Birkal
We have the technology.
2v2 Babysitter Doubles (1 FE, 1 LC)
All Items
ASB Arena
2 Subs
2 Day DQ
All Abilities
Switch=OK
All Items
ASB Arena
2 Subs
2 Day DQ
All Abilities
Switch=OK
Greninja [Female] [Ninja Frog]
Types: Water/Dark
Abilities: Torrent / Protean (unlocked)
Nature: Hasty (+Spd, -Def) (+23% accuracy)
Stats: HP: 100 Atk: 3 Def: 2 (-) SAtk: 4 SDef: 3 Spd: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 5
AC: 5/5
Attacks:
Level Up:
Night Slash
Role Play
Mat Block
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Shadow Sneak
Round
Fling
Bounce
Hydro Pump
Substitute
Smack Down
Double Team
Faint Attack
Water Shuriken
Extrasensory
Haze
Egg:
Mud Sport
Toxic Spikes
Camouflage
Mind Reader
Water Sport
TM/HM:
Blizzard
Hidden Power [Fire]
Grass Knot
Taunt
Rock Slide
Dig
Protect
U-Turn
Dark Pulse
Ice Beam
Rain Dance
Scald
Tutor:
Gunk Shot
Low Kick
Water Pledge
Colosshale [Land Narwhal] [Male]
Types: Dark, Water
Abilities: Rebound, Storm Drain, Flare Boost (H)
Nature: Adamant
Stats: HP: 90 Atk: 3 (+) Def: 2 SpA: 2 (-) SpD: 3 Spe: 85
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Leer
Tackle
Bubble Beam
Bite
Rapid Spin
Body Slam
Egg
Fake Out
Fire Fang
Thunder Fang
Water Spout
Sucker Punch
TM/HM
Toxic
Taunt
Protect
Substitute
U-Turn
VS
Arcanine [Flannery] (F)
Nature: Hasty (+15% Speed, +14% Accuracy, -1 Def)
Type: Fire.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Intimidate: (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (Unlocked): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 109 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Moves:
Level-Up:
Bite.
Roar.
Ember.
Leer.
Odor Sleuth.
Helping Hand.
Flame Wheel.
Reversal.
Fire Fang.
Take Down.
Retaliate.
Heat Wave.
Outrage.
Crunch.
Flamethrower.
Extremespeed.
Thunder Fang.
TM:
Return.
Will-o-Wisp.
Sunny Day.
Wild Charge.
Façade.
Snarl.
Dig.
Rest.
Sleep Talk.
Solar Beam.
Egg:
Flare Blitz.
Morning Sun.
Howl.
Body Slam.
Covet.
Move Tutor:
Endure.
Nature: Hasty (+15% Speed, +14% Accuracy, -1 Def)
Type: Fire.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Intimidate: (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (Unlocked): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 109 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Moves:
Level-Up:
Bite.
Roar.
Ember.
Leer.
Odor Sleuth.
Helping Hand.
Flame Wheel.
Reversal.
Fire Fang.
Take Down.
Retaliate.
Heat Wave.
Outrage.
Crunch.
Flamethrower.
Extremespeed.
Thunder Fang.
TM:
Return.
Will-o-Wisp.
Sunny Day.
Wild Charge.
Façade.
Snarl.
Dig.
Rest.
Sleep Talk.
Solar Beam.
Egg:
Flare Blitz.
Morning Sun.
Howl.
Body Slam.
Covet.
Move Tutor:
Endure.
Happiny [Ririka] (F)
Type: Normal.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt).
Friend Guard (locked): The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).
Nature: Brave (plus attack, minus speed)
Stats
HP: 110
Atk: 2 (+)
Def: 1
SpA: 1
SpD: 3
Spe: 25 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC:0/9
MC:0
AC:0/5
Attacks:
Level-Up:
Pound.
Charm.
Copycat.
Refresh.
Sweet Kiss.
TM:
Thunder Wave.
Toxic.
Light Screen.
Flamethrower.
Shadow Ball.
Egg:
Heal Bell.
Counter.
Endure.
Gravity.
Last Resort.
Type: Normal.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt).
Friend Guard (locked): The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).
Nature: Brave (plus attack, minus speed)
Stats
HP: 110
Atk: 2 (+)
Def: 1
SpA: 1
SpD: 3
Spe: 25 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC:0/9
MC:0
AC:0/5
Attacks:
Level-Up:
Pound.
Charm.
Copycat.
Refresh.
Sweet Kiss.
TM:
Thunder Wave.
Toxic.
Light Screen.
Flamethrower.
Shadow Ball.
Egg:
Heal Bell.
Counter.
Endure.
Gravity.
Last Resort.
Heads!
epicdrill equips and sends out
Shiny Fairymon equips, sends out, and orders
epicdrill orders
I referee