: Hidden Power Grass
item: Life Orb
ability: Motor Drive / Vital Spirit
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========
Thunderbolt hits decently Pokemon that do not resist it decently hard. Flamethrower has good coverage alongside Thunderbolt, hitting Grass- and Steel-types such as Gourgeist-XL, Vileplume, Torterra, Steelix, and Ferroseed. Earthquake allows Electivire to deal significant damage to Electric-types such as Lanturn, and Fire-types such as Camerupt and Assault Vest Magmortar. It's worth mentioning that Earthquake 2HKOes Assault Vest Hariyama with a bit of prior damage. Hidden Power Grass completes Electivire's coverage by hitting Gastrodon and Rhydon, Pokemon that otherwise wall this set.

Set Details
========

Maximum Speed EVs plus a Speed-boosting nature allow Electivire to be as fast as possible, letting it outspeed Pokemon such as Rotom, Kangaskhan, and Vivillon, while maximum Special Attack EVs are preferable because Pokemon that tend to switch into Electivire have a higher Defense stat. The rest is dumped into Attack to power up Earthquake. A Hasty nature is chosen over a Naive nature, as the decrease in a poor stat doesn't make much difference, whereas instead, the Special Defense Electivire possesses can be used to switch more comfortably into Electric-types and sleep inducers, which are often special attackers such as Vivillion and Lilligant. Keep in mind that a Hasty nature makes Electivire even weaker to common priority such as Hitmonchan's Mach Punch, however, and a Naive nature is completely a viable option. Motor Drive gives Electivire an immunity to Electric-type moves and can be really useful against Pokemon such as Lanturn and Rotom, as getting a Speed boost allows Electivire to clean weakened teams late-game. Vital Spirit should be considered as well to avoid being put to sleep by Vivillon's Sleep Powder and Jynx's Lovely Kiss. Life Orb is used to give a needed boost to Electivire's attacks while allowing it to switch between its moves.

Usage Tips
========
Due to Electivire's poor bulk, it appreciates being brought in safely by Volt Switch and U-turn or after a Pokemon has fainted. It can also be brought in on a predicted Electric-type move, such as Rotom's or Lanturn's Volt Switch, but only if Motor Drive is its ability of choice, and receive a free boost into Speed. Another way of getting Electivire in for free is on a predicted sleep-inducing move, such as Vivillon's Sleep Powder or Jynx's Lovely, if Vital Spirit is its ability of choice. Electivire should be used on offensive teams due to its lack of defensive merit outside of its immunities, and balanced teams are generally better off with Magmortar for a coverage based wallbreaker due to its higher Special Attack and subsequent ability to make good use out of Assault Vest. Make sure to predict correctly between its coverage moves, as it can be worn down quickly by Life Orb recoil.

Team Options
========
Entry hazard support is crucial to ensure some KOs; for example, after three layers of Spikes, Flamethrower has a high chance to OHKO Steelix. The best Spiker Electivire can have as a teammate is Garbodor because it can deal with Mega Audino's attacks with relative ease and set up layers of Spikes or Toxic Spikes. Other good partners for Electivire with access to Stealth Rock are Mesprit and Torterra, as these Pokemon are able to switch into Ground-types moves, which threaten Electivire, and form a nice defensive synergy with Garbodor. Mesprit also has access to Healing Wish, which can be useful late-game if Electivire is needed but is too weakened. Lilligant has the ability to force out Ground-types, which creates a setup opportunity for Electivire to weaken bulky Pokemon, while Electivire can put pressure on Lilligant's checks such as Vileplume and Assault Vest Magmortar with its respective coverage option. Scyther and Swellow are great partners for Electivire, as they can U-turn out on a predicted check, such as Steelix, Regirock, Rotom, and Rhydon, with U-turn and bring Electivire, which threatens all of them with the appropriate coverage move. Scyther is also immune to Ground-types and can use the bulky Pokemon that Electivire struggles to break such as Musharna and Mega Audino as setup fodder. Other U-turn users are Primeape and Archeops, which form a VoltTurn core if you choose Volt Switch in Electivire's last slot. Strong wallbreakers such as Aurorus and Samurott form a good offensive core, as they deal with bulky Ground-types. Fast offensive Pokemon such as Swellow and Floatzel also benefit from Electivire's ability to block Thunder Wave.

[STRATEGY COMMENTS]
Other Options
=============
Volt Switch can be used instead of Hidden Power Grass, as it gives offensive momentum and the ability to pivot away from bulky Pokemon, which often switch into Electivire. Keep in mind that the remaining members on your party should be able to deal with bulky Ground-types. Ice coverage is a nice way to deal with Dragon-types such as Altaria and Sliggoo, as they are often specially bulky, and Ice Punch is a better way to deal with them; however, the damage output against Pokemon such as Rhydon and Gastrodon is lower. Focus Blast should be considered to hit Pokemon such as Aurorus, Regirock, and Piloswine for a lot more damage than Earthquake and Hidden Power Grass. Another reason to consider this move is that it has a high chance to OHKO Steelix after entry hazards or a little bit of damage. However, the move tends to be unreliable due to accuracy issues, which makes this option generally not worth it. Electivire is able to run a physically based mixed set that makes it better than its competition, Manectric, as it possesses a great base Attack combined with a solid movepool. The set that gives the best coverage is Earthquake, Ice Punch, Wild Charge, and Hidden Power Grass, although the first two moves can be replaced by Fire Punch and Iron Tail and still maintain decent coverage; Iron Tail allows Electivire to hit Mega Audino, with a high chance of 2HKOing it if Stealth Rock is up. Expert Belt can be used over Life Orb for more longevity or to bluff a Choice item, but the power loss is notable.


Checks and Counters
===================

**Priority and Faster Pokemon**: Pokemon that naturally outspeed Electivire such as Tauros, Archeops, and Pyroar are all able to revenge kill it, though none of these Pokemon can safely switch in. Electivire's poor Defense allows Pokemon with strong priority to threaten it such as Hitmonchan's Mach Punch, Shiftry's Sucker Punch, and Samurott's Aqua Jet. They are even more threatening if Electivire runs a Hasty nature.

**Specially Bulky Pokemon**: Pokemon such as Mega Audino, Musharna, and Malamar are not 2HKOed by any of Electivire's attacks and can even use it as setup bait for Calm Mind and Superpower, respectively. Mega Audino and Musharna can also stall Electivire with Life Orb recoil by recovering HP with Wish and Moonlight, while Malamar can Knock Off its Life Orb and stall it out with Rest. Regirock takes all of Electivire's attacks very well, avoiding the 2HKO from Earthquake, and threatens Electivire with its own Earthquake, although it still needs to watch out for the rare Focus Blast.

**Ground-types**: Claydol and Piloswine are the best answer for Electivire, as both can survive any two hits and retaliate back with their STAB moves of choice. Rhydon and Gastrodon are shakier checks, as both are 2HKOed by Hidden Power Grass, but they can take any other attack plus one Hidden Power Grass and threaten Electivire with a Ground-type STAB move.
Done thanks !!
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus

GP 2/2 be careful when implementing
[OVERVIEW]
Electivire is well known for its wide movepool allowing it to hit most Pokemon for super effective damage. Due to Electivire's good attacking stats, it is able to utilize both its physical and special coverage options to run an effective mixed wallbreaker set. Electivire's niche doesn't end there, as it possesses a nice Speed tier, which gives it solid wallbreaking capabilities and makes it a decent balance breaker. However, it's worth noting that Electivire's relatively low Special Attack forces it to rely on super effective coverage to break past bulkier foes, meaning bulky Pokemon that Electivire lacks coverage against such as Musharna and Mega Audino can stop it in its tracks. Moreover, possessing only a couple of resistances, poor bulk, and middling Speed, Electivire struggles versus offensive teams and finds itself forced out by faster Pokemon such as Tauros, Archeops, Swellow, and Charizard. It faces competition as an Electric-type from other Electric-types like Rotom and Lanturn, which provide a huge amount of defensive utility to teams.

[SET]
name: All-out Attacker
move 1: Thunderbolt
move 2: Flamethrower
move 3: Earthquake
move 4: Hidden Power Grass
item: Life Orb
ability: Motor Drive / Vital Spirit
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========
Thunderbolt hits decently Pokemon that do not resist it decently hard. Flamethrower has good coverage alongside Thunderbolt, hitting Grass- and Steel-types such as Gourgeist-XL, Vileplume, Torterra, Steelix, and Ferroseed. Earthquake allows Electivire to deal significant damage to Electric-types such as Lanturn, (RC) and Fire-types such as Camerupt and Assault Vest Magmortar. It's worth mentioning that Earthquake 2HKOes Assault Vest Hariyama with a bit of prior damage. Hidden Power Grass completes Electivire's coverage by hitting Gastrodon and Rhydon, Pokemon that otherwise wall this set.

Set Details
========

Maximum Speed EVs plus a Speed-boosting nature allow make Electivire to be as fast as possible, letting it outspeed Pokemon such as Rotom, Kangaskhan, and Vivillon, while maximum Special Attack EVs are preferable because Pokemon that tend to switch into Electivire have a higher Defense stat. The rest is dumped into Attack to power up Earthquake. A Hasty nature is chosen over a Naive nature, as the decrease in a poor stat doesn't make much difference, whereas instead, the Special Defense Electivire possesses can be used to switch more comfortably into Electric-types and sleep inducers, which are often special attackers such as Vivillion and Lilligant. Keep in mind that a Hasty nature makes Electivire even weaker to common priority such as Hitmonchan's Mach Punch, however, and a Naive nature is a completely a viable option. Motor Drive gives Electivire an immunity to Electric-type moves and can be really useful against Pokemon such as Lanturn and Rotom, as getting a Speed boost allows Electivire to clean weakened teams late-game. Vital Spirit should be considered as well to avoid being put to sleep by Vivillon's Sleep Powder and Jynx's Lovely Kiss. Life Orb is used to give a needed boost to Electivire's attacks while allowing it to switch between its moves.

Usage Tips
========
Due to Electivire's poor bulk, it appreciates being brought in safely by Volt Switch and U-turn or after a Pokemon has fainted. It can also be brought in on a predicted Electric-type move, such as Rotom's or Lanturn's Volt Switch, but only if Motor Drive is its ability of choice, and receive a free boost into Speed. Another way of getting Electivire in for free is on a predicted sleep-inducing move, such as Vivillon's Sleep Powder or Jynx's Lovely Kiss, if running Vital Spirit is its ability of choice. Electivire should be used on offensive teams due to its lack of defensive merit outside of its immunities, and balanced teams are generally better off with Magmortar for a coverage-based wallbreaker due to its higher Special Attack and subsequent ability to make good use out of Assault Vest. Make sure to predict correctly between its Electivire's coverage moves, as it can be worn down quickly by Life Orb recoil.

Team Options
========
Entry hazard support is crucial to ensure some KOs; for example, after three layers of Spikes, Flamethrower has a high chance to OHKO Steelix. The best Spiker Electivire can have as a teammate is Garbodor because it can deal with Mega Audino's attacks with relative ease and set up layers of Spikes or Toxic Spikes. Other good partners for Electivire with access to Stealth Rock are Mesprit and Torterra, as these Pokemon are able to switch into Ground-type moves, which threaten Electivire, and form a nice defensive synergy with Garbodor. Mesprit also has access to Healing Wish, which can be useful late-game if Electivire is needed but is too weakened. Lilligant has the ability to force out Ground-types, which creates a setup opportunity for Electivire to weaken bulky Pokemon, while Electivire can put pressure on Lilligant's checks such as Vileplume and Assault Vest Magmortar with its respective coverage option. Scyther and Swellow are great partners for Electivire, as they can U-turn out on a predicted check, such as Steelix, Regirock, Rotom, and or Rhydon, with U-turn and bring in Electivire, which threatens all of them with the appropriate coverage move. Scyther is also immune to Ground-types and can use the bulky Pokemon that Electivire struggles to break such as Musharna and Mega Audino as setup fodder. Other U-turn users are Primeape and Archeops, which form a VoltTurn core with Electivire if you choose Volt Switch in its Electivire's last slot. Strong wallbreakers such as Aurorus and Samurott form a good offensive core with Electivire, as they deal with bulky Ground-types. Fast offensive Pokemon such as Swellow and Floatzel also benefit from Electivire's ability to block Thunder Wave.

[STRATEGY COMMENTS]
Other Options
=============
Volt Switch can be used instead of Hidden Power Grass, as it gives offensive momentum and the ability to pivot away from bulky Pokemon, which often switch into Electivire. Keep in mind that the remaining members on your party should be able to deal with bulky Ground-types. Ice coverage is a nice way to deal with Dragon-types such as Altaria and Sliggoo, as they are often specially bulky, and Ice Punch is a better way to deal with them; however, the damage output against Pokemon such as Rhydon and Gastrodon is lower. Focus Blast should be considered to hit Pokemon such as Aurorus, Regirock, and Piloswine for a lot more damage than Earthquake and Hidden Power Grass. Another reason to consider this move is that it has a high chance to OHKO Steelix after entry hazards or a little bit of damage. However, the move tends to be unreliable due to accuracy issues, which makes this option generally not worth it. Electivire is able to run a physically based mixed set that makes it better than its competition, Manectric, as it possesses a great base Attack combined with a solid movepool. The set that gives the best coverage is Earthquake, Ice Punch, Wild Charge, and Hidden Power Grass, although the first two moves can be replaced by Fire Punch and Iron Tail and still maintain decent coverage; Iron Tail allows Electivire to hit Mega Audino, with a high chance of 2HKOing it if Stealth Rock is up. Expert Belt can be used over Life Orb for more longevity or to bluff a Choice item, but the power loss is notable.


Checks and Counters
===================

**Priority and Faster Pokemon**: Pokemon that naturally outspeed Electivire such as Tauros, Archeops, and Pyroar are all able to revenge kill it, though none of these Pokemon can safely switch in. Electivire's poor Defense allows Pokemon with strong priority to threaten it such as Hitmonchan's Mach Punch, Shiftry's Sucker Punch, and Samurott's Aqua Jet. They are even more threatening if Electivire runs a Hasty nature.

**Specially Bulky Pokemon**: Pokemon such as Mega Audino, Musharna, and Malamar are not 2HKOed by any of Electivire's attacks and can even use it as setup bait for Calm Mind and Superpower, respectively. Mega Audino and Musharna can also stall Electivire with Life Orb recoil by recovering HP with Wish and Moonlight, while Malamar can Knock Off its Life Orb and stall it out with Rest. Regirock takes all of Electivire's attacks very well, avoiding the 2HKO from Earthquake, and threatens Electivire with its own Earthquake, although it still needs to watch out for the rare Focus Blast.

**Ground-types**: Claydol and Piloswine are the best answer for Electivire, as both can survive any two hits and retaliate back with their STAB moves of choice. Rhydon and Gastrodon are shakier checks, as both are 2HKOed by Hidden Power Grass, but they can take any other attack plus one Hidden Power Grass and threaten Electivire with a Ground-type STAB move.
 
Last edited:

DennisEG

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GP 2/2 be careful when implementing
[OVERVIEW]
Electivire is well known for its wide movepool allowing it to hit most Pokemon for super effective damage. Due to Electivire's good attacking stats, it is able to utilize both its physical and special coverage options to run an effective mixed wallbreaker set. Electivire's niche doesn't end there, as it possesses a nice Speed tier, which gives it solid wallbreaking capabilities and makes it a decent balance breaker. However, it's worth noting that Electivire's relatively low Special Attack forces it to rely on super effective coverage to break past bulkier foes, meaning bulky Pokemon that Electivire lacks coverage against such as Musharna and Mega Audino can stop it in its tracks. Moreover, possessing only a couple of resistances, poor bulk, and middling Speed, Electivire struggles versus offensive teams and finds itself forced out by faster Pokemon such as Tauros, Archeops, Swellow, and Charizard. It faces competition as an Electric-type from other Electric-types like Rotom and Lanturn, which provide a huge amount of defensive utility to teams.

[SET]
name: All-out Attacker
move 1: Thunderbolt
move 2: Flamethrower
move 3: Earthquake
move 4: Hidden Power Grass
item: Life Orb
ability: Motor Drive / Vital Spirit
nature: Hasty
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========
Thunderbolt hits Pokemon that do not resist it decently hard. Flamethrower has good coverage alongside Thunderbolt, hitting Grass- and Steel-types such as Gourgeist-XL, Vileplume, Torterra, Steelix, and Ferroseed. Earthquake allows Electivire to deal significant damage to Electric-types such as Lanturn and Fire-types such as Camerupt and Assault Vest Magmortar. It's worth mentioning that Earthquake 2HKOes Assault Vest Hariyama with a bit of prior damage. Hidden Power Grass completes Electivire's coverage by hitting Gastrodon and Rhydon, Pokemon that otherwise wall this set.

Set Details
========

Maximum Speed EVs plus a Speed-boosting nature make Electivire as fast as possible, letting it outspeed Pokemon such as Rotom, Kangaskhan, and Vivillon, while maximum Special Attack EVs are preferable because Pokemon that tend to switch into Electivire have a higher Defense stat. The rest is dumped into Attack to power up Earthquake. A Hasty nature is chosen over a Naive nature, as the decrease in a poor stat doesn't make much difference, whereas the Special Defense Electivire possesses can be used to switch more comfortably into Electric-types and sleep inducers, which are often special attackers such as Vivillion and Lilligant. Keep in mind that a Hasty nature makes Electivire even weaker to common priority such as Hitmonchan's Mach Punch, however, and a Naive nature is a completely viable option. Motor Drive gives Electivire an immunity to Electric-type moves and can be really useful against Pokemon such as Lanturn and Rotom, as getting a Speed boost allows Electivire to clean weakened teams late-game. Vital Spirit should be considered as well to avoid being put to sleep by Vivillon's Sleep Powder and Jynx's Lovely Kiss. Life Orb is used to give a needed boost to Electivire's attacks while allowing it to switch between its moves.

Usage Tips
========
Due to Electivire's poor bulk, it appreciates being brought in safely by Volt Switch and U-turn or after a Pokemon has fainted. It can also be brought in on a predicted Electric-type move, such as Rotom's or Lanturn's Volt Switch, but only if Motor Drive is its ability, and receive a free boost in Speed. Another way of getting Electivire in for free is on a predicted sleep-inducing move, such as Vivillon's Sleep Powder or Jynx's Lovely Kiss, if running Vital Spirit. Electivire should be used on offensive teams due to its lack of defensive merit outside of its immunities, and balanced teams are generally better off with Magmortar for a coverage-based wallbreaker due to its higher Special Attack and subsequent ability to make good use out of Assault Vest. Make sure to predict correctly between Electivire's coverage moves, as it can be worn down quickly by Life Orb recoil.

Team Options
========
Entry hazard support is crucial to ensure some KOs; for example, after three layers of Spikes, Flamethrower has a high chance to OHKO Steelix. The best Spiker Electivire can have as a teammate is Garbodor because it can deal with Mega Audino's attacks with relative ease and set up layers of Spikes or Toxic Spikes. Other good partners for Electivire with access to Stealth Rock are Mesprit and Torterra, as these Pokemon are able to switch into Ground-type moves, which threaten Electivire, and form a nice defensive synergy with Garbodor. Mesprit also has access to Healing Wish, which can be useful late-game if Electivire is needed but is too weakened. Lilligant has the ability to force out Ground-types, which creates a setup opportunity for Electivire to weaken bulky Pokemon, while Electivire can put pressure on Lilligant's checks such as Vileplume and Assault Vest Magmortar with its respective coverage option. Scyther and Swellow are great partners for Electivire, as they can U-turn out on a predicted check, such as Steelix, Regirock, Rotom, or Rhydon, and bring in Electivire, which threatens all of them with the appropriate coverage move. Scyther is also immune to Ground-types and can use the bulky Pokemon that Electivire struggles to break such as Musharna and Mega Audino as setup fodder. Other U-turn users are Primeape and Archeops, which form a VoltTurn core with Electivire if you choose Volt Switch in its last slot. Strong wallbreakers such as Aurorus and Samurott form a good offensive core with Electivire, as they deal with bulky Ground-types. Fast offensive Pokemon such as Swellow and Floatzel also benefit from Electivire's ability to block Thunder Wave.

[STRATEGY COMMENTS]
Other Options
=============
Volt Switch can be used instead of Hidden Power Grass, as it gives offensive momentum and the ability to pivot away from bulky Pokemon, which often switch into Electivire. Keep in mind that the remaining members on your party should be able to deal with bulky Ground-types. Ice coverage is a nice way to deal with Dragon-types such as Altaria and Sliggoo, as they are often specially bulky, and Ice Punch is a better way to deal with them; however, the damage output against Pokemon such as Rhydon and Gastrodon is lower. Focus Blast should be considered to hit Pokemon such as Aurorus, Regirock, and Piloswine for a lot more damage than Earthquake and Hidden Power Grass. Another reason to consider this move is that it has a high chance to OHKO Steelix after entry hazards or a little bit of damage. However, the move tends to be unreliable due to accuracy issues, which makes this option generally not worth it. Electivire is able to run a physically based mixed set that makes it better than its competition, Manectric, as it possesses a great base Attack combined with a solid movepool. The set that gives the best coverage is Earthquake, Ice Punch, Wild Charge, and Hidden Power Grass, although the first two moves can be replaced by Fire Punch and Iron Tail and still maintain decent coverage; Iron Tail allows Electivire to hit Mega Audino, with a high chance of 2HKOing it if Stealth Rock is up. Expert Belt can be used over Life Orb for more longevity or to bluff a Choice item, but the power loss is notable.


Checks and Counters
===================

**Priority and Faster Pokemon**: Pokemon that naturally outspeed Electivire such as Tauros, Archeops, and Pyroar are all able to revenge kill it, though none of these Pokemon can safely switch in. Electivire's poor Defense allows strong priority to threaten it such as Hitmonchan's Mach Punch, Shiftry's Sucker Punch, and Samurott's Aqua Jet. They are even more threatening if Electivire runs a Hasty nature.

**Specially Bulky Pokemon**: Pokemon such as Mega Audino, Musharna, and Malamar are not 2HKOed by any of Electivire's attacks and can even use it as setup bait for Calm Mind and Superpower, respectively. Mega Audino and Musharna can also stall Electivire with Life Orb recoil by recovering HP with Wish and Moonlight, while Malamar can Knock Off its Life Orb and stall it out with Rest. Regirock takes all of Electivire's attacks very well, avoiding the 2HKO from Earthquake, and threatens Electivire with its own Earthquake, although it still needs to watch out for the rare Focus Blast.

**Ground-types**: Claydol and Piloswine are the best answer for Electivire, as both can survive any two hits and retaliate back with their STAB moves of choice. Rhydon and Gastrodon are shakier checks, as both are 2HKOed by Hidden Power Grass, but they can take any other attack plus one Hidden Power Grass and threaten Electivire with a Ground-type STAB move.
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