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Completed Eternal Drifter vs Geodude6. What will happen.(ref: L.I.A)

Discussion in 'ASB' started by lucarioisawesome, Feb 6, 2013.

  1. lucarioisawesome

    lucarioisawesome

    Joined:
    Jul 17, 2011
    Messages:
    477
    Leethoof's Unown Alphabet Soup (open)

    Field Type = Neutral
    Complexity = Moderate
    Format = Multiples!!!
    No Restrictions

    The battlers are on a solid platform in the middle of a giant bowl filled with delicious broth. No move restrictions at all, because you can safely go seismetoad on the platform and there is plenty of broth to swampert your enemies with. In the soup, there is one of each letter unown floating in around aimlessly. They are all close enough to pick up, and a battler may use one action each round (they can't just use three unowns) to use any move that begins with that letter. Once an unown is used, it cannot be used again.


    Today we have Eternal Drifter on this side:
    Itsumo the Spiritomb
    Show Hide

    [​IMG]
    Itsumo (Spiritomb) (Male)
    Relaxed Nature
    Type: Ghost/Dark
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Pressure: Type: Innate
    This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    (Dream World: Unlocked!) Infiltrator: Type: Innate
    Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

    HP: 90
    Atk: Rank 3
    Def: Rank 5 (+)
    SpA: Rank 3
    SpD: Rank 4
    Spe: 29 (-) (29.75 Unrounded)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 18
    Evasion Penalty: -10% Evasion

    MC: 0
    DC: 5/5

    Attacks: (42/65 Moves Known)
    Curse
    Pursuit
    Confuse Ray
    Spite
    Shadow Sneak
    Faint Attack
    Hypnosis
    Dream Eater
    Ominous Wind
    Sucker Punch
    Nasty Plot
    Memento
    Dark Pulse

    Captivate
    Destiny Bond
    Grudge
    Imprison
    Nightmare
    Pain Split
    Smokescreen

    Foul Play
    Icy Wind
    Sleep Talk
    Snatch
    Snore
    Trick
    Uproar
    Wonder Room

    Water Pulse
    Toxic
    Hidden Power (Fighting 7)
    Taunt
    Protect
    Psychic
    Shadow Ball
    Shock Wave
    Rock Tomb
    Facade
    Thief
    Will-O-Wisp
    Retaliate
    Snarl

    And Geodude6:
    Torchic (open)

    [​IMG]
    Torchic (F)
    Naughty nature (+1 Atk, -1 SpD)
    Type: Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

    Stats:
    HP: 90
    Atk: Rank 3+
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1-
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13


    EC: 2/9
    MC: 3
    DC: 2/5


    Attacks:
    Scratch
    Growl
    Focus Energy
    Ember
    Peck
    Sand-Attack
    Fire Spin


    Baton Pass
    Night Slash
    Reversal


    Fire Blast
    Shadow Claw
    Swords Dance


    Fire Pledge

    ED equips items if he has any
    Geodude equips items and orders
    ED orders
    I ref
  2. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "You are joking. A chick, just out of the egg, plans to stand before me? At least my power is not as mighty against it as other creatures. Will I take my time toying with this little bird? Or just wipe it out quickly?"

    Exp. Share Attached
  3. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    [​IMG]
    "No. I'm strong. I'm just as strong as you are! Just watch!"
    Amulet Coin attached

    Unown T Transform~Hypnosis~Dark Pulse
    IF Spiritomb is not asleep A3 AND Spiritomb is not using Uproar THEN use Hypnosis A3
    IF Spiritomb uses Uproar A1 THEN use Shadow Ball A2.

    And you can't stop it with Protect.
  4. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]
    "How can you be me if I am not there?"

    Itsumo used Unown S!
    Itsumo vanished instantly!

    Itsumo:
    Action 1: Unown S (Shadow Force)
    Action 2: Shadow Ball
    Action 3: Water Pulse

    IF using Shadow Force would not prevent Torchic from transforming into Spiritomb, replace with Unown T (Teleport: Evasive) instead.
  5. lucarioisawesome

    lucarioisawesome

    Joined:
    Jul 17, 2011
    Messages:
    477
    Geodude6 please order your actions again because your torchic does not know how to use hypnosis or dark pulse.
    ED you can order again after Geodude6 if you want
  6. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Transform would have granted Hypnosis and Dark Pulse to Torchic because Spiritomb knows Hypnosis and Dark Pulse. Because I am preventing the transformation, he should just struggle a little this round.
  7. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    That is correct. I attempted to use Transform to transform into Spiritomb. Because Transform would fail, Torchic should Struggle A2 and A3.
  8. lucarioisawesome

    lucarioisawesome

    Joined:
    Jul 17, 2011
    Messages:
    477
    Pre Round:
    [​IMG]
    Hp: 90/90
    Energy: 100/100

    vs

    [​IMG]

    Welcome everybody to the unown alphabet soup areana. Today we have Eternal Drifter on the left and Geodude6 on the right.
    Let the battle begin!!!
    Spiritomb begins by teleporting out of torchic's sight by using an Unown(T) he had. Torchic runs around to find an Unown but she looks like she can't find the one she wants so she just sat there. Torchic then focus her mind into using hypnosis but she failed because she did not know that move so she just struggled. Spiritomb quickly blasts a shadow ball at torchic then torchic tried using dark pulse but failed since she didn't know how to use it. Spiritomb finishe the round by using water pulse at torchic for super effective damage.
    calcs (open)

    A1:
    Spiritomb used teleport(evasive)
    -7en
    Torchic failed to find an unown(T)
    A2:
    Torchic used struggle
    5+(3*1.5)-(5*1.5)=2 dmg to spiritomb
    2.40/100= 0.8(round up)=1 dmg to torchic
    Spiritomb used shadow ball
    Crit: 667/1000(no) (<=625/1000 crit)
    8+3+(3*1.5)-(1*1.5)= 14 dmg to torchic
    Sp.Def lower: 492/1000 (no) (<=200/1000 lower sp.def)
    -5 en
    A3:
    Torchic used struggle
    5+(3*1.5)-(5*1.5)=2 dmg to spiritomb
    2.40/100= 0.8(round up)=1 dmg to torchic
    -5 en
    Spiritomb used water pulse
    Crit: 656/1000 (no)
    [6+(3*1.5)-(1*1.5)]*1.5= 13.5(round up)= 14 dmg to torchic
    Confuse: 475/1000 (no)
    -4 en

    Post round:
    [​IMG]
    Hp: 86/90 hp
    En:84/100 en

    vs

    [​IMG]
    Hp: 60/90
    En: 90/100
  9. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]
    "Let's get a little more dangerous..."

    Itsumo:
    Action 1: Unown S (Shadow Force)
    Action 2: Water Pulse
    Action 3: Rock Tomb
    IF Unown S is used before Itsumo can use it, replace action with Pursuit.
    IF Evasive/Protective move is ordered successfully, use Pursuit and push actions back.
  10. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    Night Slash~Shadow Claw~Night Slash
  11. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    Just a heads up, I may not have access to any sort of Internet connection until Tuesday. Please don't DQ me as I will resume normal activity after that.
  12. lucarioisawesome

    lucarioisawesome

    Joined:
    Jul 17, 2011
    Messages:
    477
    Sorry guys but i cant ref until Thursday. Guys want to find a sub-ref if you want.
  13. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    ... Did someone ask for an [overdue] subref!?!?!?

    [​IMG]
    HP: 86
    Energy: 84
    Status: None
    [​IMG]
    HP: 60
    Energy: 90
    Status: None

    Calculations (open)

    Action 1
    Spiritomb vanished instantly!

    Torchic used Night Slash!
    It's attack missed!
    5 Energy

    Spiritomb used Shadow Force!
    Hit: Irrelevant
    Crit: 167=No
    12+3+4.5-3=16.5 Damage!
    9 Energy

    Action 2
    Torchic used Shadow Claw!
    Hit: Irrelevant
    Crit: 156=No
    7+4.5-7.5=4 Damage!
    5 Energy

    Spiritomb used Water Pulse!
    Hit: Irrelevant
    Crit: 131=No
    Effect: <101/1000=Yes. 566=No
    (6+4.5-1.5)1.5=13.5 Damage!
    4 Energy

    Action 3
    Torchic used Night Slash!
    Hit: Irrelevant
    Crit: 63=Yes!
    7+3+4.5-7.5=7 Damage!
    5 Energy

    Spiritomb used Rock Tomb!
    Hit: <801/1000=Yes. 214=Hit!
    Crit: 155=No
    (4+4.5-3)1.5=8.25 Damage!
    Torchic's speed fell!
    4 Energy


    Explain to me again why a demon lord is fighting a fledgling chicken?

    [​IMG]
    HP: 75
    Energy: 67
    Status: None
    [​IMG]
    HP: 22
    Energy: 75
    Status: -1Spe, Blaze active
  14. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    FINALLY!

    Fire Blast+Unown B Blue Flare~Cooldown (Fire Pledge)~Fire Pledge
  15. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]
    "I could take the blow. But why take it when I could just use this particular Unown to dodge it?"

    Itsumo:
    Action 1: Unown A (Agility: Evasive)
    Action 2: Sphere of Anilihation (Shadow Ball+Shadow Ball combo)
    Action 3: Cooldown (Sphere of Anilihation)

    (Should do JUST enough to finish off the Torchic.)

    "You were not prepared! Kekekekekeke! Now, begone!"
  16. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    [​IMG]
    HP: 75
    Energy: 67
    Status: None
    [​IMG]
    HP: 22
    Energy: 75
    Status: -1Spe, Blaze active

    Calculations (open)

    Action 1
    Spiritomb used Agility (Evasive)!
    7 Energy

    Torchic used True Firebending (Blue Flare+Fire Blast)!
    Its attack missed!
    24.5 Energy!

    Action 2
    Torchic is cooling down!

    Spiritomb used Hellball (Shadow Ball+Shadow Ball)!
    Hit: Irrelevant
    Crit: 634=No
    Effect: <101/1000=Yes. 793=No
    18+3+4.5-3=22.5 Damage!
    28 Energy
    Torchic fainted!


    [​IMG]
    HP: 75
    Energy: 39
    Status: None
    [​IMG]
    HP: DX
    Energy: DX
    Status: DX

    Rewards
    Eternal Drifter gets 1 CC and a win!
    Itsumo gets 4 MC and a KOC!

    Geodude6 gets 2 CC and a loss!
    Torchic gets 1 EC, 2 MC, and a DC!

    LucarioisAwesome gets 2(1/3)=.6<0 UC!

    I get 2(2/3)=1.3>2 UC!

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