Hey look it's you guys again. Same players, new arena huh? Should be interesting. And who did you bring this time? Engineer Pikachu: Fuji the Numel (Move your mouse to reveal the content) Fuji the Numel (open) Fuji the Numel (close) Numel (Fuji) (M) Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion) Type: Fire / Ground Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate. Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages. Own Tempo (LOCKED): (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage. Stats: 60 / 60 / 40 / 65 / 45 / 35 HP: 90 Atk: ** (2) Def: ** (2) SpA+: **** (4) SpD: ** (2) Spe-: 30 (35 / 1.15) Size Class: 1 Weight Class: 2 Base Rank Total: 13 Evolution Counter: 2 / 6 Move Counter: 0 Dream Counter: 1 / 5 Attacks: Growl Tackle Ember Magnitude Focus Energy Flame Burst Take Down Amnesia Lava Plume Earth Power AncientPower (#) Endure (#) Yawn (#) Protect (#) Fire Blast (#) Will-o-Wisp (#) Move Count: 16 Yukai the Dusclops (Move your mouse to reveal the content) Yukai the Dusclops (open) Yukai the Dusclops (close) Dusclops (Yukai) (F) Nature: Brave (Attack increased by *, -15% Speed, -10% Evasion) Kills: 1 Type: Ghost Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Ability: Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. Stats: 40 / 70 / 130 / 60 / 130 / 25 HP: 90 Atk+: **** (4) Def: ***** (5) SpA: ** (2) SpD: ***** (5) Spe-: 21 (25 / 1.15) Size Class: 1 Weight Class: 2 Base Rank Total: 12 Evolution Counter: 5 / 9 Move Counter: 2 Dream Counter: Not Applicable. Levitate: The Pokemon hovers above the ground, avoiding all Bulldoze, Earthquake, Fissure, and Magnitude for three (3) actions. Earth Power's effectiveness is reduced by 3 BAP. Dig and Dive will also be avoided unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type. Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None Attacks: Leer Night Shade Disable Foresight Astonish Confuse Ray Shadow Sneak Pursuit Will-o-Wisp Evil Eye Fire Punch Ice Punch ThunderPunch Gravity Bind Destiny Bond (#) Imprison (#) Pain Split (#) Toxic (#) Ice Beam (#) Psychic (#) Charge Beam Flash Taunt Rock Slide Move Count: 24 Yacho the Murkrow (Move your mouse to reveal the content) Yacho the Murkrow (open) Yacho the Murkrow (close) Murkrow (Yacho) (M) Nature: Lonely (Attack increased by *, Defense decreased by *) Kills: 1 Type: Dark / Flying Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas. Abilities: Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time. Prankster (LOCKED): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. Stats: 60 / 85 / 42 / 85 / 42 / 91 HP: 90 Atk+: **** (4) Def-: * (1) SpA: *** (3) SpD: ** (2) Spe: 91 Size Class: 1 Weight Class: 1 Base Rank Total: 15 Evolution Counter: 2 / 6 Move Counter: 0 Dream Counter: 2 / 5 Attacks: Peck Astonish Pursuit Haze Wing Attack Night Shade Assurance FeatherDance (#) Perish Song (#) Sky Attack (#) Heat Wave Calm Mind (#) Shadow Ball (#) Hidden Power [Fighting 7] (#) Protect Move Count: 15 VS. smashlloyd20: Windows XP the Metang (Move your mouse to reveal the content) Windows XP the Metang (open) Windows XP the Metang (close) Windows XP [Metang] (M) Nature: Brave (+1 Atk, Spe/1.15, -10 Eva) Type: Steel/Psychic Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities: Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.) Light Metal (DW Locked): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.) Stats: HP: 90 Atk: Rank 4 (+) Def: Rank 4 SpA: Rank 2 SpD: Rank 3 Spe: 43 (-) Size Class: 2 Weight Class: 6 (202.5 kg) Base Rank Total: 16 EC: 4/9 MC: 4 DC: 2/5 Attacks: Take Down Magnet Rise Metal Claw Confusion Scary Face Iron Defense Zen Headbutt Iron Head Nubnuts the Pineco (Move your mouse to reveal the content) Nubnuts the Pineco (open) Nubnuts the Pineco (close) Nubnuts [Pineco] (M) Nature: Sassy (+1 Special Defense, Spe/1.15, -10 Eva) Type: Bug Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves. Abilities: Sturdy (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Overcoat (DW Locked): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). Stats: HP: 90 Atk: Rank 3 Def: Rank 3 SpA: Rank 2 SpD: Rank 3 (+) Spe: 13 (-) Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC: 2/6 MC: 4 DC: 2/5 Attacks: Tackle Protect Selfdestruct Bug Bite Take Down Rapid Spin Bide Natural Gift Counter Reflect Revenge Toxic Light Screen Payback Spinner the Klang (Move your mouse to reveal the content) Spinner the Klang (open) Spinner the Klang (close) Spinner [Klang] (-) NATURE: Quiet (+1 Special Attack, -10% Evasion) TYPE Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. ABILITIES Plus: (Innate)This Pokemon possesses a positive electrical charge, when a Pokemon with Minus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Minus, the boost does not stack. Minus: (Innate) This Pokemon possesses a negativeelectrical charge, when a Pokemon with Plus is on the field, this Pokemon’s special attacks increase their Base Attack Power by two (2). If this Pokemon also has Plus, the boost does not stack. Clear Body (DW Locked): (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.) STATS Klang HP: 90 Atk: Rank 3 Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 3 Spe: 43 (-) Size Class: 1 Weight Class: 4 Base Rank Total: 16 EC: 4/9 MC: 7 DC: 3/5 ATTACKS Vicegrip Charge Thundershock Gear Grind Bind Shift Gear Lock-On Zap Cannon Toxic Thunder Wave Volt Switch Well, I recognize a few of these guys! Anyway, right now that device is off so you guys don't need to worry about it. Engineer, send out your Pokemon and let's get started! Engineer, you're up!