Woo, another one.
2v2 Doubles
2 Day DQ
No Recovers/Chills
LC ELIGIBLE MONS ONLY
Arena: Smoke Factory
This factory manufactures a strange substance: black smoke. This smog is present all over the arena, making it quite hard to see for Pokemon that don't have evolutionary traits that allow them to see; this results in a 15% (flat) reduction in accuracy for Pokemon that are unable to see, regardless of distance.
Officially accepting Pikachu's challenge!
Switch=KO
All abilities
No Items
We need a ref!!
Sounds like we are going to have a good battle here today fans, well if your able to see the battle in the first place! That black smoke is pretty thick that even I can barely see through it. But from their outlines here are each trainers pokemon!
Engineer Pikachu's Pokemon
Monozu (Shinwa) (F)
Nature: Naughty (Attack increased by *, Special Defense decreased by *)
Type: Dragon / Dark
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Stats: 52 / 65 / 50 / 45 / 50 / 38
HP: 90
Atk: **** (4)
Def: ** (2)
SpA: ** (2)
SpD-: * (1)
Spe: 38
Evolution Counter: 3 / 9
Move Counter: 0
Dream Counter: Not Applicable.
Ability:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
DragonBreath
Roar
Crunch
Dark Pulse
Earth Power
Thunder Fang
Taunt
Thunder Wave
Protect
Skorupi (Sasori) (F)
Nature: Careful (Special Attack reduced by *, Special Defense increased by *)
Type: Bug / Poison
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Stats: 40 / 50 / 90 / 30 / 55 / 65
HP: 90
Atk: ** (2)
Def: *** (3)
SpA-: * (1)
SpD+: *** (3)
Spe: 65
Evolution Counter: 2 / 6
Move Counter: 1
Dream Counter: 1 / 5
Abilities:
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.
Keen Eye (LOCKED): (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by any means. Its attacks are still affected by an opponent’s evasion.
Attacks:
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Knock Off
Scary Face
Crunch
Cross Poison
Bug Bite
Confuse Ray
Whirlwind
Agility
Swords Dance
Substitute
Taunt
Tempertina's pokemon
Nidoran- Goliath (M)
Nature: Naive (Speed increased by 15%, Accuracy increased, SpD decreased by 1) [50^2/350= 7%]
Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats:
Hp: 90
Atk: 2
Def: 2
SpA: 2
SpD(-): 1
Spe(+): 58 (50x1.15=57.5, rounded up)
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Horn Attack
Helping Hand
Leer
Peck
Focus Energy
Double Kick
Poison Sting
Fury Attack
Counter
Head Smash
Sucker Punch
Sludge Bomb
Thunderbolt
Ice Beam
Shellder- Boreas (M)
Nature: Hasty (Def decreased by 1, Spe increased by 15%, Accuracy also increased) [46^2/500= 4%]
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link: (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Overcoat (DW): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.
Stats:
Hp: 90
Atk: 3
Def(-): 3
SpA: 2
SpD: 1
Spe: 46 (40x1.15=46)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Tackle
Aurora Beam
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Rock Blast
Rapid Spin
Bubblebeam
Ice Beam
Surf
Payback
Alright guys, let me tell you how we are going to get things started seeings as both trainers have only sent me two pokemon, there isn't any reason for me not to send them out to begin with, so it goes like this
Tempertina's orders
Pikachu's orders
I ref
Pika
Temp
so on and so forth, I think you get the flow. So yeah. Good clean fight, and begin!