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Completed Elevator Music vs. DarkSlay: 1v1

Discussion in 'ASB' started by C$FP, Jul 27, 2011.

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  1. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    The rules:
    Elevator Music's Team:
    Togepii the Togepi (open)
    [​IMG]
    Togepi [Togepii] (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Stats:

    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 20

    EC: 1/9
    MC: 0
    DC: 1/5

    Attacks:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow

    Nasty Plot
    Psycho Shift
    Extrasensory

    Counter

    Protect
    Flamethrower
    Thunder Wave


    DarkSlay's Team:
    Hitenryu the Chimchar (open)
    [​IMG]
    Chimchar (Hitenryu) [M]
    Nature: Hasty(Adds 15% to Speed. Subtracts 1 Rank from Defense.)

    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 71 (+)

    EC: 2/9
    MC: 0
    DC: 1/5

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Attacks:

    Scratch
    Leer
    Ember
    Taunt
    Fury Swipes
    Flame Wheel
    Nasty Plot
    Torment
    Slack Off

    Counter
    Encore
    ThunderPunch

    Fire Blast
    Dig
    Brick Break


    DarkSlay's actions
    Elevator Music's actions
    I ref
  2. DarkSlay

    DarkSlay This Wouldn't Have Happened In Romney's Smogon
    is a CAP Contributor

    Joined:
    Aug 12, 2009
    Messages:
    1,411
    What a cute little egg! Looks like it has a lot of tricks up its sleeve, so let's not take it for granted. Hitenryu is invincible!

    Go, Hitenryu the Chimchar!
    [​IMG]
    Hitenryu, it seems that Togepii has a lot of nasty tricks up its sleeve. Let's go ahead and try to stop those tricks. No play time for Togepii. :( Show your silliest face, Hitenryu, with a Taunt! Then go ahead and use Brick Break to score some nice damage. Finish off with a strong Fire Blast! We need to hit Togepii hard and fast if we want to win this one.

    IF (Togepii uses Protect on Action 1), THEN (Change actions to: Nasty Plot -> Taunt -> Fire Blast)
  3. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
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    Messages:
    7,742
    Hmmmm...... I guess we may as well not bother with Protect Togepii. Looks like our opponent is very skilled, so we'll just have to try our best and hope everything works out!! First, I guess we'll specify that we're using Serene Grace as our ability... we wouldn't want to get stuck with Hustle off of your Rank 0 Attack and no real physical attacks, now would we?

    Start out with an Ancientpower, we'll use that as much as we can to hopefully nab a boost at one point. Then, Counter his Brick Break, we'll show him! After that, use another Ancientpower to damage him some more. This will be a tough one... I don't want you to get fried like the egg you are.... :(

    Ancientpower ~ Counter ~ Ancientpower
  4. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Togepii
    HP: 90
    Energy: 100
    Atk: 0
    Def: 3
    SpA: 3
    SpD: 3
    Spe: 20
    Other:
    [​IMG]
    Hitenryu
    HP: 90
    Energy: 100
    Atk: 2
    Def: 1
    SpA: 2
    SpD: 2
    Spe: 71
    Other: +17% Accuracy

    Hitenryu starts right off with some smack talk, Taunting Togepii, and how fat he is! Togepii responds with a nice Ancientpower to the face! Hitenryu doesn't like this one bit, so Hitenryu hits Togepii with enough power to Break a Brick! Togepii Counters this move with a counter! Or something... Hitenryu walks up to Togepii, and kindly Blasts him with Fire right in the face! Togepii again uses Ancientpowers to hit Hitenryu with some rocks to end this round.

    [​IMG]
    Togepii
    HP: 66
    Energy: 81
    Atk: 0
    Def: 3
    SpA: 3
    SpD: 3
    Spe: 20
    Other:
    [​IMG]
    Hitenryu
    HP: 53
    Energy: 77
    Atk: 2
    Def: 1
    SpA: 2
    SpD: 2
    Spe: 71
    Other: +17% Accuracy

    Calculations (open)
    Action 1:
    Hitenryu: Taunt: 10 Energy
    Togepii: Ancientpower: [6 + (3-2)*1.5]*1.5 =11.25, rounds to 11 Damage, 4 Energy

    Action 2:
    Hitenryu: Brick Break: [8 + (2-3)*1.5]*1.5 = 9.75, rounds to 10 Damage, 6 Energy
    Togepii: Counter: 10*1.5 = 15 Damage, 6 + 15/3 = 11 Energy

    Action 3:
    Hitenryu: Fire Blast: 12 + 3 + (2-3)*1.5 = 13.5, rounds to 14 Damage, 7 Energy
    Togepii: Ancientpower: [6 + (3-2)*1.5]*1.5 =11.25, rounds to 11 Damage, 4 Energy


    Elevator Music's actions
    DarkSlay's actions
    I ref
  5. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
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    OK Togepii, let's continue to do our thing. Spam Ancientpower! If our opponent attempts to avoid our attacks by using Dig, replace that action with Counter!

    Ancientpower ~ Ancientpower ~ Ancientpower
    IF (Dig is used on any action), THEN (replace that action with Counter)
  6. DarkSlay

    DarkSlay This Wouldn't Have Happened In Romney's Smogon
    is a CAP Contributor

    Joined:
    Aug 12, 2009
    Messages:
    1,411
    Uh oh. Someone made a big mistake. Hitenryu, prevent this whole round from happening with a perfectly timed Torment! Can't hit me with what you cannot use! Then once again, slam Togepii with a Brick Break and a Fire Blast!

    Torment -> Brick Break -> Fire Blast
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Togepii
    HP: 66
    Energy: 81
    Atk: 0
    Def: 3
    SpA: 3
    SpD: 3
    Spe: 20
    Other:
    [​IMG]
    Hitenryu
    HP: 53
    Energy: 77
    Atk: 2
    Def: 1
    SpA: 2
    SpD: 2
    Spe: 71
    Other: +17% Accuracy

    Hitenryu quickly Torments Togepii, which Togepii doesn't like one bit. Togepii attempts to use Ancientpower, but fails, and fails the next two times also. Hitenryu takes advatnage of this free time to smack Togepii with a Brick Break, and then a Fire Blast.

    [​IMG]
    Togepii
    HP: 42
    Energy: 45
    Atk: 0
    Def: 3
    SpA: 3
    SpD: 3
    Spe: 20
    Other: Tormented (3 actions)
    [​IMG]
    Hitenryu
    HP: 53
    Energy: 54
    Atk: 2
    Def: 1
    SpA: 2
    SpD: 2
    Spe: 71
    Other: +17% Accuracy

    Calculations (open)
    Action 1:
    Hitenryu: Torment: 10 Energy
    Togepii: Ancientpower: fail, 8 Energy

    Action 2:
    Hitenryu: Brick Break: [8 + (2-3)*1.5]*1.5 = 9.75, rounds to 10 Damage, 6 Energy
    Togepii: Ancientpower: fail, 12 Energy

    Action 3:
    Hitenryu: Fire Blast: 12 + 3 + (2-3)*1.5 = 13.5, rounds to 14 Damage, 7 Energy
    Togepii: Ancientpower: fail, 16 Energy


    The ASB veterans can be so cruel sometimes.

    DarkSlay's actions
    Elevator Music's actions
    I ref
  8. DarkSlay

    DarkSlay This Wouldn't Have Happened In Romney's Smogon
    is a CAP Contributor

    Joined:
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    You know the drill, Hitenryu.

    Taunt -> Fire Blast -> Fire Blast

    IF (
    Protect is used on Action 1), THEN (Replace your actions with Nasty Plot -> Taunt -> Fire Blast)
  9. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
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    Well, I guess the latter makes us take less damage which is optimal at this point.....

    Protect ~ Extrasensory ~ Flamethrower
  10. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Togepii
    HP: 42
    Energy: 45
    Atk: 0
    Def: 3
    SpA: 3
    SpD: 3
    Spe: 20
    Other: Tormented (3 actions)
    [​IMG]
    Hitenryu
    HP: 53
    Energy: 54
    Atk: 2
    Def: 1
    SpA: 2
    SpD: 2
    Spe: 71
    Other: +17% Accuracy

    Togepii starts off with a Protect, which is odd, because Hitenryu is only Plotting of Nasty things right now, not actually doing anything. Hitenryu then Taunts Togepii again, making Togepii to angry to do anything other than attack. Togepii uses Extrasensory to hurt Hitenryu right in the mind. Hitenryu shoots a Fire Blast at Togepii, which seems to have done quite a bit of damage. Togepii shoots a Flamethrower at Hitenryu, and it seems Togepii is no longer Tormented.

    [​IMG]
    Togepii
    HP: 25
    Energy: 25
    Atk: 0
    Def: 3
    SpA: 3
    SpD: 3
    Spe: 20
    Other: Taunted (4 actions)
    [​IMG]
    Hitenryu
    HP: 35
    Energy: 30
    Atk: 2
    Def: 1
    SpA: 2
    SpD: 2
    Spe: 71
    Other: +17% Accuracy, +1 SpA

    Calculations (open)
    Action 1:
    Togepii: Protect: 7 Energy
    Hitenryu: Nasty Plot: 7 Energy

    Action 2:
    Hitenryu: Taunt: 10 Energy
    Togepii: Extrasensory: 8 + (3-2)*1.5 = 9.5 Damage, rounds to 10 Damage, 6 Energy

    Action 3:
    Hitenryu: Fire Blast: 12 + 3 + (2-3)*1.5 + (2-0)*1.75 = 17 Damage, 7 Energy
    Togepii: Flamethrower: [10 + (3-2)*1.5]*2/3 = 7.667, rounds to 8 Damage, 7 Energy


    Elevator Music's actions
    DarkSlay's actions
    I ref
  11. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
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    I guess we'll just need to get very lucky Togepii! I believe in you though! (you're boned........)

    Ancientpower ~ Extrasensory ~ Ancientpower

    IF (any action would fail), THEN (replace that action with Counter)

    Don't know/care if that's an illegal substitution so w/e
  12. DarkSlay

    DarkSlay This Wouldn't Have Happened In Romney's Smogon
    is a CAP Contributor

    Joined:
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    Messages:
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    This should do it. Good game E_M!

    Brick Break -> Fire Blast -> Brick Break
  13. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    [​IMG]
    Togepii
    HP: 25
    Energy: 25
    Atk: 0
    Def: 3
    SpA: 3
    SpD: 3
    Spe: 20
    Other: Taunted (4 actions)
    [​IMG]
    Hitenryu
    HP: 35
    Energy: 30
    Atk: 2
    Def: 1
    SpA: 2
    SpD: 2
    Spe: 71
    Other: +17% Accuracy, +1 SpA

    Hitenryu quickly hits Togepii with a Brick Break, and it seems that Togepii knows that he is doomed, firing off one last Ancientpower, before a Fire Blast right to the gut.

    [​IMG]
    Togepii
    HP: 0
    Energy: 21
    Atk: 0
    Def: 3
    SpA: 3
    SpD: 3
    Spe: 20
    Other: Taunted (3 actions)
    [​IMG]
    Hitenryu
    HP: 24
    Energy: 17
    Atk: 2
    Def: 1
    SpA: 2
    SpD: 2
    Spe: 71
    Other: +17% Accuracy, +1 SpA

    Calculations (open)
    Action 1:
    Hitenryu: Brick Break: [8 + (2-3)*1.5]*1.5 = 9.75, rounds to 10 Damage, 6 Energy
    Togepii: Ancientpower: [6 + (3-2)*1.5]*1.5 =11.25, rounds to 11 Damage, 4 Energy

    Action 2:
    Hitenryu: Fire Blast: 12 + 3 + (2-3)*1.5 + (1-0)*1.75 = 15.25, rounds to 15 Damage, 7 Energy, KOs Togepii


    GG to both of you. That one round with Torment made a big diefference. Claims:

    Elevator Music:
    2 TC;
    Togepii gets 1 EC, 2 MC, and 1 DC.

    DarkSlay:
    2 TC;
    Hitenryu gets 1 EC, 2 MC, 1 DC, and 1 KOC.

    C$FP gets 2 RC.
  14. DarkSlay

    DarkSlay This Wouldn't Have Happened In Romney's Smogon
    is a CAP Contributor

    Joined:
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    Good game E_M. Thanks for letting my Hitenryu play with Togepii. :)

    Thanks for reffing C$FP.
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