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Gym [ELECTRIC] Leader dogfish44 v Lord Jesseus! [Victor: Leader]

Discussion in 'ASB' started by Engineer Pikachu, Mar 4, 2012.

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  1. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    RULES
    3v3 Singles (B3P3 for Challenger, B8P3 for Leader)
    DQ: 24 Hours (Players), 72 Hours (Ref)
    Abilities: ALL
    Switch: OK
    Items: ON
    2 Recovers / 5 Chills
    Substitutions: TWO
    Arena: Bolt Beach
    Bolt Beach (open)
    Arena: Bolt Beach

    A 120 * 100 * 100 Room, Bolt Beach is an artificial haven. Above the arena is a glass dome, where spetators watch, whilst trainers have podiums to issue commands from elevated podiums at opposite ends of the arena. Bolt Beach is mainly a bright yellow sand, and a dark yellow water. There are a few palm trees, although they give off a slight green glow.

    Features:

    - Electricity in the sand means that electric types are always under the effect of charge.
    - The sand reduces the BP of Seismic attacks by 3, and gives Dig a -3 Priority to tunnel down, and -4 to surface.
    - Attacks which require natural sunlight cannot work.
    - Attacks which cannot work in an artificial environment do work, but paralyse the user 5% of the time as if hit by Thunder Wave, since the "Nature" is electric.
    - Nature Power is treated as Shock Wave.
    - There is a constant rainfall in the arena, which is unchangable.
    - Mud Sport is washed away at the end of each round.

    LEADER DOGFISH44
    Emolga (F) (*) (open)

    [​IMG]
    Emolga [Boltair] (Female) (*)
    Nature: Mild (+1 Sp.Atk ; -1 Def)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Motor Drive (DW) (Innate): This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

    Stats:

    Emolga
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 103
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: N/A
    MC: 0
    DC: 5/5

    Attacks:

    Acrobatics (*)
    Aerial Ace
    Agility
    Air Slash (*)
    Astonish
    Attract
    Baton Pass
    Charge (*)
    Charge Beam
    Charm
    Covet
    Cut
    Discharge
    Double Team (*)
    Electro Ball
    Encore
    Facade
    Flash
    Fling
    Frustration
    Hidden Power (Grass)
    Iron Tail (*)
    Light Screen
    Protect
    Pursuit (*)
    Quick Attack (*)
    Rain Dance
    Rest
    Roost (*)
    Round
    Shock Wave (*)
    Spark (*)
    Substitute
    Swagger
    Tail Whip (*)
    Taunt
    Thunder
    U-Turn
    Volt Switch
    Wild Charge

    Total Moves: 45 - Movepool Complete
    Manectric (M) (open)

    [​IMG]
    Manectric [Sparky] (Male)
    Nature: Modest (+1 Sp.Atk -1 Atk)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 2
    Spe: 105
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    LightningRod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
    Minus (DW) (Innate): This Pokemon possesses a negative electrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their base damage by two (2). If this Pokemon also has Plus, the damage does not stack.

    Attacks:
    Bite
    Charge
    Howl
    Leer
    Odor Sleuth
    Quick Attack
    Roar
    Spark
    Tackle
    Thunder
    Thunder Fang
    Thunder Wave
    Wild Charge

    Crunch
    Curse
    Discharge
    Electro Ball
    Fire Fang
    Flame Burst
    Headbutt
    Ice Fang

    Double Team
    Endure
    Flamethrower
    Hidden Power (Grass)
    Light Screen
    Protect
    Snarl
    Substitute
    Thunderbolt
    Toxic
    Volt Switch

    Magnet Rise
    Mud-Slap
    Signal Beam

    Total Moves: 35
    Luxray (F) (open)

    [​IMG]
    Luxray [Shinxe] (F)
    Nature: Adamant (+Atk - Sp.Atk)

    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Stats:
    Luxray
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 70
    Size Class: 4
    Weight Class: 3
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:
    Rivalry (Innate): This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Intimidate (Can Be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Guts (DW) (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Attacks:
    Bite
    Charge
    Crunch
    Discharge
    Leer
    Roar
    Scary Face
    Spark
    Swagger
    Tackle
    Thunder Fang
    Wild Charge

    Double Kick
    Fire Fang
    Ice Fang
    Quick Attack

    Double Team
    Endure
    Giga Impact
    Iron Tail
    Light Screen
    Protect
    Rest
    Snarl
    Substitute
    Thunder Wave
    Toxic
    Volt Switch

    Magnet Rise
    Superpower

    Total Moves: 30
    Electivire (M) (open)

    [​IMG]
    Electivire [Short Fuse] (M)
    Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Nature: Mild (+SpAtk -Def)

    Abilities:
    Ability 1: Motor Drive (Innate) - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts..
    Ability 2: Vital Spirit (DW) (Innate) - This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:

    Electivire
    HP: 100
    Atk: Rank 5
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 95
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Discharge
    Electro Ball
    Fire Punch
    Giga Impact
    Leer
    Light Screen
    Low Kick
    Quick Attack
    Screech
    Shock Wave
    Swift
    Thunder
    ThunderPunch
    Thunderbolt
    Thundershock

    Barrier
    Cross Chop
    DynamicPunch
    Hammer Arm
    Feint
    Focus Punch
    Ice Punch
    Karate Chop
    Meditate
    Rolling Kick

    Attract
    Bide
    Brick Break
    Bulldoze
    Captivate
    Charge Beam
    Curse
    Detect
    Dig
    Double Team
    Earthquake
    Endure
    Facade
    Flamethrower
    Flash
    Fling
    Focus Blast
    Frustration
    Hidden Power Grass
    Hyper Beam
    Iron Tail
    Low Sweep
    Metronome
    Natural Gift
    Protect
    Psychic
    Psywave
    Rage
    Rain Dance
    Reflect
    Rest
    Return
    Rock Slide
    Rock Smash
    Rock Tomb
    Round
    Strength
    Swagger
    Submission
    Substitute
    Take Down
    Taunt
    Teleport
    Thief
    Thunder Wave
    Torment
    Toxic
    Volt Switch
    Wild Charge
    Zap Cannon

    Body Slam
    Counter
    Double Edge
    Dizzy Punch
    Headbutt
    Helping Hand
    Magnet Rise
    Mimic
    Mud-Slap
    Pursuit
    Seismic Toss
    Signal Beam
    Sleep Talk
    Snore
    Uproar

    Total Moves: 90
    Rotom-F (N/A) (open)

    [​IMG]
    Rotom [Pulse] (N/A)
    Nature: Modest (+Sp.Atk -Atk)
    Type:
    Ice/Electric: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.

    Stats:

    Rotom
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 86
    Size Class: 4 (2.3m)
    Weight Class: 5 (100.03kg)
    Base Rank Total: 20

    EC: N/A
    MC: 1
    DC: N/A

    Attacks:
    Astonish
    Blizzard
    Charge
    Charge Beam
    Confuse Ray
    Dark Pulse
    Discharge
    Double Team
    Dream Eater
    Endure
    Facade
    Flash
    Frustration
    Hex
    Hidden Power (Grass)
    Light Screen
    Mud-Slap
    Natural Gift
    Ominous Wind
    Pain Split
    Protect
    Psych Up
    Rain Dance
    Reflect
    Rest
    Return
    Round
    Secret Power
    Shadow Ball
    Shock Wave
    Signal Beam
    Sleep Talk
    Snatch
    Snore
    Spite
    Substitute
    Sucker Punch
    Sunny Day
    Swagger
    Swift
    Telekinesis
    Thief
    Thunder
    ThunderShock
    Thunder Wave
    Thunderbolt
    Toxic
    Trick
    Uproar
    Volt Switch
    Will-O-Wisp

    Total moves: 51 - Movepool Complete
    Cyclohm (M) (open)

    [​IMG]
    Cyclohm [Nimbus] (M)
    Nature: Modest (+1 Sp.Atk, -1 Atk)
    Type: Electric/Dragon
    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.


    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 80
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 3
    DC: 5/5

    Attacks:
    Bide
    Charge
    Discharge
    Double Hit
    Dragon Pulse
    Dragon Rage
    Dragon Tail
    Growl
    Hurricane
    Hyper Beam
    Leer
    Outrage
    Rain Dance
    Slack Off
    Sonicboom
    Tackle
    Thrash
    Thundershock
    Tri Attack
    Twister
    Weather Ball
    Whirlwind
    Zap Cannon

    Dragonbreath
    Heal Bell
    Hydro Pump
    Magnet Rise
    Power Gem
    Spark

    Fire Blast
    Flamethrower
    Hidden Power (Ground)
    Ice Beam
    Light Screen
    Protect
    Rest
    Roar
    Substitute
    Surf
    Thunder
    Thunder Wave
    Torment
    Toxic
    Volt Switch

    Draco Meteor
    Signal Beam

    Total moves: 44
    Eelektross (F) (open)

    [​IMG]
    Eelektross [Murena] (F)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:

    Eelektross
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 43 (-)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 1
    DC: N/A

    Attacks:
    Acid
    Acid Spray
    Acrobatics
    Attract
    Bind
    Brick Break
    Charge Beam
    Charge Beam
    Coil
    Crunch
    Crush Slaw
    Cut
    Discharge
    Double Team
    Dragon Claw
    Dragon Tail
    Facade
    Flamethrower
    Flash
    Flash Cannon
    Frustration
    Gastro Acid
    Giga Impact
    Grass Knot
    Headbutt
    Hidden Power Ice
    Hone Claws
    Hyper Beam
    Light Screen
    Protect
    Rain Dance
    Rest
    Return
    Roar
    Rock Slide
    Rock Smash
    Rock Tomb
    Round
    Spark
    Strength
    Substitute
    Tackle
    Thrash
    Thunder
    Thunder Wave
    Thunderbolt
    Toxic
    U-Turn
    Volt Switch
    Wild Charge
    Zap Cannon

    Total moves: 51 - Movepool Complete
    Krilowatt (M) (open)

    [​IMG]
    Krilowatt [Formula] (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Electric/Water: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Trace (Can be Activated): This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Magic Guard (Innate): This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Shell Armor (DW) (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Stats:

    HP: 125
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 105
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Aqua Jet
    Bubble
    Bubblebeam
    Charge
    Confuse Ray
    Copycat
    Detect
    Discharge
    Guillotine
    Heart Swap
    Hydro Pump
    Ice Shard
    Imprison
    Muddy Water
    Tackle
    Thunder
    Thundershock
    Zap Cannon

    Counter
    Metronome
    Mirror Coat
    Signal Beam

    Double Team
    Earthquake
    Hidden Power Fire
    Hyper Beam
    Ice Beam
    Protect
    Rain Dance
    Safeguard
    Scald
    Shock Wave
    Substitute
    Surf
    Thunderbolt
    Torment
    Volt Switch

    Earth Power

    Total Moves: 38


    CHALLENGER: LORD JESSEUS
    Kappa the Kingdra (open)

    [​IMG]

    Kingdra [Kappa] (Female)

    Nature: Quiet (+SpA, -Spe)

    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 73 (-)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 18

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:
    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
    Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Attacks:
    Yawn
    Bubble
    Smokescreen
    Leer
    Water Gun
    Focus Energy
    Bubblebeam
    Agility
    Brine
    Hydro Pump
    Dragon Dance

    Outrage
    Muddy Water
    Signal Beam
    Disable

    Surf
    Hidden Power (Electric 7)
    Ice Beam
    Rest
    Sleep Talk
    Bounce
    Dive
    Substitute
    Scald
    Razor Wind
    Bide
    Rho the Marowak (open)

    [​IMG]
    Marowak [Rho a.k.a Boner] (Male)
    Nature: Brave (+Atk, -Spe)

    Type:
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Stats:

    HP: 90
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 3
    Spe: 39 (-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    Battle Armour (DW): (Innate) This Pokemon’s thick armor prevents it from taking critical hits.

    Attacks:
    Bone Club
    Growl
    Tail Whip
    Headbutt
    Leer
    Focus Energy
    Bonemerang
    Rage
    Double Edge
    Endeavour
    Bone Rush

    Belly Drum
    Detect
    Skull Bash
    Endure
    Perish Song

    Smack Down
    Aerial Ace
    Fire Blast
    Stone Edge
    Earthquake
    Brick Break
    Swords Dance
    Rest
    Sleep Talk
    Dig
    ThunderPunch
    Fire Punch
    Ice Beam
    Focus Punch
    DynamicPunch
    Substitute
    Bulldoze
    Outrage
    Stealth Rock
    Gamma the Rotom (open)

    [​IMG]
    Rotom [Gamma]
    Nature: Timid (+Spe, -Atk)

    Type:
    Ghost*: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    *Different depending on form:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:
    Base:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 105 (+)
    Acc: +13%
    Size Class: 1 (0.3m)
    Weight Class: 1 (0.3kg)
    Base Rank Total: 16

    Appliance:
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4
    Spe: 99 (+)
    Acc: +11%

    MC: 1

    Abilities:
    Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Attacks:
    Trick
    Astonish
    Thunder Wave
    Thundershock
    Confuse Ray
    Uproar
    Double Team
    Shock Wave
    Substitute
    Hex
    Discharge
    Hydro Pump/Air Slash/Overheat/Leaf Storm/Blizzard (Depending on Form)

    Toxic
    Will-o-Wisp
    Protect
    Shadow Ball
    Pain Split
    Thunder
    Rain Dance
    Thunderbolt
    Rest
    Sleep Talk
    Reflect
    Light Screen
    Endure


    ==

    Let's see how the coin falls! Heads, the Leader shall send out his Pokemon first! Tails, the challenger will do so first! I'm going to use Canadian money for minimum bias!
    [​IMG][HEADS]


    Alright, that's settled! Let's start!

    TURN ORDER
    Leader dogfish44 sends out his Pokemon and equips an item.
    Lord Jesseus sends out his Pokemon, equips an item, and issues actions.
    Leader dogfish44 issues actions.
  2. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    "En Garde!"

    Cyclohm, Expert Belt
  3. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,958
    Go Marowak, with the obvious Thick Club!
    Let's start things simply
    Bonemerang~Bone Rush~Bonemerang
    If he uses Bide A1, replace Action 3 with Detect
    If Hydro Pump, ouchouchouchouch (not actually a sub)
  4. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    "If that's all you're even going to try, endure THIS!"

    Hydro Pump * 3
  5. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    LEADER DOGFISH44: AOO
    HEALTH:
    [290 - 335] / [290 - 335] (100.00%)
    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    HP: 110 | EN: 100
    1 / 4 / 5 / 3 | 4 / 4
    Speed: 80
    Shield Dust, Static, Overcoat

    Benched (open)

    ???

    LORD JESSEUS: AOO
    HEALTH:
    280 / 280 (100.00%)
    [​IMG]
    Rho (M) @ [​IMG] Thick Club
    HP: 90 | EN: 100
    4 [8] / 4 / 2 / 3 | 2 / 3
    Speed: 39 (-10 Eva)
    Rock Head, Lightningrod, Battle Armor

    Benched (open)

    [​IMG]
    Kappa (F) @ ???
    HP: 100 | EN: 100
    3 / 3 / 4 / 3 | 3 / 5
    Speed: 73 (-10% Eva)
    Sniper, Swift Swim, Damp
    [​IMG]
    Gamma (U) @ ???
    HP: 90 | EN: 100
    1 / 3 / 3 / 3 | 1 / 1
    Speed: 105 (+13% Acc)
    Levitate

    Arena: Rain (INF)

    BEGIN ROUND ONE

    Welcome to Bolt Beach, the most artificial beach you'll ever find! For some strange reason, one of our Gym Leaders has decided that a fake beach is an excellent place to battle... perhaps because of this constant downpour of rain? Lord Jesseus has opted to become the first victimchallenger of the Electric Gym; let's see how he'll fare!

    Leader dogfish44 would like to fight!

    dogfish44 releases... Nimbus the Cyclohm, who grabs an Expert Belt nearby! Meanwhile, Lord Jesseus releases Rho the Marowak, who takes his trusty item—the Thick Club. The two Pokemon go at it immediately; Nimbus takes advantage of the rainy weather, launching a high-powered blast of water at Rho! He seems to stumble a bit—probably a result of not liking the water very much—but is able to retaliate, hurling his bone as hard as he can at the Cyclohm; sure enough, it smacks him once, then loops back and strikes a second time!

    Acting on his trainer's command, Nimbus charges up a second Hydro Pump and launches it straight at Rho, who takes the hit right in the face! That didn't look very good! Rho makes its way towards Nimbus, rotating slowly. Then, he spins faster and faster until he's a blur of white and brown whirling about! Sticking his arm out, he suddenly whacks Nimbus as many times as he can, dealing significant damage! Both Pokemon seem to be getting worn down quickly as a result of powerful attacks!

    Nimbus seems to be enjoying spouting torrents of water about, as he does so a third time. The blast knocks Rho off of his feet and slams him into the walls of the arena! Rho slowly gets up and prepares to launch his club for a second time, but it seems that he's having trouble mustering the power to do so! He twists his arm back, preparing a throw, and abruptly falls to the ground! It seems that the third blast has knocked him out!

    END ROUND ONE

    Calculations (open)

    Nimbus used Hydro Pump!
    RNG Roll (To-Hit) (<=9000 Yes) 8311 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 643 (No)
    (12 + 3 + 3 + 2) * 1.5 = 30 DMG
    -8 EN

    Rho used Bonemerang!
    RNG Roll (To-Hit) (<=9000 Yes) 2010 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 8865, 5806 (No)
    ((5 * 2) + 3 + 4.5) * 1.5 = 26.25 ~ 26 DMG
    -6 EN

    ==

    Nimbus used Hydro Pump!
    RNG Roll (To-Hit) (<=9000 Yes) 5019 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 6347 (No)
    (12 + 3 + 3 + 2) * 1.5 = 30 DMG
    -12 EN

    Rho used Bone Rush!
    RNG Roll (To-Hit) (<=9000 Yes) 8445 (Yes)
    RNG Roll (Hits) (1-3333:2; 3334-6666:3; 6667-8333:4; 8334-9999:5) 7428 (4)
    RNG Roll (To-Crit) (<=625 Yes) 6503, 833, 2702, 6341 (No)
    ((3 * 4) + 3 + 4.5) * 1.5 = 29.25 ~ 29 DMG
    -6 EN

    ==

    Nimbus used Hydro Pump!
    RNG Roll (To-Hit) (<=9000 Yes) 1007 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 2650 (No)
    (12 + 3 + 3 + 2) * 1.5 = 30 DMG
    -16 EN
    Rho fainted!

    LEADER DOGFISH44: AOO
    HEALTH:
    [235 - 280] / [290 - 335] (81.03 - 83.58%)
    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    HP: 55 | EN: 64
    1 / 4 / 5 / 3 | 4 / 4
    Speed: 80
    Shield Dust, Static, Overcoat

    Benched (open)

    ???

    LORD JESSEUS: XOO
    HEALTH:
    190 / 280 (67.86%)
    [​IMG]
    Rho (M) @ [​IMG] Thick Club
    HP: KO | EN: 88
    4 [8] / 4 / 2 / 3 | 2 / 3
    Speed: 39 (-10 Eva)
    Rock Head, Lightningrod, Battle Armor

    Benched (open)

    [​IMG]
    Kappa (F) @ ???
    HP: 100 | EN: 100
    3 / 3 / 4 / 3 | 3 / 5
    Speed: 73 (-10% Eva)
    Sniper, Swift Swim, Damp
    [​IMG]
    Gamma (U) @ ???
    HP: 90 | EN: 100
    1 / 3 / 3 / 3 | 1 / 1
    Speed: 105 (+13% Acc)
    Levitate

    Arena: Rain (INF)

    TURN ORDER
    Lord Jesseus sends out a Pokemon and equips an item.
    Leader dogfish44 issues actions.
    Lord Jesseus issues actions.
  6. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,958
    GOOOOOO KINGDRAWITHLIFEORB
  7. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
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    Messages:
    1,000
    "So, we now swap to a Kingdra. This should be fun, Cyclohm."

    Dragon Pulse ~ Dragonbreath ~ Draco Meteor

    IF Dive, THEN Surf
    IF Bide A1, THEN Protect A3
  8. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,958
    Draco Meteor~Substitute 25~Muddy Water
  9. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    LEADER DOGFISH44: AOO
    HEALTH:
    [235 - 280] / [290 - 335] (81.03 - 83.58%)
    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    HP: 55 | EN: 64
    1 / 4 / 5 / 3 | 4 / 4
    Speed: 80
    Shield Dust, Static, Overcoat

    Benched (open)

    ???

    LORD JESSEUS:AOX
    HEALTH: 190 / 280 (67.86%)
    [​IMG]
    Kappa (F) @ [​IMG] Life Orb
    HP: 100 | EN: 100
    3 / 3 / 4 / 3 | 3 / 5
    Speed: 73 [146] (-10% Eva)
    Sniper, Swift Swim, Damp

    Benched (open)

    [​IMG]
    Rho (M) @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Gamma (U) @ ???
    HP: 90 | EN: 100
    1 / 3 / 3 / 3 | 1 / 1
    Speed: 105 (+13% Acc)
    Levitate

    Arena: Rain (INF)

    BEGIN ROUND TWO

    Recalling Rho with a slight sigh, Lord Jesseus grabs his second Pokeball and releases Kappa the Kingdra, who immediately begins zooming about in the rain! Taking a Life Orb, Kappa wastes no time, summoning meteors that somehow get into the arena and strike Nimbus hard! Nimbus is still fairly healthy, though, and counters with a draconic blast of its own energy.

    Following that up, Kappa suddenly pulls out a stuffed doll out of nowhere and frantically stuffs its life force into it as if it's consciousness depends on it... which it kind of does. Right as Kappa disappears into who-knows-where, leaving only the doll behind, Nimbus strikes it with a brilliant flurry of blue breath, leaving the substitute slightly battered; it's still standing, though.

    Kappa suddenly appears on the other side of the arena, and uses the rather large amount of water available to it as well as some mud and sand to engulf Nimbus completely in a torrent of muddy water, although Kappa still appears to be slightly weakened by its previous shower of meteors. She also winces as her orb saps some of her strength. Roaring with rage, Nimbus summons a meteor shower of his own, utterly destroying the small substitute doll. Oh dear.

    END ROUND TWO

    Calculations (open)

    Kappa used Draco Meteor!
    RNG Roll (To-Hit) (<=9000 Yes) 8865 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 4323 (No)
    (14 + 3 + 3 + 1.5) * 1.5 - 1.75 = 30.5 ~ 31 DMG
    Kappa's Special Attack sharply fell!
    -8 EN
    Kappa was hurt by its Life Orb!
    -2 HP

    Nimbus used Dragon Pulse!
    RNG Roll (To-Crit) (<=625 Yes) 2704 (No)
    (9 + 3 + 3 + 2) * 1.5 = 25.5 ~ 26 DMG
    -6 EN

    ==

    Kappa used Substitute!
    -25 HP
    A substitute was created!
    -24 EN

    Nimbus used DragonBreath!
    RNG Roll (To-Crit) (<=625 Yes) 4204 (No)
    (6 + 3 + 3 + 2) * 1.5 = 21 DMG
    The substitute took the damage!
    -4 EN

    ==

    Kappa used Muddy Water!
    RNG Roll (To-Hit) (<=8500 Yes) 5154 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 2674 (No)
    RNG Roll (Acc Dec) (<=3000 Yes) Shield Dust (No)
    (10 + 3 + 3 + 3 + 1.5) * 2/3 - 5.25 = 8.41 ~ 8 DMG
    -6 EN
    Kappa was hurt by its Life Orb!
    -2 HP

    Nimbus used Draco Meteor!
    RNG Roll (To-Crit) (<=625 Yes) 6958 (No)
    (14 + 3 + 3 + 2) * 1.5 = 33 DMG
    The substitute faded!
    Nimbus' Special Attack sharply fell!
    -8 EN

    LEADER DOGFISH44: AOO
    HEALTH:
    [196 - 241] / [290 - 335] (67.59 - 71.94%)
    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    HP: 16 | EN: 46
    1 / 4 / 5 / 3 | 4 / 4
    Speed: 80
    Shield Dust, Static, Overcoat
    -2 SpA (1r)

    Benched (open)

    ???

    LORD JESSEUS:AOX
    HEALTH: 135 / 280 (48.21%)
    [​IMG]
    Kappa (F) @ [​IMG] Life Orb
    HP: 45 | EN: 62
    3 / 3 / 4 / 3 | 3 / 5
    Speed: 73 [146] (-10% Eva)
    Sniper, Swift Swim, Damp
    -1 SpA (1r)

    Benched (open)

    [​IMG]
    Rho (M) @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Gamma (U) @ ???
    HP: 90 | EN: 100
    1 / 3 / 3 / 3 | 1 / 1
    Speed: 105 (+13% Acc)
    Levitate

    Arena: Rain (INF)

    TURN ORDER
    Lord Jesseus issues actions.
    Leader dogfish44 issues actions.
  10. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,958
    Ice Beam x3
    If Protect is used successfully, Dragon Dance instead.
  11. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Messages:
    1,000
    Protect + Light Screen ~ Cooldown (Light Screen) ~ Protect
  12. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    LEADER DOGFISH44: AOO
    HEALTH: [196 - 241] / [290 - 335] (67.59 - 71.94%)
    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    HP: 16 | EN: 46
    1 / 4 / 5 / 3 | 4 / 4
    Speed: 80
    Shield Dust, Static, Overcoat
    -2 SpA (1r)

    Benched (open)

    ???

    LORD JESSEUS: AOX
    HEALTH: 135 / 280 (48.21%)
    [​IMG]
    Kappa (F) @ [​IMG] Life Orb
    HP: 45 | EN: 62
    3 / 3 / 4 / 3 | 3 / 5
    Speed: 73 [146] (-10% Eva)
    Sniper, Swift Swim, Damp
    -1 SpA (1r)

    Benched (open)

    [​IMG]
    Rho (M) @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Gamma (U) @ ???
    HP: 90 | EN: 100
    1 / 3 / 3 / 3 | 1 / 1
    Speed: 105 (+13% Acc)
    Levitate

    Arena: Rain (INF)

    ROUND THREE START

    Despite rather confusing orders from his trainer, Nimbus manages to throw up a protective barrier just in time to take Kappa's beam of freezing, azure ice. He goes for another protective move—a screen this time—but Kappa shoots a second beam of ice at Nimbus' scoring a critical hit and knocking it out!

    ROUND THREE END


    Calculations (open)

    dogfish said to switch his actions to Protect - LS - Protect since he was too lazy to edit >_>

    ==

    Nimbus used Protect!
    -7 EN

    Kappa used Ice Beam!
    RNG Roll (To-Crit) (<=625 Yes) 9807 (No)
    (10 + 1.5 + 3) * 1.5 - 3.5 = 18.25 ~ 0 DMG
    -6 EN (Nimbus)
    -7 EN

    ==

    Kappa used Ice Beam!
    RNG Roll (To-Crit) (<=625 Yes) 504 (Yes)
    A critical hit!
    (10 + 3 + 1.5 + 3) * 1.5 = 26.25 ~ 26 DMG
    -11 EN
    Nimbus fainted!
    Kappa was hurt by its Life Orb!
    -2 HP

    LEADER DOGFISH44: XOO
    HEALTH:
    [170 - 225] / [290 - 335] (58.62 - 67.16%)
    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    HP: KO | EN: 33
    1 / 4 / 5 / 3 | 4 / 4
    Speed: 80
    Shield Dust, Static, Overcoat
    -1 SpA (1r)

    Benched (open)

    ???

    LORD JESSEUS: AOX
    HEALTH: 133 / 280 (47.50%)
    [​IMG]
    Kappa (F) @ [​IMG] Life Orb
    HP: 43 | EN: 44
    3 / 3 / 4 / 3 | 3 / 5
    Speed: 73 [146] (-10% Eva)
    Sniper, Swift Swim, Damp

    Benched (open)

    [​IMG]
    Rho (M) @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Gamma (U) @ ???
    HP: 90 | EN: 100
    1 / 3 / 3 / 3 | 1 / 1
    Speed: 105 (+13% Acc)
    Levitate

    Arena: Rain (INF)

    TURN ORDER
    Leader dogfish44 sends in a new Pokemon, equips an item, and issues actions.
    Lord Jesseus issues actions.
  13. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Messages:
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    "Well, I didn't have faith that the combination would work. Perhaps another time..."

    Krillowatt @ Magnet

    Thunder * 3

    IF Dive, THEN Surf

    IF Disable (Thunder) used A2 or A3, THEN remaining actions become Thunder Wave ~ Discharge, taking less priority than the above substitution
  14. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,958
    Hmmm
    Draco Meteor~Dive~Outrage
  15. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    LEADER DOGFISH44: AOX
    HEALTH: [215 - 225] / [325 - 335] (66.15 - 67.16%)
    [​IMG]
    Formula (M) @ [​IMG] Magnet
    HP: 125 | EN: 100
    2 / 3 / 4 / 3 | 1 / 2
    Speed: 105
    Trace, Magic Guard, Shell Armor

    Benched (open)

    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    KNOCKED OUT

    LORD JESSEUS: AOX
    HEALTH: 133 / 280 (47.50%)
    [​IMG]
    Kappa (F) @ [​IMG] Life Orb
    HP: 43 | EN: 44
    3 / 3 / 4 / 3 | 3 / 5
    Speed: 73 [146] (-10% Eva)
    Sniper, Swift Swim, Damp

    Benched (open)

    [​IMG]
    Rho (M) @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Gamma (U) @ ???
    HP: 90 | EN: 100
    1 / 3 / 3 / 3 | 1 / 1
    Speed: 105 (+13% Acc)
    Levitate

    Arena: Rain (INF)

    BEGIN ROUND FOUR

    And it's Formula the Krilowatt that gets sent in, along with a Magnet to speed things up! Electricity and water... :/

    Kappa doesn't seem too intimidated by this opponent, as it rains more meteors down from the sky onto the tiny little shrimp. Formula is quite powerful, however, utilizing the charged sands, rain, and its Magnet in order to summon a gigantic thunderbolt that strikes Kappa for some inordinate damage; it wasn't even super effective!

    Wincing, Kappa immediately dives underwater; taking too many of these electrical attacks might not be good for its health. Unfortunately, Formula somewhat predicts this move, as it churns the water around Kappa and launches a wave inwards, dealing even more damage to the battered seahorse! It eventually comes up, though, and rams into Formula for some minor damage.

    Rather low on health, Kappa goes into a wild frenzy, slamming repeatedly into Formula because it has no limbs to attack with. Formula doesn't seem too hurt by this, though, and simply launches a second thunderbolt, sending Kappa flying across the arena and into the water. NEXT!

    END ROUND FOUR

    Calculations (open)

    Kappa used Draco Meteor!
    RNG Roll (To-Hit) (<=9000 Yes) 4737 (Yes)
    RNG Roll (To-Crit) (<=625 Yes) 7676 (No)
    (14 + 3 + 1.5 + 3) * 1 - 1.75 = 19.75 ~ 20 DMG
    Kappa's SpA sharply fell!
    -8 EN
    Kappa was hurt by its Life Orb!
    -2 HP

    Formula used Thunder!
    RNG Roll (To-Crit) (<=625 Yes) 6600 (No)
    RNG Roll (To-PRZ) (<=3000 Yes) 5653 (No)
    (12 + 3 + 3 + 1.5) * 1 + 4 = 23.5 ~ 24 DMG
    -7 EN

    ==

    Kappa dove underwater!

    Formula used Surf!

    RNG Roll (To-Crit) (<=625 Yes) 8182 (No)
    (15 + 3 + 3 + 1.5) * 4/9 = 10 DMG
    -6 EN

    Kappa used Dive!
    RNG Roll (To-Crit) (<=625 Yes) 1340 (No)
    (8 + 3 + 3 + 3) * 2/3 = 11.33 ~ 11 DMG
    -9 EN
    Kappa was hurt by its Life Orb!
    -2 HP

    ==

    Kappa used Outrage!
    RNG Roll (To-Crit) (<=625 Yes) 9799 (No)
    (12 + 3 + 3) * 1 = 18 DMG
    -7 EN
    Kappa was hurt by its Life Orb!
    -2 HP

    Formula used Thunder!
    RNG Roll (To-Crit) (<=625 Yes) 6937 (No)
    RNG Roll (To-PRZ) (<=3000 Yes) 9852 (No)
    (12 + 3 + 3 + 1.5) * 1 + 4 = 23.5 ~ 24 DMG
    -7 EN
    Kappa fainted!

    LEADER DOGFISH44: AOX
    HEALTH:
    [166 - 176] / [325 - 335] (51.08 - 52.54%)
    [​IMG]
    Formula (M) @ [​IMG] Magnet
    HP: 76 | EN: 80
    2 / 3 / 4 / 3 | 1 / 2
    Speed: 105
    Trace, Magic Guard, Shell Armor

    Benched (open)

    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    KNOCKED OUT

    LORD JESSEUS: XOX
    HEALTH: 90 / 280 (32.14%)
    [​IMG]
    Kappa (F) @ [​IMG] Life Orb
    HP: KO | EN: 20
    3 / 3 / 4 / 3 | 3 / 5
    Speed: 73 [146] (-10% Eva)
    Sniper, Swift Swim, Damp

    Benched (open)

    [​IMG]
    Rho (M) @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Gamma (U) @ ???
    HP: 90 | EN: 100
    1 / 3 / 3 / 3 | 1 / 1
    Speed: 105 (+13% Acc)
    Levitate

    Arena: Rain (INF)

    TURN ORDER
    Lord Jesseus sends in a new Pokemon, equips an item, and issues actions.
    Leader dogfish44 issues actions.
  16. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,958
    OK Rotom, we're gonna get whatever rewards out of this we can.
    By which I mean Amulet Coin.
    It also has a washing machine, because my other appliance (a heater) would be ridiculously silly.

    I feel the best course of action would be a Light Screen then use Thunder Twice.
    The first time successfully uses a protective move on a1 or a2 just like... Chill or something.
  17. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Oooh, you have Light Screen!

    Thunder ~ Mirror Coat ~ Mirror Coat
  18. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    LEADER DOGFISH44: AOX
    HEALTH:
    [166 - 176] / [325 - 335] (51.08 - 52.54%)
    [​IMG]
    Formula (M) @ [​IMG] Magnet
    HP: 76 | EN: 80
    2 / 3 / 4 / 3 | 1 / 2
    Speed: 105
    Trace, Magic Guard, Shell Armor

    Benched (open)

    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    KNOCKED OUT

    LORD JESSEUS: AXX
    HEALTH: 90 / 280 (32.14%)
    [​IMG]
    Gamma (U) @ [​IMG] Amulet Coin
    HP: 90 | EN: 100
    2 / 4 / 4 / 4 | 3 / 4
    Speed: 99 (+11% Acc)
    Levitate

    Benched (open)

    [​IMG]
    Rho (M)
    @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Kappa (F)
    @ [​IMG] Life Orb
    KNOCKED OUT

    Arena: Rain (INF)

    BEGIN ROUND FIVE

    And Jesseus is down to his last Pokemon—Gamma the Rotom-W! He seems to be giving up, though, as he attaches a coin to his Pokemon?

    Formula smiles smugly, and launches a second bolt of thunder down on the washing machine, dealing a sizable damage despite its neutrality. Gamma waves its blueish "arms" about, and creates a glittering box of golden light that seems to filter out some elements. With preparations complete, Gamma summons two massive bolts of thunder that strike Formula for massive damage, but the little shrimp somehow manages to reflect both of the bolts back, dealing even more damage! Jesseus appears to be in dire straits now...

    END ROUND FIVE

    Calculations (open)

    Formula used Thunder!
    RNG Roll (To-Crit) (<=625 Yes) 5201 (No)
    RNG Roll (To-PRZ) (<=1500 Yes) 6811 (No)
    (12 + 3 + 3) * 1 + 4 - 1.75 = 20.25 ~ 20 DMG
    -11 EN

    Gamma used Light Screen!
    -8 EN

    ==

    Gamma used Thunder!
    RNG Roll (To-Crit) (<=625 Yes) 7098 (No)
    RNG Roll (To-PRZ) (<=1500 Yes) 6959 (No)
    (12 + 3 + 3 + 1.5) * 1 - 1.75 = 17.75 ~ 18 DMG
    -7 EN

    Formula used Mirror Coat!
    18 * 1.5 = 27 DMG
    -15 EN

    ==

    Gamma used Thunder!
    RNG Roll (To-Crit) (<=625 Yes) 629 (No)
    RNG Roll (To-PRZ) (<=1500 Yes) 3399 (No)
    (12 + 3 + 3 + 1.5) * 1 - 1.75 = 17.75 ~ 18 DMG
    -11 EN

    Formula used Mirror Coat!
    18 * 1.5 = 27 DMG
    -19 EN

    LEADER DOGFISH44: AOX
    HEALTH:
    [130 - 140] / [325 - 335] (40.00 - 41.79%)
    [​IMG]
    Formula (M) @ [​IMG] Magnet
    HP: 40 | EN: 35
    2 / 3 / 4 / 3 | 1 / 2
    Speed: 105
    Trace, Magic Guard, Shell Armor

    Benched (open)

    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    KNOCKED OUT

    LORD JESSEUS: AXX
    HEALTH: 16 / 280 (05.71%)
    [​IMG]
    Gamma (U) @ [​IMG] Amulet Coin
    HP: 16 | EN: 74
    2 / 4 / 4 / 4 | 3 / 4
    Speed: 99 (+11% Acc)
    Levitate
    Light Screen (3a)

    Benched (open)

    [​IMG]
    Rho (M)
    @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Kappa (F)
    @ [​IMG] Life Orb
    KNOCKED OUT

    Arena: Rain (INF)

    TURN ORDER
    Leader dogfish44 issues actions.
    Lord Jesseus issues actions.
  19. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    "Perhaps you should've possessed a brick, since it seems to have the same effect here!

    Thunderbolt ~ Thunder ~ Thunderbolt

    IF Endure, THEN replace the action Endure used with Toxic
  20. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,958
    How did I miss that he has Magic Coat...

    I am 100% certain there is no way I can win this, but I think I can take out Krilly.

    Unless he gets a crit...

    Pain Split~Thunder+Thunder~Thunder
  21. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    LEADER DOGFISH44: AOX
    HEALTH:
    [130 - 140] / [325 - 335] (40.00 - 41.79%)
    [​IMG]
    Formula (M) @ [​IMG] Magnet
    HP: 40 | EN: 35
    2 / 3 / 4 / 3 | 1 / 2
    Speed: 105
    Trace, Magic Guard, Shell Armor

    Benched (open)

    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    KNOCKED OUT

    LORD JESSEUS: AXX
    HEALTH: 16 / 280 (05.71%)
    [​IMG]
    Gamma (U) @ [​IMG] Amulet Coin
    HP: 16 | EN: 74
    2 / 4 / 4 / 4 | 3 / 4
    Speed: 99 (+11% Acc)
    Levitate
    Light Screen (3a)

    Benched (open)

    [​IMG]
    Rho (M)
    @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Kappa (F)
    @ [​IMG] Life Orb
    KNOCKED OUT

    Arena: Rain (INF)

    BEGIN ROUND SIX

    Formula begins right off with another strong zap of electricity, leaving Gamma barely hanging on to its appliance-y goodness. Gamma, however, has a rather nasty trick up its sleeve, and evens out its own life aura with Formula's! Formula launches another bolt of thunder down onto the washing machine, but once again, it barely hangs on; Gamma retaliates with a rather overkill bolt of humongous lightning and thunder, knocking the small shrimp clean off its "flippers" and into the water, where it floats, unconscious. Boohoo.

    END ROUND SIX

    Calculations (open)

    Formula used Thunderbolt!
    RNG Roll (To-Crit) (<=625 Yes) 7058 (No)
    RNG Roll (To-PRZ) (<=500 Yes) 9350 (No)
    ((10 * 0.5) + 3 + 3) * 1 + 4 = 15 DMG
    -6 EN

    Gamma used Pain Split!
    Both Pokemon now have 20 HP!
    -19 EN

    ==

    Formula used Thunder!
    RNG Roll (To-Crit) (<=625 Yes) 5614 (No)
    RNG Roll (To-PRZ) (<=1500 Yes) 5520 (No)
    ((12 * 0.5) + 3 + 3) * 1 + 4 = 16 DMG
    -7 EN

    Gamma used Mega Thunder!
    RNG Roll (To-Crit) (<=625 Yes) 5124 (No)
    RNG Roll (To-PRZ) (<=3000 Yes) 8660 (No)
    ((12 * 2.25) + 3 + 3 + 1.5) * 1 = 34.5 ~ 35 DMG
    Engnote: A regular Thunder would've killed Krilowatt here -.-
    -39 EN
    Formula fainted!

    LEADER DOGFISH44: XOX
    HEALTH:
    [90 - 100] / [325 - 335] (27.69 - 29.85%)
    [​IMG]
    Formula (M) @ [​IMG] Magnet
    HP: KO | EN: 13
    2 / 3 / 4 / 3 | 1 / 2
    Speed: 105
    Trace, Magic Guard, Shell Armor

    Benched (open)

    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    KNOCKED OUT

    LORD JESSEUS: AXX
    HEALTH: 4 / 280 (01.43%)
    [​IMG]
    Gamma (U) @ [​IMG] Amulet Coin
    HP: 4 | EN: 16
    2 / 4 / 4 / 4 | 3 / 4
    Speed: 99 (+11% Acc)
    Levitate
    Light Screen (1a), Cooldown (1a)

    Benched (open)

    [​IMG]
    Rho (M)
    @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Kappa (F)
    @ [​IMG] Life Orb
    KNOCKED OUT

    Arena: Rain (INF)

    TURN ORDER
    Leader dogfish44 sends in a new Pokemon and equips an item.
    Lord Jesseus issues actions.
    Leader dogfish44 issues actions.
  22. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    "Congrats, have a medal."

    Electivire, EXP Share
  23. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,958
    ...this post is just a formality really
    chillx3
  24. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
  25. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    LEADER DOGFISH44: AXX
    HEALTH:
    100 / 335 (29.85%)
    [​IMG]
    Short Fuse (M) @ [​IMG] Exp Share
    HP: 100 | EN: 100
    5 / 2 / 4 / 3 | 3 / 5
    Speed: 95
    Motor Drive, Vital Spirit

    Benched (open)

    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    KNOCKED OUT
    [​IMG]
    Formula (M) @ [​IMG] Magnet
    KNOCKED OUT

    LORD JESSEUS: AXX
    HEALTH: 4 / 280 (01.43%)
    [​IMG]
    Gamma (U) @ [​IMG] Amulet Coin
    HP: 4 | EN: 16
    2 / 4 / 4 / 4 | 3 / 4
    Speed: 99 (+11% Acc)
    Levitate
    Light Screen (1a), Cooldown (1a)

    Benched (open)

    [​IMG]
    Rho (M)
    @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Kappa (F)
    @ [​IMG] Life Orb
    KNOCKED OUT

    Arena: Rain (INF)

    BEGIN ROUND SEVEN

    While Gamma recharges, dogfish sends in Short Fuse, who utterly destroys the washing machine with a powerful bolt of thunder! It's game, folks!

    END ROUND SEVEN
    Calculations (open)

    Gamma must recharge!

    Short Fuse used Thunder!

    Rolls Irrelevant
    ((12 * 0.5) + 3 + 3) * 1 - 1.75 = 10.25 ~ 10 DMG
    -7 EN
    Gamma fainted!

    LEADER DOGFISH44: AXX
    HEALTH:
    100 / 335 (29.85%)
    [​IMG]
    Short Fuse (M) @ [​IMG] Exp Share
    HP: 100 | EN: 93
    5 / 2 / 4 / 3 | 3 / 5
    Speed: 95
    Motor Drive, Vital Spirit

    Benched (open)

    [​IMG]
    Nimbus (M) @ [​IMG] Expert Belt
    KNOCKED OUT
    [​IMG]
    Formula (M) @ [​IMG] Magnet
    KNOCKED OUT

    LORD JESSEUS: XXX
    HEALTH: 0 / 280 (00.00% - KO)
    [​IMG]
    Gamma (U) @ [​IMG] Amulet Coin
    HP: KO | EN: 16
    2 / 4 / 4 / 4 | 3 / 4
    Speed: 99 (+11% Acc)
    Levitate

    Benched (open)

    [​IMG]
    Rho (M)
    @ [​IMG] Thick Club
    KNOCKED OUT
    [​IMG]
    Kappa (F)
    @ [​IMG] Life Orb
    KNOCKED OUT

    Arena: Rain (INF)

    ==

    REWARDS
    Leader dogfish44: 2 CC
    Nimbus: 3 MC, 1 KO
    Formula: 3 MC, 1 KO
    Short Fuse: 4 MC, 1 KO

    Lord Jesseus: 3 CC
    Rho: 3 MC
    Kappa: 3 MC, 1 KO
    Gamma: 3 MC, 1 KO

    Engineer Pikachu: 7 UC
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