epicdrill vs Shiny Fairymon

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
2v2 Babysitter Doubles (1 FE, 1 LC)
All Items
ASB Arena
2 Subs
2 Day DQ
All Abilities
Switch=OK​



Greninja [Female] [Ninja Frog]
Types: Water/Dark
Abilities: Torrent / Protean (unlocked)
Nature: Hasty (+Spd, -Def) (+23% accuracy)
Stats: HP: 100 Atk: 3 Def: 2 (-) SAtk: 4 SDef: 3 Spd: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 5
AC: 5/5

Attacks:
Level Up:

Night Slash
Role Play
Mat Block
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Shadow Sneak
Round
Fling
Bounce
Hydro Pump
Substitute
Smack Down
Double Team
Faint Attack
Water Shuriken
Extrasensory
Haze

Egg:
Mud Sport
Toxic Spikes
Camouflage
Mind Reader
Water Sport

TM/HM:
Blizzard
Hidden Power [Fire]
Grass Knot
Taunt
Rock Slide
Dig
Protect
U-Turn
Dark Pulse
Ice Beam
Rain Dance
Scald

Tutor:
Gunk Shot
Low Kick
Water Pledge

Colosshale [Land Narwhal] [Male]
Types: Dark, Water
Abilities: Rebound, Storm Drain, Flare Boost (H)
Nature: Adamant
Stats: HP: 90 Atk: 3 (+) Def: 2 SpA: 2 (-) SpD: 3 Spe: 85
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up

Leer
Tackle
Bubble Beam
Bite
Rapid Spin
Body Slam

Egg
Fake Out
Fire Fang
Thunder Fang
Water Spout
Sucker Punch

TM/HM
Toxic
Taunt
Protect
Substitute
U-Turn




VS



Arcanine [Flannery] (F)

Nature: Hasty (+15% Speed, +14% Accuracy, -1 Def)

Type: Fire.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.


Abilities:
Intimidate: (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Justified (Unlocked): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 109 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 0
AC: 5/5


Moves:

Level-Up:
Bite.
Roar.
Ember.
Leer.
Odor Sleuth.
Helping Hand.
Flame Wheel.
Reversal.
Fire Fang.
Take Down.
Retaliate.
Heat Wave.
Outrage.
Crunch.
Flamethrower.
Extremespeed.
Thunder Fang.


TM:
Return.
Will-o-Wisp.
Sunny Day.
Wild Charge.
Façade.
Snarl.
Dig.
Rest.
Sleep Talk.
Solar Beam.

Egg:
Flare Blitz.
Morning Sun.
Howl.
Body Slam.
Covet.

Move Tutor:
Endure.
Happiny [Ririka] (F)

Type: Normal.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt).
Friend Guard (locked): The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Nature: Brave (plus attack, minus speed)



Stats
HP: 110
Atk: 2 (+)
Def: 1
SpA: 1
SpD: 3
Spe: 25 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC:0/9
MC:0
AC:0/5

Attacks:
Level-Up:
Pound.
Charm.
Copycat.
Refresh.
Sweet Kiss.


TM:
Thunder Wave.
Toxic.
Light Screen.
Flamethrower.
Shadow Ball.

Egg:
Heal Bell.
Counter.
Endure.
Gravity.
Last Resort.




Heads!

epicdrill equips and sends out
Shiny Fairymon equips, sends out, and orders
epicdrill orders
I referee​
 


"My first time facing a Greninja, as well as my first battle with a fully evolved pokemon. This promises to be a challenge."

Happiny with Amulet Coin.
Arcanine with Fire Stone (Activate Intimidate).

Happiny
Thunder Wave (Greninja)~Sweet Kiss (Greninja)~Toxic (Greninja)

IF Greninja is ground type on a1, THEN use Thunder Wave on Colosshale instead.
IF Greninja is poison type on a3, THEN use Light Screen instead.

Arcanine
Will-o-wisp (Greninja)~Thunder Fang (Greninja)~Body Slam (Greninja

IF Greninja is fire-type a1, THEN use dig (Greninja) instead.
IF Greninja is ground-type a2, THEN use Crunch (Greninja) instead.
 
Ninja Frog: Dig (Arcanine), Taunt (Happiny), Hydro Pump (Arcanine)

Land Narwhal: Fake Out (Happiny), Water Spout, Bubble Beam (Arcanine)

This should put me ahead in the damage race, with no statuses on anyone.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

Greninja | Colosshale
Rare Candy | Expert Belt
HP: 100 | 90
En: 100 | 100

Ranks: 3/2/5/3 | 3/2/2/3
Speed: 141 | 85
SC/WC: 3/3 | 4/9
Stats: +23% Accuracy | N/A
Status: N/A | N/A
Other: N/A | N/A


Arcanine | Happiny
Fire Stone | Amulet Coin
HP: 100 | 110
En: 100 | 100

Ranks: 5/2/4/3 | 2/1/1/3
Speed: 109 | 25
SC/WC: 4/5 | 1/2
Stats: +14% Accuracy | -10% Evasion
Status: N/A | N/A
Other: N/A | N/A


Action 1:
Colosshale used Fake Out (Happiny)!
RNG Roll (Crit) [<=625 Crit]: 922/10000 (No)
(4+3) = 7 damage
-4 energy
Greninja burrowed underground!
Arcanine used Will-O-Wisp
(Greninja)!
But it failed!
-6 energy
Happiny flinched!
Greninja used Dig
(Arcanine)!
RNG Roll (Crit) [<=625 Crit]: 9937/10000 (No)
(8+3+2+1.5) x 1.5 = 21.75 damage
-10 energy


Action 2:
Greninja used Taunt (Happiny)!
-10 energy
Arcanine used Crunch (Greninja)!
RNG Roll (Crit) [<=625 Crit]: 2161/10000 (No)
RNG Roll (Effect) [<=2000 Effect]: 3395/10000 (No)
(8+4.5) = 12.5 damage
-6 energy
Colosshale used Water Spout!
NG Roll (Crit) [<=625 Crit]: 9776/10000 (No)
NG Roll (Crit) [<=625 Crit]: 5540/10000 (No)
(15 x .75+3+2-1.5) x 1.5 = 22.125 damage
(15 x .75+3-1.5) = 12.75 damage
-7 energy
Happiny used Sweet Kiss (Greninja)!
But it was taunted!


Action 3:
Greninja used Hydro Pump (Arcanine)!
RNG Roll (Crit) [<=625 Crit]: 7876/10000 (No)
(11+3+2+3) x 1.5 = 28.5 damage
-8 energy
Arcanine used Body Slam (Greninja)!
RNG Roll (Crit) [<=625 Crit]: 6238/10000 (No)
RNG Roll (Effect) [<=3000 Effect]: 8693/10000 (No)
(9+4.5) = 13.5 damage
-6.67 energy
Colosshale used Bubble Beam (Arcanine)!
RNG Roll (Crit) [<=625 Crit]: 5386/10000 (No)
RNG Roll (Effect) [<=1000 Effect]: 3587/10000 (No)
(7+3+2-1.5) x 1.5 = 15.75 damage
-4 energy
Happiny struggled!
RNG Roll (Crit) [<=625 Crit]: 1427/10000 (No)
RNG Roll (Opponent) [1-2]: 2/2 (Colosshale)
(5) = 5 damage
-5 energy
-2 HP



Greninja | Colosshale
Rare Candy | Expert Belt
HP: 74 | 85
En: 74 | 85

Ranks: 3/2/5/3 | 3/2/2/3
Speed: 141 | 85
SC/WC: 3/3 | 4/9
Stats: +23% Accuracy | N/A
Status: N/A | N/A
Other: Water-type | N/A


Arcanine | Happiny
Fire Stone | Amulet Coin
HP: 12 | 88
En: 81 | 95

Ranks: 5/2/4/3 | 2/1/1/3
Speed: 109 | 25
SC/WC: 4/5 | 1/2
Stats: +14% Accuracy | -10% Evasion
Status: N/A | N/A
Other: N/A | Taunted (4a)



Order of Operations:

epicdrill orders
Shiny Fairymon orders
I referee​
 
Protean defaults to activated. This means that Ninja Frog should have more EN due to STAB EN cost reduction and more HP due to resisting Crunch a2.

Ninja Frog: Hydro Pump (Arcanine), Low Kick (Happiny)*2
IF Arcanine uses Endure a1, THEN Toxic (Arcanine) a1
IF Arcanine uses a P/E move when you would target it with Hydro Pump, THEN Low Kick (Happiny) and push back.

Land Narwhal: Water Spout, Toxic, Sucker Punch (all target Happiny)
IF Arcanine uses a P/E move a1, THEN change orders to Toxic, Water Spout, Sucker Punch (all target Happiny)
KO SUB: IF Arcanine is KOed when you would move a1, THEN change orders to Toxic, Water Spout, Sucker Punch (all target Happiny)
 
Last edited:

"Oh dear... I clearly don't know how to sub against Greninja. I'm terribly sorry, Flannery and Ririka. Still, can you two please try for an unlikely turnaround?"

Arcanine: Extreme Speed+Wild Charge combo (Greninja)~Cooldown~Extreme Speed+Wild Charge combo (Greninja)

Happiny: Shadow Ball (Greninja)~Flamethrower (Greninja)~Shadow Ball (Greninja)
 

"Oh dear... I clearly don't know how to sub against Greninja. I'm terribly sorry, Flannery and Ririka. Still, can you two please try for an unlikely turnaround?"
Subbing against Greninja is incredibly difficult, if not impossible, simply due to Greninja's massive movepool. The problem arose from you ordering status moves 4/6 actions without subbing for Taunt. And not subbing for standard stuff like the evasive stage of D/E moves when you are slower and your opponent has them.
 
Thanks for the advice! I focused so much on worrying over Greninja that I forgot to do the basic stuff I already knew about. After this battle, I'll make sure not to make that mistake again. After all, this is how newbies learn, right? :)
 
Thanks for the advice! I focused so much on worrying over Greninja that I forgot to do the basic stuff I already knew about. After this battle, I'll make sure not to make that mistake again. After all, this is how newbies learn, right? :)
Yeah. Another thing, you should probably look at my move pool before ordering, because the only way Greninja could have become Ground-type is through Dig, which meant that ESpeed or your own Dig would have been better options for your sub a2.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Protean does not receive STAB energy reduction upon shifting types.


Greninja | Colosshale
Rare Candy | Expert Belt
HP: 74 | 85
En: 74 | 85

Ranks: 3/2/5/3 | 3/2/2/3
Speed: 141 | 85
SC/WC: 3/3 | 4/9
Stats: +23% Accuracy | N/A
Status: N/A | N/A
Other: Water-type | N/A


Arcanine | Happiny
Fire Stone | Amulet Coin
HP: 12 | 88
En: 81 | 95

Ranks: 5/2/4/3 | 2/1/1/3
Speed: 109 | 25
SC/WC: 4/5 | 1/2
Stats: +14% Accuracy | -10% Evasion
Status: N/A | N/A
Other: N/A | Taunted (4a)


Action 1:
Arcanine used Extreme Speed + Wild Charge (Greninja)!
RNG Roll (Crit) [<=625 Crit]: 4212/10000 (No)
(11+4+4.5) x 1.5 =29.25 damage
-7.3125 HP (Recoil)
-21 energy
Greninja used Hydro Pump (Arcanine)!
RNG Roll (Crit) [<=625 Crit]: 8083/10000 (No)
(11+3+2+3) x 1.5 = 28.5 damage
-11 energy
Arcanine fainted!
Colosshale used Toxic
(Happiny)!
Happiny was badly poisoned!
-7 energy
Happiny used Shadow Ball (Greninja)!
RNG Roll (Crit) [<=625 Crit]: 4176/10000 (No)
RNG Roll (Effect) [<=2000 Effect]: 4769/10000 (No)
(8-3) = 5 damage
-6 energy
-1 HP (Poison)


Action 2:
Greninja used Low Kick (Happiny)!
RNG Roll (Crit) [<=625 Crit]: 978/10000 (No)
(5+3+2+3) x 1.5 = 19.5 damage
-5 energy
Colosshale used Water Spout (Happiny)!
RNG Roll (Crit) [<=625 Crit]: 4608/10000 (No)
(14+3-1.5) = 15.5 damage
-7 energy
Happiny used Flamethrower (Greninja)!
RNG Roll (Crit) [<=625 Crit]: 8238/10000 (No)
RNG Roll (Effect) [<=1000 Effect]: 2924/10000 (No)
(9-3) = 6 damage
-7 energy
-1 HP (Poison)

Action 3:
Colosshale used Sucker Punch (Happiny)!
RNG Roll (Crit) [<=625 Crit]: 5354/10000 (No)
(8+3+3) = 14 damage
-5 energy
Greninja used Low Kick (Happiny)!
RNG Roll (Crit) [<=625 Crit]: 7359/10000 (No)
(5+3+2+3) x 1.5 = 19.5 damage
-8 energy
Happiny used Shadow Ball (Greninja)!
RNG Roll (Crit) [<=625 Crit]: 1221/10000 (No)
RNG Roll (Effect) [<=2000 Effect]: 8239/10000 (No)
(8-3) = 5 damage
-6 energy
-1 HP (Poison)



Greninja | Colosshale
Rare Candy | Expert Belt
HP: 29 | 85
En: 50 | 66

Ranks: 3/2/5/3 | 3/2/2/3
Speed: 141 | 85
SC/WC: 3/3 | 4/9
Stats: +23% Accuracy | N/A
Status: N/A | N/A
Other: Water-type | N/A


Arcanine | Happiny
Fire Stone | Amulet Coin
HP: KO | 16
En: KO | 76

Ranks: 5/2/4/3 | 2/1/1/3
Speed: 109 | 25
SC/WC: 4/5 | 1/2
Stats: +14% Accuracy | -10% Evasion
Status: N/A | Poisoned (2DPA)
Other: N/A | Taunted (1a)

Order of Operations:
Shiny Fairymon orders
epicdrill orders
I referee​
 

"Oh dear... I'm terribly sorry, you two. It looks like we've lost."


"Don't worry too much! I'm training to be a nurse, so I can patch us back up easily enough afterwards."

Happiny
Flamethrower (Greninja)~Shadow Ball (Greninja)~Flamethrower (Greninja)
IF Greninja is water type on the turn you use flamethrower, THEN use shadow ball on that turn instead.
IF Greninja is dark-type on the turn you use shadow ball, THEN use flamethrower that turn instead.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

Greninja | Colosshale
Rare Candy | Expert Belt
HP: 29 | 85
En: 50 | 66

Ranks: 3/2/5/3 | 3/2/2/3
Speed: 141 | 85
SC/WC: 3/3 | 4/9
Stats: +23% Accuracy | N/A
Status: N/A | N/A
Other: Water-type | N/A


Arcanine | Happiny
Fire Stone | Amulet Coin
HP: KO | 16
En: KO | 76

Ranks: 5/2/4/3 | 2/1/1/3
Speed: 109 | 25
SC/WC: 4/5 | 1/2
Stats: +14% Accuracy | -10% Evasion
Status: N/A | Poisoned (2DPA)
Other: N/A | Taunted (1a)


Action 1:
Greninja used Low Kick (Happiny)!
RNG Roll (Crit) [<=625 Crit]: 2991/10000 (No)
(5+3+2+3) x 1.5 = 19.5 damage
-12 energy
Happiny fainted!



Greninja | Colosshale
Rare Candy | Expert Belt
HP: 29 | 85
En: 38 | 66

Ranks: 3/2/5/3 | 3/2/2/3
Speed: 141 | 85
SC/WC: 3/3 | 4/9
Stats: +23% Accuracy | N/A
Status: N/A | N/A
Other: Water-type | N/A


Arcanine | Happiny
Fire Stone | Amulet Coin
HP: KO | KO
En: KO | KO

Ranks: 5/2/4/3 | 2/1/1/3
Speed: 109 | 25
SC/WC: 4/5 | 1/2
Stats: +14% Accuracy | -10% Evasion
Status: N/A | N/A
Other: N/A | N/A

epicdrill wins!

Prizes:

epicdrill: +1CC
Greninja: +3MC | +2 KOC
Colosshale: +1 EC | +1 AC | +2 MC

Shiny Fairymon: +2CC
Arcanine: +3MC
Happiny: +1 EC | +1 AC | +2 MC

Birkal: +6UC​
 

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