Escavalier(QC 2/2 GP 2/2)

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion

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[Overview]

<p>Escavalier's combination of bulky defenses, high Attack power, and low Speed make it an excellent Trick Room abuser. However, even with its massive Attack stat, Escavalier has a very small movepool, limiting its options for coverage moves. This doesn't mean Escavalier is without uses though; it actually fills a great niche in being able to OHKO one of the bulkiest Pokemon in the metagame: Cresselia. Escavalier also has a 4x weakness to Fire-type attacks, so Pokemon such as Volcarona and Chandelure can be problematic. However, this doesn't mean Escavalier isn't good at being an offensive Trick Room tank.</p>

[SET]
name: Trick Room Attacker
move 1: Megahorn
move 2: Iron Head
move 3: Double-Edge / Quick Guard
move 4: Protect
item: Occa Berry / Bug Gem
ability: Swarm
nature: Brave
evs: 252 HP / 252 Atk / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>Megahorn is Escavalier's strongest move. An already strong attack boosted by STAB, it allows Escavalier to KO many threats, such as Ludicolo, Abomasnow, and Cresselia. Iron Head is Escavalier's second STAB to abuse. Even with terrible Steel typing, it still hits lots of common Pokemon hard with neutral or super effective coverage. Double-Edge gives Escavalier coverage to hit Pokemon such as Zapdos, and makes it easier to be put in Swarm range. Quick Guard is also an option, as it can protect teammates from annoying priority moves, such as Sucker Punch and Mach Punch. Protect is standard on any Pokemon being used in VGC, giving you the ability to stall and not collect damage for the turn, helping against serious threats to Escavalier such as Chandelure, Zapdos, and Volcarona, all of whom can OHKO it with Fire-type moves.</p>

[ADDITIONAL COMMENTS]

<p>An Occa Berry can help soften the blow of a single Fire-type move to help Escavalier last longer. Bug Gem can be used to let Megahorn hit amazingly hard against anything, especially if Swarm is in effect. Swarm is the best ability for Escavalier, as Shell Armor doesn't help all that much. A Brave nature optimizes Escavalier's Attack while decreasing its Speed for optimal Trick Room use. Maximum investment in HP helps Escavalier have all-around bulk to go with its nice 105 / 105 defensive stats, and full investment in Attack helps Escavalier hit harder. Having a Speed IV of 0 ensures Escavalier will be as slow as possible for Trick Room use.</p>

<p>Pokemon who set up Trick Room obviously are great teammates, making Escavalier the fastest Pokemon on the field while Trick Room is active. Jellicent is a particularly good partner with great typing synergy and the ability to set Trick Room. Iron Ball Politoed is a good partner because it can set rain, making Fire-types less of a threat, and it can abuse Trick Room itself. Escavalier can use Quick Guard to stop Sucker Punch or other priority attacks from hurting your partners. Rock Slide users, like Terrakion and Rhyperior, can clear lots of the Pokemon who may threaten Escavalier, like Zapdos and Chandelure.</p>

[Other Options]

<p>Escavalier can use one of the vast majority of Normal-type moves it gets, such as Return and Headbutt, to deal neutral damage to those who don't resist Normal-type moves. Bug Gem used in tandem with the move X-Scissor can be used as a more reliable option over Megahorn, being able to hit just as hard and not miss as often, but only once. Knock Off can be used to get rid of the items on the opponent. Substitute is a cool move to use if you're given the opportunity to use it. With Escavalier's bulky defenses, Substitutes can tend to be hard to break. Life Orb is a nice item for Escavalier to boost the power of its moves and hit harder.</p>

[Checks and Counters]

<p>Fire-types, such as Chandelure and Volcarona, run around Escavalier all day with resistances to both of Escavalier's STABs and the ability to KO with Heat Wave or Flamethrower. Steel-types, including Scizor and Excadrill, are hardly even damaged by both of Escavalier's STABs and can hit back for neutral damage with moves in their arsenal. Zapdos is by all means a counter to Escavalier, with its advantageous typing and access to Heat Wave. Pokemon who can cause burns generally mean trouble for Escavalier, as with a burn it's almost completely useless.</p>

[Dream World]

<p>Escavalier gets Overcoat in the Dream World and, if it were released, it would only protect Escavalier from hail, making it largely pointless.</p>
 

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
Occa Berry should be higher than OO. With an Occa Berry, it survives a Heat Wave from Modest Chandelure 100% of the time.
When writing this up originally I was thinking that too, but then remembered, Escavalier can't really do anything to hit back at them. I'll make mention in AC though. Thanks
 

Eraddd

One Pixel
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I would put substitute over Quick Guard. If it's not a Fire-type, it'll take decent damage from Iron Head, or Megahorn and most things like to switch out to something resists. Sub on that. Also helps when they protect during Trick Room to get rid of a turn, and you Sub. Ray Rizzo certified.
 

Biosci

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I would put substitute over Quick Guard. If it's not a Fire-type, it'll take decent damage from Iron Head, or Megahorn and most things like to switch out to something resists. Sub on that. Also helps when they protect during Trick Room to get rid of a turn, and you Sub. Ray Rizzo certified.
Yeah gec was saying the same thing, so I added it in OO like he wanted. I don't see much reason not to slash it on the set with Quick Guard. Added
 
i think reversal at least needs an other options spot. If you're going to take damage during tr set up then after taking the hit (escavaliers are pretty defensive) you can go first next turn and hit foes like steel types such as excadrill or scizor that megahorn and iron don't hit well. It's also your only defense against heatran, who dies instantly if the power is maxed or sometimes near max.

I just think it needs other options, its kind of annoying how escavalier really doesn't have anything it can take off for replacement of anything, since all it's moves are pretty much required.
 

Eraddd

One Pixel
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Except when you're in Swarm range, Mega Horn is an infinitely better option. And Sub/Quick Guard are both pretty valuable in Trick Room.

If you're using Escavalier to hit Steel-types, you're doing something wrong.
 

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
Yeah, Reversal isn't an answer to any threat Escavalier faces. You have teammates to take care of things like Heatran, Scizor, or Excadrill. I just don't like the option of reversal, it's very very gimmicky in the outlook of it.

We'll see how QC weighs in on it for the moment
 

muffinhead

b202 wifi vgc
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in trick room, the goal is to kill stuff fast while its up. sub can work, but i think double edge or return with quick guard slashed would be a better moveset, especially with zapdos errywhere. also mention knock off, occa berry, and bug gem x scissor for people who hate megahorn in oo
 

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
Okay added, Occa Berry was in AC before, I moved Sub with Protect since Sub really seems like it could work just as much in place of protect sometimes.
 

Eraddd

One Pixel
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Double Edge has a good chance of 2HKOing Zapdos, which is pretty good, especially with a partner also dealing damage. Also gets you into Swarm range, where you can really deal damage.

However, I would mention that you shouldn't expect Escavalier to take down Zapdos with relative ease, since Heat Wave still does massive damage; definitely needs a partner that can use a Rock-, or Ice-type attack like Weavile to KO it.
 

Biosci

Danger!?
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Emphasized use on Double Edge and added Rock Slide Users to teammates as I'm not sold on using Ice-types to become even more Fire weak.
 

Alaka

formerly Alakapimp
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get rid of the mention of pursuit, megahorn hits ghosts harder than a non-switching pursuit does, and you won't catch one switching.

2/2
 
AM CHECK INCOMING!!!!!!!!
You have a lot of fragments, so fix those and ill look over it again. Nvm, u only had 2 frags

We are the nights of the round table

[Overview]

<p>Escavalier is gifted with bulky defenses complemented ;(add semi colon) with high Attack and low Speed Escavalier makes it for an excellent Trick Room abuser. However, even with it's massive Attack stat, it has a very small movepool that doesn't give Escavalier many options for coverage moves, but it tends to manage with what it has. Though, this doesn't mean Escavalier is without uses, when it actually finds great niche in being able to OHKO one of the bulkiest Pokemon in the metagame, Cresselia. Escavalier also has a 4x weakness to Fire-type attacks, so things like Volcarona and Chandelure can be problematic. Say something like "but don't let that stop you from using Escavalier. </p>

[SET]
name: Trick Room Attacker
move 1: Megahorn
move 2: Iron Head
move 3: Double Edge / Quick Guard
move 4: Protect
item: Occa Berry / Bug Gem
ability: Swarm
nature: Brave
evs: 252 HP / 252 Atk / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>Megahorn is Escavalier's strongest move with it's high base power and STAB bonus, it kills anything that it hits super effectively, like Ludicolo, Abomasnow, and Cresselia. Iron Head is Escavalier's second STAB it can abuse. Even with terrible Steel-typing, it still hits lots of common Pokemon hard with nuetral or super effective coverage. Double Edge gives you coverage to hit things like Zapdos and makes it easier to be put in range to activate Swarm ability. Quick Guard is also an option as it can protect teammates from annoying priority moves like Sucker Punch and Mach Punch. Protect is standard on any Pokemon being used in VGC,(add comma) to give you the ability to stall and not collect damage for the turn. Especially with lots of threats that can deal lots of damage to Escavalier with moves like Heat Wave from Pokemon like Chandelure, Zapdos, and Volcarona. Especially what? Add something here</p>

[ADDITIONAL COMMENTS]


<p>An Occa Berry can help soften the blow of a single Fire-type move to help Escavalier last longer. Bug Gem can be used to let Megahorn hit amazing hard against anything if Swarm is in effect. Swarm is the best ability for Escavalier, since Shell Armor doesn't help all that much. A Brave nature optimizes Escavalier'(add apostrophes Attack while decreasing it's Speed for optimal Trick Room use. A Maximum investment in HP helps Escavalier have all around bulk to go with it's nice 105 / 105 defenseive stats, and full investment in Attack helps Escavalier hit harder with it's attacks. Having a Speed IV of 0 ensures Escavalier will be as slow as possible for Trick Room use.</p>

team options / specific counters(Will be put as part of AC when written up)

<p>Trick Room setters obviously make great teammates to set Trick Room to make Escavalier the fastest Pokemon on the field while Trick Room is active. Jellicent particularly makes a good partner with great typing synergy and the ability to set Trick Room. Iron Ball Politoed is a good partner because it can set rain,(add comma) making Fire-types a less of a threat, and it can abuse Trick Room itself and it helps deal with Fire-types as a whole. Like said before, Escavalier can use Quick Guard to stop Sucker Punches or other priority attacks from hurting your partners. Rock Slide users, like Terrakion and Rhyperior, can clear lots of the Pokemon on the field who may threaten Escavalier, like Zapdos and Chandelure.</p>

[Other Options]

<p>Escavalier can use one of the vast majority Normal-type moves he gets, like Return and Headbutt, to deal neutral damage to those who doesn't resist Normal-type moves. Bug Gem in tandem with the move X-Scissor can be used as a more reliable option over Megahorn, being able to hit just as hard and not miss as much, but only once. Knock Off can be used to get rid of the items on the opponent like gems or berries. Substitute is a cool move to use if you're given the opportunity to use it. With Escavalier's bulky defenses, substitutes can tend to be hard to break from it. Life Orb is a nice item for Escavalier to boost the power of it's moves to hit harder on lots of things in general.</p>

[Checks and Counters]


<p>Fire-types, like Chandelure and Volcarona, run around Escavalier all day with resisting both Escavalier's STABs and being able to KO with Heat Wave or Flamethrower. Steel-types, like Scizor and Excadrill, are hardly even damaged by both of Escavalier's STABs and can being able to hit back for neutral damage with moves in their arsenal. Zapdos is by all means a counter to Escavalier,(add comma) with it's typing advantage and being able to KO with Heat Wave. Pokemon who can cause burns generally mean trouble for Escavalier, as with a burn,(add comma) it's generally useless.</p>

[Dream World]

<p>Escavalier gets Overcoat in the Dream World and, if it were released, it would only serve the purpose of having Escavalier not get recoil from Hail and it's immune to sand recoil.</p>
 

Mafeking

channels his inner Wolverine
is a Contributor Alumnus
EDIT: Doing this now, Sir's amcheck is implemented prior to mine.

Removals
(Additions/Replacements)
(Quick Comments)

[Overview]

<p>Escavalier is gifted with bulky defenses; with high Attack and low Speed Escavalier makes for an excellent Trick Room abuser. (Escavalier's combination of bulky defenses, high Attack power, and low Speed make it an excellent Trick Room abuser.) However, even with it's massive Attack stat, it (Escavalier) has a very small movepool that doesn't give Escavalier many (comma) (limiting its) options for coverage moves. Though, t(T)his doesn't mean Escavalier is without uses, (though;) it actually finds great niche in being able to OHKO one of the bulkiest Pokemon in the metagame, (colon) Cresselia. Escavalier also has a 4x weakness to Fire-type attacks, so things like Volcarona and Chandelure can be problematic. However this doesn't mean Escavalier isn't good (at) being an offensive Trick Room tank.</p>

[SET]
name: Trick Room Attacker
move 1: Megahorn
move 2: Iron Head
move 3: Double(hyphen)Edge / Quick Guard
move 4: Protect
item: Occa Berry / Bug Gem
ability: Swarm
nature: Brave
evs: 252 HP / 252 Atk / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>Megahorn is Escavalier's strongest move (period) with it's high base power and STAB bonus, it kills anything that it hits super effectively, like Ludicolo, Abomasnow, and Cresselia. (High Base Power and STAB allows Escavalier to KO many threats, such as Ludicolo, Abomasnow, and Cresselia.) Iron Head is Escavalier's second STAB it can (to) abuse. Even with terrible Steel-typing, it still hits lots of common Pokemon hard with nuetral (neutral) or super effective coverage. Double(hyphen)Edge gives you coverage to hit things like (Pokemon such as) Zapdos (comma) and makes it easier to be put in (Swarm) range to activate Swarm ability. Quick Guard is also an option (comma) as it can protect teammates from annoying priority moves like Sucker Punch and Mach Punch. Protect is standard on any Pokemon being used in VGC, to give (giving) you the ability to stall and not collect damage for the turn. Helping especially with lots of threats that can deal serious damage to Escavalier with moves like Heat Wave from Pokemon like Chandelure, Zapdos, and Volcarona. (comma) (helping against serious threats to Escavalier such as Chandelure, Zapdos, and Volcarona, all of whom can OHKO with Fire-type moves.) </p>

[ADDITIONAL COMMENTS]


<p>An Occa Berry can help soften the blow of a single Fire-type move to help Escavalier last longer. Bug Gem can be used to let Megahorn hit amazing(ly) hard against anything if Swarm is in effect. Swarm is the best ability for Escavalier, since (as) Shell Armor doesn't help all that much. A Brave nature optimizes Escavalier's Attack while decreasing it's Speed for optimal Trick Room use. Maximum investment in HP helps Escavalier have all(hyphen)around bulk to go with it's nice 105 / 105 defensive stats, and full investment in Attack helps Escavalier hit harder. Having a Speed IV of 0 ensures Escavalier will be as slow as possible for Trick Room use.</p>

<p>Trick Room setters (Pokemon who set up Trick Room) obviously make great teammates to make (comma) (making) Escavalier the fastest Pokemon on the field while Trick Room is active. Jellicent particularly makes a good partner with great typing synergy and the ability to set Trick Room. Iron Ball Politoed is a good partner because it can set rain, making Fire-types less of a threat, and it can abuse Trick Room itself. Like said before, Escavalier can use Quick Guard to stop Sucker Punch or other priority attacks from hurting your partners. Rock Slide users, like Terrakion and Rhyperior, can clear lots of the Pokemon on the field who may threaten Escavalier, like Zapdos and Chandelure.</p>

[Other Options]

<p>Escavalier can use one of the vast majority (of) Normal-type moves he gets, like Return and Headbutt, to deal neutral damage to those who doesn't (don't) resist Normal-type moves. Bug Gem (used) in tandem with the move X-Scissor can be used as a more reliable option over Megahorn, being able to hit just as hard and not miss as much (often), but only once. Knock Off can be used to get rid of the items on the opponent like gems or berries. Substitute is a cool move to use if you're given the opportunity to use it. With Escavalier's bulky defenses, s(S)ubstitutes can tend to be hard to break. Life Orb is a nice item for Escavalier to boost the power of it's moves to (and) hit harder on lots of things.</p>

[Checks and Counters]

<p>Fire-types, like Chandelure and Volcarona, run around Escavalier all day with resisting (resistances to) both (of) Escavalier's STABs and being able (the ability) to KO with Heat Wave or Flamethrower. Steel-types, like Scizor and Excadrill, are hardly even damaged by both of Escavalier's STABs and can hit back for neutral damage with moves in their arsenal. Zapdos is by all means a counter to Escavalier, with it's typing advantage and being able to KO with (advantageous typing and access to) Heat Wave. Pokemon who can cause burns generally mean trouble for Escavalier, as with a burn, it's generally useless.</p>

[Dream World]

<p>Escavalier gets Overcoat in the Dream World and, if it were released, it would only serve the purpose of having Escavalier not get recoil from Hail. (protect Escavalier from Hail, making it largely pointless.)</p>


[Overview]

<p>Escavalier's combination of bulky defenses, high Attack power, and low Speed make it an excellent Trick Room abuser. However, even with its massive Attack stat, Escavalier has a very small movepool, limiting its options for coverage moves. This doesn't mean Escavalier is without uses though; it actually finds great niche in being able to OHKO one of the bulkiest Pokemon in the metagame: Cresselia. Escavalier also has a 4x weakness to Fire-type attacks, so things like Volcarona and Chandelure can be problematic. However this doesn't mean Escavalier isn't good at being an offensive Trick Room tank.</p>

[SET]
name: Trick Room Attacker
move 1: Megahorn
move 2: Iron Head
move 3: Double-Edge / Quick Guard
move 4: Protect
item: Occa Berry / Bug Gem
ability: Swarm
nature: Brave
evs: 252 HP / 252 Atk / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>Megahorn is Escavalier's strongest move. High Base Power and STAB allows Escavalier to KO many threats, such as Ludicolo, Abomasnow, and Cresselia. Iron Head is Escavalier's second STAB to abuse. Even with terrible Steel typing, it still hits lots of common Pokemon hard with neutral or super effective coverage. Double-Edge gives you coverage to hit Pokemon such as Zapdos, and makes it easier to be put in Swarm range. Quick Guard is also an option, as it can protect teammates from annoying priority moves like Sucker Punch and Mach Punch. Protect is standard on any Pokemon being used in VGC, giving you the ability to stall and not collect damage for the turn, helping against serious threats to Escavalier such as Chandelure, Zapdos, and Volcarona, all of whom can OHKO with Fire-type moves. </p>

[ADDITIONAL COMMENTS]

<p>An Occa Berry can help soften the blow of a single Fire-type move to help Escavalier last longer. Bug Gem can be used to let Megahorn hit amazingly hard against anything if Swarm is in effect. Swarm is the best ability for Escavalier, as Shell Armor doesn't help all that much. A Brave nature optimizes Escavalier's Attack while decreasing its Speed for optimal Trick Room use. Maximum investment in HP helps Escavalier have all-around bulk to go with its nice 105 / 105 defensive stats, and full investment in Attack helps Escavalier hit harder. Having a Speed IV of 0 ensures Escavalier will be as slow as possible for Trick Room use.</p>

<p>Pokemon who set up Trick Room obviously make great teammates, making Escavalier the fastest Pokemon on the field while Trick Room is active. Jellicent particularly makes a good partner with great typing synergy and the ability to set Trick Room. Iron Ball Politoed is a good partner because it can set rain, making Fire-types less of a threat, and it can abuse Trick Room itself. Like said before, Escavalier can use Quick Guard to stop Sucker Punch or other priority attacks from hurting your partners. Rock Slide users, like Terrakion and Rhyperior, can clear lots of the Pokemon who may threaten Escavalier, like Zapdos and Chandelure.</p>

[Other Options]

<p>Escavalier can use one of the vast majority of Normal-type moves he gets, like Return and Headbutt, to deal neutral damage to those who don't resist Normal-type moves. Bug Gem used in tandem with the move X-Scissor can be used as a more reliable option over Megahorn, being able to hit just as hard and not miss as often, but only once. Knock Off can be used to get rid of the items on the opponent. Substitute is a cool move to use if you're given the opportunity to use it. With Escavalier's bulky defenses, Substitutes can tend to be hard to break. Life Orb is a nice item for Escavalier to boost the power of its moves and hit harder.</p>

[Checks and Counters]

<p>Fire-types, like Chandelure and Volcarona, run around Escavalier all day with
resistances to both of Escavalier's STABs and the ability to KO with Heat Wave or Flamethrower. Steel-types, like Scizor and Excadrill, are hardly even damaged by both of Escavalier's STABs and can hit back for neutral damage with moves in their arsenal. Zapdos is by all means a counter to Escavalier, with its advantageous typing and access to Heat Wave. Pokemon who can cause burns generally mean trouble for Escavalier, as with a burn it's generally useless.</p>

[Dream World]

<p>Escavalier gets Overcoat in the Dream World and, if it were released, it would only protect Escavalier from Hail, making it largely pointless.</p>



GP (1/2)

(ignore the amount of red in this, a lot of it is simply me being lazy and rewording only parts of a sentence and yet highlighting it all so it's easier on me. this was by no means a bad write-up / amcheck.)
 

Ray Jay

"Jump first, ask questions later, oui oui!"
is a Site Content Manager Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
GP 2/2

[Overview]

<p>Escavalier's combination of bulky defenses, high Attack power, and low Speed make it an excellent Trick Room abuser. However, even with its massive Attack stat, Escavalier has a very small movepool, limiting its options for coverage moves. This doesn't mean Escavalier is without uses though; it actually findslls a great niche in being able to OHKO one of the bulkiest Pokemon in the metagame: Cresselia. Escavalier also has a 4x weakness to Fire-type attacks, so things likePokemon such as Volcarona and Chandelure can be problematic. However, this doesn't mean Escavalier isn't good at being an offensive Trick Room tank.</p>

[SET]
name: Trick Room Attacker
move 1: Megahorn
move 2: Iron Head
move 3: Double-Edge / Quick Guard
move 4: Protect
item: Occa Berry / Bug Gem
ability: Swarm
nature: Brave
evs: 252 HP / 252 Atk / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>Megahorn is Escavalier's strongest move. High Base Power and STABAn already strong attack boosted by STAB, it allows Escavalier to KO many threats, such as Ludicolo, Abomasnow, and Cresselia. Iron Head is Escavalier's second STAB to abuse. Even with terrible Steel typing, it still hits lots of common Pokemon hard with neutral or super effective coverage. Double-Edge gives youEscavalier coverage to hit Pokemon such as Zapdos, and makes it easier to be put in Swarm range. Quick Guard is also an option, as it can protect teammates from annoying priority moves like, such as Sucker Punch and Mach Punch. Protect is standard on any Pokemon being used in VGC, giving you the ability to stall and not collect damage for the turn, helping against serious threats to Escavalier such as Chandelure, Zapdos, and Volcarona, all of whom can OHKO it with Fire-type moves. </p>

[ADDITIONAL COMMENTS]

<p>An Occa Berry can help soften the blow of a single Fire-type move to help Escavalier last longer. Bug Gem can be used to let Megahorn hit amazingly hard against anything, especially if Swarm is in effect. Swarm is the best ability for Escavalier, as Shell Armor doesn't help all that much. A Brave nature optimizes Escavalier's Attack while decreasing its Speed for optimal Trick Room use. Maximum investment in HP helps Escavalier have all-around bulk to go with its nice 105 / 105 defensive stats, and full investment in Attack helps Escavalier hit harder. Having a Speed IV of 0 ensures Escavalier will be as slow as possible for Trick Room use.</p>

<p>Pokemon who set up Trick Room obviously makare great teammates, making Escavalier the fastest Pokemon on the field while Trick Room is active. Jellicent is a particularly makes a good partner with great typing synergy and the ability to set Trick Room. Iron Ball Politoed is a good partner because it can set rain, making Fire-types less of a threat, and it can abuse Trick Room itself. Like said before, Escavalier can use Quick Guard to stop Sucker Punch or other priority attacks from hurting your partners. Rock Slide users, like Terrakion and Rhyperior, can clear lots of the Pokemon who may threaten Escavalier, like Zapdos and Chandelure.</p>

[Other Options]

<p>Escavalier can use one of the vast majority of Normal-type moves heit gets, likesuch as Return and Headbutt, to deal neutral damage to those who don't resist Normal-type moves. Bug Gem used in tandem with the move X-Scissor can be used as a more reliable option over Megahorn, being able to hit just as hard and not miss asoften, but only once. Knock Off can be used to get rid of the items on the opponent. Substitute is a cool move to use if you're given the opportunity to use it. With Escavalier's bulky defenses, Substitutes can tend to be hard to break. Life Orb is a nice item for Escavalier to boost the power of its moves and hit harder.</p>

[Checks and Counters]

<p>Fire-types, likesuch as Chandelure and Volcarona, run around Escavalier all day with resistances to both of Escavalier's STABs and the ability to KO with Heat Wave or Flamethrower. Steel-types, likeincluding Scizor and Excadrill, are hardly even damaged by both of Escavalier's STABs and can hit back for neutral damage with moves in their arsenal. Zapdos is by all means a counter to Escavalier, with its advantageous typing and access to Heat Wave. Pokemon who can cause burns generally mean trouble for Escavalier, as with a burn it's generalalmost completely useless.</p>

[Dream World]

<p>Escavalier gets Overcoat in the Dream World and, if it were released, it would only protect Escavalier from Hhail, making it largely pointless.</p>


[Overview]

<p>Escavalier's combination of bulky defenses, high Attack power, and low Speed make it an excellent Trick Room abuser. However, even with its massive Attack stat, Escavalier has a very small movepool, limiting its options for coverage moves. This doesn't mean Escavalier is without uses though; it actually fills a great niche in being able to OHKO one of the bulkiest Pokemon in the metagame: Cresselia. Escavalier also has a 4x weakness to Fire-type attacks, so Pokemon such as Volcarona and Chandelure can be problematic. However, this doesn't mean Escavalier isn't good at being an offensive Trick Room tank.</p>

[SET]
name: Trick Room Attacker
move 1: Megahorn
move 2: Iron Head
move 3: Double-Edge / Quick Guard
move 4: Protect
item: Occa Berry / Bug Gem
ability: Swarm
nature: Brave
evs: 252 HP / 252 Atk / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>Megahorn is Escavalier's strongest move. An already strong attack boosted by STAB, it allows Escavalier to KO many threats, such as Ludicolo, Abomasnow, and Cresselia. Iron Head is Escavalier's second STAB to abuse. Even with terrible Steel typing, it still hits lots of common Pokemon hard with neutral or super effective coverage. Double-Edge gives Escavalier coverage to hit Pokemon such as Zapdos, and makes it easier to be put in Swarm range. Quick Guard is also an option, as it can protect teammates from annoying priority moves, such as Sucker Punch and Mach Punch. Protect is standard on any Pokemon being used in VGC, giving you the ability to stall and not collect damage for the turn, helping against serious threats to Escavalier such as Chandelure, Zapdos, and Volcarona, all of whom can OHKO it with Fire-type moves.</p>

[ADDITIONAL COMMENTS]

<p>An Occa Berry can help soften the blow of a single Fire-type move to help Escavalier last longer. Bug Gem can be used to let Megahorn hit amazingly hard against anything, especially if Swarm is in effect. Swarm is the best ability for Escavalier, as Shell Armor doesn't help all that much. A Brave nature optimizes Escavalier's Attack while decreasing its Speed for optimal Trick Room use. Maximum investment in HP helps Escavalier have all-around bulk to go with its nice 105 / 105 defensive stats, and full investment in Attack helps Escavalier hit harder. Having a Speed IV of 0 ensures Escavalier will be as slow as possible for Trick Room use.</p>

<p>Pokemon who set up Trick Room obviously are great teammates, making Escavalier the fastest Pokemon on the field while Trick Room is active. Jellicent is a particularly good partner with great typing synergy and the ability to set Trick Room. Iron Ball Politoed is a good partner because it can set rain, making Fire-types less of a threat, and it can abuse Trick Room itself. Escavalier can use Quick Guard to stop Sucker Punch or other priority attacks from hurting your partners. Rock Slide users, like Terrakion and Rhyperior, can clear lots of the Pokemon who may threaten Escavalier, like Zapdos and Chandelure.</p>

[Other Options]

<p>Escavalier can use one of the vast majority of Normal-type moves it gets, such as Return and Headbutt, to deal neutral damage to those who don't resist Normal-type moves. Bug Gem used in tandem with the move X-Scissor can be used as a more reliable option over Megahorn, being able to hit just as hard and not miss as often, but only once. Knock Off can be used to get rid of the items on the opponent. Substitute is a cool move to use if you're given the opportunity to use it. With Escavalier's bulky defenses, Substitutes can tend to be hard to break. Life Orb is a nice item for Escavalier to boost the power of its moves and hit harder.</p>

[Checks and Counters]

<p>Fire-types, such as Chandelure and Volcarona, run around Escavalier all day with resistances to both of Escavalier's STABs and the ability to KO with Heat Wave or Flamethrower. Steel-types, including Scizor and Excadrill, are hardly even damaged by both of Escavalier's STABs and can hit back for neutral damage with moves in their arsenal. Zapdos is by all means a counter to Escavalier, with its advantageous typing and access to Heat Wave. Pokemon who can cause burns generally mean trouble for Escavalier, as with a burn it's almost completely useless.</p>

[Dream World]

<p>Escavalier gets Overcoat in the Dream World and, if it were released, it would only protect Escavalier from hail, making it largely pointless.</p>

Good job.
 

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