2v2 Doubles [Babysitter]
One day DQ
All Abilities
2 Recovery Moves
5 Chills
Items Training
Unown Soup
ESPY'S MONS AND ITEMS!
WATERWARRIOR'S MONS, ITEMS, AND ACTIONS!
ESPY'S ACTIONS
GOGOGO AHHHHHHHHHHHHH
One day DQ
All Abilities
2 Recovery Moves
5 Chills
Items Training
Unown Soup
waterwarrior said:
Syclant (Klavier Gavin) Male ♫
Nature: Hasty (+Spe, -Def)
Type: Ice/Bug
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW ability- UNLOCKED): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 139 (121x1.15)
+22% accuracy ((139^2)/870)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 6/6
MC: 1
DC: 5/5
Attacks: (24 total)
Physical:
Avalanche
Bug Bite
Dig
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Scratch
Slash
Stone Edge
Special:
Blizzard
Bug Buzz
Earth Power
Electroweb
Ice Beam
Icy Wind
Leech Life
Sheer Cold
Signal Beam
Status:
Endure
Focus Energy
Leer
Substitute
Tail Glow
Swinub (Mr. Freeze) Male
Nature: Jolly (-SpA, +Spe, +12% Acc)
Type: Ice/Ground
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage
Thick Fat (DW ability- LOCKED): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 58
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/9
MC: 0
DC: 0/5
Attacks: (14 total)
Physical:
Dig
Double-Edge
Earthquake
Icicle Crash
Tackle
Special:
Blizzard
Icy Wind
Mud-Slap
Mud Bomb
Powder Snow
Status:
Endure
Mud Sport
Odor Sleuth
Stealth Rock
ORDER!EspyOwner said:
Gallade [Matt Parkman] (Male)
Nature: Impish (+1 Defense, -1 Special Attack)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (Dream World):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
EC: 9/9
MC: 0
DC: 4/5
Attacks:
Growl
Leer
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Leaf Blade
Night Slash
Fury Cutter
Slash
Psycho Cut
Helping Hand
Protect
Close Combat
Imprison
Disable
Encore
Shadow Sneak
Fire Punch
Ice Punch
ThunderPunch
Magic Coat
Wonder Room
Pain Split
Drain Punch
Skill Swap
Zen Headbutt
Taunt
Torment
Will-O-Wisp
Light Screen
Reflect
Endure
Earthquake
Porygon [Micah Sanders]
Nature: Modest (+1 Special Attack, -1 Attack)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Trace:
Type: Can be Activated
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.
Download:
Type: Innate
At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
Analytic (Dream World):
Type: Innate
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40
Size Class: 2
Weight Class: 3
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Conversion 2
Tackle
Sharpen
Conversion
Agility
Psybeam
Recover
Magnet Rise
Wonder Room
Magic Coat
Signal Beam
Ice Beam
Thunderbolt
Solarbeam
ESPY'S MONS AND ITEMS!
WATERWARRIOR'S MONS, ITEMS, AND ACTIONS!
ESPY'S ACTIONS
GOGOGO AHHHHHHHHHHHHH