Completed Fiery Hot Battling! Rajaion Tagami butts heads with Rediamond!

Discussion in 'ASB' started by Box, Nov 7, 2011.

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  1. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
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    The Challenge
    [​IMG]
    Quick reffing all-year-round. Box Reffing Agencies.

    Selling out aside, the teams!

    Rajaion Tagami's Samurai
    Mera the Venonat (open)
    [​IMG]
    Venonat(*) Mera (F)
    Nature: Bold (+1 Def, -1 Atk)

    Type: Bug/Poison
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 45
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks: 15
    Tackle (*)
    Disable (*)
    Foresight (*)
    Supersonic (*)
    Confusion (*)
    PoisonPowder (*)
    Leech Life (*)
    Stun Spore (*)
    Psybeam (*)

    Toxic Spikes (*)
    Baton Pass (*)
    Giga Drain (*)

    Venoshock (*)
    Struggle Bug (*)
    Substitute (*)

    Hoimi the Natu (open)
    [​IMG]
    Natu (*) Hoimi (F)
    Nature: Modest (+1 SpA, -1 Atk)

    Type: Psychic/Flying
    Psychic:Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 70
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks: 14
    Peck (*)
    Leer (*)
    Night Shade (*)
    Teleport (*)
    Lucky Chant (*)
    Miracle Eye (*)
    Me First (*)
    Confuse Ray (*)

    FeatherDance (*)
    Roost(*)
    Refresh(*)

    Psyshock(*)
    Light Screen (*)
    Reflect(*)

    Iora the Aron (open)
    [​IMG]
    Aron (*) Iora (M)
    Nature: Careful (+1 SpD, -1 SpA)

    Type: Steel/Rock
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
    Rock Head: (Innate)This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Heavy Metal (DW): (Innate)
    The Pokemon's body structure is immensely dense, doubling its weight. Additionally the Base Attack Power of full contact attacks [Avalanche, Brave Bird, Body Slam, Bounce, Double-Edge, Dragon Rush, Extremespeed, Flare Blitz, Giga Impact, Headbutt, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Ice Ball, Iron Head, Jump Kick, Outrage, Petal Dance, Quick Attack, Revenge, Rollout, Slam, Spark, Steamroller, Submission, Superpower, Tackle, Take Down, Thrash, V-create, Volt Tackle, Waterfall, Wood Hammer, and Zen Headbutt is increased by two (2).] Seismic Toss, Vital Throw, and Circle Throw will fail against this Pokemon unless the user is a Fighting-type.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3 (+)
    Spe: 30
    Size Class: 1
    Weight Class: 4 (60 kg)
    Base Rank Total: 15

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks: 14
    Tackle (*)
    Harden(*)
    Mud-Slap (*)
    Headbutt (*)
    Metal Claw(*)
    Iron Defense(*)
    Roar(*)
    Take Down(*)

    Head Smash (*)
    Stealth Rock(*)
    Iron Head (*)

    Bulldoze(*)
    Shadow Claw(*)
    Rock Polish (*)


    Rediamond's Soldiers
    Quartz the Geodude (F) (open)
    [​IMG]
    Geodude [Quartz] (F)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type:
    Rock/Ground: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Sand Veil (DW) (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 2
    Spe: 17 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 1/9
    MC: 0
    DC: 1/5

    Attacks:
    Tackle
    Defense Curl
    Mud Sport
    Rock Polish
    Rock Throw
    Magnitude
    Selfdestruct
    Rock Blast
    Smack Down

    Hammer Arm
    Autotomize
    Rock Slide

    Flamethrower
    Earthquake
    Hidden Power Grass 7
    Substitute

    Total moves: 16

    SWAG the Scraggy (open)

    Scraggy(*)[​IMG]SWAG (M)
    Nature: Adamant (+1 Rank to Attack, -1 Rank from Special Attack)

    Type: Fighting / Dark​
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities: Shed Skin, Moxie
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.​
    Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    Intimidate (DW LOCKED): (Can be Activated)When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. (Not yet Active)

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-) ​
    SpD: Rank 3
    Spe: 48
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 1/6
    MC: 2​
    DC: 1/5

    Attacks (14)
    Leer
    Low Kick
    Sand Attack
    Faint Attack
    Headbutt
    Swagger
    Brick Break
    Payback


    Fire Punch
    Ice Punch
    Thunderpunch

    Dragon Claw​
    Rock Slide
    Double Team

    Scadi the Scylar (open)


    [​IMG]
    Scylar (F) [Scadi]
    Type: Ice/Bug
    Nature: Mild (+SpAtt, -Def)

    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
    Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    EC: 2/6
    MC: 0
    DC: 2/5

    HP: 90
    Atk: Rank 3
    Def-: Rank 1
    SpA+: Rank 4
    SpD: Rank 2
    Spe: 91
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    Moves: 16
    Leer
    Leech Life
    Focus Energy
    Bug Bite
    Ice Shard
    Slash
    Icy Wind
    Icicle Spear

    Earth Power
    Spikes
    Counter

    Blizzard
    X-Scissor
    Rock Slide
    Acrobatics
    Taunt


    Introductions are made, so; BATTLE!

    Rajaion Tagami chooses Pokemon
    Rediamond chooses Pokemon and orders
    Rajaion Tagami orders
    I ref

    Good luck, and have fun.
  2. Rajaion Tagami

    Rajaion Tagami

    Joined:
    Nov 1, 2011
    Messages:
    54
    Derupa Mera! Derupa Iora!
    [​IMG]
    Venonat(*) Mera (F) Bold (+1 Def, -1 Atk)
    [​IMG]
    Aron (*) Iora (M) Careful (+1 SpD, -1 SpA)
  3. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    2,976
    This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.

    Sorry, I forgot to update my Mountaineer description on Scylar. That might be of importance in the upcoming round.

    Alright, let's do this:
    Scylar and Scraggy.

    Scylar: Blizzard~Earth Power Aron~Blizzard.
    If Venonat uses Poisonpowder and is not taunted, Taunt it and push actions back.
    Scraggy:
    Earthquake~Low Kick Aron~Brick Break Aron.
  4. Rajaion Tagami

    Rajaion Tagami

    Joined:
    Nov 1, 2011
    Messages:
    54
    Well this doesn't look promising for Iora

    Venonat: Poison Powder (Scraggy) ~ Struggle Bug ~ Struggle Bug
    Aron: Iron Head (Scylar) ~ Bulldoze ~ Iron Head (Scraggy)
  5. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,112
    The Contenders
    [​IMG]
    (These tentacles aren't for show, y'know)
    --
    Mera
    #Compoundeyes / Tinted Lens
    1 / 3 / 2 / 2
    45 Speed
    Size 2 / Weight 3

    HP: 90
    EN: 100
    Buffs: -
    Debuffs: -

    [​IMG]
    (It's clobberin' time!)
    --
    Iora
    #Sturdy / Rock Head
    3 / 4 / 1 / 3
    30 Speed
    Size 1 / Weight 4

    HP: 90
    EN: 100
    Buffs: -
    Debuffs: -

    [​IMG]
    (Fo' shure)
    --
    SWAG
    #Moxie / Shed Skin
    4 / 3 / 1 / 3
    48 Speed
    Size 1 / Weight 2

    HP: 90
    EN: 100
    Buffs: -
    Debuffs: -

    [​IMG]
    (The bed bug's ready to bite)
    --
    Scadi
    #Compoundeyes / Mountaineer
    3 / 1 / 4 / 2
    91 Speed
    Size 1 / Weight 2

    HP: 90
    EN: 100
    Buffs: -
    Debuffs: -


    ---
    Round 1 Calculations (open)

    Scylar - Scraggy - Venonat - Aron

    A1
    Scylar used Taunt!
    Venonat was taunted!
    -10 En

    Scraggy used Earthquake!
    >625 No Crits
    Venonat: 7.5 + 1.5 = 9 Damage
    Aron: 7.5 * 2.25 = 16.875 Damage (17 Total Aron)
    -7 En

    Venonat used PoisonPowder!
    But it failed!

    Aron used Iron Head!
    3334 No Crit
    Scylar: (8 + 3 + 3) * 1.5 = 21 Damage
    -5 En

    --
    A2
    Scylar used Blizzard!
    <9100 All Hit
    >625 No Crits
    607 Venonat Freeze
    2/2 Deep Freeze
    7036 Aron No Freeze
    Venonat: 9 + 3 + 3 = 15 Damage
    Venonat was frozen solid!
    Aron: (9 + 3 + 1.5) * 0.67 = 9 Damage
    -7 En

    Scraggy used Low Kick!
    9726 No Crit
    Aron: (8 + 3) * 2.25 = 24.75 Damage (Total 34 Aron)
    -5 En

    Venonat is frozen solid!

    Aron used Bulldoze!
    >625 No Crits
    Venonat: 4.5 * 0.44 = 2 Damage (Total 17 Venonat)
    Venonat's Speed fell!
    Scylar: (4.5 + 3) * 0.67 = 5 Damage
    Scylar's Speed fell!
    Scraggy: 4.5 Damage (Total 5 Scraggy)
    Scraggy's Speed fell!
    -5 En

    --
    A3
    Scylar used Earth Power!
    3637 No Crit
    5925 No Drop
    Aron: (9 + 1.5) * 2.25 = 23.626 Damage (Total 24 Aron)
    -7 En

    Aron used Iron Head!
    1294 No Crit
    2157 Flinch
    Scraggy: 8 + 3 = 11 Damage
    Scraggy flinched!
    -5 En

    Venonat is frozen solid!


    ---
    Post Round 1
    [​IMG]
    (Brrr!)
    --
    Mera
    #Compoundeyes / Tinted Lens
    1 / 3 / 2 / 2
    45 Speed
    Size 2 / Weight 3
    HP: 64
    EN: 100
    Buffs: -
    Debuffs: Speed -1
    [​IMG]
    (By butt cracked!)
    --
    Iora
    #Sturdy / Rock Head
    3 / 4 / 1 / 3
    30 Speed
    Size 1 / Weight 4
    HP: 15
    EN: 85
    Buffs: -
    Debuffs: -
    [​IMG]
    (Da's righ' imma beat yo' shit up yo!)
    --
    SWAG
    #Moxie / Shed Skin
    4 / 3 / 1 / 3
    48 Speed
    Size 1 / Weight 2

    HP: 74
    EN: 88
    Buffs: -
    Debuffs: Speed -1

    [​IMG]
    (ARFARFARFARF!)
    --
    Scadi
    #Compoundeyes / Mountaineer
    3 / 1 / 4 / 2
    91 Speed
    Size 1 / Weight 2

    HP: 56
    EN: 76
    Buffs: -
    Debuffs: Speed -1


    Arena Conditions
    -

    ---
    Haxxy round there.

    Tagami you're up.
  6. Rajaion Tagami

    Rajaion Tagami

    Joined:
    Nov 1, 2011
    Messages:
    54
    Iora survived? Nice! Mera though... that freeze was unexpected.

    Aron: Head Smash (Scylar) ~ Head Smash (Scylar) ~ Stealth Rock
    Venonat: Leech Life (Scraggy) ~ Struggle Bug ~ Leech Life (Scraggy)

    I don't think any substitutions could help much, not being very original either...
  7. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    2,976
    Well, the good news is that Aron survived.

    Also, Earthquake should have hit Scylar, right?

    Scylar: Acrobatics~Rock Slide~Acrobatics Venonat
    Scraggy: Low Kick Aron~Rock Slide Venonat~Fire Punch Venonat
    IF Aron is still alive on your second action, low kick again.
  8. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,112
    Sorry, I forgot to calc for Scylar. He loses an additional 8HP.
  9. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,112
    Round 2 Calculations (open)

    Scylar - Venonat - Aron - Scraggy

    Scylar used Acrobatics!
    No target specified
    1/2 Target Venonat
    8835 No Crit
    Venonat: 11 * 1.5 = 16.5 Damage
    -7 En

    Scraggy used Low Kick!
    4181 No Crit
    Aron: (7 + 3) * 2.25 = 22.25 Damage (Total 22 Aron)
    -5 En

    Aron fainted!

    Venonat used Leech Life!
    4907 No Crit
    Scraggy: 6 + 3 - 3 = 6 Damage
    Venonat: +3 HP (Total 14 Venonat)
    -8 En

    --
    A2
    Scylar used Rock Slide!
    5817 No Crit
    9207 No Flinch
    Venonat: 8 * 1.5 = 12 Damage
    -6 En

    Scraggy used Rock Slide!
    3074 Hit
    6182 No Crit
    5477 No Flinch
    Venonat: (8 + 1.5) * 1.5 = 14.25 Damage (Total 26 Venonat)
    -6 En

    Venonat used Struggle Bug!
    No Crits
    Scylar: (3 + 3) * 0.67 = 4 Damage
    Scraggy: 3 + 3 - 1.5 = 4.5 Damage (Total 5 Scraggy)
    Scraggy Special Attack fell!
    -2 En

    Scylar fainted!

    --
    A3
    Scylar used Acrobatics!
    No target specified
    1/2 Target Venonat
    2129 No Crit
    Venonat: 11 * 1.5 = 16.5 Damage
    -7 En

    Scraggy used Fire Punch!
    2799 No Crit
    7211 No Burn
    Venonat: (8 + 1.5) * 1.5 = 14.25 Damage
    -6 En

    Venonat used Leech Life!
    2167 No Crit
    Scraggy: 6 + 3 - 3 = 6 Damage
    Venonat: +3 HP (Total 28 Venonat)
    -8 En


    ---
    Post Round 2
    [​IMG]
    (He pulled me into his grave...)
    --
    Mera
    -KNOCKED OUT-
    [​IMG]
    (At least I clobbered...)
    --
    Iora
    -KNOCKED OUT-
    [​IMG]
    (Dis shit in da hood!)
    --
    SWAG
    #Moxie / Shed Skin
    4 / 3 / 1 / 3
    48 Speed
    Size 1 / Weight 2

    HP: 57
    EN: 71
    Buffs: -
    Debuffs: -
    [​IMG]
    (Back from the dead!)
    --
    Scadi
    #Compoundeyes / Mountaineer
    3 / 1 / 4 / 2
    91 Speed
    Size 1 / Weight 2

    HP: 52
    EN: 76
    Buffs: -
    Debuffs: Speed -1


    Arena Conditions
    -

    ---
    Pokemon are automatically subbed in, so Red you're up.
  10. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    2,976
    Don't be a dick box. By a~b~c Venonat I meant all at Venonat. We even had a clarification to the reffing tower not to do that.

    And how the hell does Aron outspeed Scraggy even at -1 speed? -1 is *2/3, so Scraggy should still have about 47-ish speed.
  11. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,112
    Don't be a whiner, it still hit Venonat. Link me to that clarification why don't you? And don't call me a dick, it's not very pleasant of you.

    I mutiplied Scraggy's Speed by 0.5x instead of 0.67x. My mistake, changing.

    Edit: Fixed. You can order because I'll just sub in his Natu for him.
  12. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    2,976
    Alright, it's not quite the same thing. However, due to an iRC fight recently over ordering orders exactly as given without taking the basic intellectual effort to figure out the obvious or ask, this was created in an attempt to make ASB more user friendly and less of a "make a poor wording mistake and die" game. I think this falls into the same vein.

    Alright, let's go:

    Scylar: Taunt~Blizzard~Icicle Spear (all at Natu, if you really need that clarified)
    Scraggy: Ice Punch~Thunderpunch~Rock Slide (all at Natu)

    EDIT: Actually, come to think of it my sig comes from the main thread of that fight.
    E2: Fixed crazy orders. Thought I had Geodude out for some reason.
  13. Rajaion Tagami

    Rajaion Tagami

    Joined:
    Nov 1, 2011
    Messages:
    54
    Iru Iru Mera, Iru Iru Iora. Derupa Hoimi!

    Natu: Peck (Scylar), Night Shade (Scylar), Me First (Scraggy)

    I'm doomed.
  14. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,112
    Joining the fight
    [​IMG]
    HP: 90
    (I can do this!)
    --
    Hoimi
    #Synchronise / Early Bird
    1 / 2 / 4 / 2
    70 Speed
    Size 1 / Weight 1


    ---
    Round 3 Calculations (open)

    Syclar - Natu - Scraggy

    A1
    Syclar used Taunt!
    Natu was taunted!
    -10 En

    Natu used Peck!
    6036 No Crit
    Syclar: (4 + 3) * 1.5 = 10.5 Damage (Total 11 Syclar)
    -1 En

    Scraggy used Ice Punch!
    7558 No Crit
    5905 No Freeze
    Natu: (8 + 3) * 1.5 = 16.5 Damage (Total 17 Natu)
    -6 En

    --
    A2
    Syclar used Blizzard!
    8632 Hit
    1452 No Crit
    2261 No Freeze
    Natu: (12 + 3 + 3) * 1.5 = 27 Damage
    -7 En

    Natu used Night Shade!
    Scraggy: 10 Damage
    -5 En

    Scraggy used Thunderpunch!
    1613 No Crit
    7728 No Para
    Natu: (8 + 3) * 1.5 = 16.5 Damage (Total 44 Natu)
    -6 En

    --
    A3
    Natu used Me First!
    Natu used Rock Slide!
    All Hit
    No Crit
    No Flinch
    Syclar: 9 * 1.5 = 13.5 Damage (Total 14 Syclar)
    Scraggy: (9 - 3) * 0.67 = 4 Damage
    -8 En

    Syclar used Icicle Spear!
    5 Hits
    No Crits
    Natu: (15 + 3 + 1.5) * 1.5 = 29.25 Damage
    -5 En

    Natu fainted!


    ---
    The Conclusion
    [​IMG]
    (We got dis down braa!)
    --
    SWAG
    -VICTORIOUS-
    [​IMG]
    (K-O!)
    --
    Scadi
    -VICTORIOUS-

    ---
    Hoorah, rewards time! Good thing this finish under the new counters ruling :3

    You each get 2 CC

    I get 7 UC (additional one, feelsogood)

    Your Pokemon each get 2 MC, 1 EC and 1 DC, while Scraggy gets 2 KOC and Syclar gets 1 KOC.
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