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Completed Evo. Match in the ASB Arena! IAR vs. waterwarrior! (SS Refs)

Discussion in 'ASB' started by SimonSays, Feb 26, 2012.

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  1. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    I do hope I wasn't delayed too long. Life has just been such a cock-block these past few days. But I have responsibilities, and you will not be let down! Welcome again to the ASB Arena, and let's get this show on the road!

    Its_A_Random's Team!
    Zaborg the Electabuzz (open)
    [​IMG]
    Electabuzz [Zaborg] (M)
    NATURE: Mild

    TYPE
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    ABILITIES
    Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

    Vital Spirit (DW Unlocked): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    STATS
    HP: 100
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 95
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17

    EC: 8/9
    MC: 0
    DC: 5/5

    ATTACKS (20)
    PHYSICAL
    Cross Chop
    Fire Punch
    Ice Punch
    Low Kick
    Quick Attack
    Thunderpunch

    SPECIAL
    Electro Ball
    Focus Blast
    Hidden Power (Ice 7)
    Psychic
    Shock Wave
    Swift
    Thunderbolt
    Thundershock
    Volt Switch

    OTHER
    Leer
    Light Screen
    Protect
    Rain Dance
    Substitute


    Kuraz the Clefairy (open)
    [​IMG]
    Clefairy [Kuraz] (M)
    NATURE: Quiet (-10% Evasion)

    TYPE
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    ABILITIES
    Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
    Friend Guard (DW Unlocked): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

    STATS
    HP: 100
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 30 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    EC: 8/9
    MC: 0
    DC: 5/5

    ATTACKS (28)
    PHYSICAL
    Doubleslap
    Meteor Mash
    Pound
    Wake-Up Slap

    SPECIAL
    Flamethrower
    Ice Beam
    Magical Leaf
    Psychic

    OTHER
    Aromatherapy
    Bestow
    Charm
    Copycat
    Defence Curl
    Encore
    Follow Me
    Gravity
    Growl
    Light Screen
    Lucky Chant
    Metronome
    Mimic
    Minimise
    Moonlight
    Protect
    Sing
    Substitute
    Sweet Kiss
    Wish


    waterwarrior's Team!
    Edgeworth the Absol (open)

    [​IMG]
    Absol (Edgeworth) Male
    Nature: Adamant
    Type: Dark
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
    Justified (DW ability, LOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 75
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    EC: N/A
    MC: 0
    DC: 0/5

    Moves:
    Scratch
    Feint
    Leer
    Taunt
    Quick Attack
    Razor Wind
    Pursuit
    Swords Dance
    Night Slash
    Psycho Cut

    Megahorn
    Sucker Punch
    Double-Edge

    Shadow Claw
    Substitute
    Stone Edge

    Total Moves: 16


    Houdin the Kadabra (open)

    [​IMG]
    Kadabra* (Houdin) Male
    Nature: Modest
    Type: Psychic
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Magic Guard (DW ability- UNLOCKED): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 105
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 8/9
    MC: 0
    DC: 5/5

    Attacks:
    Teleport*
    Kinesis
    Confusion
    Disable
    Miracle Eye
    Ally Switch
    Recover
    Reflect

    Encore*
    Guard Swap*
    Fire Punch*

    Psychic*
    Shadow Ball*
    Psyshock*
    Hidden Power (Fire- 7)
    Substitute
    Energy Ball

    Total Moves: 17


    Alright, a simple Doubles match. Have at each other, gents.

    IAR releases Pokemon, and Equips Items
    ww releases Pokemon, Equips Items, then Orders
    IAR Orders
    I Ref
  2. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
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    Let's go team...

    What? Zaborg is evolving! (open)
    [​IMG]
    Electivire [Zaborg] (M)
    NATURE: Mild

    TYPE
    Electric
    : Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    ABILITIES
    Motor Drive
    : (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Vital Spirit (DW Unlocked): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    STATS
    HP: 100
    Atk: Rank 5
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 95
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC: 9/9
    MC: 2
    DC: 5/5

    ATTACKS (20)
    PHYSICAL
    Cross Chop
    Fire Punch
    Ice Punch
    Low Kick
    Quick Attack
    Thunderpunch

    SPECIAL
    Electro Ball
    Focus Blast
    Hidden Power (Ice 7)
    Psychic
    Shock Wave
    Swift
    Thunderbolt
    Thundershock
    Volt Switch

    OTHER

    Leer
    Light Screen
    Protect
    Rain Dance
    Substitute
    What? Kuraz is evolving! (open)
    [​IMG]
    Clefable [Kuraz] (M)
    NATURE: Quiet (-10% Evasion)

    TYPE
    Normal
    : Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    ABILITIES
    Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.
    Unaware (DW Unlocked): (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.

    STATS
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 52 (-)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17

    EC: 9/9
    MC: 2
    DC: 5/5

    ATTACKS (28)

    PHYSICAL
    Doubleslap
    Meteor Mash
    Pound
    Wake-Up Slap

    SPECIAL
    Flamethrower
    Ice Beam
    Magical Leaf
    Psychic

    OTHER

    Aromatherapy
    Bestow
    Charm
    Copycat
    Defence Curl
    Encore
    Follow Me
    Gravity
    Growl
    Light Screen
    Lucky Chant
    Metronome
    Mimic
    Minimise
    Moonlight
    Protect
    Sing
    Substitute
    Sweet Kiss
    Wish


    And with that out of the way, we shall pounce!


    [​IMG] | [​IMG]
    Zaborg @ Nothing | Kuraz @ Nothing
  3. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    All right guys, let's go! Houdin, make a He-Man reference!

    Congratulations! Your Houdin evolved into Alakazam! (open)

    [​IMG]
    Kadabra* (Houdin) Male
    Nature: Modest
    Type: Psychic
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize:
    (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Magic Guard (DW ability- UNLOCKED): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 120
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Teleport*
    Kinesis
    Confusion
    Disable
    Miracle Eye
    Ally Switch
    Recover
    Reflect

    Encore*
    Guard Swap*
    Fire Punch*

    Psychic*
    Shadow Ball*
    Psyshock*
    Hidden Power (Fire- 7)
    Substitute
    Energy Ball

    Total Moves: 17


    Edgeworth... you can't evolve. Take this Amulet Coin though!
    Now, let's get that Electivire!

    Edgeworth: Taunt (Kuraz) -> Night Slash (Zaborg) -> Night Slash (Zaborg)
    If Kuraz uses Protect A1, change that action to Substitute (15 HP) and push actions back
    Houdin: Psychic -> Psyshock -> Psychic (all Zaborg)
    If Zaborg uses Protect and you don't have a Substitute up, change that action to Substitute (15 HP)

    EDIT: I'm going to have to slap myself now for forgetting that Follow Me is a priority move -.-
  4. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
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    Tough matchup is tough...

    Zaborg: Crozz Chop (Edgeworth) > Crozz Chop (Edgeworth) > Crozz Chop (Edgeworth)
    IF Edgeworth faints, THEN replace all remaining actions with Thunderbolt (Houdin)


    Kuraz: Follow Me > Wake-Up Slap (Edgeworth) > Wake-Up Slap (Edgeworth)
    IF Edgeworth faints, THEN replace all remaining actions with Flamethrower (Houdin)
  5. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    Today's prize for the most confusing names goes to Its_A_Random: way to make them sound like Aliens, dude.

    Pre-Round Information:
    [​IMG] [​IMG]
    Electrivire (Zaborg) [M] | Clefable (Kuraz) [M]
    HP: 100 | 100
    En: 80 | 80
    Spe: 95 | 52
    Stats: None | -10 Eva.
    Other: None | None
    Item: None | None

    [​IMG][​IMG]
    Alakazam (Houdin) [M] | Absol (Edgeworth) [M]
    HP: 90 | 100
    En: 80 | 100
    Spe: 120 | 75
    Stats: None | None
    Other: None | None
    Item: None | Amulet Coin

    ------------------------------------------------

    Round 1 Starts!

    ------------------------------------------------

    Flavour Space.

    ------------------------------------------------

    Round 1 Ends!

    ------------------------------------------------

    Post-Round Information:
    [​IMG] [​IMG]
    Electrivire (Zaborg) [M] | Clefable (Kuraz) [M]
    HP: 28 | 83
    En: 47 | 58
    Spe: 95 | 52
    Stats: None | -10 Eva.
    Other: None | None
    Item: None | None

    [​IMG][​IMG]
    Alakazam (Houdin) [M] | Absol (Edgeworth) [M]
    HP: 90 | 12
    En: 62 | 79
    Spe: 120 | 75
    Stats: None | None
    Other: None | None
    Item: None | Amulet Coin

    Calculations (open)

    Action 1:
    Clefable: Uses Follow Me! (9-1= 8 En) Clefable became the centre of attention!
    Alakazam: Uses Psychic [Zaborg]! Redirected to Clefable! (5+(3/2)-1= 5.5 = 6 En) (Crit. <625, rolled 1079) ((6+3)+3+(6-3)*1.5) = 16.5 = 17 Dmg! (SpDef Drop <1000, rolled 4339)
    Electrivire: Uses Cross Chop [Edgeworth]! (7 En) (Miss <2000, rolled 6864) (Crit. <1250, rolled 1823) (10+(5-2)*1.5)*1.5 = 21.75 = 22 Dmg!
    Absol: Uses Taunt! [Kuraz]! (10-1=9 En) Kuraz is now Taunted! (6a)

    Action 2:
    Alakazam: Uses Psyshock [Zaborg]! (6-1 = 5 En) (Crit. <625, rolled 522) A Critical Hit! (6+3+3+(6-2)*1.5) = 18 Dmg!
    Electrivire: Uses Cross Chop [Edgeworth]! (7+4= 11 En) (Miss <2000, rolled 7181) (Crit. <1250, rolled 5938) (10+(5-2)*1.5)*1.5 = 21.75 = 22 Dmg!
    Absol: Uses Night Slash [Zaborg]! (5-1= 4 En) (Crit. <1250, rolled 5187) (7+3+(6-2)*1.5) = 16 Dmg!
    Clefable: Uses Wake-Up Slap [Edgeworth]! (5 En) (Crit. <625, rolled 3120) (6+(3-2)*1.5)*1.5 = 11.25 = 11 Dmg!

    Action 3:
    Alakazam: Uses Psychic [Zarborg]! (5+(5/2)-1 = 6.5 = 7 En) (Crit. <625, rolled 1985) ((6+5)+3+(6-3)*1.5) = 18.5 = 19 Dmg! (SpDef Drop <1000, rolled 8894)
    Electrivire: Uses Cross Chop [Edgeworth]! (7+8= 15 En) (Miss <2000, rolled 5387) (Crit. <1250, rolled 9670) (10+(5-2)*1.5)*1.5 = 21.75 = 22 Dmg!
    Absol: Uses Night Slash [Zaborg]! (5-1+4= 8 En) (Crit. <1250, rolled 1012) A Critical Hit! (7+3+3+(6-2)*1.5) = 19 Dmg!
    Clefable: Uses Wake-Up Slap [Edgeworth]! (5+4= 9 En) (Crit. <625, rolled 8782) (6+(3-2)*1.5)*1.5 = 11.25 = 11 Dmg!


    Stat Storage (open)

    Clef
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 52 (-)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17

    EVire
    HP: 100
    Atk: Rank 5
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 95
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    Absol
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 75
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    Alakazam
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 120
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18



    Its_A_Random Orders
    waterwarrior Orders
    I Ref
  6. Its_A_Random

    Its_A_Random Solves issues recursively
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    Time to raise the tempo...

    Zaborg: Thunderbolt (Edgeworth) > Thunderpunch (Edgeworth) > Thunderbolt Edgeworth)
    IF Edgeworth uses Sucker Punch (Zaborg) A1, AND Houdin doesn't use Bodyblock (Edgeworth) A1, THEN replace A1 with Light Screen
    IF Edgeworth faints, THEN redirect to Houdin


    Kuraz: Flamethrower (Edgeworth) > Ice Beam (Edgeworth) > Flamethrower (Edgeworth)
    IF Edgeworth faints, THEN redirect to Houdin
  7. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    -gulp- lets just hope SS thinks this is legal...

    Edgeworth: Night Slash + Double-Edge combo (Zaborg) -> cooldown -> Night Slash (Kuraz)
    Houdin: Bodlyblock (Edgeworth) -> Psychic (Kuraz) -> Psyshock (Kuraz)
  8. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Hello? SimonSays? :S
  9. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    I was working on it, but I didn't know when I'd next get the opportunity to do the calcs, so I saved it. Sorry for the touch of lateness.

    Pre-Round Information:
    [​IMG] [​IMG]
    Electrivire (Zaborg) [M] | Clefable (Kuraz) [M]
    HP: 28 | 83
    En: 47 | 58
    Spe: 95 | 52
    Stats: None | -10 Eva.
    Other: None | None
    Item: None | None

    [​IMG][​IMG]
    Alakazam (Houdin) [M] | Absol (Edgeworth) [M]
    HP: 90 | 12
    En: 62 | 79
    Spe: 120 | 75
    Stats: None | None
    Other: None | None
    Item: None | Amulet Coin

    ------------------------------------------------

    Round 2 Starts!

    ------------------------------------------------

    Speedreffing, Go!

    Houdin: My companion plans something... Defend him with my body!
    Zaborg: Shock! Horror! Zappity Zap Zap!
    Kuraz: *Fwoosh*
    Houdin: These blows I take... are for the greater good!
    Edgeworth: Indeed. NIGHT FURY SLASH TWANG!
    Zaborg: X.X

    Houdin: Imma just throw you around with my mind, shall I? (Haxx strikes!)
    Edgeworth: Too tired to fight...
    Kuraz: *Sound an Ice Beam makes* (Unneccesary Haxx strikes!)
    Edgeworth: X.X

    Houdin: Now I'll just throw things at you...
    Kuraz: *Fwoosh*

    I also noticed that I accidentally reffed Psyshock having 6BAP last turn, although it doesn't effect the outcome in any way.

    ------------------------------------------------

    Round 2 Ends!

    ------------------------------------------------

    Post-Round Information:
    [​IMG] [​IMG]
    Electrivire (Zaborg) [M] | Clefable (Kuraz) [M]
    HP: 0 | 47
    En: 40 | 37
    Spe: 95 | 52
    Stats: None | -10 Eva.
    Other: None | +KOC
    Item: None | None

    [​IMG][​IMG]
    Alakazam (Houdin) [M] | Absol (Edgeworth) [M]
    HP: 50 | -14
    En: 46 | 62
    Spe: 120 | 75
    Stats: None | None
    Other: None | +KOC
    Item: None | Amulet Coin

    Calculations (open)

    Action 1:
    Alakazam: Uses Bodyblock [Edgeworth]! (5 En) Alakazam defended Edgeworth!
    Zaborg: Uses Thunderbolt [Edgeworth]! (7 En) Blocked by Alakazam! (Crit. <625, rolled 7354) (10+3+(5-3)*1.5) = 16 Dmg! (Para. <1000, rolled 9785)
    Kuraz: Uses Flamethrower [Edgeworth]! (7 En) Blocked by Alakazam! (Crit. <625, rolled 829) (10+(4-3)*1.5) = 11.5 = 12 Dmg! (Burn <1000, rolled 3020)
    Edgeworth: Uses Night Slash + Double-Edge Combination [Zaborg]!
    BAP: (10+3/1.5) + 7 = 19 BAP
    En Cost: ((6+3/2.5) + 5) *1.5 = 18 En
    CT: Elemental > Deferring: Dark Type
    (18-1= 17 En) (Crit. <1250, rolled 2691) (19+3+(6-2)*1.5) = 28 Dmg! Zaborg Fainted! (28/3 = 9.333 = 10 Recoil)

    Action 2:
    Houdin: Uses Psychic [Kuraz]! (5+(3/2)-1= 5.5 = 6 En) (Crit. <625, rolled 236) A Critical Hit! ((6+3)+3+3+(6-3)*1.5) = 19.5 = 20 Dmg! (SpDef Drop <1000, rolled 1227)
    Edgeworth: Must Recharge!
    Kuraz: Uses Ice Beam [Edgeworth]! (7 En) (Crit. <625, rolled 569) A Critical Hit! (10+3+(4-2)*1.5) = 16 Dmg! Edgeworth Fainted!

    Action 3:
    Houdin: Uses Psyshock [Kuraz]! (6-1= 5 En) (Crit. <625, rolled 6961) (8+3+(6-3)*1.5) = 15.5 = 16 Dmg!
    Kuraz: Uses Flamethrower [Houdin]! (7 En) (Crit. <625, rolled 9312) (10+(4-3)*1.5) = 11.5 = 12 Dmg! (Burn <1000, rolled 8424)



    waterwarrior Orders
    Its_A_Random Orders
    I Ref
  10. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    Well at least we got one down...

    By the way, you forgot to apply Pressure for both rounds, so Kuraz only has 31 EN left.

    Let's see if we can finish it off!

    Psychic -> Psyshock -> Psychic
    If he uses Protect or Substitute, Encore it the next action

    After this is over, I am sooo buying Taunt for you...
  11. Its_A_Random

    Its_A_Random Solves issues recursively
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    ...And the IRCers said the combo would never work...Victim of a stroke of bad luck, I guess... =/

    Metronome (Spore | Dark Void | Bug Buzz | Shadow Force | Blue Flare | Freeze Shock | Judgement | Spatial Rend | Meteor Mash | Brine)*3
    IF Metronome selects either Spore OR Dark Void, AND it successfully puts Houdin to sleep, THEN Replace Spore & Dark Void with Solarbeam & Dark Pulse respectively


    gg.
  12. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    Pre-Round Information:
    [​IMG]
    Clefable (Kuraz) [M]
    HP: 47
    En: 31
    Spe: 52
    Stats: -10 Eva.
    Other: +KOC
    Item: None

    [​IMG]
    Alakazam (Houdin) [M]
    HP: 50
    En: 46
    Spe: 120
    Stats: None
    Other: None
    Item: None

    ------------------------------------------------

    Round 3 Starts!

    ------------------------------------------------

    Flavour space.

    ------------------------------------------------

    Round 3 Ends!

    ------------------------------------------------

    Post-Round Information:
    [​IMG]
    Clefable (Kuraz) [M]
    HP: 14
    En: -5
    Spe: 52
    Stats: -10 Eva.
    Other: +KOC
    Item: None

    [​IMG]
    Alakazam (Houdin) [M]
    HP: 17
    En: 35
    Spe: 120
    Stats: None
    Other: +KOC
    Item: None

    Calculations (open)

    Action 1:
    Houdin:
    Uses Psychic! (5+(3/2)-1= 5.5 = 6 En) (Crit. <625, rolled 6253) ((6+3)+3+(6-3)*1.5) = 16.5 = 17 Dmg! (SpDef Drop <1000, rolled 4173)
    Kuraz: Uses Metronome! (7 En) RNG 1-10, rolled 7) Uses Judgement! (7 En) (Crit. <625, rolled 1170) (10+3+(4-3)*1.5) = 14.5 = 15 Dmg!

    Action 2:
    Houdin:
    Uses Psyshock [Kuraz]! (6-1= 5 En) (Crit. <625, rolled 5827) (8+3+(6-3)*1.5) = 15.5 = 16 Dmg!
    Kuraz: Uses Metronome! (7+4= 11 En) (RNG 1-10, rolled 7) Uses Judgement! (7+4= 11 En) (Crit. <625, rolled 390) A Critical Hit! (10+3+3+(4-3)*1.5) = 17.5 = 18 Dmg! Kuraz fainted from Exhaustion!



    waterwarrior Wins!

    Prizes!
    waterwarrior: 2+1 = 3 CC
    Houdin the ALAKAZAM: 1 EC (Used), 2 MC, 1 KOC
    Edgeworth the ABSOL: 2 MC, 1 DC, 1 KOC

    Its_A_Random: 2 CC
    Zaborg the ELECTRIVIRE: 1 EC (Used), 2 MC
    Kuraz the CLEFABLE: 1 EC (Used), 2 MC, 1 KOC

    SimonSays: 5 UC
  13. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,527
    I actually won... That was actually not expected.

    Good game IAR, and thanks for the reffing SS! :D
  14. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,288
    gg Waterwarrior, that combo costed me big time...

    Thanks for reffing SimonSays, much appreciated.
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