Rules: Welcome citizens, to the ASB ARENA! We have an exciting singles match for you today, between Elevator Music and ToastTyrant13. Elevator Music's Team: Mirokarosu (Milotic) (Move your mouse to reveal the content) Mirokarosu (Milotic) (open) Mirokarosu (Milotic) (close) Milotic(*) [Mirokarosu] (F) Nature: Bold (+1 Def, -1 Atk) Type: Water Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Marvel Scale: (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2). Cute Charm (DW): (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move. Stats: HP: 100 Atk: Rank 1 (-) Def: Rank 4 (+) SpA: Rank 3 SpD: Rank 5 Spe: 81 Size Class: 5 Weight Class: 5 EC: 6/6 MC: 2 DC: 4/5 Attacks: Splash(*) Tackle(*) Water Gun Wrap Water Sport Refresh Water Pulse Twister Recover Captivate Rain Dance Hydro Pump Mirror Coat(*) Hypnosis(*) Confuse Ray(*) Brine Dragon Pulse Ice Beam(*) Double Team(*) Scald(*) Erefuun (Whimsicott) (Move your mouse to reveal the content) Erefuun (Whimsicott) (open) Erefuun (Whimsicott) (close) Whimsicott(*) [Erufuun] (M) Nature: Modest (+1 SpA, -1 Atk) Type: Grass Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Abilities: Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. Infiltrator: (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks. Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed. Stats: HP: 100 Atk: Rank 2 (-) Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 3 Spe: 116 Size Class: 1 Weight Class: 1 EC: 6/6 MC: 2 DC: 4/5 Attacks: Absorb(*) Growth(*) Leech Seed(*) Stun Spore(*) Mega Drain(*) Cotton Spore(*) Razor Leaf(*) Poison Powder(*) Giga Drain Helping Hand Cotton Guard Sunny Day Endeavor SolarBeam Gust Tailwind Hurricane Encore(*) Fake Tears(*) Worry Seed(*) Hidden Power (Fire, 7)(*) Taunt(*) Energy Ball(*) Toxic Safeguard Iwark (Onix) (Move your mouse to reveal the content) Iwark (Onix) (open) Iwark (Onix) (close) Onix [Iwark] (M) Nature: Adamant (+1 Atk, -1 SpA) Type: Rock/Ground Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Weak Armor (DW): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. Stats: HP: 90 Atk: Rank 3 (+) Def: Rank 6 SpA: Rank 1 (-) SpD: Rank 2 Spe: 70 Size Class: 7 Weight Class: 6 EC: 2/6 MC: 4 DC: 2/5 Attacks: Mud Sport Tackle Harden Bind Screech Rock Throw Rage Rock Tomb Smack Down Sandstorm Slam Rock Blast Heavy Slam Stealth Rock Taunt Earthquake Dragon Tail ToastTyrant13's Team: Plasmius the Rotom-F (Move your mouse to reveal the content) Plasmius the Rotom-F (open) Plasmius the Rotom-F (close) Rotom(*)Plasmius(U) Nature: Calm (+1 Rank to Special Defense, -1 Rank to Attack) Type: Electric / Ghost Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Abilities: Levitate Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate. Stats HP: 90 Atk: Rank 2 (-) Def: Rank 4 SpA: Rank 4 SpD: Rank 5 (+) Spe: 86 Size Class: 4 (2.3m) Weight Class: 5 (100.03kg) Base Rank Total: 20 MC: 0 Attacks Trick Astonish Thunder Wave Thundershock Confuse Ray Uproar Double Team Shock Wave Substitute Hex Discharge Protect Toxic Will-O-Wisp Vennon the Toxicroak (Move your mouse to reveal the content) Vennon the Toxicroak (open) Vennon the Toxicroak (close) Toxicroak(*) Vennon (M) Nature: Quiet (+1 Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) Type: Poison / Fighting Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Abilities: Anticipation, Dry Skin Anticipation: (Innate)This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2). Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted. Poison Touch: (Dream World) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect). Stats: HP: 100 Atk: Rank 4 Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 3 Spe: 73 (85/1.15^) (-) Size Class: 3 Weight Class: 3 Base Rank Total: 19 EC: 6/6 MC: 0 DC: 5/5 Attacks Astonish Mud Slap Poison Sting Taunt Pursuit Faint Attack Revenge Swagger Toxic Rock Slide Hidden Power Ice 7 Drain Punch Me First Counter ~~~~~~~~~~ Poison Jab Sucker Punch Venoshock Sludge Bomb Earthquake Vaccum Wave Shadow Ball Focus Blast Substitute Thunderpunch Fake Out Entorios the Heracross (Move your mouse to reveal the content) Entorios the Heracross (open) Entorios the Heracross (close) Heracross(*)Entorios (M) Nature: Jolly [+11%(98*/870^) Accuracy; add 15% to speed, subtract one rank from Special Attack] Type: Bug / Fighting Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10) Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. Stats HP: 100 Atk: Rank 5 Def: Rank 3 SpA: Rank 1 (-) SpD: Rank 3 Spe: 98 (85*1.15^) Size Class: 3 Weight Class: 4 Base Rank Total: 19 MC: 2 DC: 1/5 Attacks Night Slash Tackle Leer Horn Attack Endure Fury Attack Aerial Ace Brick Break Counter Focus Punch Megahorn Flail Earthquake Stone Edge Substitute Elevator Music sends out pokemon. ToastTyrant sends out pokemon and gives actions. Elevator Music gives actions. I ref.