Sounds like we are going to have a good battle here today fans, well if your able to see the battle in the first place! That black smoke is pretty thick that even I can barely see through it. But from their outlines here are each trainers pokemon! Engineer Pikachu's Pokemon Shinwa the Deino (Move your mouse to reveal the content) Shinwa the Deino (open) Shinwa the Deino (close) Monozu (Shinwa) (F) Nature: Naughty (Attack increased by *, Special Defense decreased by *) Type: Dragon / Dark Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Stats: 52 / 65 / 50 / 45 / 50 / 38 HP: 90 Atk: **** (4) Def: ** (2) SpA: ** (2) SpD-: * (1) Spe: 38 Evolution Counter: 3 / 9 Move Counter: 0 Dream Counter: Not Applicable. Ability: Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. Attacks: Tackle Dragon Rage Focus Energy Bite Headbutt DragonBreath Roar Crunch Dark Pulse Earth Power Thunder Fang Taunt Thunder Wave Protect Sasori the Skorupi (Move your mouse to reveal the content) Sasori the Skorupi (open) Sasori the Skorupi (close) Skorupi (Sasori) (F) Nature: Careful (Special Attack reduced by *, Special Defense increased by *) Type: Bug / Poison Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Stats: 40 / 50 / 90 / 30 / 55 / 65 HP: 90 Atk: ** (2) Def: *** (3) SpA-: * (1) SpD+: *** (3) Spe: 65 Evolution Counter: 2 / 6 Move Counter: 1 Dream Counter: 1 / 5 Abilities: Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits. Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits. Keen Eye (LOCKED): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion. Attacks: Bite Poison Sting Leer Knock Off Pin Missile Acupressure Knock Off Scary Face Crunch Cross Poison Bug Bite Confuse Ray Whirlwind Agility Swords Dance Substitute Taunt Tempertina's pokemon Goliath the Nidoran(M) (Move your mouse to reveal the content) Goliath the Nidoran(M) (open) Goliath the Nidoran(M) (close) Nidoran- Goliath (M) Nature: Naive (Speed increased by 15%, Accuracy increased, SpD decreased by 1) [50^2/350= 7%] Type: Poison Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Abilities: Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect). Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen). Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. Stats: Hp: 90 Atk: 2 Def: 2 SpA: 2 SpD(-): 1 Spe(+): 58 (50x1.15=57.5, rounded up) EC: 0/9 MC: 0 DC: 0/5 Attacks: Tackle Horn Attack Helping Hand Leer Peck Focus Energy Double Kick Poison Sting Fury Attack Counter Head Smash Sucker Punch Sludge Bomb Thunderbolt Ice Beam Boreas the Shellder (Move your mouse to reveal the content) Boreas the Shellder (open) Boreas the Shellder (close) Shellder- Boreas (M) Nature: Hasty (Def decreased by 1, Spe increased by 15%, Accuracy also increased) [46^2/500= 4%] Type: Water Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits. Skill Link: (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3). Overcoat (DW): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. Stats: Hp: 90 Atk: 3 Def(-): 3 SpA: 2 SpD: 1 Spe: 46 (40x1.15=46) EC: 0/6 MC: 0 DC: 0/5 Attacks: Tackle Aurora Beam Withdraw Supersonic Icicle Spear Protect Leer Clamp Rock Blast Rapid Spin Bubblebeam Ice Beam Surf Payback Alright guys, let me tell you how we are going to get things started seeings as both trainers have only sent me two pokemon, there isn't any reason for me not to send them out to begin with, so it goes like this Tempertina's orders Pikachu's orders I ref Pika Temp so on and so forth, I think you get the flow. So yeah. Good clean fight, and begin!