Elevator Music vs GeoDude 1 vs 1 FE Singles No chills nor recovers 2 Subs per Mon Items = Training All abilities ASB Arena Kirinriki (Girafarig) (Move your mouse to reveal the content) Kirinriki (Girafarig) (open) Kirinriki (Girafarig) (close) Girafarig [Kirinriki] (F) Nature: Rash (+1 SpA, -1 SpD) Type: Normal/Psychic Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities: Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Early Bird: (Passive) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions. Sap Sipper (DW): (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. Stats: HP: 100 Atk: Rank 3 Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 2 (-) Spe: 85 Size Class: 4 Weight Class: 3 Base Rank Total: 18 Total Moves: 53 MC: 0 DC: 5/5 Attacks: Agility Assurance Astonish Baton Pass Confusion Crunch Double Hit Growl Guard Swap Odor Sleuth Power Swap Psybeam Psychic Stomp Tackle Zen Headbutt Double Kick Future Sight Mirror Coat Razor Wind Wish Double Team Earthquake Energy Ball Facade Grass Knot Light Screen Protect Psyshock Reflect Rest Shadow Ball Substitute Telekinesis Thunderbolt Toxic Trick Room Body Slam Double-Edge Endure Foul Play Gravity Hyper Voice Iron Tail Magic Coat Signal Beam Skill Swap Sleep Talk Snore Sucker Punch Swift Trick Uproar vs Braviary (Move your mouse to reveal the content) Braviary (open) Braviary (close) Braviary (M) Nature: Adamant (+1 Atk, -1 SpA) Type: Normal/Flying Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas. Abilities: Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy. Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. Defiant (DW): (Passive) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round. Stats: HP: 110 Atk: Rank 6+ Def: Rank 3 SpA: Rank 1- SpD: Rank 3 Spe: 80 Size Class: 3 Weight Class: 3 Base Rank Total: 20 EC: 6/6 MC: 1 DC: 5/5 Attacks: Peck Leer Fury Attack Wing Attack Hone Claws Scary Face Aerial Ace Defog Slash Crush Claw Superpower Whirlwind Sky Drop Brave Bird Thrash Toxic Bulk Up Hidden Power (Grass, 7) Sunny Day Protect Rain Dance Frustration Return Facade Rest Retaliate Shadow Claw Giga Impact Rock Slide U-turn Substitute Fly Heat Wave Roost Sky Attack Sleep Talk Tailwind Geodude gives actions Emma orders around I do what I have to do Emma continues to boss around Geodude answers humidly I continue to fool around If nobody is dead by this point then Go back to Number 1 and repeat (As if...) Good Luck to both of you!