Eternal and Ullar fight, Triples!

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Orcinus Duo

Banned deucer.
3 vs 3 Triples Beginner Battle
2 Day DQ (Applies to Ref too; Subref search starts after two days of ref not posting)
No Move Restrictions
2 Substitutions
Standard ASB Arena
Items = All
Switch = lol
Abilities = All


UllarWarlord said:

<Pichu> [Battery] (Male)
Nature: Rash (+SpA, -SpD)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static: (Type: Innate)
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Lightningrod: (Type: Innate) [DW, Locked]
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

Stats:
HP: 80
Atk: Rank 2
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 2/9
MC: 1
DC: 2/5

Attacks:
Thundershock
Charm
Tail Whip
Thunder Wave
Sweet Kiss
Nasty Plot

Volt Tackle
Wish
Fake Out

Thunderbolt
Substitute
Grass Knot

Pain Split
Surf


<Duskull> [Count Black] (Male)
Nature: Quiet (+SpA, -Spe)
Type: Ghost
Ghost:
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate: (Type: Trait)
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 80
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 21 (-, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/9
MC: 0
DC: N/A


Attacks:
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit

Imprison
Dark Pulse
Pain Split

Toxic
Shadow Ball
Ice Beam


<Vulpix> [Hex] (Female)
Nature: Rash (+Sp. Att., -Sp. Def.)
Type: Fire
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire (Type: Innate)
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Drought (Type: Innate) [DW, Locked]
When this Pokemon is sent out, it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2 (-)
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Ember
Tail Whip
Roar
Quick Attack
Will-O-Wisp
Fire Spin
Safeguard
Imprison
Confuse Ray
Flamethrower
Faint Attack
Flame Burst

Energy Ball
Hypnosis
Secret Power

Protect
Toxic
Rest
Eternal Drifter said:
Thank you for doing this... though I hope you are not overburdening yourself with taking so many matches.

Anyway, here are the three going to be used.

Scraggy

Scraggy* (Male)
Adamant
Type: Dark/Fighting
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin: Type: Innate
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: Type: Innate
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
(Dream World: Locked) Intimidate: Type: Can be Activated
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Command: (Ability: Intimidate)

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 1/6
MC: 0
DC: 1/5

Attacks: (15 Moves Known)
Leer*
Low Kick*
Sand-Attack*
Faint Attack*
Headbutt*
Swagger*
Brick Break*
Payback*

Dragon Dance*
Drain Punch
Ice Punch*
ThunderPunch*

Dragon Claw*
Bulk Up*
Rest*


Dream Slayer the Zubat

Dream Slayer (Zubat) (Male)
Jolly Nature
Type: Poison/Flying
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilties:
Inner Focus: Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
(Dream World: Locked) Infiltrator: Type: Innate
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1-
SpD: Rank 2
Spe: 64+
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Accuracy Bonus: +14.124137931034482758620689655172% (Or +14%)
EC: 0/9
MC: 0
DC: 0/5

Attacks: (13 Moves Known)
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Swift

Faint Attack
Hypnosis
Quick Attack

Toxic
Protect
Aerial Ace


Fern the Mewoth

Fern (Meowth) (Female)
Hardy Nature
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilties:
Pick Up:Type: Innate
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Technician: Type: Innate
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
(Dream World: Locked) Unnerve: Type: Innate
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5

Attacks: (14 Moves Known)
Scratch
Growl
Bite
Fake Out
Fury Swipes
Screech
Faint Attack
Taunt

Hypnosis
Odor Sleuth
Spite

Toxic
Aerial Ace
Thief
Eternal sends out and equips first.
 

"A challenger?" Walker asks. "So be it. Eternal calls... and I drift for it. I hope neither you nor your Poke'mon disapoint my expectations. Scraggy! Fern! Slayer of Dreams! Get out there!"


"No items of worth, at the moment... my berry supply is too thin for me to dip into, right now, and I have no other battle items. In the future, perhaps, but not today."
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
Pichu, take an Expert Belt!

Vulpix, take this Lucky Egg!

Duskull, take this Amulet Coin!

Pichu: Fake Out Scraggy > Thunderbolt Zubat

Duskull: Toxic Scraggy > Ice BEam Zubat

Vulpix: Flame Burst Zubat x2
 
"So... the battle begins!" Walker calls. "May the fastest pirority win! Fake Out the Fake Out, Fern, then borrow that coin! Scraggy, start on that Vulpix! Dream Slayer, pump out the status!"

Scraggy:
Action 1: Faint Attack (Vulpix)
Action 2: Payback (Vulpix)

Fern:
Action 1: Fake Out (Pichu)
Action 2: Thief (Duskull) (Take Amulet Coin for battle; return later)

Dream Slayer:
Action 1: Hypnosis (Pichu)
Action 2: Toxic (Pichu)
 

Orcinus Duo

Banned deucer.
ETERNAL DRIFTER

Scraggy (M) @
HP: 90 | EN: 100 | Spe: 48
Ranks: 4/3/1/3
Size: 1| Weight: 2
Abilities: Shed Skin, Moxie
Other:
Faint Attack Vulpix, Payback Vulpix

Zubat (M) @
HP: 90| EN: 100 | Spe: 64
Ranks: 2/2/1/2
Size: 1| Weight: 1
Abilities: Inner Focus
Other: +14% accuracy
Hypnosis Pichu, Toxic Pichu

Meowth (M) @
HP: 90| EN: 100 | Spe: 90
Ranks: 2/2/2/2
Size: 1| Weight: 1
Abilities: Pick Up, Technician
Other:
Fake Out Pichu, Thief Duskull

ULLARWARLORD

Pichu (M) @ Expert Belt
HP: 80 | EN: 100 | Spe: 60
Ranks: 2/1/3/1
Size: 1| Weight: 1
Abilities: Static
Other:
Fake Out Scraggy-Thunderbolt Zubat

Duskull (M) @ Amulet Coin
HP: 80| EN: 100 | Spe: 21
Ranks: 2/3/3/3
Size: 1| Weight: 3
Abilities: Levitate
Other: -10% evasion
Toxic Scraggy-Ice Beam Zubat

Vulpix (F) @ Lucky Egg
HP: 90| EN: 100 | Spe: 65
Ranks: 2/2/3/2
Size: 1| Weight: 1
Abilities: Flash Fire
Other:
Flame Burst Zubat, Flame Burst Zubat



Meowth, Vulpix, Zubat, Pichu, Scraggy, Duskull

Meowth uses Fake Out -3 en
To crit 9881 no
(6+3+1.5)=10.5 Pichu
Pichu flinched!
Vulpix uses Flame Burst -5 en
To crit 6278 no
(7+3+1.5)*1.5=17.25 Zubat
Meowth 6 dmg
Scraggy 6 dmg
Zubat uses Hypnosis Pichu -7 en
To hit 3279 yes
Duration 8639 2 actions
Scraggy uses Faint Attack -3 en
To crit 1122 no
(6+3+3)=12 Vulpix
Duskull uses Toxic -7 en
To hit 6740 yes
Scraggy -1 hp

Meowth uses Thief -4 en
To crit 9012 no
(6-1.5)*1.5=6.75 Duskull
Vulpix uses Flame Burst -9 en
To crit 8932 no
(7+3+1.5)*1.5=17.25 Zubat
Meowth 6 dmg
Scraggy 6 dmg
Zubat uses Toxic -6 en
Pichu is poisoned!
Pichu is sleeping
Scraggy uses Payback -6 en
To crit 5345 no
(10+3+3)=16 Vulpix
Dusksull uses Ice Beam -7 en
To crit 5177 no
To freeze 9201 no
(10+1.5)*1.5=17.25
Pichu -1 hp
Scraggy -1 hp
Scraggy Shed skin: 2221 success

ETERNAL DRIFTER

Scraggy (M) @
HP: 76 | EN: 91 | Spe: 48
Ranks: 4/3/1/3
Size: 1| Weight: 2
Abilities: Shed Skin, Moxie
Other:

Zubat (M) @
HP: 38| EN: 87 | Spe: 64
Ranks: 2/2/1/2
Size: 1| Weight: 1
Abilities: Inner Focus
Other: +14% accuracy

Meowth (M) @ Amulet Coin
HP: 78| EN: 93 | Spe: 90
Ranks: 2/2/2/2
Size: 1| Weight: 1
Abilities: Pick Up, Technician
Other:

ULLARWARLORD

Pichu (M) @ Expert Belt
HP: 68 | EN: 100 | Spe: 60
Ranks: 2/1/3/1
Size: 1| Weight: 1
Abilities: Static
Other: asleep 1a, BPSN (2 NR)

Duskull (M) @ Amulet Coin
HP: 73| EN: 86 | Spe: 21
Ranks: 2/3/3/3
Size: 1| Weight: 3
Abilities: Levitate
Other: -10% evasion
Toxic Scraggy-Ice Beam Zubat

Vulpix (F) @ Lucky Egg
HP: 62| EN: 86 | Spe: 65
Ranks: 2/2/3/2
Size: 1| Weight: 1
Abilities: Flash Fire
Other:
Flame Burst Zubat, Flame Burst Zubat
 
"Targeting Dream Slayer, I see," Walker says. "May I inquire, why that one in particular out of all the threats? I am curious... but still, the fight goes on. Dream Slayer, continue to pile on the status! Scraggy, continue on the Vulpix! Fern, assist them both!"

(OOC: My turn to order first, right?)

Scraggy:
Action 1: Drain Punch (Vulpix)
Action 2: Brick Break (Vulpix)

IF Vulpix uses Protect on either action, change the action where Vulpix is protected to Dragon Dance (self) and push actions back.

Dream Slayer:
Action 1: Hypnosis (Duskull)
Action 2: Confuse Ray (Pichu)

Fern:
Action 1: Fake Out (Vulpix)
Action 2: Taunt (Vulpix)

IF Vulpix uses Protect on either action, change the action where Vulpix is protected to Toxic (Duskull) and push actions back.
 

Ullar

card-carrying wife-guy
is a Smogon Discord Contributor
Pichu: SLEEPY > Thunderbolt Zubat

Vulpix: Flamethrower Zubat > Flame Burst Zubat

Duskull: Toxic Meowth > Confuse ray Scraggy
 

Orcinus Duo

Banned deucer.
ETERNAL DRIFTER

Scraggy (M) @
HP: 76 | EN: 91 | Spe: 48
Ranks: 4/3/1/3
Size: 1| Weight: 2
Abilities: Shed Skin, Moxie
Other:
Drain Punch Vulpix, Brick Break Vulpix

Zubat (M) @
HP: 38| EN: 87 | Spe: 64
Ranks: 2/2/1/2
Size: 1| Weight: 1
Abilities: Inner Focus
Other: +14% accuracy
Hypnosis Duskull, Confuse Ray Pichu

Meowth (M) @ Amulet Coin
HP: 78| EN: 93 | Spe: 90
Ranks: 2/2/2/2
Size: 1| Weight: 1
Abilities: Pick Up, Technician
Other:
Fake Out Vulpix, Taunt Vulpix
ULLARWARLORD

Pichu (M) @ Expert Belt
HP: 68 | EN: 100 | Spe: 60
Ranks: 2/1/3/1
Size: 1| Weight: 1
Abilities: Static
Other: asleep 1a, BPSN (2 NR)
Sleep-Thunderbolt Zubat

Duskull (M) @ Amulet Coin
HP: 73| EN: 86 | Spe: 21
Ranks: 2/3/3/3
Size: 1| Weight: 3
Abilities: Levitate
Other: -10% evasion
Toxic Meowth-Confuse Ray Scraggy

Vulpix (F) @ Lucky Egg
HP: 62| EN: 86 | Spe: 65
Ranks: 2/2/3/2
Size: 1| Weight: 1
Abilities: Flash Fire
Other:
Flamethrower Zubat, Flame Burst Zubat

Meowth, Vulpix, Zubat, Pichu, Scraggy, Duskull

Meowth uses Fake Out -3 en
To crit 5079 no
(6+3)=9 Vulpix
Vulpix Flinched!
Zubat uses Hypnosis -7 en
To hit 6572 yes
Duration 740
Duskull is asleep for 1a!
Pichu is asleep
Scraggy uses Drain Punch -11 en
To crit 9131 no
(8+3+3)=14 Vulpix
7 healed
Duskull is asleep

Meowth uses Taunt Vulpix -10 en
Vulpix uses Flame Burst -5 en
To crit 5197 no
(7+3+1.5)*1.5=17.25 Zubat
Meowth 6 dmg
Scraggy 6 dmg
Zubat uses Confuse Ray -5 en
Duration: 6455 3 actions
Pichu to move 2073 yes
Pichu uses Thunderbolt -6 en
To crit 1424 no
To paralyze 1954
(10+3+1.5)*1.5=21.75 Zubat
Zubat is KOd!
Scraggy uses Brick Break -5 en
To crit 1906 no
(8+3+3)=14 Vulpix
Duskull uses Confuse Ray -4 en
Duration: 1123 2 actions


ETERNAL DRIFTER

Scraggy (M) @
HP: 70 | EN: 75 | Spe: 48
Ranks: 4/3/1/3
Size: 1| Weight: 2
Abilities: Shed Skin, Moxie
Other: Confused 2 actions

Zubat (M) @
HP: KO| EN: KO | Spe: 64
Ranks: 2/2/1/2
Size: 1| Weight: 1
Abilities: Inner Focus
Other: +14% accuracy

Meowth (M) @ Amulet Coin
HP: 72| EN: 80 | Spe: 90
Ranks: 2/2/2/2
Size: 1| Weight: 1
Abilities: Pick Up, Technician
Other:
ULLARWARLORD

Pichu (M) @ Expert Belt
HP: 64 | EN: 94 | Spe: 60
Ranks: 2/1/3/1
Size: 1| Weight: 1
Abilities: Static
Other: Confused 2a, BPSN (3 NR)

Duskull (M) @ Amulet Coin
HP: 73| EN: 82 | Spe: 21
Ranks: 2/3/3/3
Size: 1| Weight: 3
Abilities: Levitate
Other: -10% evasion

Vulpix (F) @ Lucky Egg
HP: 25| EN: 81 | Spe: 65
Ranks: 2/2/3/2
Size: 1| Weight: 1
Abilities: Flash Fire
Other: Taunted 5a
 
"What's this?" Walker asks. "My opponent nearing disqualification? Your turn to order first... but order quick: the end may be drawing near..."

(OOC Explaination: UllarWarlord, you are nearly at DQ. If my understanding is correct, it is your turn to order first. Please post your actions. Then I'll post mine.)
 
"Despite your powerful Poke'mon," Walker says, "And bringing down one of my weakest members, you have run out of time. Your Poke'mon succeeded in my expectations of them... but you, the trainer themselves, have fallen significantly short of my expectations for you. Pray that you do not dissapoint me in the future... or you may not even realize you're dead."

With that, Walker signals to the ref with a wave of the hand, and leaves the arena, recalling his Zubat and Scraggy, and his Meowth following close behind, dropping the borrowed coin on the way out.

(OOC Explaination: Due to UllarWarlord not posting here, I'm calling DQ.)
 

Orcinus Duo

Banned deucer.
Thank you for calling DQ. It is my pleasure to announce the closure of this battle.

I get 1 UC, and promise to refrain from being so abrasive in future.

ED gets 2 CC, and all his mons get 1 EC, 1 DC, 2 MC.

Good luck in your future battles!
 
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