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Completed Epic ASB Battle Of HISTORY!!! Ragnorakalex Versus! Comfy Man Fur Purse!!!

Discussion in 'ASB' started by Mr.L, Aug 29, 2011.

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  1. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,267
    Interesting Flavor to be added after i get things started.


    And in the corner representing blue, we have CFMP battling with Scizor CUE!

    Show Hide
    [​IMG]
    Scizor [Claws] (Female)
    Nature: Adamant (+ to Attack, - from Special Attack)
    Type: Bug/Steel
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Swarm
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Ability 2: Technician
    Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).

    Ability 3: Light Metal (DW) [unlocked]
    Type: Innate
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats:

    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 65
    Size Class: 3
    Weight Class: 5 (118 kg)
    Base Rank Total: 20

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:

    Vacuum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter
    Night Slash
    Feint
    Bullet Punch
    Iron Head
    Swords Dance

    Counter
    Reversal
    Safeguard
    Bug Bite

    Aerial Ace
    Brick Break
    X-Scissor
    Rock Smash
    Roost
    Giga Impact
    Acrobatics
    Protect



    And in the corner representing red, we have Gage the Nidoking here to put Scizor to BEEEEEDDDDDDD!!!!

    Gage the Nidoking............... (open)

    [​IMG]
    Nidoking (Gage) Male
    Nature:
    Mild
    Type:
    Poison: STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Poison Point:
    Type: Can be Disabled.
    This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry:
    Type: Innate
    This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Sheer Force: (Dreamworld)
    Type: Can be Enabled
    This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. (Dreamworld)


    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: 9/9
    DC: 5/5
    MC: 0


    Attacks:
    Leer
    Peck
    Focus Energy
    Tackle
    Horn Attack
    Double Kick
    Poison Sting
    Fury Attack
    Helping Hand
    Thrash
    Chip Away
    Earth Power

    Disable
    Sucker Punch
    Counter

    Protect
    Toxic
    Venoshock
    Ice Beam
    Thunderbolt
    Substitute
    Shadow Ball
    Flamethrower
    Taunt
    Pay Day


    Now we all here are fly, that fact is true, now's when i explain the turn sequence to you.

    Alex moves first, then the purse makes a move,
    Then I Ref, trying to keep my Groove.
    Then Mr. CMFP tries to stay alive
    while Alex makes his Poke-Stride (you move)
    After i ref for this next action
    We repeat from the top, with Alex's action.
  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    also im holding an Amulet Coin, and now for the ultimate combo that will decimate that bug..........

    Show Hide
    Pay Day x3
  3. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "Holding a Life Orb. Time to destroy that TC hungry SOB."

    Giga Impact, Bug Bite, Giga Impact
  4. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,267
    Pre-Round 1

    [​IMG]
    Health: 100
    Energy: 100%
    Speed: 65
    Size: 3
    Weight: 5
    Boosts/Drops: None



    [​IMG]
    Health: 100
    Energy: 100%
    Speed: 85
    Size: 3
    Weight: 4
    Boosts/Drops: None


    Dropping the Rapping persona my tired self tried to torture you spectators with, we now come to the first round of actions! Gage starts off by launching a fierce barrage of energy, which hit Claws for a not-too-significant amount of damage, though the damage didn't appear to be the goal, this being evident as Ragnorakalex is cackling while hauling off his 2 new TC from the remains of the attack, now known to be Pay Day. Claws, not obsessed with monetary mementos of this match-up, starts off strong using a ferocious Giga Impact, severly hurting teh greedy Gage. Not learning his lesson, Gage launches another Pay Day at Claws, which again does very little damage but great amounts of satisfaction to Alex, literally rolling in TC now. Claws, sluggish from his last attack, goes for a weaker Bug Bite, which doesn't hurt Gage nearly as much (though still more than Gage's greedy blows). Gage, rather predictably, fires off aother round of Pay Day at Claws, who takes no extra time to gawk at Alex's pile of TC before launching another fiercesome Giga Impact at Gage, damaging Gage to the point where a comeback might not be possible.


    Post-Round 1


    [​IMG]
    Health: 88
    Energy: 74%
    Speed: 65
    Size: 3
    Weight: 5
    Boosts/Drops: Sluggish (1 Action)



    [​IMG]
    Health: 38
    Energy: 82%
    Speed: 85
    Size: 3
    Weight: 4
    Boosts/Drops: None


    Calculations:
    Show Hide
    1st Actions

    Pay Day -> Scizor
    RNG to Crit [<=625] 1284/10000 (NO)
    (4-1)*.66 = 2 Damage ; -2 Energy ; Ragnorakalex gains 2TC!

    Giga Impact -> Nidoking
    RNG to hit [<=900] = 604/1000 (HIT)
    RNG to crit [<=125] = 3751/10000 (NO)
    12+3.3+1+4.5+3=24 Damage ; -11 energy ; -2 HP ; Scizor is now Sluggish

    2nd Actions

    Pay Day -> Scizor
    RNG to Crit [<=625] = 9370/10000 (LOLNO)
    ((4-1)*1.5)*.66 = 2 Damage ; -6 Energy ; Ragnorakalex gains 2TC!

    Bug Bite -> Nidoking
    RNG to Crit [<=625] = 6299/10000 (NO)
    ((6*1.5)+1+3+4.5+3)*.66= 14 Damage ; -4 Energy ; -2HP

    3rd Actions

    Pay Day -> Scizor
    RNG to Crit [<=625] 8031/10000 (NO
    (4-1)*.66 = 2 Damage ; -10 Energy

    Giga Impact -> Nidoking
    RNG to Hit [<=900] = 340/1000 (HIT)
    RNG to Crit [<=625] = 9281/10000 (NO)
    12+3+1+4.5= 24 Damage ; -11 Energy ; -2HP ; Scizor is now Sluggish



    EDIT: If there's something else i apparently messed up, let me know in PM so i can fix it when i get home. Don't yell, though.
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "Finish him!"

    Aerial Ace, Giga Impact, Aerial Ace
  6. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    Continue to feed my coin purse!!!!!

    Disable Giga Impact - Pay Day - Pay Day



    BTW u did a great job, can't find anything wrong with the round.
  7. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,267
    Pre-Round 2


    [​IMG]
    Health: 88
    Energy: 74%
    Speed: 65
    Size: 3
    Weight: 5
    Boosts/Drops: Sluggish (1 Action)



    [​IMG]
    Health: 38
    Energy: 82%
    Speed: 85
    Size: 3
    Weight: 4
    Boosts/Drops: None


    The air is being intensified by the skillful actions of both Ragnarokalex's and Comfy Man Fur Purse's Pokemon. Gage starts off the match by Disabling Claws's powerful Giga Impact, serving as a hinderance to Claws, who opted to strike Gage with a swift Aerial Ace in counterance. Gage, confident in his survivability, unleases another Pay Day at Claws, who is finding it impossible to use the Giga Impact his trainer ordered. Gage continues in his pattern, unloading the last profitable Pay Day at Claws, who goes for another Aerial Ace, hoping to seal the casket on Gage. His efforts are at a loss, however, as Gage manages to stand up with the last of his might, ready for one more round with the Crimson Demon.

    Post-Round 2


    [​IMG]
    Health: 80
    Energy: 66%
    Speed: 65
    Size: 3
    Weight: 5
    Boosts/Drops: Disabled (Giga Impact; 2 more Actions)



    [​IMG]
    Health: 2
    Energy: 67%
    Speed: 85
    Size: 3
    Weight: 4
    Boosts/Drops: None


    Calculations:
    Show Hide
    1st Actions

    Disable -> Scizor
    Scizor's Giga Impact is Disabled (6 Actions) ; -7 Energy

    Aerial Ace -> Nidoking
    RNG to Crit [<=625] 8089/10000 (NO)
    (6*1.5)+1+4.5+3=18 Damage ; -4 Energy ; -2 HP


    2nd Actions

    Pay Day -> Scizor
    RNG to Crit [<=625] 2169/10000 (NO)
    (4-1)*.66=2 Damage ; -2 Energy ; Ragnarokalex gets 2TC!

    Giga Impact -> Nidoking
    Giga Impact is Disabled! The Move Fails!

    3rd Actions

    Pay Day -> Scizor
    RNG to Crit [<=625] 6540/10000 (NO)
    (4-1)*.66=2 Damage ; -6 Energy ; Ragnarokalex gets 2TC!

    Aerial Ace -> Nidoking
    RNG to Crit [<=625] 4564/10000 (NO)
    (6*1.5)+1+4.5+3=18 Damage ; -4 Energy ; -2HP
  8. Ragnarokalex

    Ragnarokalex

    Joined:
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    Messages:
    3,994
    Alright let's keep this cointrain a-rollin, into oblivion!!!

    Pay Day x3
    If he uses Bullet Punch, use a Pay Day/ Sucker Punch combo to sock him with a fistfull of coins before he hits us
  9. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    "Bullet Punch FTW. (Also, you hit the cap of 10 with your Amulet Coin, unless the cap is raised when you're holding an Amulet Coin. And a side note, Scizor has Light Metal, it gives me extra priority.)"

    Bullet Punch, Fury Cutter, Bullet Punch
  10. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    aww i thought sucker punch was 2 priority :(
  11. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,267
    Pre-Round comments: Yeah, Rag, if you noted my flavor, you'd see you hit your max TC you can obtain with pay day in a match. and, on a note, Sucker Punch is +1, so the priority'd be 0 due to the priority being -1 for combos.

    Pre-Round 3
    [​IMG]
    Health: 80
    Energy: 66%
    Speed: 65
    Size: 3
    Weight: 5
    Boosts/Drops: Disabled (Giga Impact; 2 more Actions)



    [​IMG]
    Health: 2
    Energy: 67%
    Speed: 85
    Size: 3
    Weight: 4
    Boosts/Drops: None

    The 3rd Round now sta-owait, Claws unleashed a lightning-fast Bullet Punch, making the round end before i could even commentate. Curse you, Claws, and good match Gage.

    Post-Round 3
    [​IMG]
    Health: 80
    Energy: 63%
    Speed: 65
    Size: 3
    Weight: 5
    Boosts/Drops: Disabled (Giga Impact; 1 more Actions)



    [​IMG]
    Health: KO'd
    Energy: KO'd
    Speed: 85
    Size: 3
    Weight: 4
    Boosts/Drops: None


    Calculations:
    Show Hide
    1st Actions
    Bullet Punch -> Nidoking
    RNG to Crit [<=625] 1676/10000 (NO)
    ((4*1.5)+4.5+3+3+1)*.66=12 damage ; -3 Energy

    Nidoking is Knocked Out


    Rewards:
    C$FP: 2 TC
    Claws: 3 MC/1 KOC

    RagnarokAlex: 13 TC
    Gage: 3 MC

    BM_Zeo gets 1RC for helping me with this, and I get 2 RC
  12. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    GG Ragnarokalex (I guess), and thanks for reffing, Mr.L!
  13. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    yea GG C$FP!
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