1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed EM Vs Rickheg! Cutemons Vs Manlymons!

Discussion in 'ASB' started by danmantincan, Aug 20, 2012.

Thread Status:
Not open for further replies.
  1. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,805
    Elevator Music's Team:
    Erufuun (Whimsicott) (open)

    [​IMG]
    Whimsicott(*) [Erufuun] (M)
    Nature: Timid (+15% Spe, +21% Acc, -1 Atk)
    Type: Grass
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Infiltrator: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 134 (116 *1.15) (+) (21% Accuracy boost)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 19
    Total Moves: 44

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Absorb(*)
    Cotton Spore(*)
    Growth(*)
    Leech Seed(*)
    Mega Drain(*)
    PoisonPowder(*)
    Razor Leaf(*)
    Stun Spore(*)
    Charm
    Cotton Guard
    Endeavor
    Giga Drain
    Gust
    Helping Hand
    Hurricane
    SolarBeam
    Sunny Day
    Tailwind

    Encore(*)
    Fake Tears(*)
    Worry Seed(*)
    Beat Up
    GrassWhistle
    Memento
    Switcheroo
    Tickle

    Energy Ball(*)
    Hidden Power (Fire, 7)(*)
    Taunt(*)
    Double Team
    Flash
    Hyper Beam
    Grass Knot
    Light Screen
    Protect
    Psychic
    Rest
    Safeguard
    Shadow Ball
    Substitute
    Swagger
    Thief
    Toxic
    U-turn
    Morufon (Venomoth) (open)

    [​IMG]
    Venomoth [Morufon] (M)
    Nature: Timid (+15% Spe, +12% Acc, -1 Atk)
    Type: Bug/Poison
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (e.g. burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
    Wonder Skin (DW): (Innate) The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 3
    Spe: 104 (90 *1.15) (+) (12% Accuracy boost)
    Size Class: 3
    Weight Class: 2
    Base Rank Total: 17
    Total Moves: 66

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Bug Buzz
    Confusion
    Disable
    Foresight
    Gust
    Leech Life
    Poison Fang
    PoisonPowder
    Psybeam
    Psychic
    Quiver Dance
    Sleep Powder
    Signal Beam
    Silver Wind
    Stun Spore
    Supersonic
    Tackle
    Zen Headbutt

    Agility
    Baton Pass
    Giga Drain
    Morning Sun
    Rage Powder
    Screech
    Skill Swap
    Toxic Spikes

    Acrobatics
    Attract
    Bide
    Curse
    Defog
    Double Team
    Endure
    Energy Ball
    Flash
    Hidden Power (Ground, 7)
    Hyper Beam
    Protect
    Psywave
    Razor Wind
    Reflect
    Rest
    Roost
    Round
    Sleep Talk
    Sludge Bomb
    Snore
    SolarBeam
    Struggle Bug
    Substitute
    Sunny Day
    Swagger
    Sweet Scent
    Teleport
    Thief
    Toxic
    U-turn
    Venoshock
    Whirlwind

    Air Cutter
    Bug Bite
    Mimic
    Ominous Wind
    String Shot
    Tailwind
    Twister
    Bakuuda (Camerupt) (open)

    [​IMG]
    Camerupt [Bakuuda] (M)
    Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
    Type: Fire/Ground
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Magma Armor:
    (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
    Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
    Anger Point (DW): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 34 (40 /1.15) (-)
    Size Class: 4
    Weight Class: 6
    Base Rank Total: 19
    Total Moves: 48

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Amnesia
    Curse
    Double-Edge
    Earth Power
    Earthquake
    Ember
    Eruption
    Fissure
    Flame Burst
    Flamethrower
    Focus Energy
    Growl
    Lava Plume
    Magnitude
    Rock Slide
    Tackle
    Take Down
    Yawn

    Ancientpower
    Endure
    Mud Bomb
    Stockpile
    Swallow

    Bulldoze
    Dig
    Double Team
    Explosion
    Fire Blast
    Flame Charge
    Flash Cannon
    Hidden Power (Ice, 7)
    Incinerate
    Overheat
    Protect
    Rest
    Roar
    Rock Polish
    Rock Tomb
    Sandstorm
    Sleep Talk
    SolarBeam
    Stealth Rock
    Stone Edge
    Substitute
    Sunny Day
    Toxic
    Will-O-Wisp

    Body Slam
    Abagoora (Carracosta) (open)

    [​IMG]
    Carracosta [Abagoora] (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Water/Rock
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
    Study: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Swift Swim (DW): (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 5
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 32
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20
    Total Moves: 51

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    AncientPower
    Aqua Jet
    Aqua Tail
    Bide
    Bite
    Brine
    Crunch
    Curse
    Hydro Pump
    Protect
    Rain Dance
    Rock Slide
    Rollout
    Shell Smash
    Smack Down
    Water Gun
    Wide Guard
    Withdraw

    Body Slam
    Flail
    Iron Defense
    Knock Off
    Rock Throw
    Whirlpool

    Attract
    Bulldoze
    Dig
    Dive
    Double Team
    Earthquake
    Facade
    Frustration
    Giga Impact
    Rest
    Return
    Rock Polish
    Rock Smash
    Rock Tomb
    Sandstorm
    Scald
    Stone Edge
    Substitute
    Swagger
    Toxic
    Waterfall

    Block
    Iron Head
    Iron Tail
    Low Kick
    Sleep Talk
    Stealth Rock


    rickheg's Team:
    Mystic the Gallade (open)
    [​IMG]
    Gallade (Mystic) M
    Nature: Jolly (Adds 15% to Speed, +9.73% accuracy, Subtracts 1 from Special Attack)

    Type: Psychic/Fighting
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    Justified: (DW) (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 2(-)
    SpD: Rank 4
    Spe: 92(+)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Level Up:
    Growl
    Confusion
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind
    Leaf Blade
    Night Slash
    Fury Cutter
    Slash
    Close Combat
    Protect
    Psycho Cut

    Egg:
    Confuse Ray
    Encore
    Will-O-Wisp

    Tutor:
    Drain Punch
    Ice Punch
    Fire Punch
    ThunderPunch
    Pain Split
    Magic Coat
    Heal Bell
    Zen Headbutt

    TM:
    Work Up
    Psychic
    Thunderbolt
    Hidden Power Ground (7)
    Toxic
    Thunder Wave
    Taunt
    Earthquake
    Brick Break
    Focus Blast
    Grass Knot
    Stone Edge
    Shaodw Ball
    Focus Punch
    Light Screen
    Reflect
    Substitute
    Rock Slide
    Bulldoze
    Torment
    Surt the Pyroak (open)
    [​IMG]
    Pyroak (Surt) (M)
    Nature: Brave (Atk increased by 1; Spe decreased by 15% and Evasion decreased by a flat 10%)
    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 120
    Atk: Rank 4(+)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52(-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Level Up:
    Flare Blitz
    Wood Hammer
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Synthesis
    Fire Spin
    Heat Crash

    Egg:
    Aromatherapy
    Earth Power
    Blaze Kick
    Seed Bomb

    Tutor:
    Stealth Rock

    TM:
    Fire Blast
    Will-O-Wisp
    Return
    Flamethrower
    Rock Slide
    Sunny Day
    Protect

    Total Moves: 27
    Randy Savage the Machamp (open)
    [​IMG]
    Machamp (Randy Savage) M
    Nature: Adamant (Adds 1 to Attack; Subtracts 1 from Special Attack)

    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    No Guard: (Innate) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Steadfast: (DW) (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 6(+)
    Def: Rank 3
    SpA: Rank 2(-)
    SpD: Rank 3
    Spe: 55
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Wide Guard
    Low Kick
    Leer
    Focus Energy
    Karate Chop
    Foresight
    Low Sweep
    Seismic Toss
    Revenge
    Vital Throw
    Dynamic Punch
    Cross Chop

    Bullet Punch
    Ice Punch
    Thunder Punch

    Endure

    Protect
    Earthquake
    Brick Break
    Rock Slide
    Smack Down
    Cyclost the Dusknoir (open)
    [​IMG]
    Dusknoir [Cyclost] (M)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
    Type: Ghost
    Summary: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Stats:
    HP: 90
    Atk: Rank 4
    Def: Rank 5
    SpA: Rank 4(+)
    SpD: Rank 5
    Spe: 39(-)
    Size Class: 4
    Weight Class: 5
    Base Stat Total: 21

    EC: 9/9
    MC: 0
    DC: n/a

    Abilities
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Attacks:
    Fire Punch
    Thunder Punch
    Ice Punch
    Gravity
    Bind
    Leer
    Night Shade
    Disable
    Foresight
    Astonish
    Confuse Ray
    Shadow Sneak
    Pursuit
    Will-O-Wisp
    Hex
    Future Sight
    Shadow Punch

    Imprison
    Pain Split
    Destiny Bond
    Grudge

    Endure
    Counter
    Dark Pulse
    Snatch
    Skill Swap
    Faint Attack
    Sucker Punch
    DynamicPunch

    Payback
    Focus Punch
    Return
    Psych Up
    Earthquake
    Substitute
    Shadow Ball
    Trick Room
    Protect
    Taunt
    Double Team
    Brick Break
    Torment
    Ice Beam
    Toxic
    Blizzard
    Psychic
    Focus Blast
    Bulldoze
    Rock Slide

    Total Moves: 48


    I don't care what any of you say! Camerupt and Carracosta are cute!

    EM, send out your mons.
    Good Luck Trainers!
  2. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    We'll lead with Venomoth, and give it an Exp. Share~
  3. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Alright, Cyclost the Dusknoir, take this Reaper Cloth!

    Let's start with Taunt > Rock Slide > Psychic
    IF Protective/evasive A1, use Double Team (2 clones) and push actions back.
  4. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Sleep Powder ~ Toxic Spikes ~ Toxic Spikes
    IF (Sleep Powder misses a1) THEN (change actions to Sleep Powder ~ Sludge Bomb ~ U-turn)​
  5. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,805
    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 100
    Energy: 100
    Stats: 2/2/3/3/104 (12)
    Status: N/A
    Actions: Sleep Powder~Toxic Spikes~Toxic Spikes
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 90
    Energy: 100
    Stats: 4/5/4/5/39
    Status: N/A
    Actions: Taunt~Rock Slide~Psychic​


    Calculations (open)
    Action 1:
    Morufon: Sleep Powder = [11 Energy]
    Cyclost: Fast Asleep

    Action 2:
    Morufon: Toxic Spikes = [10 Energy]
    Cyclost: Fast Asleep

    Action 3:
    Morufon: Toxic Spikes = [14 Energy]
    Cyclost: Psychic - [6+2+(4-3)x1.5]x1.5 = [14 Damage] [6 Energy]


    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 86
    Energy: 65
    Stats: 2/2/3/3/104 (12)
    Status: N/A
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 90
    Energy: 94
    Stats: 4/5/4/5/39
    Status: N/A
    Field: Toxic Spikes (2)​
  6. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Switch to Camerupt, and take some Leftovers.
  7. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Staying in.
  8. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Stealth Rock ~ Fire Blast ~ Flamethrower
    IF (Taunt is used) THEN (use Eruption)
    IF (Focus Punch is used) THEN (use Mud Bomb and push actions back)​
  9. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Let's face it; I can't stop you from putting up Stealth Rock. Best I can do is hurt you badly.

    Toxic > Earthquake > Bulldoze
  10. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,805
    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 86
    Energy: 65
    Stats: 2/2/3/3/104 (12)
    Status: N/A

    [​IMG]
    Bakuuda (M) @ Leftovers
    HP: 100
    Energy: 100
    Stats: 4/3/5/3/34
    Actions: Stealth Rock~Fire Blast~Flamethrower
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 90
    Energy: 94
    Stats: 4/5/4/5/39
    Status: N/A
    Field: Toxic Spikes (2)
    Actions: Toxic~Earthquake~Bulldoze​


    Calculations: (open)
    Action 1:
    Cyclost: Toxic = [7 Energy]
    Bakuuda: Stealth Rock = [16 Energy]

    Action 2:
    Cylcost: Earthquake - [10+3-2-1+(4-3)x1.5]x1.5 = [17 Damage] [7 Energy]
    Bakuuda: Fire Blast - 12+3+(5-5)x1.5 = [15 Damage] [11 Energy]

    Action 3:
    Cyclost: Bulldoze - [6-2-1+(4-3)x1.5]x1.5 = [7 Damage] [5 Energy]
    Bakuuda: Flamethrower - 10+3+(5-5)x1.5 = [13 Damage] [10 Energy]


    [​IMG]
    Bakuuda (M) @ Leftovers
    HP: 76
    Energy: 63
    Stats: 4/3/5/3/34
    Status: Toxic (2DpA), +4 Att, -1 Spe
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 62
    Energy: 75
    Stats: 4/5/4/5/39
    Status: N/A
    Field: Toxic Spikes (2), Stealth Rock​
  11. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    There's just way too much to order against. So, I'll just try to keep it simple.

    Taunt > Earthquake > Bulldoze
    IF Protect A1, use Double Team (1 clone) and push actions back
  12. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Lava Plume ~ Flame Charge ~ Lava Plume
    IF (Lava Plume burns a1) THEN (use Flame Charge a3)​
  13. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,805
    Made a mistake with the Earthquake calculation last round, forgetting to include Camerupt's abilities. Sorry about that.

    [​IMG]
    Bakuuda (M) @ Leftovers
    HP: 76
    Energy: 63
    Stats: 4/3/5/3/34
    Status: Toxic (2DpA), +4 Att, -1 Spe
    Actions: Lava Plume~Flame Charge~Lava Plume
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 62
    Energy: 75
    Stats: 4/5/4/5/39
    Status: N/A
    Field: Toxic Spikes (2), Stealth Rock
    Actions: Taunt~Earthquake~Bulldoze​


    Calculations: (open)
    Action 1:
    Cyclost: Taunt = [10 Energy]
    Bakuuda: Lava Plume - 8+3+(5-5)x1.5 = [11 Damage] [9 Energy]
    Bakuuda: [-1 HP]

    Action 2:
    Cylost: Earthquake - [10-3+(4-3)x1.5]x1.5 = [13 Damage] [7 Energy]
    Bakuuda: Flame Charge: 5+3+(4-5)x1.5+4x1.75 = [14 Damage] [7 Energy]
    Bakuuda: [-1 HP]

    Action 3:
    Cylcost: Bulldoze - [6-2-1+(4-3)x1.5]x1.5 = [7 Damage] [5 Energy]
    Bakuuda: Lava Plume - 8+3+(5-5)x1.5 = [11 Damage] [9 Energy]
    Bakuuda: [-1 HP]

    [​IMG]
    Bakuuda (M) @ Leftovers
    HP: 56
    Energy: 38
    Stats: 4/3/5/3/34
    Status: Toxic (3DpA), +2 Att, -1 Spe, Taunted (3a)
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 27
    Energy: 53
    Stats: 4/5/4/5/39
    Status: N/A
    Field: Toxic Spikes (2), Stealth Rock​
  14. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Switch to Venomoth
  15. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Staying in. Minimizing the damage your hazards cause if it kills me. And it probably will.
  16. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Sludge Bomb ~ Signal Beam ~ Sludge Bomb
    IF (Pain Split is used) AND (Venomoth is not Taunted) THEN (use Substitute (15 HP) and push actions back)
    IF (Imprison is used) AND (Dusknoir is not asleep) THEN (use Sleep Powder and push actions back)​
  17. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    This'll hurt.

    Taunt > Destiny Bond > Sucker Punch+Fire Punch
  18. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,805
    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 86
    Energy: 65
    Stats: 2/2/3/3/104 (12)
    Status: N/A
    Actions: Sludge Bomb~Signal Beam~Sludge Bomb
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 27
    Energy: 53
    Stats: 4/5/4/5/39
    Status: N/A
    Field: Toxic Spikes (2), Stealth Rock
    Actions: Taunt~Destiny Bond~Sucker Punch+Fire Punch​


    Calculations: (open)
    Action 1:
    Morufon: Sludge Bomb - 9+3+(3-5)x1.5 = [9 Damage] [10 Energy]
    Cyclost: Taunt = [10 Energy]

    Action 2:
    Morufon: Signal Beam - 8+3+(3-5)x1.5 = [8 Damage] [9 Energy]
    Cyclost: Destiny Bond = [14 Energy]

    Action 3:
    Cyclost: Sucker Punch+Fire Punch - 4+8+(4-2)x1.5 = [15 Damage] [18 Energy]
    Morufon: Sludge Bomb - 9+3+(3-5)x1.5 = [9 Damage] [10 Energy]


    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 71
    Energy: 36
    Stats: 2/2/3/3/104 (12)
    Status: Taunted (4a)
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 1
    Energy: 11
    Stats: 4/5/4/5/39
    Status: Cooldown (A1)
    Field: Toxic Spikes (2), Stealth Rock​
  19. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    Bleh. I thought that round would go completely differently.

    Cooldown > chill > Pain Split
  20. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Struggle Bug ~ Struggle Bug ~ Struggle Bug
  21. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,805
    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 71
    Energy: 36
    Stats: 2/2/3/3/104 (12)
    Status: Taunted (4a)
    Actions: Struggle Bug~Struggle Bug~Struggle Bug
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 1
    Energy: 11
    Stats: 4/5/4/5/39
    Status: Cooldown (A1)
    Field: Toxic Spikes (2), Stealth Rock
    Actions: Cooldown~Chill~Pain Split​


    Calculations: (open)
    Action 1:
    Morufon: Struggle Bug - 4+3+(3-5)x1.5 = [4 Damage] [6 Energy]


    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 71
    Energy: 30
    Stats: 2/2/3/3/104 (12)
    Status: Taunted (3a), 1 KOC
    [​IMG]
    Cyclost (M) @ Reaper Cloth
    HP: 0
    Energy: 11
    Stats: 4/5/4/5/39
    Status: KOed
    Field: Toxic Spikes (2), Stealth Rock​
  22. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    I don't like this at all. Randy Savage the Machamp, take my Expert Belt!
  23. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Psychic ~ Silver Wind ~ Psychic
  24. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,536
    I was expecting a switch. But this works, too.


    Rock Slide > Smack Down> Protect
  25. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,805
    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 71
    Energy: 30
    Stats: 2/2/3/3/104 (12)
    Status: Taunted (3a), 1 KOC
    Actions: Psychic~Silver Wind~Psychic
    [​IMG]
    MACHO MAN RANDY SAVAGE (M) @ Expert Belt
    HP: 91
    Energy: 100
    Stats: 6/3/2/3/55
    Status: Toxic (1DpA)
    Field: Toxic Spikes (2), Stealth Rock
    Actions: Rock Slide~Smack Down~Protect​


    Calculations: (open)
    Action 1:
    Morufon: Psychic - [6+5+(3-3)x1.5]x1.5 = [17 Damage] [8 Energy]
    MMRS: Rock Slide - [8+2+2+(5-2)x1.5+(6-5)x1]x1.5 = [26 Damage] [6 Energy]
    MMRS: [-1 HP]

    Action 2:
    Morufon: Silver Wind - 6+3+(3-3)x1.5 = [9 Damage] [3 Energy]
    MMRS: Smack Down - [5+2+2+(5-2)x1.5+(6-5)x1]x1.5 = [22 Damage] [4 Energy]
    MMRS: [-1 HP]

    Action 3:
    MMRS: Protect = [14 Energy]
    Morufon: Psychic - [6+5+(3-3)x1.5]x1.5 = [17 Damage (Null)] [8 Energy]
    MMRS: [-1 HP]


    [​IMG]
    Morufon (M) @ Exp. Share
    HP: 23
    Energy: 11
    Stats: 2/2/3/3/104 (12)
    Status: 1 KOC, Smack Down (4a)
    [​IMG]
    MACHO MAN RANDY SAVAGE (M) @ Expert Belt
    HP: 62
    Energy: 76
    Stats: 6/3/2/3/55
    Status: Toxic (2DpA), Guts
    Field: Toxic Spikes (2), Stealth Rock​
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)