Faylion vs deadfox081 in a battle that I have not had time to make a good name for!

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Someoneelse

Why am I here?
Here we are with a battle between Faylion and deadfox081, with myself as a ref who will probably make many mistakes but the battlers won't realise it!
Rules:
Rules said:
3v3 Singles LC
1 Day DQ
All Abilities
Training Items
2 Subs
0 Recovers/ Chills
ASB Arena
Switch=KO
Faylion's team:

Faylion said:

Gible [Drayle] (♂)
Nature:
Adament (+Atk, -SpA)

Type:
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Ability 1: Sand Veil
Type: Innate
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Ability 2: Rough Skin (DW: Locked)
Type: Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.


Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 42
Size Class: 1
Weight Class: 2

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Sand-Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash

Body Slam
Outrage
Iron Head

Earthquake
Stone Edge
Protect



Feebas [Melodic] (♀)
Nature:
Bold (+Def, -Atk)

Type:
Water STAB; can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Ability 1: Swift Swim
Type: Innate
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Ability 2: Adaptability (DW: Locked)
Type: Innate
The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Stats:
HP: 80
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 1
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 1

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Splash
Tackle

Confuse Ray
Haze
Mirror Coat

Ice Beam
Scald
Toxic



Larvesta [Zenith] (♀)
Nature:
Modest (+SpA, -Atk)

Type:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Ability 1: Flame Body
Type: Innate
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Ability 2: Swarm (DW: Locked)
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Ember
String Shot
Leech Life
Take Down

Morning Sun
Foresight
Endure

Will-O-Wisp
Hidden Power 7 (Rock)
Fire Blast
deadfox081's team:

deadfox081 said:

Nidoran♂ [Barbarian] (M)
Nature: Mild (+1 SpA, -1 Def)

Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 4/9
MC: 0
DC: 2/5

Abilities:

Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Hustle: [DW LOCKED] (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks (17):
PHYSICAL
Double Kick
Drill Run
Fury Attack
Head Smash
Horn Attack
Peck
Poison Sting
Sucker Punch
Tackle

SPECIAL
Ice Beam
Sludge Bomb
Thunderbolt
Venoshock

OTHER
Disable
Focus Energy
Helping Hand
Leer

Larvitar [Roar] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type: Rock/Ground
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 35 (41/1.15)
Size Class: 1
Weight Class: 4
Base Rank Total: 13

EC: 1/9
MC: 0
DC: 1/5

Abilities:

Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sand Veil: [DW LOCKED] (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Attacks (16):
Brick Break
Chip Away
Crunch
Earthquake
PHYSICAL
Bite
Pursuit
Rock Slide
Stone Edge
Thrash

SPECIAL

OTHER
Focus Energy
Leer
Sandstorm
Scary Face
Screech
Stealth Rock
Taunt

Magby [Flintlock] (M)
Nature: Naughty (+1 Atk, -1 SpD)

Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 83
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 1/9
MC: 0
DC: 1/5

Abilities:

Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Vital Spirit: [DW LOCKED] (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Attacks (18):
PHYSICAL
Cross Chop
Dual Chop
Faint Attack
Fire Punch
Mach Punch
ThunderPunch

SPECIAL
Clear Smog
Ember
Fire Spin
Flame Burst
Flamethrower
Lava Plume
Psychic
Smog

OTHER
Confuse Ray
Leer
SmokeScreen
Will-O-Wisp
Here's how this is going to roll:
Faylion sends out his Pokemon.
deadfox081 sends out his Pokemon and orders.
Faylion counter-orders.
I ref (badly).
 

"Type disadvantage should mean nothing against such a weak and ugly fish, right? Flintlock, its time you found out! Have this Lucky Egg to speed up your growth."

Confuse Ray > ThunderPunch > ThunderPunch
 

Someoneelse

Why am I here?
Pre- Round
Faylion:

Melodic @ Nothing
HP: 80
EN: 100

Other: None

Deadfox:

Flintlock @ Lucky Egg
HP: 90
EN: 100

Other: None

Round One
Faylion sends in his Melodic for its debut performance, while deadfox sends out Flintlock. Flintlock appears to be faster and Confuses Melodic before it can confuse him. Melodic seems to hear Faylion wrong and starts hitting itself rather than Flintlock. Flintlock, seeing this opening to attack, pulls off an electrical punch, hurting Melodic, but also making her realise her situation. She uses a powerful Jet of boiling water to badly hurt Flintlock. Flintlock pulls off another ThunderPunch to hurt Melodic more, and Melodic seems like she, unlike the boiling water, needs to cool down.

Speed order: Flintlock > Melodic
Action One
Flintlock: Confuse Ray (-5EN)
RNG: 1=Slight, 2=Severe, 3=Intense
RNG=1
Melodic is Confused (Slight)

Melodic: Confuse Ray
RNG: 1=Success, 2=Fail
RNG=2
Melodic hurt itself in its confusion.
[4+0-3]=1HP, 3EN
Confusion counter: 1

Action Two
Flintlock: ThunderPunch (-6EN)
[8+6-3]*1.5=16.5HP
RNG: >=1000 for effect
RNG=1320/10000 (no effect)
Crit: >=625
=3582
Melodic Confusion: 0

Melodic snapped out of confusion.
Melodic: Super Scald (-27EN)
[(8*2.25)+3+1.5-1.5]*1.5=30HP
RNG: No burn applicable
Crit: =>625
=7963

Action Three
Flintlock: ThunderPunch (10EN)
[8+6-3]*1.5=16.5HP
RNG: >=1000 for effect
RNG=5999/10000 (no effect)
Crit: >=625
=2858

Melodic is cooling down.

Final:
Flintlock: -21EN, -30HP
Melodic: - 30EN, -34HP


Post- Round
Faylion:

Melodic @ Nothing
HP: 46
EN: 70

Other: None

Deadfox:

Flintlock @ Lucky Egg
HP: 60
EN: 79

Other: None
 

Someoneelse

Why am I here?
Pre- Round
Faylion:

Melodic @ Nothing
HP: 46
EN: 70

Other: None

Deadfox:

Flintlock @ Lucky Egg
HP: 60
EN: 79

Other: None

Round Two
Flintlock continues the same way as before, with a Ray of Confusion, which confused Melodic. This time, however, Melodic could concentrate and make her own Confusing Ray. Flintlock was unable to concentrate and Hit himself in confusion, while Melodic seemed to be able to actually concentrate, despite being an ugly fish, and shot a Boiling Jet of Water at Flintlock, making him realise what he was doing. He Covered his hands in Lightning and struck Melodic. This made her completely realise what she was doing and she shot another Boiling Jet of Water at Flintlock. Faylion and Melodic seemed to have done better than deadfox and Flintlock this round, but it's close.

Speed order: Flintlock > Melodic
Action One
Flintlock: Confuse Ray (-5EN)
RNG: 1=Slight, 2=Severe, 3=Intense
RNG=3
Melodic is Confused (Intense)

Melodic: Confuse Ray (-5EN)
RNG: 1=Success, 2=Fail
RNG=1
Melodic used Confuse Ray.
RNG: 1=Slight, 2=Severe, 3=Intense
RNG=3
Flintlock is Confused (Intense)
Melodic Confusion counter: 3

Action Two
Flintlock: ThunderPunch
RNG: 1=Success, 2=Fail
RNG=2 (Fail)
Flintlock hurt himself in his confusion.
[4+6-3]=7HP
-3EN
Flintlock Confusion: 2

Melodic: Scald (-5EN)
RNG: 1=Success, 2=Fail
RNG=1=Success
Melodic used Scald
[(8+3+1.5-1.5)*1.5]=16.5HP
Burn: N/A
Crit: =>625
RNG=6890 (No)
Flintlock Confusion: 0
Melodic Confusion:3

Action Three
Flintlock: ThunderPunch (6EN)
Flintlock snapped out of his confusion.
[8+6-3]*1.5=16.5HP
Para: =>1000
=4017/10000
Crit: =>625
=3134/10000

Melodic: Scald (-9EN)
Melodic snapped out of her confusion.
Melodic used Scald
[(8+3+1.5-1.5)*1.5]=16.5HP
Burn: N/A
Crit: =>625
=5407/10000
Flintlock Confusion: 0
Melodic Confusion: 0

Final:
Flintlock: -14EN, -40HP
Melodic: - 19EN, -17HP


Post- Round
Faylion:

Melodic @ Nothing
HP: 29
EN: 51

Other: None

Deadfox:

Flintlock @ Lucky Egg
HP: 20
EN: 65
Other: None
 

Someoneelse

Why am I here?
Pre- Round
Faylion:

Melodic @ Nothing
HP: 29
EN: 51

Other: None

Deadfox:

Flintlock @ Lucky Egg
HP: 20
EN: 65
Other: None

Round Three
Flintlock started off with a Ray of Strange Stuff at Melodic, Confusing her. She was still able to concentrate and shot a flood of Superheated water, engulfing the arena and knocking Flintlock out!

Speed order: Flintlock > Melodic
Action One
Flintlock: Confuse Ray (-5EN)
RNG: 1=Slight, 2=Severe, 3=Intense
RNG=1
Melodic is Confused (Slight)

Melodic: Scald+Scald (-27EN)
RNG: 1=Success, 2=Fail
RNG=1
Melodic used Super Scald.
Flintlock: [18+3+1.5-1.5]*1.5
=31.5
Flintlock was KOed.
Melodic Confusion counter: 1

Final:
Flintlock: -5EN, -31.5HP
Melodic: - 27EN, -0HP, Confused (1)


Post- Round
Faylion:

Melodic @ Nothing
HP: 29
EN: 24

Other: Confused (1)

Deadfox:

Flintlock @ Lucky Egg
HP: KO
EN: KO
Other: KO
 

Someoneelse

Why am I here?
Pre- Round
Faylion:

Melodic @ Nothing
HP: 29
EN: 24

Other: Confused (1)

Deadfox:

Barbarian @ Exp. Share
HP: 90
EN: 100
Other: None

Round Four
Melodic had to Cool Down from last action's combination. Barbarian struck Melodic with a Bolt of Lightning. Melodic used another Strange Ray, which didn't kick in immediately, and Barbarian struck Melodic with another Bolt of Lightning, this one using significantly more energy, but still Knocking Melodic Out!

Action One

Melodic is cooling down.

Barbarian: Thunderbolt (-7EN)
Crit:<=625
=3938 (N)
Melodic: [10-3+4.5-2]1.5
=14.25HP
Paralyse: <=1000
=9183 (N)
Action Two
Melodic: Confuse Ray (-5EN)
1=Slight, 2=Severe, 3=Intense
=3 (Intense)
Barbarian was confused.

Barbarian: Thunderbolt (-11EN)
Confusion: 1=Success
=1 (Y)
Crit: <=625
=2510
Melodic: [10-2+4.5-2]
=14.25HP
Melodic Fainted
Barbarian Confusion: 3

Summary:
Melodic:KOed
Barbarian:-17HP, -21EN


Post- Round
Faylion:

Melodic @ Nothing
HP: KO
EN: KO

Other: KO

Deadfox:

Barbarian @ Exp. Share
HP: 90
EN: 82
Other: Confused (3)
 

"Head Smashing would be fun but is likely ill advised."

Sludge Bomb x3
IF
Larvesta becomes poisoned THEN replace all remaining actions with Venoshock
 

Someoneelse

Why am I here?
Post- Round
Faylion:

Zenith @ Nothing
HP: 90
EN: 100

Other: None

Deadfox:

Barbarian @ Exp. Share
HP: 90
EN: 82
Other: Confused (3)

Round Five
Zenith came in and started Blasting Fire at Barbarian, who retaliated by Bombing Zenith with Sludge. Zenith burned Barbarian with Eerie Wisps, while Barbarian continued his Barrage of Bombs. Zenith Blasted Barbarian with Fire again, while Barbarian finished his Bombing.

Action One
Speed Order: Zenith, Barbarian

Zenith: Fire Blast (-7EN)
Crit: <=625
=7580
Hit: <=8500
=1670 (Y)
Barbarian: [12+3+4.5-3]
=16.5HP

Barbarian snapped out of confusion.
Barbarian: Sludge Bomb (-6EN)
Crit: <=625
=9629 (N)
Zenith: [9+3+4.5-3-2]
=11.5HP
Poison: <=3000
=5824 (N)

Action Two
Zenith: Will-O-Wisp (-6EN)
Hit: <=7500
=3622 (Y)
Barbarian was burned.

Barbarian: Sludge Bomb (-10EN)
Crit: <=625
=9011 (N)
Zenith: [9+3+4.5-3-2]
=11.5
Poison: <=3000
=9126 (N)
Barbarian: -2HP

Action Three
Zenith: Fire Blast
Hit: <=8500
=5988 (Y)
Crit: <=625
=3205 (N)
Barbarian: [12+3+4.5-3]
=16.5HP

Barbarian: Sludge Bomb (-14EN)
Crit: <=625
=6078 (N)
Zenith: [9+3+4.5-3-2]
=11.5HP
Poison: <=3000
=9816 (N)
Barbarian: -2HP

Summary:
Zenith:-34HP, -20EN
Barbarian:-37HP, -30EN, Burned


Post- Round
Faylion:

Zenith @ Nothing
HP: 56
EN: 80

Other: None

Deadfox:

Barbarian @ Exp. Share
HP: 53
EN: 52
Other: Burned
 

"Barbarian brought a trick or two with him."

Disable (Fire Blast) > Sludge Bomb > Sludge Bomb
IF
Larvesta becomes poisoned THEN replace all remaining actions with Venoshock
 
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