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WIP Elusive Generation Exclusive Moves

Discussion in 'Articles and In-Game Guides' started by Theorymon, Aug 26, 2017.

  1. Theorymon

    Theorymon I'll be your 1-up girl!
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    Originally it was called Elusive Move tutors, but some really hard to get moves fall under something different, so I figure this is a better name!

    Before I get started, feel free to make suggestions for moves to put in. I'm gonna focus on competitively relevant moves and semi competitively relevant Pokemon (so no I'm not going to tell you how to get Endure Luvdisc unless people actually need that lol). I may also include stuff like certain important move illegalities as well. I'm also considering event moves, but I think we may have an event database? If we do, I might want to link to it in this article regardless.

    Anyways, here are the moves thus far!

    Generation 1: Red, Green, Blue, Yellow

    Thanks to the 3DS Virtual Console, it is now possible to transfer Pokemon from the first generation of games. There are some unique legality issues to note of however.

    -These Pokemon can not have any egg moves, as this was before breeding was in the series.

    -All Pokemon transferred from Generation 1 are forced to have their hidden abilities.

    -Since Pokemon transfered from Generation 1 have at least 3 flawless IVs, Hidden Power Fighting is impossible on these Pokemon.

    -All of these Pokemon must come in regular Pokeballs, since Generation 1 did not record the type of Pokeball used to catch Pokemon.

    -All of these moves are TM moves.

    Body Slam

    Significant Pokemon

    Kangaskhan: Illegal with Power-up Punch and Scrappy

    Tauros: Illegal with Intimidate

    Other Pokemon

    Counter

    Significant Pokemon

    Chansey: Illegal with Natural Cure, Wish, Aromatherepy (NOTE: this is an egg move starting in gen 6)

    Double-Edge

    Significant Pokemon

    Kangaskhan: Illegal with Scrappy and Power-up Punch (NOTE: this is an egg move in later gens)

    Pinsir: illegal with Quick Attack, Feint, Mold Breaker, Hyper Cutter

    Snorlax: Illegal with Recycle,Thick Fat, Fire Punch, Pursuit, Happy Hour (NOTE: This is an egg move in later gens)

    Other Pokemon

    Fissure

    Significant Pokemon

    Machop, Machoke, Machamp: Illegal with No Guard

    Poliwag, Poliwhirl, Poliwrath, Politoed (evolution in gen 7): Illegal with Water Absorb, Ice Punch, Encore

    Slowpoke, Slowbro, Slowking (evolution in gen 7): Illegal with Iron Defense, Oblivious, Belly Drum

    Snorlax: Illegal with Recycle,Thick Fat, Fire Punch, Pursuit, Happy Hour (NOTE: This is an egg move in later gens)

    Mew: Illegal with Fake Out, Hypnosis, Night Shade, Trick, Knock Off

    Other Pokemon

    Horn Drill

    Significant Pokemon

    Dratini, Dragonair, Dragonite: Illegal with Extreme Speed, Dragon Dance, Iron Head

    Mew: Illegal with Fake Out, Hypnosis, Night Shade, Trick, Knock Off

    Reflect

    NOTE: While Reflect has consistently been a TM, the Gen 1 learnpool for Reflect is dramatically different than other gens.

    Bulbasaur, Ivysaur, Venusaur: Illegal with Giga Drain

    Chansey: Illegal with Natural Cure, Aromatherapy, Wish

    Dratini, Dragonair, Dragonite: Illegal with Extreme Speed, Dragon Dance

    Eevee family: illegal with Water Absorb, Volt Absorb, Flash Fire, Synchronize

    Gyarados: Illegal with Intimidate, Bounce

    Moltres: Illegal with Pressure

    Porygon, Porygon2, Porygon-Z (via gen 7 evolution): Illegal with Download, Trace, Adaptability, Foul Play, Trick

    Slowpoke, Slowbro, Slowking (via gen 7 evolution): Illegal with Oblivious, Iron Defense, Belly Drum

    Tentacool, Tentacruel: Illegal with Liquid Ooze

    Voltorb, Eelctrode: Illegal with Static

    Zapdos: Illegal with Heat Wave, Extrasensory, Air Cutter, Baton Pass

    Other Pokemon

    Seismic Toss

    Chansey: Illegal with Natural Cure, Wish, Aromatherepy (NOTE: This became an egg move starting in Generation 6)

    Clefairy, Clefable: Illegal with Magic Guard, Softboiled

    Kangaskhan: Illegal with Scrappy, Power-up Punch

    Generation 3: Emerald, Fire Red, Leaf Green, XD

    -All tutor moves are only avaliable in Emerald, Fire Red, Leaf Green, and Pokemon XD. They are one-use in all games but Emerald as well.

    -Apricorn Balls are illegal on these Pokemon.

    -Hidden Abilities are not obtainable on these Pokemon.

    Counter (Tutor)

    Double-Edge (Tutor)

    Endure (Tutor)

    Seismic Toss (Tutor)

    Softboiled (Tutor)

    Cleffa, Clefairy, Clefable

    Togepi, Togetic

    Mew

    Pokemon XD Moves

    The Gamecube game, Pokemon XD, has several very exclusive moves that are obtained after purifying a Shadow Pokemon. Many of these are fairly useful in doubles, and are the only way to obtain them.
    Air Cutter

    Extrasensory

    Follow Me

    Heal Bell

    Helping Hand

    Refresh

    Sing

    Mew Tutors

    These two moves are (mostly) exclusive to Pokemon XD. Mew may only learn one of them, it can not have all of them in one moveset.

    Fake Out, Hypnosis, Night Shade.


    Generation 4: Diamond, Pearl, Platinum, Heart Gold, Soul Silver


    Defog (HM)

    NOTE: In order to transfer this move up, you must teach the Pokemon Defog in Diamond, Pearl, or Platinum, then trade them over to Heart Gold or Soul Silver to transfer them to further generations.

    Sucker Punch (Tutor)

    Vacuum Wave (Tutor)

    Pokemon Ranch Mew (Hypnosis)

    If you fill up all 1000 slots on the Wii Ware game, Pokemon Ranch, with Pokemon from Diamond or Pearl, you will be rewarded with a Mew that knows Hypnosis.
    Last edited: Aug 29, 2017
  2. Theorymon

    Theorymon I'll be your 1-up girl!
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    Just posting this here now: I realize that the Gold and Silver VC games come out fairly soon, so I'm going to add what that'd add in this 2nd post this weekend so I can't get a bit ahead of the game, then add it to the main post if the game does what we expect!
  3. Jellicent

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    byronthewellwell and Theorymon like this.
  4. Theorymon

    Theorymon I'll be your 1-up girl!
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    Yeah totally! Honestly, our event guides are that out of date, I don't mind just retrofitting that stuff into this article. Once I get through this week of classes, I got a labor day weekend full of nothing, so I could easily just blast through the regular elusive moves, then add the event moves.

    I think it fits since the point of this article is if you're playing ingame (especially for one of Gamefreak's weird ass tournaments where past gen stuff may be unexpectedly useful), you can use this guide to see how feasible using certain stuff is. Mentioning that something like say, Heart Stamp Jirachi requires an obscure event is a good way of keeping people in check fast!
  5. Hare_vs_Tortoise

    Hare_vs_Tortoise

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    Sorry if I'm not supposed to post here but I ran across a PU play asking for a male Human Like mon to be taught TM Captivate in Gen 4 to breed onto Jynx for Z-Captivate. Didn't know whether that was worth adding along with Ally Switch from Gen 5 for Ralts.
  6. Death Phenomeno

    Death Phenomeno I'm polite so just for clarity, when I'm cross I
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    Would moves that Pokémon learn in one game but no longer in subsequent games apply for this guide?

    I'm sure there are more but I'm thinking specifically about the 4th gen. legendaries; they learn different moves from Platinum onwards than from in Diamond and Pearl . For example, Grass Whistle Shaymin, Pursuit Darkrai, and Heal Block Dialga/Palkia/Giratina.

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