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Completed Eternally Drifting Matezoide

Discussion in 'ASB' started by Geodude6, Jul 25, 2013.

  1. Geodude6

    Geodude6 Look at my shiny CT!

    Joined:
    Oct 7, 2011
    Messages:
    281
    ED's team:
    Achisuto the Smeargle
    Show Hide

    [​IMG]
    Achisuto (Male Smeargle)
    Timid Nature
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Own Tempo: Type: Innate
    This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Technician: Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
    (Dream World: Perma-Locked!) Moody: Type: Innate
    This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 2
    SpA: Rank 1
    SpD: Rank 2
    Spe: 87 (+)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 11
    Accuracy Bonus: +9%

    MC: 17
    DC: 5/5

    Attacks: (16 Moves Known)
    Auroroa Beam
    Brine
    Close Combat
    Dragon Rage
    Explosion
    Fake Out
    Heal Pulse
    Ice Beam
    Memento
    Metal Claw
    Pay Day
    Protect
    Rock Blast
    Self-Destruct
    Volt Switch

    Sketch (6)

    Abyss the Skuntank
    Show Hide

    [​IMG]
    Abyss (Female Skuntank)
    Rash Nature
    Type: Poison/Dark
    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Stench: Type: Passive
    This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
    Aftermath: Type: Innate
    If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
    (Dream World: Unlocked!) Keen Eye: Type: Passive
    This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

    HP: 110
    Attack: 3
    Defense: 3
    Special Attack: 4 (+)
    Special Defense: 2 (-)
    Speed: 84
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (30/73 Moves Known)
    Scratch
    Focus Energy
    Poison Gas
    Screech
    Fury Swipes
    Smokescreen
    Toxic
    Feint
    Slash
    Acid Spray
    Night Slash
    Flamethrower
    Memento
    Explosion

    Astonish
    Crunch
    Flame Burst
    Haze
    Pursuit

    Dark Pulse
    Sucker Punch

    Venoshock
    Protect
    Shadow Ball
    Sludge Bomb
    Fire Blast
    Thief
    Shadow Claw
    Payback
    Snarl


    Mirage the Zoroark, Seeker of the Drifter
    Show Hide

    [​IMG]
    Mirage (Female Zoroark)
    Hasty Nature
    Type: Dark
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilty:
    Illusion: Type: Innate
    Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

    HP: 90
    Atk: Rank 4
    Def: Rank 1(-)
    SpA: Rank 5
    SpD: Rank 2
    Spe: 121 (+)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19
    Accuracy Bonus: +17%

    EC: 6/6
    MC: 1

    Attacks: (42/73 Moves Known)
    U-Turn
    Scratch
    Leer
    Pursuit
    Fake Tears
    Hone Claws
    Fury Swipes
    Faint Attack
    Scary Face
    Taunt
    Foul Play
    Torment
    Agility
    Embargo
    Punishment
    Nasty Plot
    Imprison
    Night Daze

    Captivate
    Counter
    Detect
    Extrasensory
    Memento
    Sucker Punch

    Bounce
    Dark Pulse
    Knock Off
    Snatch
    Snore

    Toxic
    Hidden Power (Ice, 7)
    Protect
    Dig
    Shadow Ball
    Double Team
    Flamethrower
    Aerial Ace
    Rest
    Thief
    Low Sweep
    Focus Blast
    Grass Knot

    Matezoide's team:​
    Tara @ Exp Share (open)
    Tara @ Exp Share (open)

    [​IMG]
    < Magcargo> [Tara] (F)​
    Nature: Modest (+ Sp.Attack, - Attack)​
    Type: Fire/Rock​
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.​
    Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.​
    About: A Magcargo caught during Athenodoros's many travels and later traded to Matezoide, Tara is extremely mature and mother-like to the younger members of the team. She gets along extremely well with Alice, due to their ''live by the day'' phylosofies, wich she learned from a life-time of being slow.​
    Abilities:​
    Magma Armor (Passive):
    This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).​
    Flame Body (Passive):
    This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.​
    Weak Armor (DW UNLOCKED, Can Be Enabled):​
    Type: Toggle​
    Default effect: None.​
    Alternative effect: The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.​
    Stats
    HP: 90​
    Att: Rank 1 (-)​
    Def: Rank 5​
    SpA: Rank 4 (+)​
    SpD: Rank 3​
    Spd: 30​
    Size Class: 2​
    Weight Class: 4​
    Base Rank Total: 17​
    EC: 6/6​
    MC: 1​
    DC: 5/5​
    Attacks:​
    Yawn (*)​
    Smog (*)​
    Ember (*)​
    Rock Throw (*)​
    Harden (*)​
    Recover (*)​
    Flame Burst (*)​
    Shell Smash​
    Flamethrower​
    Earth Power​
    Ancientpower​
    Double Team (*)​
    Endure​
    Explosion​
    Fire Blast​
    Hidden Power Ice (7)​
    Hyper Beam​
    Light Screen (*)​
    Overheat​
    Pain Split​
    Protect​
    Reflect​
    Refresh​
    Rest​
    Rock-Polish​
    Sandstorm​
    Sleep-Talk​
    Solar Beam (*)​
    Stealth Rock​
    Substitute​
    Sunny Day​
    Will-O-Wisp​
    Acid Armor (*)​
    Memento (*)​
    Heat Wave (*)​
    Stockpile​
    Swallow​
    Solomon Grundy @ Exp Share (open)
    Solomon Grundy @ Exp Share (open)

    [​IMG]
    < Chinchou> (Solomon) (M)​
    Nature: Modest (+1 SpA, -1 Atk)​
    Type: Water / Electric​
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.​
    Electric: 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.​
    About: In the 19th century, a lone pokemon was abandoned by his trainer. Travelling without a destination, Solomon was attacked by a wild Parasect on the swamps. After suffering heavy damage and having his body almost entirely paralysed by the beast's spores, Solomon fell on the lake and died from his injures.​
    Several years later, the water type woke up, with very little resemblance on his former life and having no idea how he got there, he wandered for months on his own, eventualy meeting with Matezoide and getting caught.​
    The years spent ''dead'' greatly damaged Solomon's mind, reducing his inteligence and his ability to speak, but is surprisigly happy. The very first thing Solomon remembered is that he was ''born on a monday'', which led to Twilight to naming him after the poem, Solomon Grundy.​
    Abilities:​
    Volt Absorb (Passive):: This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only recieves 25% of the damage that attack would do to itself. Thunder Wave has no effect on the Pokemon.​
    Illuminate (Toggle):
    Default effect: None.​
    Alternative effect: This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.​
    Water Absorb (DW LOCKED Passive): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.​
    Stats
    HP: 100​
    Atk: 1 (-)​
    Def: 2​
    SpA: 3 (+)​
    SpD: 2​
    Spe: 67​
    Size Class: 1​
    Weight Class: 2​
    Base Rank Total: 14​
    EC: 2/6​
    MC: 0​
    DC: 2/5​
    Supersonic (*)​
    Bubble (*)​
    Thunder-Wave (*)​
    Flail (*)​
    Confuse Ray (*)​
    Water Gun (*)​
    Spark (*)​
    Take Down (*)​
    Electro Ball​
    Hydro Pump​
    Signal Beam​
    Endure​
    Heal Bell​
    Ice Beam (*)​
    Scald (*)​
    Surf (*)​
    Thunderbolt (*)​
    Volt Switch (*)​
    Agility (*)​
    Brine (*)​
    Whirlpool (*)​
    Psybeam (*)​
    Mist (*)​
    Ottis @ Amulet Coin (open)
    Ottis @ Amulet Coin (open)

    [​IMG]
    < Ditto> (Ottis) [No Gender]​
    Nature: Quirky​
    Type: Normal​
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.​
    About: A Shiny Ditto, Ottis is a joker at heart. Although he means no harm, Ottis is unable to not change the opponent's form upon transforming, mostly in an (mostly sucessful) attempt at making other people laugh and annoy the enemy.​
    He bonded extremely well with Bosco, given their similar form, shininess and....''unique'' natures.​
    Abilities:
    Limber (Passive): This Pokemon’s body is well trained and immune to paralysis.​
    Imposter (DW LOCKED, Passive): This Pokemon transforms into an opponent specified by the trainer immediately upon entry into battle.​
    HP: 90​
    Atk: Rank 2​
    Def: Rank 2​
    SpA: Rank 2​
    SpD: Rank 2​
    Spe: 48​
    Size Class: 1​
    Weight Class: 1​
    Base Rank Total: 12​
    EC: N/A​
    MC: N/A​
    DC: 4/5​
    Attacks - COMPLETE- 0 CC
    Transform​
    You guys know what to do.​
  2. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG][​IMG][​IMG]
    Time to paint. Paint the fates of the world, and paint the fates of others.

    Achisuto sent out with Amulet Coin
    Abyss sent out with Exp. Share
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    Traaaaaaaaaansform!

    [​IMG]

    This will be interesting.



    Ditto: Transform (Magcargo) -> Fire Blast (Skuntank) -> Earth Power (Skuntank)

    If you are a Ditto A2 or A3, use Transform that action and push-back.
    If you flinch, push-back.

    Magcargo: EarthPower (Skuntank) -> Light Screen ->EarthPower (Skuntank)

    If you flinch, push-back
  4. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    Paint fast!

    Achisuto:
    Action 1: Pay Day (Ditto)
    Action 2: Sketch (Ditto: Transform)
    Action 3: Dragon Rage (Ditto)

    IF Ditto KOed, redirect to Magcargo.

    Abyss:
    Action 1: Snarl
    Action 2: Shadow Ball (Ditto)
    Action 3: Shadow Claw (Ditto)

    IF Ditto KOed, redirect to Magcargo.
  5. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Good evening, everyone! I'm Jay Jinde, filling in for Geo Dude who couldn't be here tonight! Today, we're back on everyone's favorite war zone, the ASB Arena. This arena is an old staple of ASB history, having been founded at the same time as the creation of the Pokemopolis artifacts. It has stood the test of time much better than poor Pokemopolis, and is still used by trainers today. In fact, two such trainers are getting geared up for a battle right now! It's a simple match, Doubles with a Pokemon on reserve, training items, and Pokemon are given their full ability pool.

    The match begins with the trainers sending out their starting duos. Matezoide sends out his Magcargo and Ditto, a messy duo, but we've got good old Steve and Bob to clean up afterwards. Y'know, I'd kinda like to swap jobs with those guys for a day, just to see how hard it is to keep this relic of a stadium up and running. Anyways, Ed sends out his Pokemon, a Smeargle and a Skuntank. I'll definitely make sure to tip Steve and Bob after this match, this arena is going to be covered in magma, skunk spray, paint, and whatever Ditto's made out of, let's go with blueberry jelly and stem cells.

    Smeargle starts the match off with making it rain on Ditto. We here at the ASB announcers would like to remind everyone at this time to tip your waitresses, your cab drivers, and most importantly, your strippers. Skuntank is a bit appalled at Smeargle's objectification of women, and turns up her nose and snarls a bit. Ditto decides to make like a Luma and transform into a new star, just like the one sitting next to it. The real Magcargo uses its force of gravity to hit Skuntank with a small planet.

    Smeargle decides to draw a picture of Ditto's transformation, and I'd say it came out pretty well. Skuntank is tired of Smeargle goofing off and drawing mid-battle, dumps black paint on Smeargle's painting, crumples it up, and throws it at Ditto. The real Magcargo sets up a Light Screen in front of it and Ditto, protecting them from any other projectile paintings. Ditto decides to use its new-found stardom and lets off a solar flare at Skuntank. Oh dear god, I can smell that all the way over here in this vacuum-sealed press box.

    Smeargle decides its time to serious up, and let's out a rage which hasn't been seen since medieval times, or ever depending on who you talk to. Skuntank still doesn't like Ditto, and she tries to claw out his little dot-eyes with her nails, which are covered in black nail polish. Ditto and Magcargo decide that since they're essentially the same exact Pokemon, they combine their power over gravity and throw a slightly larger planet at Skuntank.

    [​IMG]
    80 HP
    76 EN
    -1 SpA
    Light Screen (4a)
    [​IMG]
    56 HP
    76 EN
    -1 SpA
    Light Screen (4a)
    [​IMG]
    90 HP
    88 EN
    Transform Sketched
    [​IMG]
    46 HP
    85 EN​
  6. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    Just keep on painting!

    Achisuto:
    Action 1: Sketch (Ditto: Earth Power)
    Action 2: Dragon Rage (Ditto)
    Action 3: Rock Blast (Ditto)


    IF Shell Smash is ordered, Sketch it next action.

    Abyss:
    Action 1: Focus Energy
    Action 2: Snarl
    Action 3: Snarl
  7. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    hg

    [​IMG]
    Alright, Ottis, lets---


    [​IMG]
    ......


    [​IMG]
    .....


    [​IMG]
    I wasnt satisfied with being shiny.


    [​IMG]
    I dont look like that



    [​IMG]

    I dont look like that.


    [​IMG]

    I dont sound anything like that either


    Spoilers Alert: Yes, she does


    [​IMG]

    I dont sound anything like that either


    [​IMG]
    ...Lets just focus on the battle for now....I can see why Bosco likes you so much



    [​IMG]

    k




    Magcargo: Earthpower Combo (Skuntank) -> Cooldown -> Flamethrower (Smeargle)

    Ditto: Flamethrower (Skuntank) -> Shell Smash -> Rock Polish
  8. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Smeargle draws yet another masterpiece. Skuntank's too focused to care. Ditto and Magcargo make a bit of banter and then kill Skuntank. Smeargle rages because nobody likes its art. Magcargo is tired from blowing up Skuntank, and Ditto breaks its shell. Smeargle draws the broken shell, Ditto cools its magma and makes a shiny new shell, and Magcargo lights up Smeargle.

    Calcs (open)

    Smeargle > Sketch > Magcargo
    Smeargle learned Earth Power
    -5 EN
    Skuntank > Focus Energy
    Skuntank is pumped (6a)
    -12 EN
    Ditto > Flamethrower > Skuntank
    8822 (No Crit)
    1552 (No BRN)
    (10 + 3 + 3) = 16 - 2 = 14 DMG
    -6 EN
    Magcargo > Terra Force (Earth Power + Earth Power) > Skuntank
    20.25 BAP
    31.5 EN
    20% -SpD
    (20.25 + 3) * 1.5 = 34.875 DMG
    Skuntank KO
    -32 EN
    A2:
    Smeargle > Dragon Rage > Ditto
    10 DMG
    -5 EN
    Ditto > Shell Smash
    +2 Atk, -1 Def, +2 SpA, -1 SpD, +2 Spe
    -20 EN
    Magcargo must recharge
    A3:
    Smeargle > Rock Blast > Ditto
    8917 (5 Hits)
    8346, 3896, 461, 6156, 1530 (1 Crit)
    (15 - 7.5 - 1 + 1) * 1.5 + 2 = 13.25 DMG
    -7 EN
    Ditto > Rock Polish
    +2 Spe
    -6 EN
    Magcargo > Flamethrower > Ditto
    222 (Crit)
    1388 (No BRN)
    (10 + 3 + 3 + 3) = 19 DMG
    -6 EN


    [​IMG]
    80 HP
    38 EN
    -1 SpA
    Light Screen (1a)
    [​IMG]
    33 HP
    44 EN
    +2 Atk, -1 Def, +2 SpA, -1 SpD, +4 Spe
    Light Screen (1a)
    [​IMG] 71 HP
    71 EN
    Transform, Earth Power, Shell Smash Sketched
    [​IMG]
    KO​
  9. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    Is this the time we attack?


    [​IMG]
    I believe so.


    Ditto: Flamethrower (Smeargle)*3


    If you are under the effects of Torment when you would use Flamethrower, use Fire Blast (Smeargle) that action the first time, Ancientpower (Smeargle) the second and Fire Blast (Smeargle) the third.

    Magcargo: Flamethrower (Smeargle)*3


    If you are under the effects of Torment when you would use Flamethrower, use Fire Blast (Smeargle) that action the first time, Ancientpower (Smeargle) the second and Fire Blast (Smeargle) the third.


    KO Sub: If Smeargle faints, target Zoroark
  10. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG][​IMG]
    Any luck?

    ...

    Take that as a no...

    Achisuto:
    Action 1: Dragon Rage (Ditto)
    Action 2: Earth Power (Ditto)
    Action 3: Dragon Rage (Ditto)


    Mirage:
    Action 1: Imprison (Flamethrower, Protect, Memento)
    Action 2: Snarl
    Action 3: Snarl
  11. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    ....That thing has....Imprison....:V
  12. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Ditto fries Smeargle with a speedy, slightly boosted Flamethrower. Zoroark decides it doesn't want its friend to die of horrible burns, and locks out all of Matezoide's Flamethrowers. Smeargle uses Dragon Rage on Ditto, who's looking a little worse for wear. Magcargo is feeling a bit imprisoned, so it doesn't do anything. Ditto feels the same way, so it kinda sits there mocking Magcargo. Zoroark snarls at their inability to do anything, and Smeargle does absolutely nothing with a 4x SE attack, yet still knocks out Ditto. Magcargo still feels imprisoned, so it struggles to attack Smeargle. Ditto struggles to attack without the shell it broke earlier, and ends up hitting Smeargle as well. Zoroark continues its snarling, proving that its opponents are both idiots. Smeargle attacks Ditto's corpse with Dragon Rage, showing it's nice to do the math beforehand and do the calculations if you order second. Magcargo gets left alone and is still Struggling to do anything

    Calcs (open)

    Ditto > Flamethrower > Smeargle
    766 (No Crit)
    9903 (No BRN)
    (10 + 3 + 3) + 4 = 20 DMG
    -6 EN
    Zoroark > Imprison (Flamethrower, Protect, Memento)
    Flamethrower, Protect, and Memento were Imprisoned (6a)
    -7 EN
    Smeargle > Dragon Rage > Ditto
    10 DMG
    -5 EN
    Magcargo can't use Flamethrower!

    Ditto can't use Flamethrower!
    Zoroark > Snarl
    7252 (No Crit Ditto)
    8179 (No Crit Magcargo)
    (4.5 + 3 + 3 - 1) + 2 = 11.5 DMG
    (4.5 + 3 + 3 - 1) = 9.5 DMG
    -1 SpA Ditto
    -1 SpA Magcargo
    -4 EN
    Smeargle > Earth Power > Ditto
    1306 (No Crit)
    6977 (No -SpD)
    (9 - 3 - 1) * 2.25 + 2 = 13.25 DMG
    Ditto fainted
    -7 EN
    Magcargo > Struggle > Smeargle
    1882 (No Crit)
    5 DMG
    -2 HP (Recoil)
    -5 EN

    Zoroark > Snarl
    1120 (No Crit)
    (6 + 3 + 3 - 1) = 11 DMG
    -1 SpA Magcargo
    -8 EN
    Smeargle > Dragon Rage > Ditto's Corpse
    -5 EN
    Magcargo > Struggle > Smeargle
    4320 (No Crit)
    5 DMG
    -2 HP (Recoil)
    -9 EN



    [​IMG]
    80 HP
    38 EN
    -3 SpA
    Imprison (Flamethrower, Protect, Memento; 3a)
    [​IMG]
    KO

    [​IMG] 41 HP
    54 EN
    Transform, Earth Power, Shell Smash Sketched
    [​IMG]
    90 HP
    81 EN
    Mate sends in Chinchou, Ed orders, Mate orders, I ref
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]


    Goo that transforms is knocked out!



    [​IMG]

    I am actually happy he is knocked out. Lets take them, Grundy!



    [​IMG]

    Born on a monday!



    Grundy will have an Exp.Share
  14. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG][​IMG][​IMG]
    Mirage still holds the Exp Share

    Achisuto:
    Action 1: Earth Power (Chinchou)
    Action 2: Dragon Rage (Chinchou)
    Action 3: Earth Power (Chinchou)

    Mirage:
    Action 1: Taunt (Magcargo)
    Action 2: Snarl
    Action 3: Night Daze (Chinchou)
  15. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]


    Snail girl know when you feel sad?


    [​IMG]
    Well, i guess it depends on the context.....



    [​IMG]

    Grundy no know what that means....but Grundy feel empty


    [​IMG]

    Something missing?


    [​IMG]

    Yes. Grundy has friends. And family. And house. But Grundy feels something missing....inside.


    [​IMG]

    Hum....possibly connected to your curse/blessing? I am not an expert at that sort of thing....maybe Twilight can help?


    [​IMG]

    Grundy likes idea.





    Magcargo: Flameburst (Smeargle) -> Heat Wave -> Fire Blast (Smeargle)

    Chinchou: Brine (Smeargle) -> Thunderbolt (Smeargle) -> Thunderbolt (Smeargle)


    If your target is knocked out, redirect to Zoroark
  16. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Blah blah playful banter blah blah hail to the demon king baby

    Calcs (open)

    Zoroark > Taunt > Magcargo
    Magcargo is Taunted (6a)
    -9 EN
    Smeargle > Earth Power > Magcargo
    1156 (No Crit)
    709 (-SpD)
    -1 SpD Magcargo
    (9 - 3 - 1) * 2.25 = 11.25 DMG
    -7 EN
    Chinchou > Brine > Smeargle
    8623 (No Crit)
    (13 + 3 + 1.5) = 17.5 DMG
    -7 EN
    Magcargo > Flame Burst > Smeargle
    6330 (No Crit)
    (7 + 3 + 3) - 6 = 7 DMG Smeargle
    6 DMG Zoroark
    -5 EN

    Zoroark > Snarl
    4919 (No Crit Chinchou)
    4881 (No Crit Magcargo)
    (4.5 + 3 + 4.5) = 12 DMG Chinchou
    -1 SpA Chinchou
    (4.5 + 3 + 3 - 1) + 2 = 11.5 DMG Magcargo
    -1 SpA Magcargo
    -4 EN
    Smeargle > Dragon Rage > Magcargo
    10 DMG
    -5 EN
    Chinchou > Thunderbolt > Smeargle
    4576 (No Crit)
    3041 (No PRZ)
    (10 + 3 + 1.5) - 2 = 12.5 DMG
    -6 EN
    Magcargo > Heat Wave
    3350 (Hit Zoroark)
    3151 (No Crit Zoroark)
    466 (BRN Zoroark)
    8125 (Hit Smeargle)
    5229 (No Crit Smeargle)
    7959 (No BRN Smeargle)
    Zoroark is BRN
    (7.5 + 3 + 3 ) - 8 = 5.5 DMG
    (7.5 + 3 + 3) - 8 = 5.5 DMG
    Smeargle Fainted
    -6 EN

    -2 HP Zoroark (BRN)

    Zoroark > Night Daze > Chinchou
    5364 (No Crit)
    8976 (No -Acc)
    (9 + 3 + 4.5) = 16.5 DMG
    -6 EN
    Chinchou > Thunderbolt > Zoroark
    7740 (No Crit)
    6787 (No PRZ)
    (10 + 3 + 1.5) = 14.5 DMG
    -10 EN
    Magcargo > Fire Blast > Zoroark
    2702 (Hit)
    8735 (No Crit)
    2731 (No BRN)
    (12 + 3 + 3) - 8 = 10 DMG
    -7 EN

    -2 HP Zoroark (BRN)

    [​IMG]
    47 HP
    20 EN
    -4 SpA, Taunt (3a)
    [​IMG]
    71 HP
    77 EN
    -1 SpA
    [​IMG]
    KO
    [​IMG]
    52 HP
    62 EN
    BRN​
    Last edited: Aug 3, 2013
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Tara: Flamethrower -> AncientPower -> Flamethrower (All at Zoroark)


    If Flamethrower is Imprisoned when you would use it, use Fire Blast that action
    If Dig, use Earthpower that action


    Grundy: Signal Beam -> Thunderbolt -> Signal Beam (All at Zoroark)

    If Dig and you are not taunted, use Agility that action
    If Torment, change all instances of Thunderbolt to Brine
  18. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]
    I must not fall to this!

    Mirage:
    Action 1: Bounce (Grundy)
    Action 2: Snarl
    Action 3: Bounce (Grundy)
  19. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Mirage bounces into the air to dodge a Flamethrower and Signal Beam. It snarls at their pitifully weak Ancientpower and Thunderbolt. It bounces into the air again to dodge another Flamethrower and Signal Beam.

    Calcs (open)

    Zoroark > Bounce
    Zoroark bounced into the air
    Chinchou > Signal Beam > Zoroark
    Miss (Bounce)
    -6 EN
    Magcargo > Flamethrower > Zoroark
    Miss (Bounce)
    -6 EN
    Zoroark > Bounce > Chinchou
    3506 (No Crit)
    7987 (No PRZ)
    (9 + 3 - 3) * 2/3 = 6 DMG
    -10 EN
    -2 HP Zoroark (BRN)

    Zoroark > Snarl
    7550 (No Crit Chinchou)
    3723 (No Crit Magcargo)
    (4.5 + 3 + 4.5) = 12 DMG
    (4.5 + 3 + 4.5 - 1) = 11 DMG
    -4 EN
    Chinchou > Thunderbolt > Zoroark
    3417 (No Crit)
    2548 (No PRZ)
    (10 + 3 + 1.5) - 4 = 10.5 DMG
    -6 EN
    Magcargo > Ancientpower > Zoroark
    4009 (No Crit)
    1330 (No +All)
    (6 + 3 + 1.5) - 10 = 0.5 DMG
    -3 EN
    -2 HP Zoroark (BRN)

    Zoroark > Bounce
    Zoroark bounced into the air
    Chinchou > Signal Beam > Zoroark
    Miss (Bounce)
    -6 EN
    Magcargo > Flamethrower > Zoroark
    Miss (Bounce)
    -6 EN
    Zoroark > Bounce > Chinchou
    885 (No Crit)
    6718 (No PRZ)
    (9 + 3 - 3) * 2/3 = 6 DMG
    -10 EN
    -2 HP Zoroark (BRN)


    [​IMG]
    36 HP
    5 EN
    -5 SpA
    [​IMG]
    47 HP
    59 EN
    -2 SpA
    [​IMG]
    35 HP
    38 EN
    BRN​
  20. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]
    The end of one draws near!

    Mirage:
    Action 1: Taunt (Magcargo)
    Action 2: Snarl
    Action 3: Night Daze (Chinchou)

    IF Magcargo uses Protective/Evasive action action 1, Night Daze (Chinchou) instead.
  21. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Magcargo: Flamethrower (Zoroark)*3

    Chinchou: Brine (Zoroark)*3
  22. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    Zoroark hurls a few insults at Magcargo, nothing we're allowed to broadcast on public television, at least. Chinchou quits trying to make pickles and throws the brine into Zoroark's face. That's kinda gross. Anyways, Magcargo fires off one last Flamethrower. Sadly, its inner flame died out, and it fainted from exhaustion.

    Zoroark snarls at Chinchou It would be a bit more menacing if it wasn't over there burning to death... Chinchou finds another jar of pickles, doesn't even bother to take the pickles out, and throws it at Zoroark. Why do we keep so many pickle jars around the arena? Sadly for Ed and Zoroark, pickle juice and third-degree burns don't mix well, and it fainted! The match is over, Matezoide wins!

    Calcs (open)

    Zoroark > Taunt > Magcargo
    Magcargo is Taunted (6a)
    -9 EN
    Chinchou > Brine > Zoroark
    5505 (No Crit)
    (13 + 3 + 1.5) - 4 = 13.5 DMG
    -7 EN
    Magcargo > Flamethrower > Zoroark
    9696 (No Crit)
    (10 + 3 + 3) - 10 = 6 DMG
    -6 EN
    Magcargo KO (EN KO)

    -2 HP Zoroark (BRN)

    Zoroark > Snarl
    8105 (No Crit)
    (6 + 3 + 4.5) = 13.5 DMG
    -1 SpA Chinchou
    -4 EN
    Chinchou > Brine
    8372 (No Crit)
    (13 + 3 + 1.5) - 6 = 11.5 DMG
    -11 EN

    -2 HP Zoroark (BRN)
    Zoroark KO


    Rewards:
    Matezoide: 3 CC
    Magcargo: 4 MC, 2 KOC
    Ditto: A job well done
    Chinchou: 1 EC, 3 MC, 1 DC, 1 KOC

    Eternal Drifter: 3 CC
    Smeargle: 3 MC, Sketched Transform, Earth Power, and Shell Smash, 1 KOC
    Skuntank: 4 MC
    Zoroark: 4 MC, 1 KOC

    jayjinde: 7 UC
  23. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    gg, Ed, i hope these new moves will come in hand.

    Thanks for reffing, Jay.
  24. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Oops...

    Mirage, as it turns out, does not know Snarl. Since this not a major match, it is in your hands whether or not I can claim from this battle despite using a move that my Pokemon does not know.
  25. jayjinde

    jayjinde

    Joined:
    Jun 12, 2011
    Messages:
    694
    I won't tell nobody, just go buy it and it'll be cool with me

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