1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!

Completed Fire Blast Free-for-All! Fire Blast, pimpgangster, DFrog, and XVI (Ref: IceBug)

Discussion in 'ASB' started by IceBug, Jul 4, 2011.

Thread Status:
Not open for further replies.
  1. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    Great trainers are always eager to battle. And there's no place and time better to have a fight than in traffic on a highway after a four car pile-up! So, while we hope nobody will get run over, no promises! The combatants today:

    Fire Blast and Pytho (open)
    [​IMG]

    Salamence [Pytho] (M)

    Hasty: A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Defense

    Type: Dragon/Flying

    Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 115 (+)

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:

    Intimidate (Can be Activated): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

    Moxie (DW Unlocked)(Innate): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Attacks:

    Rage
    Bite
    Leer
    Headbutt
    Focus Energy
    Ember
    Zen Headbutt
    Double-Edge
    Fire Fang
    Thunder Fang
    Dragon Tail

    Dragon Dance
    Hydro Pump
    Shadow Claw
    Outrage

    Dragon Claw
    Brick Break
    Flamethrower
    Rock Slide
    Roost
    Earthquake

    Draco Meteor

    pimpgangster and Lesale (open)
    [​IMG]
    Scratchet [Lesale] (M)
    Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

    Type: Flying/Fighting
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 85

    EC: 6/6
    MC: 0
    DC: 3/5

    Attacks:
    Sunny Day
    Aura Sphere
    Whirlwind
    Aerial Ace
    Morning Sun
    Fury Swipes
    Harden
    Focus Energy
    Rock Smash
    Roar
    Work Up
    Hyper Voice
    Rain Dance
    Hurricane

    Roost
    Yawn
    Stealth Rock

    Taunt
    Toxic
    Grass Knot
    Facade

    DFrog and Frank (open)
    [​IMG]
    Scrafty* (Frank) M
    Nature: Brave
    Type: Dark/Fight
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Stats:
    HP: 100
    Atk(+*): Rank 4
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 4
    Spe: 50 (factoring nature)
    Abilities:
    Shed Skin (innate):This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Moxie (innate): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    DW:
    Intimidate (can be activated):When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

    Moves:
    Leer*
    Low Kick*
    Sand Attack*
    Faint Attack*
    Swagger*
    Headbutt*
    Brick Break*
    Payback*
    Crunch
    Hi Jump Kick
    Head Smash

    Drain Punch*
    Dragon Dance*
    Detect*
    Ice Punch
    Fake Out
    Thunder Punch
    Fire Punch
    Zen Headbutt

    Dig*
    Double Team*
    Focus Blast*
    Taunt

    EC: 6/6
    DW: 5/5 DW Ability Unlocked

    MC: 1

    XVICaliber and Doomsday (open)
    [​IMG]
    Doomsday - Claydol (N/A)
    Nature: Modest (+1 Sp. Attack, -1 Attack)

    Type: Ground/Psychic
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 75

    EC: 6/6
    MC: 0

    Abilities:
    Levitate (Innate): This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Moves:
    Teleport
    Confusion
    Harden
    Rapid Spin
    Mud-Slap
    Psybeam
    Rock Tomb
    Selfdestruct
    Power Split
    Ancientpower
    --------------------
    Ice Beam
    Telekinesis
    Toxic
    Psyshock
    Shadow Ball
    --------------------
    Cosmic Power
    Extrasensory
    Earth Power



    Arena and Conditions (open)
    1v1v1v1
    Items = On
    No CounterCoat or Bide

    Arena: Busy Highway
    Field Type: Neutral
    Complexity: Moderate
    Format: All

    Restrictions: No Water Source, No Rocks

    Description:A busy highway with constant high speed traffic. Battling takes place on top of the vehicles. Fall off and you could be roadkill.
    At the end of each action, all Pokemon not on cars will be hit by cars. There is a 50% that a hybrid would come (5 dmg), a 30% chance that a truck would come (7 dmg), and a 20% chance a tanker would come (10 dmg).

    1 Ability
    3 Day DQ/4 Days Ref
    2 Recover/4 Chill


    Order of Operations:

    Fire Blast, posting ability and actions
    pimpgangster, posting ability and actions
    DFrog, posting ability and actions
    XVI, posting ability and actions
    IceBug, deciphering the ball of attacks flying about
    Then, pimpgangster, DFrog, XVI, Fire Blast, ref
    Then, DFrog, XVI, Fire Blast, pimpgangster, ref
    Then, XVI, Fire Blast, pipmgangster, DFrog, ref
    And if the match is still going by this point, loop back to the top of the list!

    ACTION!
  2. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    [​IMG]

    Pytho @ Enigma Berry
    Ability: Intimidate

    Pytho, let's start by letting out a war cry, in order to Intimidate everybody else. Then, let lose a Draco Meteor on Tomahawk. Finish by Zen Headutting Tomahawk.

    Show Hide

    Intimidate uses an action!
  3. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    [​IMG]
    Leasale @ Normal Gem
    Ability: Intimidate

    Lets also start out by Intimidating everyone else, then do the Rain Dance and finish with a Hurricane to Frank's face
  4. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    COME AT ME BRO!
    [​IMG]
    Scrafty@Oran Berry

    May as well join in the Intimidateing then show that dragons who is boss with an Ice Punch then Fake Out that wannabe fighting type.

    Intimidate > Ice Punch (Salamence) > Fake Out (Tomohawk)
  5. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    [​IMG]
    Claydol @ Oran Berry

    Let's do it, Dooms-

    Wait, seriously? Okay, okay, we can get out of this, just...let's not provoke anyone. At all. Wait, we can't do that either, huh...

    Ability: Solid Rock loljustkiddingguysit'sLevitate

    Laugh at Intimidate - Stay Away - Don't Die

    A.K.A Ice Beam (Pytho) - Psyshock (Lesale) - Toxic (Frank)
  6. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    Alright then, after a long day of spotty internet access, and the glorious, pyrotechnic frenzy of a holiday, we're back to watch the beginnings of this mob scene unfold! Onward, to Free-For-All glory!

    Fire Blast's:
    [​IMG]
    Pytho (Salamence) [M]
    Nature: Hasty
    Health: 100
    Energy: 100%
    Boosts: None
    Other: None
    Actions: Intimidate - Draco Meteor (Leasale) - Zen Headbutt (Leasale)


    pimpgangsta's:
    [​IMG]
    Leasale (Tomohawk) [M]
    Nature: Modest
    Health: 110
    Energy: 100%
    Boosts: None
    Other: None
    Actions: Intimidate - Rain Dance - Hurricane (Frank)

    -vs-

    DFrog's:
    [​IMG]
    Frank (Scrafty) [M]
    Nature: Brave
    Health: 100
    Energy: 100%
    Boosts: None
    Other: None
    Actions: Intimidate - Ice Punch (Pytho) - Fake Out (Leasale)


    XVICaliber's:
    [​IMG]
    Doomsday (Claydol) [N]
    Nature: Modest
    Health: 90
    Energy: 100%
    Boosts: None
    Other: None
    Actions: Ice Beam (Pytho) - Psyshock (Leasale) - Toxic (Frank)

    As the trainers release their Pokemon for this battle, there is a nearly tangible tension hovering over the battlefield, likely because of all the honking drivers wondering why four people decided it would be perfectly natural to battle on the interstate. The feeling is only magnified by the combatants. Pytho, the fastest of the four and first to move, let's loose an Intimidating roar that strikes fear into the very souls of his opponents. Not to be outdone, Leasale returns a roar (Tomohawk roar, yes?) with a similar Intimidating quality, further reducing the ability of the field to bring themselves to use close-quarters combat. Doomsday, however, doesn't appear to understand what's going on? Physical attacks really aren't its thing, and as the remaining combatants sit stunned by all the roaring (and honking), Doomsday spins about in an odd manner before firing a chilly Ice Beam at Pytho, who REALLY does not appreciate the cold, especially this particularly critical strike, and lets out a roar of pain before chomping on half of its peculiar berry, regaining some of its health. Bringing up the rear is Frank, who is perturbed about Doomsday's Intimidate combo breaker, which stopped him from joining in the fun of the roaring contest. Determined to really shake his opponents up, the Scrafty began shouting Intimidating Pokethreats and dancing about in a strange fashion. Whether through similar fear induction of the roars before it, or because of all the flapping loose skin, the tactic left its mark; now everyone, especially Doomsday (despite how little it cared for close combat), is truly fearing for their lives.

    With everyone nice and afraid, it appears to be time for some offensive action, and no fighter is more ready to lay down some serious hurt than Pytho. The dragon began to lift his head, and with a cry, the skies darkened. Businessmen leaped from their expensive cars, and soccer moms shielded their carpools, as a powerful Draco Meteor broke through the cloud cover and collided into Leasale, inflicting critical damage to the bird-lion before continuing onward to take out a good chunk of the street below. Suddenly, the dark skies let forth a deluge of rain? Could it be that meteor-induced atmospheric shifts caused the clouds to release their bounty of water? No, that wouldn't make any sense! Instead, it was summoned by the shamanistic Rain Dance of Leasale! What have you done, Leasale! You, or at least your trainer, must know that the average human driver becomes a paranoid madman when so much as a drop of water hits the ground! Disregarding that fact, it appears our good friend Doomsday has once again activated, this time releasing a powerful, and very tangible shock wave of thoughts in the form of a Psyshock, which slams into Leasale for a good deal of damage. Frank decides that the best use of his time and energy is to punch the dragon! With terror in every fiber of his body, Frank makes his way towards Pytho, and swings his fist, striking the Salamence square in the jaw! Had this been an ordinary punch, Frank might have been lunch, but the tricky lizard imbued his fist with ice seconds before the blow was struck, leading to an Ice Punch that would cause Pytho to require the final bite of his Enigma berry to keep going!

    Seeing his still beating heart as a sign of good luck after his duel with Pytho, Frank saw no reason not to press his advantage further, and swung recklessly at Leasale with Fake Out. The haphazard strike barely grazed Leasale, but the minuscule impact that it did have left the Tomohawk clearly confused. Pytho joined the lets-beat-up-Leasale party with a powerful Zen Headbutt, and when it came time for Leasale to act, nothing happened! Seems all the attention, particularly the mosquito bite of a punch from Frank, caused Leasale to flinch! Feeling undervalued, Doomsday moved at last, lobbing a bit of Toxic goo it found lying on the road at Frank, badly poisoning him to finish out the round!

    Fire Blast's:
    [​IMG]
    Pytho (Salamence) [M]
    Nature: Hasty
    Health: 74
    Energy: 80%
    Boosts: -2 Attack, -1 Sp. Attack
    Other: None


    pimpgangsta's:
    [​IMG]
    Leasale (Tomohawk) [M]
    Nature: Modest
    Health: 54
    Energy: 85%
    Boosts: -2 Attack
    Other: None

    -vs-

    DFrog's:
    [​IMG]
    Frank (Scrafty) [M]
    Nature: Brave
    Health: 100
    Energy: 85%
    Boosts: -2 Attack
    Other: Toxic Poisoning (1 DPA, +1 DPA each round)


    XVICaliber's:
    [​IMG]
    Doomsday (Claydol) [N]
    Nature: Modest
    Health: 90
    Energy: 81%
    Boosts: -3 Attack
    Other: None

    Calculations:
    Show Hide

    Pytho Intimidate -1 Attack to All Opponents 5 Energy
    Leasale Intimidate -1 Attack to All Opponents 5 Energy
    Doomsday Ice Beam 33 Damage *CRIT* 7 Energy (Enigma Heal, +10 HP)
    Frank Intimidate -1 Attack to All Opponents 5 Energy

    Pytho Draco Meteor 23 Damage *CRIT* 9 Energy, -2 Sp. Attack
    Leasale Rain Dance 10 Energy
    Doomsday Psyshock 19 Damage 5 Energy
    Frank Ice Punch 13 Damage 6 Energy (Enigma Heal, +10 HP)

    Frank Fake Out 1 Damage 4 Energy
    Pytho Zen Headbutt 13 Damage 6 Energy
    Leasale Hurricane Flinched
    Doomsday Toxic 7 Energy


    Order:

    pimpgansta - DFrog - XVICaliber - Fire Blast
  7. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    Oh man, this sucks!!

    Hurricane x 3 at Frank
  8. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    "Everyone gang up on Tomohawk!"
    Detect > Ice Punch (Tomohawk) > Detect
  9. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Use the fact that no one cares about you to KS everyone, Doomsday!

    Ice Beam (Pytho) - Ice Beam (Pytho) - Psyshock (Lesale)
  10. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    Roost ~ Hydro Pump ~ Hydro Pump (On Claydol)
  11. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    Making the rounds to update all of my reffing jobs, so the flavor will be updated after I finish that. Thank you for your patience, go ahead and start the next round.

    Fire Blast's:
    [​IMG]
    Pytho (Salamence) [M]
    Nature: Hasty
    Health: 74
    Energy: 80%
    Boosts: -2 Attack, -1 Sp. Attack
    Other: None
    Actions: Roost - Hydro Pump (Doomsday) - Hydro Pump (Doomsday)


    pimpgangsta's:
    [​IMG]
    Leasale (Tomohawk) [M]
    Nature: Modest
    Health: 54
    Energy: 85%
    Boosts: -2 Attack
    Other: None
    Actions: Hurricane (Frank) - Hurricane (Frank) - Hurricane (Frank)

    -vs-

    DFrog's:
    [​IMG]
    Frank (Scrafty) [M]
    Nature: Brave
    Health: 100
    Energy: 85%
    Boosts: -2 Attack
    Other: Toxic Poisoning (2 DPA, +1 DPA each round)
    Actions: Detect - Ice Punch (Leasale) - Detect


    XVICaliber's:
    [​IMG]
    Doomsday (Claydol) [N]
    Nature: Modest
    Health: 90
    Energy: 81%
    Boosts: -3 Attack
    Other: None
    Actions: Ice Beam (Pytho) - Ice Beam (Pytho) - Psyshock (Leasale)

    Coming soon.

    Fire Blast's:
    [​IMG]
    Pytho (Salamence) [M]
    Nature: Hasty
    Health: 60
    Energy: 45%
    Boosts: -2 Attack
    Other: None


    pimpgangsta's:
    [​IMG]
    Leasale (Tomohawk) [M]
    Nature: Modest
    Health: 24
    Energy: 52%
    Boosts: -2 Attack
    Other: None

    -vs-

    DFrog's:
    [​IMG]
    Frank (Scrafty) [M]
    Nature: Brave
    Health: 40
    Energy: 61%
    Boosts: -2 Attack
    Other: Toxic Poisoning (2 DPA, +1 DPA each round)


    XVICaliber's:
    [​IMG]
    Doomsday (Claydol) [N]
    Nature: Modest
    Health: 48
    Energy: 58%
    Boosts: -3 Attack
    Other: None

    Calculations:
    Show Hide

    Frank Detect 15 Energy (7 + 25 Protected Damage) (-2 HP Poison)
    Pytho Roost +20 HP 12 Energy
    Leasale Hurricane Protected 7 Energy
    Doomsday Ice Beam 17 Damage 7 Energy

    Pytho Hydro Pump 21 Damage 8 Energy
    Leasale Hurricane 25 Damage 11 Energy, Frank Confused
    Doomsday Ice Beam 17 Damage 11 Energy
    Frank Ice Punch 11 Damage 6 Energy (-2 HP Poison)

    Frank Detect *HIT IN CONFUSION* 4 Damage 3 Energy (-2 HP Poison)
    Pytho Hydro Pump 21 Damage 12 Energy
    Leasale Hurricane 25 Damage 15 Energy
    Doomsday Psyshock 19 Damage 5 Energy


    Order:

    DFrog - XVICaliber - Fire Blast - pimpgangsta
  12. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    "Ah-ha! Keep on punching that bird into the ground!"
    Ice Punch*3 Tomohawk.
    If Tomohawk faints switch actions to Salamence
  13. XVIcaliber

    XVIcaliber

    Joined:
    Oct 9, 2010
    Messages:
    305
    Well. This is bad. I never thought you would actually get attacked, let alone lose half of your health in one turn. Here's how we're going to run things:

    Psyshock (Lesale) - Earth Power (Frank) - Psyshock (Lesale)
  14. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    Hmmm, interesting.

    Chill~Hydro Pump (Doomsday) x2
  15. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    Lets rest up

    Roost~Roost~Chill
  16. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    Prose later, calcs now, wanna get this up so you can continue fighting.

    Fire Blast's:
    [​IMG]
    Pytho (Salamence) [M]
    Nature: Hasty
    Health: 60
    Energy: 45%
    Boosts: -2 Attack
    Other: None
    Actions: Chill - Hydro Pump (Doomsday) - Hydro Pump (Doomsday)


    pimpgangsta's:
    [​IMG]
    Leasale (Tomohawk) [M]
    Nature: Modest
    Health: 24
    Energy: 52%
    Boosts: -2 Attack
    Other: None
    Actions: Roost - Roost - Chill

    -vs-

    DFrog's:
    [​IMG]
    Frank (Scrafty) [M]
    Nature: Brave
    Health: 40
    Energy: 61%
    Boosts: -2 Attack
    Other: Toxic Poisoning (3 DPA, +1 DPA each round)
    Actions: Ice Punch (Leasale) - Ice Punch (Leasale) - Ice Punch (Leasale)


    XVICaliber's:
    [​IMG]
    Doomsday (Claydol) [N]
    Nature: Modest
    Health: 48
    Energy: 58%
    Boosts: -3 Attack
    Other: None
    Actions: Psyshock (Leasale) - Earth Power (Frank) - Psyshock (Leasale)

    Coming soon.

    Fire Blast's:
    [​IMG]
    Pytho (Salamence) [M]
    Nature: Hasty
    Health: 60
    Energy: 37%
    Boosts: -2 Attack
    Other: None


    pimpgangsta's:
    [​IMG]
    Leasale (Tomohawk) [M]
    Nature: Modest
    Health: 27
    Energy: 36%
    Boosts: -2 Attack
    Other: None

    -vs-

    DFrog's:
    [​IMG]
    Frank (Scrafty) [M]
    Nature: Brave
    Health: 22
    Energy: 31%
    Boosts: -2 Attack
    Other: Toxic Poisoning (3 DPA, +1 DPA each round)


    XVICaliber's:
    [​IMG]
    Doomsday (Claydol) [N]
    Nature: Modest
    Health: KO
    Energy: 0%
    Boosts: -3 Attack
    Other: None

    Calculations:
    Show Hide

    Pytho Chill +12 Energy
    Leasale Roost +20 HP 12 Energy
    Doomsday Psyshock 19 Damage 5 Energy
    Frank Ice Punch 6 Damage 6 Energy (-3 HP Poison)

    Pytho Hydro Pump 21 Damage 8 Energy
    Leasale Roost +20 HP 16 Energy
    Doomsday Earth Power 19 Damage *CRIT* 6 Energy
    Frank eats Oran Berry (+10 HP)
    Frank Ice Punch
    6 Damage 10 Energy (-3 HP Poison)


    Pytho Hydro Pump 27 Damage *CRIT* 12 Energy
    Doomsday Fainted!
    Leasale Chill +12 Energy
    Frank Ice Punch 6 Damage 14 Energy (-3 HP Poison)


    Order:

    Fire Blast - pimpgangsta - DFrog
  17. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    Why did I have to move first :(

    Dragon Claw Frank x2 ~ Thunder Fang Tomo

    If you are under 25 HP on A3, then use Roost

    If Frank is KOed, retarget to Tomo
  18. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    Keep up the pressure

    Normal Gem Hyper Voice Sala~Hurricane Sala~Normal Gem Hyper Voice Sala
  19. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    "Lets save my ass"
    Fake Out (Salamence) ~ Detect ~ Ice Punch (Salamence)
  20. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
    Moderator

    Joined:
    Mar 29, 2009
    Messages:
    2,133
    Yep taking this over upon request. Shouldn’t be too long now!

    ~ROUND 4 BEGINS~
    [​IMG]
    Poke: Salamence
    HP: 60
    Energy: 37
    Boosts: -2 Atk
    Other: None

    VS.
    [​IMG]
    Poke: Tomohawk
    HP: 27
    Energy: 36
    Boosts: -2 Atk
    Other: None

    VS.
    [​IMG]
    Poke: Scrafty
    HP: 22
    Energy: 31
    Boosts: -2 Atk
    Other: Toxic (3 DPA)

    Field Effects: Rain (1 Round)

    --------------------

    Okay quick recap then Scrafty tried to save itself but it turns out Hyper Voice can hit multiple targets like Blizzard, so Scrafty went down in the end. As a result, Salamence and Tomohawk are both flying around now and no battlers can be affected by the cars below! Between the final two Pokemon, the match is statistically close, but Salamence has the definite edge with its Speed! The Rain ended, too, so Tomo is in rough shape altogether, but who knows what will happen!

    --------------------

    Action 1:

    Scrafty: Fake Out [Salamence] (4 damage, -4 energy, crit fails)
    Salamence: Flinch’d
    Tomohawk: Hyper Voice [Normal Gem 1/5] (12 damage [Salamence], 11 damage [Scrafty], -7 energy, crits fail)

    End of Action: Toxic (Scrafty -3 HP)

    Action 2:

    Scrafty: Detect (-10 energy)
    Salamence: Dragon Claw [Scrafty] (0 damage, -5 energy)
    Tomohawk: Hurricane [Salamence] (18 damage, -7 energy, crit fails, confusion fails)

    End of Action: Toxic (Scrafty -3 HP)

    Action 3:

    Salamence: Thunder Fang [Tomohawk] (12 damage, -6 energy, crit fails, paralysis fails, flinch fails)
    Tomohawk: Hyper Voice [Normal Gem 2/5] (12 damage [Salamence], 5 damage [Scrafty], -7 energy, crits fail, KO [Scrafty])
    Scrafty: KO’d

    ~ROUND 4 ENDS~
    [​IMG]
    Poke: Salamence
    HP: 14
    Energy: 26
    Boosts: -2 Atk
    Other: None

    VS.
    [​IMG]
    Poke: Tomohawk
    HP: 15
    Energy: 15
    Boosts: -2 Atk
    Other: None

    VS.
    [​IMG]
    Poke: Scrafty
    HP: 0
    Energy: 17
    Boosts: -2 Atk
    Other: Toxic (3 DPA)

    Field Effects: None

    pimpgangster --> Fire Blast --> Korski
  21. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    Lets Hope this works!!

    Hurricane~Chill~Hurricane
  22. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    I'm faster. Draco Meteor cannont miss. It OHKOes. I win!

    Draco Meteor ~ Dragon Claw ~ Zen Headbutt

    If you don't have enough energy to Zen Headbutt, Chill.
  23. Korski

    Korski Distilled, 80 proof
    is a Forum Moderatoris a CAP Contributor
    Moderator

    Joined:
    Mar 29, 2009
    Messages:
    2,133
    ~ROUND 5 BEGINS~
    [​IMG]
    Poke: Salamence
    HP: 14
    Energy: 26
    Boosts: -2 Atk
    Other: None

    VS.
    [​IMG]
    Poke: Tomohawk
    HP: 15
    Energy: 15
    Boosts: -2 Atk
    Other: None

    -------------------

    Turns out Salamence and, by proxy, Fire Blast, is the best there ever was!

    -------------------

    Action 1:

    Salamence: Draco Meteor (15 damage, -9 energy, KO)
    Tomohawk: KO'd

    ~ROUND 5 ENDS~
    [​IMG]
    Poke: Salamence
    HP: 14
    Energy: 17
    Boosts: -2 Atk
    Other: None

    VS.
    [​IMG]
    Poke: Tomohawk
    HP: 0
    Energy: 15
    Boosts: Done
    Other: Gone

    -------------------

    ~GG TO ALL!~

    Fire Blast: 2 TC
    Pytho the SALAMENCE: 3 MC, 2 KOC

    pimpgangster: 2 TC
    Lesale the TOMOHAWK: 2 MC, 1 DC, 1 KOC

    DFrog: 2 TC
    Frank the SCRAFTY: 3 MC

    XVIcaliber: 2 TC
    Doomsday the CLAYDOL: 3 MC

    IceBug: 1 RT

    Korski: 4 RT

    MOD/ICEBUG ALERT: Please change the prefix of this thread to "Complete," thanks!
  24. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    GG Everybody!!
  25. DFrog

    DFrog

    Joined:
    Aug 1, 2009
    Messages:
    1,172
    Gg! Shame I couldn't nab a KO
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)