Eternal Drifter vs. Imanalt! Littlemons fight!

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"Reffin' it up

The Challenge
Imanalt said:
Anyways issuing an open challenge
2v2 LC singles
2 subs
2 day dq
Unown soup
Acceptor decides the rest
This match has not been taken yet... so, why not?
Eternal Drifter said:
Switch: OK
Items: Training
Chills: Infinite
Recoveries: Infinite

The Contenders
Eternal's Drifters

Dieno (Fear) (Female)
Jolly Nature
Type: Dark/Dragon
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Ability:
Hustle: Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 44 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Accuracy: +7% (6.6758620689655172413793103448276% Unrounded)

EC: 0/9
MC: 0

Attacks: (14 Moves Known)

Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch

Fire Fang
Ice Fang
Thunder Fang

Toxic
Protect
Thief

Stunky (Abyss) (Female)
Rash Nature
Type: Poison/Dark
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Stench: Type: Trait
This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Aftermath: Type: Innate
If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
(Dream World: Locked) Keen Eye: Type: Innate
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

HP: 100
Attack: 3
Defense: 2
Special Attack: 3 (+)
Special Defense: 1 (-)
Speed: 84
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Scratch
Focus Energy
Poison Gas
Screech
Fury Swipes
Smokescreen
Toxic
Feint
Slash

Flame Burst
Haze
Pursuit

Protect
Thief
Payback

Imanalt's Alternates

Dratini "Snake" (F)
Nature: Rash (+Satk, -Sdef)

Type:

Dragon:
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shed Skin:
(Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Locked, Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 50
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 3/9
MC: 0
DC: 4/5

Moves:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Tail
Dragon Dance
Aqua Tail
Outrage
Hyper Beam

ExtremeSpeed
Light Screen
Aqua Jet

Flamethrower
Thunderbolt
Substitute
18 moves

Turtwig Tree (F)
Nature: Sassy (-10% evasion)
Type:

Grass:
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 26 (31/1.15) (-)
Size Class: 1
Weight Class: 2

Ec: 3/9
MC:0
DC: 2/5

Abilities:
Overgrow:
(Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Shell Armor (DW): (Innate, Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Attacks:
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Giga Drain
Leech Seed
Leaf Storm
Crunch

Seed Bomb
Superpower
Wide Guard

SolarBeam
Substitute
Protect
17 Moves


---​

Ready? Rrrrrrrumble!
 

"Abyss shall be sent out first," Walker says. "I don't think Fear would stand up to Dratini just yet... but I shall equip her with No Item... for the simple reason that she can borrow yours."

Abyss:
Action 1: Thief (Borrowing Exp. Share)
Action 2: Screech
Action 3: Fury Swipes

IF a Protective/Evasive move is used, use Pursuit and push actions back.
 
Pre-Round

-Abyss-
HP: 100
EN: 100
Abilities: Stench / Aftermath
Stats: 3 / 2 / 3 / 1 | Speed: 84
Status: - | Modifiers: -
Actions: Thief | Screech | Fury Swipes

-VS-



-Snake
-
HP: 90
EN: 100
Abilities: Shed Skin
Stats: 3 / 2 / 3 / 1 | Speed: 50
Status: - | Modifiers: -
Actions: Substitute (25) | Dragon Tail | Outrage


---

I'm really sorry for being so late, somehow I passed this over

A1
Stunky used Thief!
5578 No Crit
Damage: 4 + 3 + 1.5 = 8.5 Damage
-3 En

Stunky stole the Exp. Share!

Dratini used Substitute!
Dratini made a substitute (25HP)
-24 En

A2
Stunky used Screech!
1808 Hit Trigger
The substitute blocked it!
-6 En

Dratini used Dragon Tail!
1560 Hit Trigger
6127 No Crit
Damage: 6 + 3 + 1.5 = 10.5 Damage
-4 En

Deino was sent out!

A3
Stunky used Fury Swipes!
6038 (3 Hits)
7610 6127 4873 3 Hit Triggers
238 1380 2616 1 Crit Trigger
Damage: 6 + 1 + 1.5 = 8.5 Damage
-4 En

Dratini used Outrage!
2433 No Crit
Damage: 12 + 3 + 1.5 = 16.5 Damage
-7 En


---
Post Round

-Abyss
-
HP: 73
EN: 87
Abilities: Stench / Aftermath
Stats: 3 / 2 / 3 / 1 | Speed: 84
Status: - | Modifiers: -
Actions: Thief | Screech | Fury Swipes


-Fear-
HP: 90
EN: 100
Abilities: Hustle
Stats: 3 / 2 / 1 / 2 | Speed: 44
Status: - | Modifiers: -
Actions: -


-VS-



-Snake-
HP: 56
EN: 65
Abilities: Shed Skin
Stats: 3 / 2 / 3 / 1 | Speed: 50
Status: Substitute (16HP), Outraging (2A) | Modifiers: -
Actions: Substitute (25) | Dragon Tail | Outrage


---​
 

"Could have gone better... but see if we can dent them!"

Fear forced out. Exp. Share Equipped

Fear:
Action 1: Ice Fang
Action 2: Dragon Rage
Action 3: Ice Fang
 
Pre-Round

-Fear
-
HP: 90
EN: 100
Abilities: Hustle
Stats: 3 / 2 / 1 / 2 | Speed: 44
Status: - | Modifiers: Accuracy +7%
Actions: Ice Fang | Dragon Rage | Ice Fang

-VS-


-Snake-
HP: 56
EN: 65
Abilities: Shed Skin
Stats: 3 / 2 / 3 / 1 | Speed: 50
Status: Substitute (16HP), Outraging (2A) | Modifiers: -
Actions: Outrage | Outrage
|Twister


---

"It's a Dragon-off!"
A1
Dratini used Outrage!
2974 No Crit
Damage: (12 + 3 + 1.5) * 1.5 = 24.75 Damage
-7 En

Deino used Ice Fang!
7328 No Crit
Damage: (7 + 1.5) * 1.5 = 12.75 Damage
-5 En

A2
Dratini used Outrage!
5526 No Crit
Damage: 24.75 Damage
-7 En

Dratini's outage ended!
Dratini became confused from fatigue!

1/3 Slight Confusion (2A)

Deino used Dragon Rage!
Damage: 10 Damage
-4 En

The substitute broke!

A3
Dratini is confused!
5603 No Self-Hit

Dratini used Twister!
1698 No Crit
4041 No Flinch
Damage: (4 + 3 + 1.5) = 12.75 Damage
-2 En

Deino used Ice Fang!
9127 No Crit
7843 No Freeze
Damage: (7 + 1.5) * 1.5 = 12.75 Damage
-5 En
---
Post Round

-Fear
-
HP: 28
EN: 91
Abilities: Hustle
Stats: 3 / 2 / 1 / 2 | Speed: 44
Status: - | Modifiers: Accuracy +7%
Actions: Ice Fang | Dragon Rage | Ice Fang

-VS-


-Snake-
HP: 43
EN: 49
Abilities: Shed Skin
Stats: 3 / 2 / 3 / 1 | Speed: 50
Status: Confused (1A) | Modifiers: -
Actions: Outrage | Outrage
|Twister
 

"This is not going to end well... but can we score a single KO?"

Fear:
Action 1: Dragonbreath
Action 2: Ice Fang
Action 3: Ice Fang

IF successful Protective/Evasive action is performed, Chill.
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Dragon tail, twister, twister
If you hurt yourself in confusion a1, replace a2 with dragon tail
 
Pre-Round

-Fear
-
HP: 28
EN: 91
Abilities: Hustle
Stats: 3 / 2 / 1 / 2 | Speed: 44
Status: - | Modifiers: Accuracy +7%
Actions: Dragonbreath | Ice Fang | Ice Fang

-VS-


-Snake-
HP: 43
EN: 49
Abilities: Shed Skin
Stats: 3 / 2 / 3 / 1 | Speed: 50
Status: Confused (1A) | Modifiers: -
Actions: Dragon Tail | Twister
| Twister


---
A1
8621 No Self-Hit
Dratini used Dragon Tail
1240 Hit
2270 No Crit
Damage: (6 + 3 + 1.5) * 1.5 = 15.75 Damage
-4 En

Deino used Dragonbreath
526 Crit
2980 Para
Damage: (6 + 3 + 3) * 1.5 = 18 Damage
Dratini was paralyzed (20%)!
-4 En

A2
Deino used Ice Fang!
4178 No Crit
8458 No Flinch
4864 No Freeze
Damage: (7 + 1.5) * 1.5 = 12.75 Damage
-5 En

Dratini snapped out of confusion!

9560 No FP
Dratini used Twister!
3071 No Crit
Damage: (4 + 3 + 1.5) = 12.75 Damage
-2 En

Deino fainted!

3/3 No Shed Skin
---
Post Round

-Fear
-
-FAINTED-

-VS-


-Snake-
HP: 12
EN: 43
Abilities: Shed Skin
Stats: 3 / 2 / 3 / 1 | Speed: 12
Status: Paralyzed (15%) | Modifiers: -
Actions: Dragon Tail | Twister
| Twister
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Oh...

Aqua tail, extreme speed+extremespeed, cool down (outrage)
If protect a2, use dragon dance that action and push back
If feint combo a2, use evasive agility a1 and outrage a2 and a3
 

"Big mistake, there. I do not think we need to perform the combo, just set it in the queue. Why? Because Pursuit hits through evasive Agility, and increases in power to JUST enough to knock out the Dratini!"

Abyss:
Action 1: Pursuit
Action 2: Guarenteed Hit (Fient+Fient Combo)
Action 3: Cooldown (Chill)
 
Pre-Round

-Abyss
-
HP: 73
EN: 87
Abilities: Stench / Aftermath
Stats: 3 / 2 / 3 / 1 | Speed: 84
---
Status: -
Modifiers: -

-VS-


-Snake-
HP: 12
EN: 43
Abilities: Shed Skin
Stats: 3 / 2 / 3 / 1 | Speed: 12
---
Status: Paralyzed (15%)
Modifiers: -

---
Roll for FP=2100
Dratini uses Evasive Agility

Pursuit hits through Evasive Agility and deals 8 + 3 + 1.5 = 12.5 Damage
-4 En
---
Post Round

-Abyss
-
HP: 73
EN: 83
Abilities: Stench / Aftermath
Stats: 3 / 2 / 3 / 1 | Speed: 84
---
Status: -
Modifiers: -

-VS-


-Snake-
HP: 0
EN: 0
Abilities: Shed Skin
Stats: 3 / 2 / 3 / 1 | Speed: 50
---
Status: Fainted
Modifiers: -

---

Turtwig is sent out.
 

"Well done, Abyss. Let us see if we can make this Poke'mon follow the first."

Abyss:
Action 1: Flame Burst
Action 2: Slash
Action 3: Flame Burst

IF Protective/Evasive move ordered successfully, Fient and push actions back.
IF Substitute is ordered, use Toxic on the first instance, pushing actions back.
 
Pre-Round

-Abyss
-
HP: 73
EN: 83
Abilities: Stench / Aftermath
Stats: 3 / 2 / 3 / 1 | Speed: 84
---
Status: -
Modifiers: -

-VS-



-Tree
-
HP: 90
EN: 100
Abilities: Overgrow
Stats: 3 / 3 / 2 / 3 | Speed: 26
---
Status: -
Modifiers: Evasion -10%


---
A1
Stunky used Flame Burst!
7236 No Crit
Damage: 7 * 1.5 = 10.5 Damage
7662 No Flinch
-6 En

Turtwig used Leech Seed!
3071 Hit
Stunky was seeded!
-9 En

+3/-3
--
A2
Stunky used Slash!
1229 Crit
Damage: 7 + 3 = 10 Damage
2916 No Flinch
-5 En

Turtwig used Superpower!
621 Crit
Damage: 12 + 3 + 1.5 = 16.5 Damage
Turtwig's Attack fell!
Turtwig's Defense fell!
-8 En

--
A3
Stunky used Flame Burst!
4213 No Crit
Damage: 10.5 + 1.75 = 12.25 Damage
3467 No Flinch
-6 En

Turtwig used Giga Drain!
4150 No Crit
Damage: (8 + 3 + 1.5) * 0.67 = 8.375 Damage
-11 En
---
Post Round

-Abyss
-
HP: 39
EN: 66
Abilities: Stench / Aftermath
Stats: 3 / 2 / 3 / 1 | Speed: 84
---
Status: Seeded (3A)
Modifiers: -

-VS-



-Tree
-
HP: 66
EN: 72
Abilities: Overgrow
Stats: 3 / 3 / 2 / 3 | Speed: 26
---
Status: -
Modifiers: Evasion -10%, -Attack/Defense (1 Stage)


---
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
I should have 72 en...

Substitute (15), superpower, protect
If feint a3 use superpower +superpower that action
 

"We can't let him get that substitute up... what's that smell?"

(Stench. Gives 10% flinch chance to each hit physical hit.)

Abyss:
Action 1: Fury Swipes
Action 2: Fury Swipes
Action 3: Focus Energy
 
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