Manaphy
Throughout heaven and earth, I alone am family guy
Feel free to suggest anything
Do you guys think I should do CB?
[Pros]
<ul>
<li>Great bulk and typing</li>
<li>Amazing resists, including to Water-, Fairy-, Electric-, Dragon-, and so on. Only two weaknesses.</li>
<li>Very good support movepool: Leech Seed, Spikes, Stealth Rock, Thunder Wave etc</li>
<li>One of, if not the best Spiker in the game</li>
<li>Can actually hit back hard with Power Whip and Gyro Ball, with Gryo hitting the new Fairies</li>
</ul>
[Cons]
<ul>
<li>No reliable recovery</li>
<li>Doesn't appreciate new Ubers much; Xerneas and Yveltal hit it hard</li>
<li>looses important Dark and Ghost resists</li>
<li>Defog can clear away all of your hard work</li>
</ul>
[Set Recommendations]
<p>Ferrothorn @ Leftovers <br />
Ability: Iron Barbs<br />
EVs: 252 HP / 4 Atk / 252 SDef (left out 48 Atk since Arceus isn't here)<br />
Sassy Nature (+SDef, -Spe)<br />
0 Speed IV's<br />
-Power Whip/Gyro Ball<br />
-Gyro Ball/Leech Seed<br />
-Stealth Rock/Spikes <br />
-Thunder Wave/Protect/Knock Off</p>
</li>Pretty much the same set as last generation, and it functions just as well. Switch in on something you wall and either set-up Stealth Rock, Attack, or Thunder Wave away.</li>
<li>Power Whip and Gyro Ball hurt due to high power. Don't pair Gyro with Thunder Wave obviously</li>
<li>Be sure to run a Ghost to block Rapid Spin and take out Defog Pokemon.</li>
<li>Toxic is a solid option to hit switch-one with.</li>
<strong>PokéBank changes</strong>
<li>Ferrothorn gets to check a lot more Pokemon: Kyogre, Palkia, Lugia, certain Arceus formes etc.<li>
<li>Also gets new counters and checks: Ho-Oh, Heatran, Reshiram etc</li>
<li>Kyogre can bring Rain which is helpful for Ferrothorn's Fire- weakness; note it only lasts five turns now.</li>
<li>Toxic is more helpful to hit Ho-Oh switch-ins.</li>
[Checks and Counters]
<li>Anything with a strong Fire- attack, Mega Lucario, Scizor, Yveltal, Mega Gengar can trap it, +2 Xerneas OHKO's</li>
Do you guys think I should do CB?
[Pros]
<ul>
<li>Great bulk and typing</li>
<li>Amazing resists, including to Water-, Fairy-, Electric-, Dragon-, and so on. Only two weaknesses.</li>
<li>Very good support movepool: Leech Seed, Spikes, Stealth Rock, Thunder Wave etc</li>
<li>One of, if not the best Spiker in the game</li>
<li>Can actually hit back hard with Power Whip and Gyro Ball, with Gryo hitting the new Fairies</li>
</ul>
[Cons]
<ul>
<li>No reliable recovery</li>
<li>Doesn't appreciate new Ubers much; Xerneas and Yveltal hit it hard</li>
<li>looses important Dark and Ghost resists</li>
<li>Defog can clear away all of your hard work</li>
</ul>
[Set Recommendations]
<p>Ferrothorn @ Leftovers <br />
Ability: Iron Barbs<br />
EVs: 252 HP / 4 Atk / 252 SDef (left out 48 Atk since Arceus isn't here)<br />
Sassy Nature (+SDef, -Spe)<br />
0 Speed IV's<br />
-Power Whip/Gyro Ball<br />
-Gyro Ball/Leech Seed<br />
-Stealth Rock/Spikes <br />
-Thunder Wave/Protect/Knock Off</p>
</li>Pretty much the same set as last generation, and it functions just as well. Switch in on something you wall and either set-up Stealth Rock, Attack, or Thunder Wave away.</li>
<li>Power Whip and Gyro Ball hurt due to high power. Don't pair Gyro with Thunder Wave obviously</li>
<li>Be sure to run a Ghost to block Rapid Spin and take out Defog Pokemon.</li>
<li>Toxic is a solid option to hit switch-one with.</li>
<strong>PokéBank changes</strong>
<li>Ferrothorn gets to check a lot more Pokemon: Kyogre, Palkia, Lugia, certain Arceus formes etc.<li>
<li>Also gets new counters and checks: Ho-Oh, Heatran, Reshiram etc</li>
<li>Kyogre can bring Rain which is helpful for Ferrothorn's Fire- weakness; note it only lasts five turns now.</li>
<li>Toxic is more helpful to hit Ho-Oh switch-ins.</li>
[Checks and Counters]
<li>Anything with a strong Fire- attack, Mega Lucario, Scizor, Yveltal, Mega Gengar can trap it, +2 Xerneas OHKO's</li>
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