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Tournament Factory Round Two: IAR vs. Gerard

Discussion in 'ASB' started by Houndoomsday, May 30, 2013.

  1. Houndoomsday

    Houndoomsday

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    [​IMG]

    Welcome to both the battlers and spectators of this tournament match- but this isn't just any early round tournament battle- this is on ASB Arena's Mainstage! The best matchup of the round, I cannot express how honored and excited I am to be a facilitator of this epic! Both players are some of the titans of battle- I present to you the Battle Factory Matchup of Round 2- It's A Random vs. Gerard!

    Before we hop on in let's take a few seconds to review the standard rules of the matchup-


    On your left, one of the most not if not the most known face of ASB- It's a Random! He got here by defeated one of the most meticulous fighters: Engineer Pikachu! Easily one of the strongest battlers out there, he has quite a few tournament and gym league accolades to his name:
    • Ground Gym Leader
    • Semifinalist in the Team Tournament
    • 3 Gym Badges- Tied for the Most

    And his team! One of his big threats is Camerupt- It's massive bulk will allow it to weather all sorts of fighting, and he will feel right at home with a ground type! Skarmory will provide valuable support to his team, and Ampharos rounds off the team as an offensive threat on the special side, sporting a wide variety of dangerous attacks.

    And our your right... GERARD! Specializing in Psychic types, he is known for strong fighting skills. In fact he is one of two candidates to have beaten IAR on his home turf- he successfully challenged the Ground Gym. He advanced to the second round by defeating UllarWarlord While his tournament and gym league accolades are slightly surpassed by IAR, they still compose one of ASB's strongest resumes:

    • Psychic Type Gym Leader- Undefeated as Leader!
    • Two Badges- Defeated IAR

    And now for his team! Hypno is the Pokemon to keep an eye on- Gerard is very familiar with Psychics! Swalot and Mandibuzz however, are not to be underestimated- both have the potential to both dish out and take some serious damage!


    AND NOW FOR THE MAIN EVENT! Two fearsome fighters stand at either end of the arena- clutching their pokeballs confidently! But unfortunately, only one can move on, in this matchup of superstars! Yes that's right- this fight will go down and history!

    Now, let's see who will kick things off- IAR will send out first on heads, while Gerard will on tails-

    HEADS=1-5000, TAILS=5001-10000 (5026)=TAILS

    [​IMG]

    You know it will close when the coin flip is close- Gerard is to send out!

    Order of Operations
    Gerard sends out and equips
    IAR sends out, equips, and orders
    Gerard Orders​
  2. Gerard

    Gerard

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    [​IMG]
    Oh, this is gonna be incredibly annoying, but it's not like we can't do anything so let's Go Harley, this is gonna be hard but a Magnet should help with our powerful enemies

    [​IMG]
  3. Its_A_Random

    Its_A_Random Returns true
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    Please add items the trainer can bring to the OP.
    [​IMG][​IMG]
    "Psyquic-Types holding Magnets for one move is one thing. Being able to use that to your advantage is another. Skarmory @ Quick Claw, start this fight."

    Taunt > Stealth Rock > Roost
    IF (Protective/Evasive Move) is used successfully when you are to use Taunt, THEN use Spikes that action, pushing actions back.
    IF Magic Coat is issued when you are to use Taunt, THEN use X-Scissor that action, pushing actions back.
  4. Gerard

    Gerard

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    [​IMG]

    I'm afraid this is gonna be an uphill battle, but we have to do what we have to do, let's hope there's some luck on our side to help us win this

    [​IMG]
    Magnet


    Harley: ThunderPunch ~ Fire Punch ~ Focal Blow (Focus Punch + Focus Punch Combo)

  5. Houndoomsday

    Houndoomsday

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    [​IMG]
    HP: 100
    EN: 100
    3/5/1/4/70
    Item: Quick Claw
    Status: Fresh

    [​IMG]
    HP: 100
    EN: 100
    4/3/3/4/58 -10% Evasion
    Item: Magnet
    Status: Fresh

    Show Hide

    Turn 1
    Skarmory used Taunt!
    -10 en

    Hypno used ThunderPunch!
    -6 en
    Crit: 5720 n
    Damage: (8-1-1.5)*1.5+4=12.25
    Paralyze: 6997 n

    Turn 2
    Skarmory used Stealth Rock!
    -12 en

    Hypno used Fire Punch!
    -6 en
    Crit: 1960 n
    Damage: (8-1-1.5)*1.5=8.25
    Burn: 8094 n

    Turn 3
    Hypno is focusing!

    Skarmory used Roost!
    -11 en
    +20 HP

    Hypno used Focal Blow!
    -42 en
    Crit: 3131 n
    Damage: (33.75-1-1.5)*1.5=46.875


    [​IMG]
    HP: 53
    EN: 67
    3/5/1/4/70
    Item: Quick Claw
    Status: Fresh

    [​IMG]
    HP: 100
    EN: 46
    4/3/3/4/58 -10% Evasion
    Item: Magnet
    Status: Taunted 3a, Cooldown

    Stealth Rocks
  6. Gerard

    Gerard

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    [​IMG]

    Ok, let's try to kill this thing...

    [​IMG]
    Magnet


    Harley: Cooldown ~ Thunderpunch ~ Fire Punch
    * If Skarmory uses Roost then use Focus Blast
    * If Skarmory uses an Evasive Damaging move then use Future Sight and push actions



  7. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "Torment seems tempting... Very tempting... But we have other ideas..."

    Chill > Roost > Roost
  8. Houndoomsday

    Houndoomsday

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    No excuse for my tardiness :/

    [​IMG]
    HP: 53
    EN: 67
    3/5/1/4/70
    Item: Quick Claw
    Status: Fresh

    [​IMG]
    HP: 100
    EN: 46
    4/3/3/4/58 -10% Evasion
    Item: Magnet
    Status: Taunted 3a, Cooldown

    Stealth Rocks

    Show Hide

    Turn 1
    Skarmory used Chill!
    +12 en

    Hypno cooled down!

    Turn 2
    Skarmory used Roost!
    -11 en
    +20 HP

    Hypno used Focus Blast!
    -8 en
    Hit: 5640 y
    Crit: 2059 n
    Damage: (12-1.5-1)*1.5=14.25
    -SpD: 8563 n

    Turn 3
    Skarmory used Roost!
    -15 en
    +20 HP

    Hypno used Focus Blast!
    -12 en
    Hit: 4919 y
    Crit: 4390 n
    Damage: (12-1.5)*1.5=14.25
    -SpD: 2401 n


    [​IMG]
    HP: 64
    EN: 53
    3/5/1/4/70
    Item: Quick Claw
    Status: Fresh

    [​IMG]
    HP: 100
    EN: 26
    4/3/3/4/58 -10% Evasion
    Item: Magnet
    Status: Fresh

    Stealth Rocks

    edit: sturdy
  9. Its_A_Random

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    [​IMG][​IMG]
    "Moving on..."

    Taunt > Chill > Roost
    IF (Protective/Evasive Move) is used successfully when you are to use Taunt, THEN use Chill that action, pushing actions back.
    IF Magic Coat is issued when you are to use Taunt, THEN use Chill that action, pushing actions back.
  10. Gerard

    Gerard

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    [​IMG]

    Whoever thought it was a good idea to allow unlimited recovers/chills can go die in a fire...

    [​IMG]
    Magnet


    Harley: CyclohmFist [ThunderPunch + Focus Punch Combo] ~ Cooldown ([ThunderPunch + Focus Punch Combo]) ~ Focus Punch


  11. Houndoomsday

    Houndoomsday

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    [​IMG]
    HP: 64
    EN: 53
    3/5/1/4/70
    Item: Quick Claw
    Status: Fresh

    [​IMG]
    HP: 100
    EN: 26
    4/3/3/4/58 -10% Evasion
    Item: Magnet
    Status: Fresh

    Stealth Rocks

    Show Hide

    Turn 1

    Skarmory used Taunt!
    -10 en

    Hypno used CyclohmFist!
    -24 en
    Crit: 6297 n
    Damage: (23-1-1.5)*1.5+4= 34.75
    Para: 5648 n

    Turn 2
    Skarmory used Chill!
    +12 en

    Hypno cooled down!

    Turn 3
    Hypno focused!

    Skarmory used Roost!
    -11 en
    +20 hp

    Hypno used Focus Punch!
    -10 en
    Crit: 276 y
    Damage: (15-1+3-1.5)*1.5=23.25

    Hypno fainted from exhaustion!


    [​IMG]
    HP: 26
    EN: 44
    3/5/1/4/70
    Item: Quick Claw
    Status: Fresh

    [​IMG]
    HP: 100
    EN: KO
    4/3/3/4/58 -10% Evasion
    Item: Magnet
    Status: KO

    Stealth Rocks
  12. Gerard

    Gerard

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    [​IMG]

    Ugh, and this is why I never play OU...
    Alright Valjean, maybe you can set us back on track on this one

    [​IMG]
    Wise Glasses


    Valjean: Hidden Power ~ Hidden Power ~ Hidden Power
    * If Skarmory uses Roost & You're Not Taunted then use Encore and push actions
    * If Skarmory uses Taunt on you & doesn't have neither a sub nor clones up then use Hyper Power [Hidden Power + Hyper Beam]


  13. Its_A_Random

    Its_A_Random Returns true
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    [​IMG][​IMG]
    "I take it our opponent has lost the plot. Bash it before going down. You have earned your rest."

    Fly > Fly > Taunt
  14. Houndoomsday

    Houndoomsday

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    [​IMG]
    HP: 26
    EN: 44
    3/5/1/4/70
    Item: Quick Claw
    Status: Fresh

    [​IMG]
    HP: 110​
    EN: 100​
    2/3/4/3/55​
    Item: Wise Glasses​
    Status: Fresh​
    Stealth Rocks

    -12 hp swalot (SR)

    t1
    Skarmory flew up!
    -10 en

    Swalot used Hidden Power!
    -5 en
    nope

    Skarmory went back down!
    Hit: 6899 y
    Crit: 4753 n
    Damage: 9+3=12

    t2
    Skarmory flew up!
    -14 en

    Swalot used Hidden Power!
    -9 en
    nope

    Skarmory went back down!
    Hit: 5578 y
    Crit: 5800 n
    Damage: 9+3=12

    t3
    Skarmory used Taunt!
    -10 en

    Swalot used Hyper Power!
    -34.5 en
    Hit: 7841 y
    Crit: 7000 n
    Damage: (22+1)*1.5=34.5

    Skarmory is KO'd

    [​IMG]
    HP: KO
    EN: 20
    3/5/1/4/70
    Item: Quick Claw
    Status: KO

    [​IMG]
    HP: 74​
    EN: 51​
    2/3/4/3/55​
    Item: Wise Glasses​
    Status: Taunted (5a), Sluggish (1a), Cooldown (1a)​
    Stealth Rocks
  15. Its_A_Random

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    Just a heads up, the movespam should have applied to the hidden power side of the combination, resulting in the combination costing (13+10)×1.5=34.5 Energy. Likewise, note that Swalot will be on cooldown A1 & Sluggish A2.
    [​IMG][​IMG]
    "Splendid job. Tormeldon, take the reins on this foe! This Watmel Berry should come in handy when we have an opponent on the ropes! We may have to give our opponent a free action next round, but that is nothing when we have an advantage to gain!"

    Eruption (Berry) > Earth Power > Earthquake + Earthquake combo
    IF Explosion is issued A3, THEN use Protect A3.
  16. Gerard

    Gerard

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    [​IMG]

    ...

    [​IMG]
    Wise Glasses








    Valjean: Cooldown ~ Poison Gas ~ Earthquake + Earthquake combo
  17. Houndoomsday

    Houndoomsday

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    [​IMG]
    HP: 100
    EN: 100
    4/3/5/3/34 (-10% evasion)
    Item: Watmel Berry [4]
    Status: Fresh!
    [​IMG]
    HP: 74
    EN: 51
    2/3/4/3/55
    Item: Wise Glasses
    Status: Taunted (5a), Sluggish (1a), Cooldown (1a)
    Stealth Rocks
    t1
    Swalot cooled down!
    Camerupt used Eruption!
    -7 en
    Crit: 2375 n
    Damage: (15+3+3)+4=25
    t2
    Swalot used Sludge!
    -4 en
    Crit: 2702
    Damage: (7+1.5+3)=11.5
    Poison: 8681 n
    But Swalot was Taunted!
    Camerupt used Earth Power!
    -6 en
    Crit: 7127 n
    Damage: (9+3+3)*1.5=22.5
    SpD Drop: 9292 n
    t3
    Swalot used Earthwreck!
    -31.5 en
    Crit: 3111 n
    Damage: (22.5-1.5-2)*1.5=28.5
    Camerupt used Earthwreck!
    -30.5 en
    Crit: 5624
    Damage: (22.5+3+1.5)*1.5=40.5
    Swalot was KO'd!​
    [​IMG]
    HP: 59
    EN: 56
    4/3/5/3/34 (-10% evasion)
    Item: Watmel Berry [3]
    Status: Cooldown (1a)!
    [​IMG]
    HP: KO
    EN: 19
    2/3/4/3/55
    Item: Wise Glasses
    Status: KO




    Last edited: Aug 9, 2013
  18. Gerard

    Gerard

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    [​IMG]


    Oh well, this is awkward but the orders that I gave you were illegal, but in order to make this quick just change Poison Gas into Body Slam, sending Kirkegard with BlackGlasses afterward
  19. Its_A_Random

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    Problem is, you cannot use Body Slam when you are sluggish... :|
    Houndoomsday likes this.
  20. Gerard

    Gerard

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    Darn U.U
    Sludge then...
  21. Its_A_Random

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  22. Houndoomsday

    Houndoomsday

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    my bad, fixed
  23. Gerard

    Gerard

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    [​IMG]

    let's just get this over with....

    [​IMG]
    BlackGlasses


    Kirkegard: Foul Play ~ Dark Pulse ~ Foul Play
    * If Camerupt uses Will-o-Wisp then use Substitute (20) and push actions
    * If Camerupt uses a Fire Damaging move then use Fly and push actions
  24. Its_A_Random

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    [​IMG][​IMG]
    "You are doing a great job, Camperupt. Keep it up!"

    N/A > Flamethrower + Flamethrower combo (Berry) > N/A (Flamethrower + Flamethrower combo (Berry))
  25. Frosty

    Frosty
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    [​IMG]
    HP: 59
    EN: 56
    4/3/5/3/34 (-10% evasion)
    Item: Watmel Berry [3]
    Status: Cooldown (1a)!
    [​IMG]
    HP: 110
    EN: 100
    4/4/2/3/69
    Item: BlackGlasses
    Status:
    Round 6
    DATA:

    PRE-ACTION!

    Mandibuzz was hurt by Stealth Rocks! (-15hp)

    ACTION 1!

    Mandibuzz used Foul Play! (-6en)
    Crit: 13/16 (no)
    Damage: 10+3+1.5+4 = 18.5hp

    Camerupt cools down

    ACTION 2!

    Mandibuzz used Fly!

    Mandibuzz attacked!(-9en)
    Crit: 6/13 (no)
    Damage: 9+3+1.5 = 13.5hp

    Camerupt used Flamethrower + Flamethrower! (-30.5en)
    Crit: 6/16 (no)
    Damage: 10*2.25+3+3+4 = 32.5hp
    Burn: 5/10 (no)

    ACTION 3!

    Mandibuzz used Foul Play! (-6en)
    Crit: 15/16 (no)
    Damage: 18.5hp

    Camerupt cools down

    - - -

    [​IMG]
    HP: 8
    EN: 27
    4/3/5/3/34 (-10% evasion)
    Item: Watmel Berry [2]
    Status:

    [​IMG]
    HP: 62
    EN: 79
    4/4/2/3/69
    Item: BlackGlasses
    Status:
    Its_A_Random's Turn!
    Last edited: Aug 24, 2013

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