EM vs YOB - OMG! Abbreviations everywhere!

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ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Rules said:
4v4 doubles
Abilities = All
Items = On
Switch=OK
2 subs per mon
2 day DQ/ 3 for ref
Arena: Maxim's Sword and Shield #2
Team EMma said:

Revenankh [] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 59

MC: 0
DC: 5/5

Attacks:
Arm Thrust
Bide
Glare
Grudge
Hammer Arm
Mean Look
Moonlight
Power Whip
Punishment
Revenge
Rock Tomb
Sand Tomb
Shadow Punch
Vital Throw
Wrap
Wring Out

Counter
Curse
Drain Punch
Force Palm
Mach Punch
Shadow Sneak
Submission
Wide Guard

Brick Break
Bulk Up
Double Team
Earthquake
Embargo
Endure
Focus Punch
Giga Impact
Low Sweep
Payback
Poison Jab
Protect
Rest
Rock Slide
Rock Smash
Safeguard
Smack Down
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic

Bind
Dual Chop
Helping Hand
Ice Punch
Knock Off
Mud-Slap
Pain Split
Sleep Talk
Sucker Punch
Superpower
Trick

Mollux [] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate (DW): (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds all opponents, reducing their Accuracy stage by one (1) at the cost of 5 EN. The accuracy drop will last six (6) actions after the Pokemon is released.

Stats:
HP: 100
Atk: Rank1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 14

MC: 0
EC: 0/5

Attacks:
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume

Aqua Ring
Fire Spin
Heal Pulse

Fire Blast
Protect
Toxic

Slowpoke [Yadon] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15 /1.15) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Total Moves: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Block
Future Sight
Mud Sport

Flamethrower
Scald
Toxic

Chikorita [Chikoriita] (F)
Nature: Brave (+1 SpA, -15% Spe, -10% Eva)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Leaf Guard (DW): (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 39 (45 /1.15) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Total Moves: 15

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Growl
Razor Leaf
Reflect
PoisonPowder
Synthesis
Magical Leaf
Natural Gift

Counter
Heal Pulse
Leech Seed

Energy Ball
Protect
Toxic
Team YOBby said:

Snorlax [Zzz!] (M)
Nature: Impish (+1 Def, -1 Spa)

Type: Normal
Summary: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Immunity: Type: Innate This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.

Thick Fat: Type: Innate This Pokemon has a great deal of extra fat or muscle that increases
its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire-and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Gluttony: Type: Innate This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 125
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 30
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 4
DC: 5/5

Moves:
Metronome
Odor Sleuth
Tackle
Belly Drum
Yawn
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Body Slam
Snatch
Swallow
Crunch
Giga Impact
Double-Edge
Rollout
Headbutt

Counter
Substitute
Zen Headbutt
Thunder Punch
Ice Punch
Fire Punch
Whirlwind
Seed Bomb
Gunk Shot
Superpower
Sleep Talk
Last Resort
Self-Destruct

Earthquake
Focus Punch
Rock Slide
Facade
Protect
Double Team
Endure
Brick Break
Smack Down
Bide
Reflect
Wild Charge
Skull Bash

Fearow (Peck!) Male
Nature: Naughty(+1 attack, -1 special defense)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Keen Eye: Type: Innate This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sniper: Type: Innate This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Stats :
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 100
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 6
DC: 5/5

Moves:
Peck
Growl
Leer
Fury Attack
Pursuit
Pluck
Aerial Ace
Mirror Move
Agility
Drill Peck
Drill Run

Quick Attack
Steel Wing
Sky Attack
Roost
Heat Wave
Whirlwind

U-Turn
Return
Bide
Substitute
Double Team
Secret Power
Fly

Togetic [Whoosh!] (F)
Nature: Modest (+1 SpA, -1 Atk)

Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial

Abilities:
Hustle: Type: Can be Enabled This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Serene Grace: Type: Innate This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Super Luck: (locked) Type: Innate This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 0
DC: 2/5

Moves:
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow

Psycho Shift
Future Sight
Morning Sun
Magic Coat

Protect
Shadow Ball
Thunder Wave
Flamethrower

Ding! (Cleffa) [F]
Nature: Serious
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Cute Charm: Type: Innate This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: Type: Innate This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Friend Guard: (locked) Type: Innate The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Stats:
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 15
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Moves:
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf

Belly Drum
Stored Power
Wish

Toxic
Protect
Fire Blast
Screw you for being late and adding my workload, YOB.

EM sends out a pair with Items
YOB sends out a pair with Items and orders
EM orders
I ref
 
Fearow and Cleffa
Cleffa gets an Exp. Share
Fearow gets an Expert Belt

Peck!
Drill Peck, Sky Attack, Peck (Chikorita)
If Counter, Heat Wave the first time, Substitute 15 the second time

Ding!
Fire Blast Chikorita, Toxic Slowpoke, Magical Leaf Slowpoke
If Chikorita uses Protect a1, Magical Leaf Slowpoke

Ding will take a Fighting Resist berry, and Peck a Rock one
 
Slowpoke: Scald (Fearow) ~ Heal Pulse (Chikorita) ~ Scald (Fearow)

Chikorita: Reflect ~ Protect (Slowpoke) ~ Leech Seed (Fearow)
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Note: Sky Attack didn't have flinch effect due to damage priority at -1. I simply calculated the damage amount there. Also, remind me if the evasion drop due to Gravity is pervasive, instead of only affecting the Dodge command.

EDIT: In Multiple Battles, Reflect only reduces BPA by one third. And yeah, fixed the extra damage from Expert Belt.
EDIT2: Okay, so now I get that -Speed actually gives a flat 10% accuracy to enemy attacks at all times, not just during Dodge command. So does the inverse applies to +Speed, too?


EM’s team:
OOAA
|

HP: 90 | HP: 100
En: 100 | En: 100
Spe: 39 | Spe: 13
Ranks: 3/3/2/3 | Ranks: 3/3/3/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

YOB's team: OAOA
|

HP: 100 | HP: 90
En: 100 | En: 100
Spe: 100 | Spe: 15
Ranks: 4/3/3/2 | Ranks: 1/2/2/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A

Arena: Maxim's Sword & Shield #2 (Constant Gravity, Amplified Typings)

Tbh, I hate abbreviations. But, for this match, I'll make the sacrifice. IIRC both players have had illustrious careers in ASB, so let's see them standing off! And YOB leads with a big, mean Peck-Fearow, screeching in displeasure at his inability to soar, while his partner Ding-Cleffa cuddles a Chople Berry, nervous that it'll fly off her smidget hands. EM, however, decides to go with Yadon-Slowpoke (saying that name makes me zzz) and Chikoriita-Chikorita, and we're off!

Peck-Fearow starts by Drilling his beak onto Chikoriita (I'll be abbreviating this one), screeching "YOU DON"T MESS!!" or whatnot in avian Pokemon language. Shaken, but determined to avoid another crushing blow, Chikoriita starts erecting golden Reflective spheres that encase her team, almost narrowly escaping a burn FB from Ding-Cleffa in the process. Yadon-Slowpoke, alarmed that his brave teammate suffers thus, attempts vengeance by sending some Scalding hot water at Ding-Fearow's way, stripping of some Fearow-fluff.

But Peck-Fearow isn't done yet, throwing Chikoriita high up to the Skies and Attacks her still falling form! But brave as she can be, she overcomes vertigo to Protect Yadon-Slowpoke from Toxic globs thrown by Ding-Cleffa, while her friend responds by Healing her quick pulses in turn. Ignoring the healing, or perhaps too overconfident, Peck-Fearow attempts to end Chikoriita with a sharp namesake, but then found himself Leeched by sprouts and seeds scattered by her instead! Good thing he wasn't Scalded by Yadon-Slowpoke, though, after Ding-Cleffa finally scores a hit by sending swift Magical Leaves Yadon-Slowpoke's way.

And Round 1 has ended with Team EMma taking a battering in exchange for some slight tactical advantage - Chikoriita is barely standing en guarde, but will it help stem the tide against Team YOBby's assaults?

Action 1:
Fearow used Drill Peck!
RNG Roll (CRIT) [<=625 CRIT]: 3398/1000 (NO)
[8+3+2+(6-4.5)]*2 = 29 damage (Chikorita)
-5 energy
Chikorita used Relect!

All opponents' physical attacks will be reduced by one third!
-8 energy
Cleffa used Fire Blast!
RNG Roll (HIT) [<=9500 HIT]: 8963/1000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 9558/1000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 7997/1000 (NO)
[12+(3-4.5)]*2 = 21 damage (Chikorita)
-8 energy
Slowpoke used Scald!
RNG Roll (CRIT) [<=625 CRIT]: 9828/1000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 6595/1000 (NO)
8+3+(4.5-3) = 12.5 damage (Fearow)
-5 energy

Action 2:
Fearow used Sky Attack!
RNG Roll (HIT) [<= 9000 HIT]: 5733/1000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 3788/1000 (NO)
[(14*2/3)+3+2+(6-4.5)]*2 = 31.67 damage (Chikorita)
-9 energy
Chikorita used Protect!
Status Change: Protected (Slowpoke)
-7 energy
Cleffa used Toxic!
Slowpoke is Protected from the attack!
-7 energy
Slowpoke used Heal Pulse!
+20 HP (Chikorita)
-14 energy

Action 3:
Fearow used Peck!
RNG Roll (CRIT) [<=125 CRIT]: 8630/1000 (NO)
[(4*2/3)+3+2+(6-4.5)]*2 = 18.33 damage (Chikorita)
-1 energy
Chikorita used Leech Seed!
RNG Roll (HIT) [<= 9000 HIT]: 1959/1000 (HIT)
Fearow is seeded!
-9 energy
Cleffa used Magical Leaf!
RNG Roll (CRIT) [<=125 CRIT]: 9194/1000 (NO)
[6+(3-3)]*2 = 12 damage (Slowpoke)
-4 energy
Slowpoke used Scald!
RNG Roll (CRIT) [<=625 CRIT]: 1822/1000 (NO)
RNG Roll (EFFECT) [<=3000 CRIT]: 9739/1000 (NO)
8+3+(4.5-3) = 12.5 damage (Fearow)
-5 energy
Post-action:
-3 HP due to Seed (Fearow)
+3 HP due to Leech (Chikorita)

Post Round:
Fearow: -28 HP, -15 EN
Chikorita: -77 HP, -24 EN
Cleffa: -19 EN
Slowpoke: -12 HP, -24 EN


EM’s team: OOAA
|

HP: 13 | HP: 88
En: 76 | En: 76
Spe: 39 | Spe: 13
Ranks: 3/3/2/3 | Ranks: 3/3/3/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Reflect 2/3 4a, Leeching | Other: Reflect 2/3 4a

YOB's team: OAOA
|

HP: 72 | HP: 90
En: 85 | En: 81
Spe: 100 | Spe: 15
Ranks: 4/3/3/2 | Ranks: 1/2/2/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Seeded | Other: N/A


EM corrects and orders
YOB corrects and orders
Zt reffs
 
Slowpoke: Scald (Fearow) ~ Future Sight (Cleffa) ~ Scald (Fearow)
IF (Fearow uses Fly) THEN (redirect towards Cleffa)
IF (Fearow uses Agility (Evasive)) THEN (use Block (Fearow))​
Mollux: Lava Plume ~ Heal Pulse (Slowpoke) ~ Lava Plume
IF (Fearow uses Fly) THEN (use Clear Smog (Cleffa) and push actions back)
IF (Cleffa uses Belly Drum) THEN (use Clear Smog (Cleffa) the next action and push actions back)​
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Since you didn't issue the Illuminate command, I'm assuming no accuracy drops, EM. After all, my Starmie didn't blind Engi's mons during that match, either. Oh right, you'd need to edit in your DC count on Mollux, too.

EDIT : Fixed Sniper / Reflect crits on Fearow against Mollux.
EDIT2 : Fixed the spread moves.


EM’s team:
OOAA
|

HP: 100 | HP: 88
En: 100 | En: 76
Spe: 88 | Spe: 13
Ranks: 1/3/5/4 | Ranks: 3/3/3/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Reflect 2/3 4a, Leeching | Other: Reflect 2/3 4a

YOB's team: OAOA
|

HP: 72 | HP: 90
En: 85 | En: 81
Spe: 100 | Spe: 15
Ranks: 4/3/3/2 | Ranks: 1/2/2/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Seeded | Other: N/A

R2 sees EMma's Mollux starting off with a vicious Plume of Lava that heats up the temperature of the already sweaty arena, leaving most of the foliage yellow-dry! Her callousness might prove her teammate's downfall, as Yadon-Slowpoke gets some serious BRNs from the LP! Peck-Fearow counters with a DR+P combo, totally wrecking Mollux had Chikoriita not put up the Reflection. Cleffa tries to Sing, and her tweeting actually put Yadon-Slowpoke to sleep! Well, for 40 winks anyway.

And EMma seems fond of Healing as Mollux pings Yadon-Slowpoke with a Pulse. Team YoBby does almost nothing as Peck-Fearow lays temporarily worn while Ding-Cleffa merely infects Yadon-Slowpoke with Toxic, who is this time, vulnerable. Delirious with Poison, Yadon-Slowpoke sees into the Future, predicting a terrible wound upon Ding-Cleffa!

EMma tries to BRN with LP again, but fail, as YOBby keeps up the assault, with a Drill Run from Peck-Fearow, who keeps dealing out thrashing direct damage. Ding-Cleffa encores Yadon-Slowpoke's prophecy, but as people would say - and they say a lot of stuff - prophecy works only once. So now that bare numbers say Peck-Fearow is top number damage-dealer, so what will the rest of this match sees?

Action 1:
Mollux used Lava Plume!
RNG Roll (CRIT) [<=625 CRIT]: 3368/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 1637/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 5108/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 7359/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 6424/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 2584/10000 (EFFECT)
[8+3+(7.5-3)]*0.75 = 11.625 damage (Fearow)
[8+3+(7.5-3)]*0.75 = 11.625 damage (Cleffa)
[8+3+(7.5-3)]*0.75*0.6 = 6.975 damage (Slowpoke)
Slowpoke is Burned!
Status change : BRN (Slowpoke)
-5 energy
Fearow used Screw Peck!
RNG Roll (HIT) [<=9750 HIT]: 1229/10000 (HIT)
[(8+4)+5+(6-4.5)]*3 = 55.5 damage (Mollux)
-12 energy
Cleffa used Sing!
RNG Roll (HIT) [<=5500 HIT]: 4655/10000 (HIT)
Slowpoke is lulled to Sleep!
RNG Roll (SLP) [<=3333 LIGHT ; <= 6666 DEEP ; <=10000 INTENSE]: 1229/10000 (LIGHT)
Status change : SLP 1a (Slowpoke)
-5 energy
Slowpoke is asleep!
Slowpoke started to wake up!
Post-action:

-3 HP due to Seed (Fearow)
+3 HP due to Leech (Mollux)
-2 HP due to Burns (Slowpoke)

Action 2:
Mollux used Heal Pulse!
+20 HP (Slowpoke)
-14 energy
Fearow is cooling down!
Cooldown (Peck + Drill Run)
Cleffa used Toxic!
RNG Roll (HIT) [<=9000 HIT]: 2446/10000 (HIT)
Slowpoke is Badly Poisoned!
Status change : TOX (Slowpoke)
-7 energy
Slowpoke used Future Sight!
Slowpoke targeted Cleffa!
-6 energy
Post-action:
-3 HP due to Seed (Fearow)
+3 HP due to Leech (Mollux)
-2 HP due to Burns (Slowpoke)
-1 HP due to Bad Poison (Slowpoke)

Action 3:
Mollux used Lava Plume!
RNG Roll (CRIT) [<=625 CRIT]: 2854/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 7335/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 5038/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 8357/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 8012/10000 (NO)
[8+3+(7.5-3)]*0.75 = 11.625 damage (Fearow)
[8+3+(7.5-3)]*0.75 = 11.625 damage (Cleffa)
[8+3+(7.5-3)]*0.75*0.6 = 6.975 damage (Slowpoke)
-5 energy
Fearow used Drill Run!
RNG Roll (HIT) [<=9500 HIT]: 7150/10000 (HIT)
RNG Roll (CRIT) [<=1250 CRIT]: 5826/10000 (NO)
[(8*2/3)+(6-4.5)]*3 = 20.5 damage (Mollux)
-6 energy
Cleffa used Encore!
Slowpoke recives an Encore!
-10 energy
Slowpoke used Future Sight!

(Encored)
But it failed!
-6 energy
Post-action:

-3 HP due to Seed (Fearow)
+3 HP due to Leech (Mollux)
-2 HP due to Burns (Slowpoke)
-2 HP due to Bad Poison (Slowpoke)

Post Round:
Mollux: -67 HP, -24 EN
Fearow: -32.25 HP, -18 EN
Cleffa: -23.25 HP, -22 EN
Slowpoke: -2.65 HP, -16 EN



EM’s team: OOAA
|

HP: 33 | HP: 85
En: 76 | En: 64
Spe: 88 | Spe: 13
Ranks: 1/3/5/4 | Ranks: 3/3/3/2
Status: N/A | Status: BRN, TOX
Stats: N/A | Stats: N/A
Other: Reflect 2/3 1a, Leeching | Other: Reflect 2/3 1a

YOB's team: OAOA
|

HP: 40 | HP: 67
En: 67 | En: 59
Spe: 100 | Spe: 15
Ranks: 4/3/3/2 | Ranks: 1/2/2/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: Seeded | Other: N/A



YOB looks over and orders

EM looks over and orders
I reff
 
Switching out Peck for Zzz!@Full Incense

And with my combo, Crits ignore Reflect, Fearow's crits are +5, not +3, so it should have done 18 more damage.
 
Oh, one thing I didn't catch from before is that Encored moves don't incur the energy penalty for consecutive use, so Slowpoke should have 4 more energy.

Mollux: Protect ~ Lava Plume ~ Lava Plume

Slowpoke: Future Sight (Cleffa) ~ Scald (Mollux) ~ Scald (Cleffa)
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Sorry guys, I just fixed the calcs in the previous rounds to factor in Mollux's Healing Pulse at A2 and Lava Plume spread-damage-nerf effects. The numbers are now consistent.


EM’s team:
OAAO
|

HP: 33 | HP: 85
En: 76 | En: 64
Spe: 88 | Spe: 13
Ranks: 1/3/5/4 | Ranks: 3/3/3/2
Status: N/A | Status: BRN, TOX
Stats: N/A | Stats: N/A
Other: Reflect 2/3 1a| Other: Reflect 2/3 1a

YOB's team: AOOA
|

HP: 40 | HP: 67
En: 67 | En: 59
Spe: 100 | Spe: 15
Ranks: 4/3/3/2 | Ranks: 1/2/2/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A


And YOB actually says gg while returning Peck-Fearow to send out a behemoth - Zzz-Snorlax! EM's Mollux went OMG and threw up a Protect barrier while Ding-Cleffa launches Double Magic Leaf at Yadon-Slowpoke, forcing the latter to go "DOOM SIGHT ON YOUR FUTURE DING" for the last time. Zzz-Snorlax, barely awake, rolls around perhaps too forcefully, causing an Earthquake in the process! Seeing as the danger went off with the seismic waves, Mollux uncapped her shell to Plume out some Lava, but only succeeded in damaging everyone else without 3rd degrees. Ding-Cleffa slumps exhausted, while Yadon-Slowpoke actually tries to Scald his partner! Apparently, Mollux's dry skin absorbs the heated H2O somewhat, healing slightly in time before Zzz-Snorlax launches a Zen Headbutt that threatens to break Mollux's shell!

But the action isn't over yet, folks, as Mollux Plumes her Lava shell another time, followed by Yadon-Slowpoke Scalding a Wishing Ding-Cleffa. Zzz-Snorlax, upon seeing someone interrupting prayers, abruptly Punches Yadon-Slowpoke with Thundering sparks, this time pushing both of EMma's team to the brink! With 3 out of 4 mons on the field swooning, thecrowd is raring for Knockouts!

Action 1:
Mollux used Protect!
Mollux Protected herself!
-7 energy
Cleffa used Double Magical Leaves!
RNG Roll (CRIT) [<=625 HIT]: 6074/10000 (NO)
[(6*2.25)+(3-3)]*2 = 27 damage (Slowpoke)
-21 energy
Slowpoke used Future Sight!
(Encore 2)
Slowpoke targeted Cleffa!
-6 energy
Snorlax used Earthquake!
RNG Roll (CRIT) [<=625 CRIT]: 3238/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 8995/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 5241/10000 (NO)
[(10*2/3)+(7.5-4.5)]*0.75*2 = 14.5 damage => 7.8 energy (Mollux)
[(10*2/3)+(7.5-3)]*0.75 = 8.375 damage (Cleffa)
[(10*2/3)+(7.5-4.5)]*0.75 = 7.25 damage (Slowpoke)
-7 energy
Post-action:

-10 HP due to Future Sight (Cleffa)
-2 HP due to Burns (Slowpoke)
-3 HP due to Bad Poison (Slowpoke)

Action 2:
Mollux used Lava Plume!
RNG Roll (CRIT) [<=625 CRIT]: 231/10000 (CRIT)
RNG Roll (CRIT) [<=625 CRIT]: 8110/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 4272/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 4569/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 4696/10000 (NO)
[8+3+(7.5-7.5)]*0.75 = 8.25 damage (Snorlax)
[8+3+(7.5-3)]*0.75 = 11.625 damage (Cleffa)
[8+3+(7.5-3)]*0.75*0.6 = 6.975 damage (Slowpoke)
-5 energy
Cleffa needs to cool down!
cooling down (Magical Leaf + Magical Leaf)
Slowpoke used Scald!
RNG Roll (CRIT) [<=625 CRIT]: 6918/10000 (NO)
[8+3+(3-6)]*2 = 16 damage => +4 HP (Mollux)
-5 energy
Snorlax used Zen Headbutt!
RNG Roll (CRIT) [<=625 CRIT]: 2221/10000 (NO)
[8+(7.5-4.5)]*2 = 22 damage (Mollux)
-6 energy
Post-action:
-2 HP due to Burns (Slowpoke)
-4 HP due to Bad Poison (Slowpoke)

Action 3:
Mollux used Lava Plume!
RNG Roll (CRIT) [<=625 CRIT]: 4696/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 5718/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 7893/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 9072/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 7758/10000 (NO)
[8+3+(7.5-7.5)]*0.75 = 8.25 damage (Snorlax)
[8+3+(7.5-3)]*0.75 = 11.625 damage (Cleffa)
[8+3+(7.5-3)]*0.75*0.6 = 6.975 damage (Slowpoke)
-9 energy
Cleffa used Wish!
Cleffa sends a wish to the stars!
-18 energy
Slowpoke used Scald!

RNG Roll (CRIT) [<=625 CRIT]: 971/1000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 9488/1000 (NO)
8+3+(4.5-3) = 12.5 damage (Cleffa)
-9 energy
Snorlax used ThunderPunch!
[8+(7.5-4.5)]*2 = 22 damage (Slowpoke)
RNG Roll (EFFECT) [<=1000 EFFECT]: 1869/10000 (NO)
-6 energy
Post-action:
-2 HP due to Burns (Slowpoke)
-5 HP due to Bad Poison (Slowpoke)

Post Round:
Mollux: -18 HP, -28.8 EN
Snorlax: -16.5 HP, -19 EN
Cleffa: -54.125 HP, -39 EN
Slowpoke: -80.95 HP, -20 EN


EM’s team: OAAO
|

HP: 15 | HP: 4
En: 57 | En: 44
Spe: 88 | Spe: 13
Ranks: 1/3/5/4 | Ranks: 3/3/3/2
Status: N/A | Status: BRN, TOX
Stats: N/A | Stats: N/A
Other:N/A | Other:N/A

YOB's team: AOOA
|

HP: 108 | HP: 13
En: 81 | En: 20
Spe: 30 | Spe: 15
Ranks: 4(5)/4/2/4(5) | Ranks: 1/2/2/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: Future Sight, Wish


EM orders
YOB orders
Zt reffs
 
Mollux: Fire Blast (Cleffa) ~ Fire Blast (Snorlax) ~ Fire Blast (Snorlax)
IF (Cleffa uses Protect a1) THEN (use Confuse Ray (Snorlax) a1 and push actions back)​
Revenankh: Vital Throw (Snorlax) ~ Hammer Arm (Snorlax) ~ Vital Throw (Snorlax)
IF (Snorlax uses Bide) THEN (use Substitute (15 HP) the first action and push actions back)​
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Yarnus's Cleffa got KO'ed before Wish and Future Sight falls, so I am assuming that it can fall onto Snorlax (her teammate) instead, except that calculations are still done based on the initial data from the round those two moves are used (i.e. Snorlax's HP is adjusted as Cleffa's would, with Slowpoke's stats as a given as well). Correct me (with IRC logs) if I'm wrong on this, as DAT is not clear cut on this.


EM’s team:
AAOO
|

HP: 15 | HP: 100
En: 57 | En: 100
Spe: 88 | Spe: 65
Ranks: 1/3/5/4 | Ranks: 5/3/2/4
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other:N/A

YOB's team: AOOA
|

HP: 108 | HP: 13
En: 81 | En: 20
Spe: 30 | Spe: 15
Ranks: 4(5)/4/2/4(5) | Ranks: 1/2/2/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: Future SightWish


And how the crowd roars as all heavyweights on both sides finally made their show! Revenankh clenches those huge wrapped knuckles, ready to trade blows! As we advance, Mollux scores the first KO with a 火 Blast at Cleffa, swiftly taking the fairy out, only to flop when Zzz-Snorlax Quakes the Earth at his teammate's inability to pull even a move! None of this fazes Revenankh, utilizing his natural streangth and honed techniques to grab Zzz-Snorlax's Vitals and Throw him across the arena. Suddenly Zzz-Snorlax muscles clenched and relaxed - it appears that he's taken the brunt of effects from the stars.

And now we're seeing a 1-to-1 face-off! Revenankh forms a Hammer of aurae on his Arm and slams Zzz-Snorlax accross the arena again, who fails to Counter the move as the bandage he grabs snaps instead of unravel from Revenankh ("Are you sure he didn't miss?"). Zenned, Zzz-Snorlax Headbutts Revenankh instead as he got Tossed a second time - this time grabbing privates, not Vitals. ("Eurgh, you don't have to illustrate that.") I know, I know. And we're seeing HUGE amounts of damage done, with the crowd practically going into MoB mode!


Action 1:
Mollux used Fire Blast!
RNG Roll (HIT) [<=8500 HIT]: 3836/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 7342/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 1173/10000 (NO)
12+3+(7.5-3) = 19.5 damage (Cleffa)
Cleffa fainted!
-7 energy
Snorlax used Earthquake!
RNG Roll (CRIT) [<=625 CRIT]: 8147/10000 (NO)
RNG Roll (CRIT) [<=625 CRIT]: 7518/10000 (NO)
[10+(7.5-4.5)]*0.75*2 = 19.5 damage (Mollux)
[10+(7.5-4.5)]*0.75 = 9.75 damage (Revenankh)
Mollux fainted!
-7 energy
Revenankh used Vital Throw!
(-1 Priority)
RNG Roll (CRIT) [<=625 CRIT]: 2200/10000 (NO)
[(4+9)+(7.5-6)]*2 = 29 damage (Snorlax)
-4 energy
Post-action:
+22.5 HP due to Cleffa's Wish (Snorlax)
10+(4.5-3) = 11.5 damage due to Future Sight (Snorlax)

Action 2:
Revenankh used Hammer Arm!
RNG Roll (HIT) [<=9000 HIT]: 5974/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 6311/10000 (NO)
[10+(7.5-6)]*2 = 23 damage (Snorlax)
Stat change : -1 Speed (Revenankh)
-6 energy
Snorlax used Counter!
But it flailed right past Revenankh!
(Ghost immunity to Fighting)
-6 energy

Action 3:
Snorlax used Zen Headbutt!
RNG Roll (HIT) [<=9000 HIT]: 8329/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 1154/10000 (NO)
RNG Roll (EFFECT) [<=2000 EFFECT]: 9789/10000 (NO)
[8+(7.5-4.5)]*2 = 22 damage (Revenankh)
-6 energyRevenankh used Vital Throw!
(-1 Priority)
RNG Roll (CRIT) [<=625 CRIT]: 7842/10000 (NO)
[(4+9)+(7.5-6)]*2 = 29 damage (Snorlax)
-4 energy

Post Round:
Mollux: -19.5 HP, -7 EN, KO'ed
Snorlax: -92 HP, -19 EN
Cleffa: -19.5 HP, KO'ed
Revenankh: -31.75 HP, -14 EN



EM’s team: XAOO
|

HP: KO | HP: 68
En: 50 | En: 86
Spe: 88 | Spe: 65
Ranks: 1/3/5/4 | Ranks: 5/3/2/4
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other:N/A

YOB's team: AOOX
|

HP: 16 | HP: KO
En: 62 | En: 20
Spe: 30 | Spe: 15
Ranks: 4(5)/4/2/4(5) | Ranks: 1/2/2/2
Status: N/A | Status: N/A
Stats: N/A | Stats: N/A
Other: N/A | Other: N/A


YOB orders
EM orders
I reff
 
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