[Fairy] "Leader" jayy vs "Super Supreme" Birkal

Jayy


Gardevoir [F] [Daisy]
Nature: Timid
Type: Psychic / Fairy

[Abilities]
Synchronize (Passive)
Trace (Trigger)
Telepathy (Passive) (H) (Unlocked)
Pixilate (Toggle) (Mega)​

[Stats]
HP: 100
Atk: 2-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21​

[Mega Stats]
HP: 100
Atk: 2-
Def: 3
SpA: 7
SpD: 5
Spe: 115+
+15% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 25​

EC: 9/9
MC: Maxxxed!
AC: 5/5

[Moves] [102|102] [+6 CC]
PHYSICAL
Body Slam
Double-Edge
Facade
Fire Punch
Fling
Frustration
Giga Impact
Headbutt
Ice Punch
Natural Gift
Return
Secret Power
Shadow Sneak
Thief
Thunder Punch
Zen Headbutt

SPECIAL
Charge Beam
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Mud-Slap
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Stored Power
Swift
Synchronoise
Thunderbolt

OTHER
Ally Switch
Attract
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Defense Curl
Destiny Bond
Disable
Double Team
Encore
Endure
Flash
Growl
Grudge
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hypnosis
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Nightmare
Pain Split
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Sing
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room

RAID
Dispel​

Togekiss [F] [Bae]
Nature: Timid
Type: Fairy / Flying

[Abilities]
Hustle (Toggle)
Serene Grace (Passive)
Super Luck (Passive) (H) (Unlocked)
[Stats]
HP: 100
Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 20​

EC: 9/9
MC: Maxxxed!
AC: 5/5

[Moves] [120|120] [+8 CC]
PHYSICAL
Aerial Ace
Body Slam
Brick Break
Counter
Covet
Dizzy Punch
Double-Edge
Drain Punch
Endeavor
Extreme Speed
Facade
Fling
Fly
Focus Punch
Frustration
Giga Impact
Headbutt
Last Resort
Mega Kick
Mega Punch
Natural Gift
Peck
Pluck
Present
Retaliate
Return
Rock Smash
Rollout
Secret Power
Seismic Toss
Sky Attack
Steel Wing
Zen Headbutt

SPECIAL
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Dazzling Gleam
Dream Eater
Echoed Voice
Extrasensory
Fairy Wind
Fire Blast
Flamethrower
Future Sight
Grass Knot
Heat Wave
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Incinerate
Magical Leaf
Mud-Slap
Ominous Wind
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Snore
Solar Beam
Stored Power
Swift
Tri Attack
Twister
Uproar
Water Pulse
Zap Cannon

OTHER
After You
Attract
Baton Pass
Bestow
Captivate
Charm
Confide
Curse
Defense Curl
Defog
Detect
Double Team
Encore
Endure
Flash
Follow Me
Foresight
Growl
Heal Bell
Helping Hand
Light Screen
Lucky Chant
Magic Coat
Metronome
Mimic
Mirror Move
Morning Sun
Nasty Plot
Protect
Psycho Shift
Psych Up
Rain Dance
Reflect
Rest
Roost
Safeguard
Sleep Talk
Soft-Boiled
Substitute
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Toxic
Trick
Wish
Work Up
Yawn

RAID
Dispel​

Mawile [M] [Crusher]
Nature: Sassy
Type: Steel / Fairy

[Abilities]
Hyper Cutter (Passive)
Intimidate (Trigger)
Sheer Force (Toggle) (H) (Unlocked)
Huge Power (Passive) (Mega)
[Stats]
HP: 90
Atk: 3
Def: 3
SpA: 2
SpD: 3+
Spe: 43-
-10% Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 14​

[Mega Stats]
HP: 90
Atk: 4 [7 HP]
Def: 5
SpA: 2
SpD: 4+
Spe: 43-
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 HP]​

EC: N/A
MC: 1
AC: 5/5

[Moves] [74|102]
PHYSICAL
Astonish
Bite
Body Slam
Brick Break
Counter
Crunch
Double-Edge
Dynamic Punch
Facade
Feint Attack
Fire Fang
Focus Punch
Foul Play
Giga Impact
Ice Fang
Ice Punch
Iron Head
Knock Off
Metal Burst
Payback
Play Rough
Poison Fang
Power-Up Punch
Punishment
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Stone Edge
Sucker Punch
Super Fang
Thunder Fang
Thunder Punch
Vice Grip

SPECIAL
Ancient Power
Charge Beam
Dark Pulse
Fairy Wind
Fire Blast
Flamethrower
Flash Cannon
Focus Blast
Grass Knot
Hyper Beam
Shadow Ball
Sludge Bomb
Spit Up

OTHER
Baton Pass
Double Team
Endure
Fake Tears
Growl
Iron Defense
Magnet Rise
Mimic
Misty Terrain
Pain Split
Protect
Rest
Sandstorm
Sing
Sleep Talk
Snatch
Stealth Rock
Stockpile
Substitute
Swagger
Swallow
Sweet Scent
Swords Dance
Taunt
Torment
Toxic​

Azumarill [M] [Zenith]
Nature: Brave
Type: Water / Fairy

[Abilities]
Thick Fat (Passive)
Huge Power (Passive)
Sap Sipper (Passive) (H) (Unlocked)
[Stats]
HP: 110
Atk: 3+ [6 HP]
Def: 3
SpA: 2
SpD: 3
Spe: 43-
-10% Evasion
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 HP]​

EC: 9/9
MC: 0
AC: 5/5

[Moves] [78|98]
PHYSICAL
Aqua Jet
Aqua Tail
Body Slam
Bounce
Brick Break
Bulldoze
Covet
Dig
Dive
Dizzy Punch
Double-Edge
Dynamic Punch
Facade
Fling
Focus Punch
Frustration
Giga Impact
Ice Punch
Iron Tail
Knock Off
Natural Gift
Play Rough
Power-Up Punch
Present
Rollout
Seismic Toss
Slam
Superpower
Tackle
Waterfall

SPECIAL
Blizzard
Bubble
Bubble Beam
Focus Blast
Future Sight
Grass Knot
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Muddy Water
Scald
Surf
Uproar
Water Gun
Water Pulse
Whirlpool

OTHER
Aqua Ring
Belly Drum
Camouflage
Charm
Copycat
Curse
Defense Curl
Double Team
Encore
Endure
Fake Tears
Foresight
Hail
Helping Hand
Light Screen
Mimic
Perish Song
Protect
Rain Dance
Refresh
Rest
Sing
Sleep Talk
Soak
Splash
Substitute
Tail Whip
Toxic
Water Sport​

Mr. Mime [F] [Skillz]
Nature: Bold
Type: Psychic / Fairy

[Abilities]
Soundproof (Passive)
Filter (Passive)
Technician (Passive) (H) (Unlocked)
[Stats]
HP: 90
Atk: 1-
Def: 4+
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

EC: 6/6
MC: Maxxxed!
AC: 5/5

[Moves] [123|123] [+8 CC]
PHYSICAL
Aerial Ace
Bide
Body Slam
Brick Break
Counter
Covet
Double Slap
Double-Edge
Drain Punch
Dynamic Punch
Facade
Fake Out
Fire Punch
Fling
Focus Punch
Foul Play
Frustration
Giga Impact
Headbutt
Ice Punch
Mega Kick
Mega Punch
Natural Gift
Payback
Power-Up Punch
Rage
Return
Secret Power
Seismic Toss
Skull Bash
Submission
Take Down
Thief
Thunder Punch
Wake-Up Slap
Zen Headbutt

SPECIAL
Charge Beam
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power [Fire]
Hyper Beam
Icy Wind
Infestation
Magical Leaf
Mud-Slap
Psybeam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Solar Beam
Thunder
Thunderbolt
Uproar
Zap Cannon

OTHER
Attract
Barrier
Baton Pass
Calm Mind
Captivate
Charm
Confide
Confuse Ray
Copycat
Curse
Double Team
Encore
Endure
Flash
Follow Me
Guard Swap
Healing Wish
Helping Hand
Hypnosis
Iron Defense
Light Screen
Magic Coat
Magic Room
Meditate
Metronome
Mimic
Mind Reader
Misty Terrain
Nasty Plot
Nightmare
Power Split
Power Swap
Protect
Psych Up
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Teeter Dance
Telekinesis
Teleport
Thunder Wave
Tickle
Torment
Toxic
Trick
Trick Room
Wide Guard
Wonder Room​

Granbull [F] [Gnash]
Nature: Brave
Type: Fairy

[Abilities]
Intimidate (Trigger)
Quick Feet (Passive)
Rattled (Passive) (H) (Unlocked)
[Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 2
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 3
Weight Class: 3
Base Rank Total: 17​

EC: 6/6
MC: 0
AC: 5/5

[Moves] [84|108]
PHYSICAL
Bite
Body Slam
Brick Break
Bulldoze
Close Combat
Counter
Covet
Crunch
Dig
Double-Edge
Dynamic Punch
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Focus Punch
Giga Impact
Headbutt
Ice Fang
Ice Punch
Iron Tail
Lick
Low Kick
Outrage
Payback
Play Rough
Power-Up Punch
Rage
Retaliate
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Seismic Toss
Smelling Salts
Stone Edge
Super Fang
Superpower
Tackle
Thief
Thunder Fang
Thunder Punch
Wild Charge

SPECIAL
Dazzling Gleam
Fire Blast
Flamethrower
Focus Blast
Hyper Beam
Hyper Voice
Incinerate
Overheat
Shadow Ball
Sludge Bomb
Snarl
Solar Beam
Thunder
Thunderbolt
Water Pulse
Zap Cannon

OTHER
Bulk Up
Charm
Curse
Detect
Double Team
Endure
Heal Bell
Lovely Kiss
Metronome
Mimic
Protect
Reflect
Rest
Roar
Scary Face
Sleep Talk
Substitute
Swagger
Tail Whip
Taunt
Thunder Wave
Torment
Toxic​


Birkal

Nefarious | Kitsunoh (F)

[Nature]
Adamant (+Atk | -SpA)
[Type]
Ghost | Steel
[Abilities]
Frisk
Limber
Cursed Body (✓)
[Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
S&W: 3 | 4
Total: 19
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]
[89 | 102]
Aerial Ace
Attract
Bulldoze
Captivate
Copycat
Curse
Cut
Dark Pulse
Defog
Dig
Double Team
Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Fake Out
False Swipe
Feather Dance
Feint Attack
Flail
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Lick
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash
Odor Sleuth
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psychic
Psycho Shift
Psych Up
Rain Dance
Rest
Return
Revenge
Roar
Rock Slide
Role Play
Safeguard
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Shadow Strike
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Super Fang
Superpower
Tail Whip
Taunt
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp
Yawn​
Osmium | Aggron (M)

[Nature]
Adamant (+Atk | -SpA)
[Type]
Steel | Rock
[Abilities]
Sturdy
Rock Head
Heavy Metal (✓)
Filter [Mega]
[Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
S&W: 4 | 8 (10)
Total: 21
[Mega Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
S&W: 4 | 8 (11)
Total: 25
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 1
[Learned Moves]
[53 | 113]
Aerial Ace
Aqua Tail
Autotomize
Avalanche
Block
Brick Break
Bulldoze
Counter
Dig
Double-Edge
Dragon Rush
Dragon Rush
Earthquake
Endeavor
Endure
Facade
Fire Punch
Giga Impact
Harden
Headbutt
Head Smash
Heavy Slam
Ice Punch
Iron Defense
Iron Head
Iron Tail
Low Kick
Magnet Rise
Metal Burst
Metal Claw
Metal Sound
Mud-Slap
Payback
Protect
Reversal
Roar
Rock Slide
Rock Tomb
Shadow Claw
Smack Down
Smelling Salts
Spite
Stealth Rock
Stomp
Stone Edge
Substitute
Superpower
Tackle
Take Down
Taunt
Thunder Punch
Toxic
Whirlpool​
Aikido | Lucario (M)
Practice primarily in Japan, Aikido is the combination of martial arts with philosophical beliefs. The form creates shifts in momentum to stop incoming assaults. Those who have perfected this art are said to have a harmonious spirit. Lucario learned its name by taking out Gerard's Mega Gardevoir and severely hampering his Aurumoth in the Best of Best Tournament: Round 1. ▶

[Nature]
Jolly (-SpA | +Spe | +12% Accuracy | +19% Accuracy [Mega])
[Type]
Fighting | Steel
[Abilities]
Steadfast
Inner Focus
Justified (✓)
Adaptability [Mega]
[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3 (-)
SpD: Rank 3
Spe: 104 (+)
S&W: 3 | 4
Total: 20
[Mega Stats]
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 129 (+)
S&W: 3 | 4
Total: 24
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Bonus]
[+6 CC]
[Learned Moves]
[102 | 102]
Agility
Attract
Aura Sphere
Bite
Blaze Kick
Bonemerang
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Captivate
Circle Throw
Close Combat
Confide
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Feint
Final Gambit
Flash Cannon
Fling
Focus Blast
Focus Punch
Follow Me
Force Palm
Foresight
Frustration
Fury Cutter
Giga Impact
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Grass]
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Natural Gift
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Screech
Secret Power
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt​


3v3 Gym Singles (Gym Leader Brings 6)
DQ: 72h, 2 Warnings
3 Substitutions
Switch: OK
Abilities: All
Items: On
Megas: 1
2 Recoveries / Infinite Chills per Pokemon
Gym Leader sends out first
2 days ago
You hear the obnoxious sound of your dog ferociously barking at the door, signaling that the mailman is here, yet again. You considered ignoring it, but decided to go see what came in the mail today. When you flipped open the mailbox, you saw a letter, stamped with a certain seal. Having never seen something like it, you check the address on it, and realize that it might finally be time. Yep, it is, your gym challenge has been accepted. So, you immediately rush to your room, prepare your pokemon, and set off on your travels to the arena.

Present Day
You arrive at the building, take a moment to check the address, then you go in. When you enter, you see a sign that reads "Continue this way." and has an arrow leading you through a doorway. You do this 3 times, and suddenly you find yourself moving up through a pile of gold, coins, and cash. You think to yourself, this definitely cannot be it. You look behid you for the way out, only to find there is no escape, and so you continue to pace as you moving up. When you emerge from the pile, you spot a gentlemen sitting behind a desk, working hard on...well whatever it is, since you can't tell from here. You take your first step, making a lot of noise as the gold and coins rustle, alerting the worker to your presence. The worker looks up, points in the direction of a hallway, then goes back to work. You carry on, about 0.1 miles forward, and you think you have finally arrived. Now there is another gentlemen, meditating by the spring. Without provocation, he speaks as if he already knew you were here,


"Why, hello there! You must be my opponent for today!"

You struggle to understand how he already knows that you are there, but respond with a simple "Yes" before returning to you silence. The Gym Leader rises up, dusts himself off, and says, "Let me show you around a bit. First, in case this hasn't sunk in yet, we are no less than 150ft beneath the surface. We dwell here because the real world isn't ready to deal with the Fairies yet. There are, a couple alterations though. For example, even though we are very far beneath ground, we do have pretty good lighting here, because we believe that sight is important, and keeps your battling refined. We have 4 naturally occuring springs down here, since creating water tunnels has never been so easy. The grass that you, while artificial, is fundamentally the same as standard grass in the world above, just needed to be reformulaicly developed to respond to the substancde difference in the lighting. Take a look about the certain of the arena.

You lool, and see a massive floating stone, glowing with a light pink aura.

The gym leader continues on, sayng, "It took us a while to understand exactly what that it seemed to get more prevalent as we trained down here more and more. Overall, we figured out that is harness the more float-based and low weight characteristics of the fairies, and transmutes the effect around the arena. We only turn it on when we are battling though, as training in it provides very minimal benefit to us. This increased lightness offsets everyone a little bit in combat, and as a result, makes all attacks hit more often. Moreover, since it is charged wih the aura of Fairy-typed Pokemon, they receive an added bonus while in the presence of the stone, in the form of less exhaustion."

You stare very blankly, trying to take it all in, then recompose yourself, this time with a look of determination, saying, "So shall we get started then?"

The leader smiles, then claps twice. You feel everything begin to change, and a you see a pixie floating above the arena, who says, "Alright, seeing as everyone here knows what the conditions of this battle are, combatants, take your sides, and let's get ready for one hell of a battle!" The pixie turns the stands, which have now filled up, saying, "Welcome to The Pixisphere, hope you enjoy the show!"

Effects
- All Pokemon have their actual weight halved
- All attacks gain 10% Accuracy
- Fairy STAB's reduction of the consecutive EN penalty is extended to all moves used by Fairy-typed Pokemon. The actual reduction is unaffected.

Codifications
- Camouflage makes the user a Fairy-type
- Nature Power calls the move Earth Power
- Secret Power has a chance to reduce the SpA of the target by 1 stage.
- All resources are available, all weathers are allowed
- Arena is well lit, but inside. So Synthesis/Morning Sun/Moonlight/etc. heal for their middle amount




What do you mean the real world isn't ready to deal with the fairies?



< I feel stronger here. Weird. What's going on? >



This place seems to be designed for Fairy types to flourish, though I personally would have just made this arena on real turf, not this fake stuff.



< Get on with it Liz. I'm gonna hang out with Daisy while you watch over this. >



Seomeone's irritable -- HEY don't use psychic attacks on me! Anyway... Our challenger Birkal has found himself up against the newly reigning Fairy-Gym leader! He's prepared himself with a Kitsunoh, Aggron, and Lucario. Steel types seem to be a good strategy. Meanwhile, our Fairy gym leader has an array of fairies, including Gardevoir, Granbull, Mawile, Mr Mime, Togekiss, and Azumarill. A very cute team, minus the dog... and the mime...

Before I get blasted with more psychic attacks, and Daisy gets too pre-occupied with Aftae, lets get this started!


jayelt413 sends out and equips
Birkal sends out, equips, and orders
jayelt413 orders
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
>"Leader"
._. Excuse you, I earned this gym, and I am the leader.


"Welcome! I hope you like it down here, and let's get right to it! Let's try something a bit more... unorthodox to say the least."

Azumarill (M) @ Rocky Helmet
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

Osmium @ Aggronite

[Mega Evolve] Earthquake | Stealth Rock | Earthquake

If non-combo Encore, and you are faster than Azumarill, use Taunt that action. Push back actions each time.
If protective / evasive move, use Autotomize on the first instance, Chill on the second, and Stealth Rock on the third. Push back actions each time.
If Copycat when you would use Stealth Rock, use Stone Edge that action. Push back actions each time.​
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Zenith, please handle this monstrosity swiftly. I do fear he may shatter the arena."

Azumarill (M) @ Rocky Helmet

Whirlpool | Bulldoze | Encore
 
@ Rocky Helmet
Thick Fat / Huge Power / Sap Sipper
110 HP | 100 EN
6/3/2/3/43 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

@ Aggronite
Sturdy / Rock Head / Heavy Metal
100 HP | 100 EN
5/8/1/2/50
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

Aggron reacts to Birkal's Mega Black Belt! Aggron transforms into Mega Aggron!

A1

Aggron uses Earthquake! (No crit)
CRIT: NO (5688>625)
10 + 4.5 = 14.5 DMG
-7 EN


Azumarill uses Whirlpool! (No crit)
HIT: YES (4021>625)
CRIT: YES (46<625)
4 + 3 + 3 - 1.5 - 1 = 7.5 DMG
-4 EN


Aggron is stuck in a whirlpool! -2 HP

A2

Aggron uses Stealth Rock!
Rocks rocks rocks rocks rocks rocks rocks rocks rocks rocks rocks.
-12 EN

Azumarill uses Bulldoze! (No crit)
CRIT: NO (1109>625)
(6 - 4 - 2 - 1) x 1.5 = 1 DMG
-5 EN


Aggron is slowed down!

Aggron is stuck in a whirlpool! -2 HP

A3

Azumarill uses Encore!
Did you know that you can set up multiple layers of Stealth Rock?
-10 EN

Aggron uses Stealth Rock!
WAIT REALLY?
-12 EN

Aggron is stuck in a whirlpool! -2 HP

Azumarill: -15 HP, -19 EN
Aggron: -15 HP, -31 EN




< Ahem. That round went pretty well for Azuzu, trapping the big scary Aggron in a massive whirlpool, and then tricking it into setting multiple, ineffective layers of Stealth Rocks! Sneaky sneaky bun indeed. >



Where did Elizabeth go off to? We paid for her reffing abilities here.



< She went home. Sudden headache. *heeehee* >



< *giggle* >



You two better not have done anything to her, Elizabeth and I need to be on good terms!



< May be a bit too late for that. >

@ Rocky Helmet
Thick Fat / Huge Power / Sap Sipper
95 HP | 81 EN
6/3/2/3/43 (-10% Evasion)
STATUS: Stealth Rock

--------------------VS.--------------------

@ Aggronite
Sturdy / Rock Head / Heavy Metal / Filter
85 HP | 69 EN
6/10/1/3/28
STATUS: -1 Speed, Whirlpool (1a), Encored (Stealth Rock, 1a)

jayelt413 switches Azuzu out very obviously and orders
Birkal orders
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Good job Zenith! Skillz, time to show them why you run the show here!"

Switching Azumarill out! Mr. Mime (F) @ Rocky Helmet will replace him. Birkal cannot counterswitch~

Reflect | Focus Blast | Focus Blast
IF Mega Aggron is to use Metal Burst, THEN Nasty Plot.
IF Mega Aggron is to use a Damaging Steel Move, THEN Counter.
IF Mega Aggron is to use Taunt, THEN Magic Coat.​
 
@ Rocky Helmet
Soundproof / Filter / Technician
90 HP | 100 EN
1/4/4/5/90
STATUS: Stealth Rock

--------------------VS.--------------------

@ Aggronite
Sturdy / Rock Head / Heavy Metal / Filter
85 HP | 69 EN
6/10/1/3/28
STATUS: -1 Speed, Encored (Stealth Rock, 1a)

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

Mime was rock-jabbed! -12 HP

A1

Mr Mime uses Reflect!
Skillz sets up a barrier!
-9 EN

Aggron uses Stealth Rock!
Are you 100% certain about this?
-12 EN

A2

Mr Mime uses Focus Blast! (No crit or debuff)
HIT: YES (5221<8000)
CRIT: NO (6643>625)
EFFECT: NO (1578>1000)
(12 + 1.5 - 2 - 1) x 1.5 = 15.75 DMG
-8 EN


Aggron uses Earthquake (No crit)
CRIT: NO (6227>625)
5 + 3 = 8 DMG
-7 EN


A3

Mr Mime uses Focus Blast! (No crit or debuff)
HIT: YES (2941<8000)
CRIT: NO (7280>625)
EFFECT: NO (9144>1000)
(12 + 1.5 - 2 - 1) x 1.5 = 15.75 DMG
-10 EN


Aggron uses Shadow Claw! (No crit)
CRIT: NO (2836>1250)
(3.5 + 3 - 2) x 1.5 = 6.75 DMG
RECOIL: -1.6875 HP
-5 EN


Mr. Mime: -27 HP, -27 EN
Aggron: -33 HP, -24 EN




< Mime sets up as Aggron sits helpless, who shortly breaks out of its Encore. Mimer then starts blasting away with large pulses of energy, and does a lot of damage, though surprisingly, Aggron doesn't fall too far behind. The Stealth Rocks certainly help a lot. Anywho, lets see if Birkal can accomplish something ordering first against a Mime. >

@ Rocky Helmet
Soundproof / Filter / Technician
63 HP | 73 EN
1/4/4/5/90
STATUS: Stealth Rock, Reflect (3a)

--------------------VS.--------------------

@ Aggronite
Sturdy / Rock Head / Heavy Metal / Filter
52 HP | 45 EN
6/10/1/3/50
STATUS: OK

Jayy
@ Rocky Helmet | 95 HP | 81 EN


Birkal orders
jayelt413 orders
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Iron Tail | Flash Cannon | Iron Tail

If Counter, Flash Cannon. Push back actions.
If Bide, initiate string Toxic | Hone Claws | Iron Tail.
If flinched, push back actions.​
 
@ Rocky Helmet
Soundproof / Filter / Technician
63 HP | 73 EN
1/4/4/5/90
STATUS: Stealth Rock, Reflect (3a)

--------------------VS.--------------------

@ Expert Belt
Steadfast / Inner Focus / Justified
100 HP | 100 EN
4/3/3/3/104 (+12% Acc)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Lucario uses Iron Tail! (No crit or debuff)
HIT: YES (3840<9700)
CRIT: NO (9021>625)
EFFECT: NO (3455>3000)
(5 + 3 + 2 - 2) x 1.5 = 12 DMG
RECOIL: 3 DMG
-6 EN


Mr Mime uses Focus Blast! (No crit or debuff)
HIT: YES (2613<8000)
CRIT: NO (1626>625)
EFFECT: NO (5752>625)
(12 + 1.5) x 1.5 = 20.25 DMG
-8 EN


A2

Lucario uses Flash Cannon! (No crit or debuff)
CRIT: NO (8533>625)
EFFECT: NO (6626>1000)
(8 + 3 + 2 - 3 - 2) x 1.5 = 12 DMG
-5 EN


Mr Mime uses Hidden Power! (No crit)
CRIT: NO (6040>625)
(9 + 1.5) x 1.5 = 15.75 DMG
-6 EN


A3

Lucario uses Iron Tail! (Defense dropped)
HIT: YES (3761<9700)
CRIT: NO (954>625)
EFFECT: YES (379<3000)
(5 + 3 + 2 - 2) x 1.5 = 12 DMG
RECOIL: 3 DMG
-6 EN


Mr Mime uses Focus Blast! (No crit or debuff)
HIT: YES (3529<8000)
CRIT: NO (649>625)
EFFECT: NO (9279>625)
(12 + 1.5) x 1.5 = 20.25 DMG
-8 EN


Mr Mime: -36 HP, -22 EN
Lucario: -62 HP, -17 EN




< Mime is having a hayday behind that Reflect, taking little damage from otherwise deadly Steel attacks. Lucario, however, gets to endure the unrestricted brute force of Focus Blasts! Ouch. >

@ Rocky Helmet
Soundproof / Filter / Technician
27 HP | 51 EN
1/4/4/5/90
STATUS: Stealth Rock, -1 Defense

--------------------VS.--------------------

@ Expert Belt
Steadfast / Inner Focus / Justified
38 HP | 83 EN
4/3/3/3/104 (+12% Acc)
STATUS: OK

jayelt413 orders
Birkal orders
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"Time to put this one out of its misery! Crusher, get in here!"

Switching Mr. Mime out! Mawile (M) @ Mawilite will replace her. Counterswitch?
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator

"That's some confidence you have there. Let's see how well it holds!"

Mega Mawile (M) @ Mawilite

[Mega Evolve] Fire Fang - Play Rough - Fire Fang

[ONCE] IF Lucario is to use Endure, THEN Initiate Action String [Double Team (2) - Fire Fang - Play Rough].
IF Lucario is to use Counter, THEN Fire Blast and push back.
IF Lucario is to use a Damaging Evasive Move without suspension and outside of a combination AND Lucario did not use a suspended Damaging Evasive Move the previous action, THEN Iron Defense on odd instances, Substitute 15 on even instances, pushing back on all instances.
 

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