Hey guys!
I have been playing pokemon since gen 3, but have just started to get into competitive battling, and this is my first try at a team.
Beedrill-Mega (M) @ Beedrillite
Ability: Adaptability
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
IVs: 0 SpA
- X-Scissor
- Swords Dance
- Knock Off
- Poison Jab
I picked Beedrill as my mega to be a physical sweeper, setting up with a swords dance and then using its high attack, speed, and move coverage to OHKO a large amount of pokemon. My problem with Beedrill is the struggle to switch in on anything except grass types.
Dragonite (M) @ Weakness Policy
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fire Punch
- Dragon Dance
- Dragon Claw
- Extreme Speed
Dragonite is the pokemon I often lead off with and I use to switch in to pokemon I would otherwise have a tough time against, especially with multiscale and weakness policy. Dragonite is another fast attacker, something I probably have too much of, but with some speed traded off for extra defenses. I have fire punch for steel types, especially Ferroseed.
Azumarill (M) @ Assault Vest
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Play Rough
- Aqua Tail
- Knock Off
- Superpower
I use Azumarill as a very bulky attacker. Huge power gives him plenty of damage output and assault vest makes him extra tanky. On top of this, I use the fairy and water typing as a great switch in to dragons and many others.
Chansey @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Impish Nature
IVs: 0 Atk
- Stealth Rock
- Soft-Boiled
- Seismic Toss
- Toxic
Chansey is my stall tank and unfortunately my only pokemon with stealth rocks. Chansey is able to effectively toxic stall against a wide variety of pokemon. I'm not sure if its bad to rely on chansey for rocks though. Also not very effective against steel and poison types.
Bisharp (M) @ Lum Berry
Ability: Defiant
Shiny: Yes
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
Bisharp is another strong attacker that can do lots of work if it is set up, but it lacks speed and ultimately I don't know how to properly utilize it. I use knock off against tanks to stop healing and basically shut down Chansey, and Iron Head is good enough STAB physical damage to take down most pokemon it two to three hits. I often struggle to get Bisharp in play without too much damage and dying quickly to things like earthquake.
Gengar @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Dazzling Gleam
- Hidden Power [Fire]
- Shadow Ball
- Sludge Wave
Gengar is my special attacker. Dazzling gleam provides fairy coverage and HP Fire to get those darn steel types. I used to have crobat here which gave me a defogger, but I switched him out because he wasn't doing anything most of the time. Gengar, along with Bisharp, is the pokemon I have most seriously considered switching out.
What do you guys think? How could I change my team to get more control of hazards? What could I do to get better results out of my last two pokemon?
Thanks!
I have been playing pokemon since gen 3, but have just started to get into competitive battling, and this is my first try at a team.
Beedrill-Mega (M) @ Beedrillite
Ability: Adaptability
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
IVs: 0 SpA
- X-Scissor
- Swords Dance
- Knock Off
- Poison Jab
I picked Beedrill as my mega to be a physical sweeper, setting up with a swords dance and then using its high attack, speed, and move coverage to OHKO a large amount of pokemon. My problem with Beedrill is the struggle to switch in on anything except grass types.
Dragonite (M) @ Weakness Policy
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fire Punch
- Dragon Dance
- Dragon Claw
- Extreme Speed
Dragonite is the pokemon I often lead off with and I use to switch in to pokemon I would otherwise have a tough time against, especially with multiscale and weakness policy. Dragonite is another fast attacker, something I probably have too much of, but with some speed traded off for extra defenses. I have fire punch for steel types, especially Ferroseed.
Azumarill (M) @ Assault Vest
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Play Rough
- Aqua Tail
- Knock Off
- Superpower
I use Azumarill as a very bulky attacker. Huge power gives him plenty of damage output and assault vest makes him extra tanky. On top of this, I use the fairy and water typing as a great switch in to dragons and many others.
Chansey @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Impish Nature
IVs: 0 Atk
- Stealth Rock
- Soft-Boiled
- Seismic Toss
- Toxic
Chansey is my stall tank and unfortunately my only pokemon with stealth rocks. Chansey is able to effectively toxic stall against a wide variety of pokemon. I'm not sure if its bad to rely on chansey for rocks though. Also not very effective against steel and poison types.
Bisharp (M) @ Lum Berry
Ability: Defiant
Shiny: Yes
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
Bisharp is another strong attacker that can do lots of work if it is set up, but it lacks speed and ultimately I don't know how to properly utilize it. I use knock off against tanks to stop healing and basically shut down Chansey, and Iron Head is good enough STAB physical damage to take down most pokemon it two to three hits. I often struggle to get Bisharp in play without too much damage and dying quickly to things like earthquake.
Gengar @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Dazzling Gleam
- Hidden Power [Fire]
- Shadow Ball
- Sludge Wave
Gengar is my special attacker. Dazzling gleam provides fairy coverage and HP Fire to get those darn steel types. I used to have crobat here which gave me a defogger, but I switched him out because he wasn't doing anything most of the time. Gengar, along with Bisharp, is the pokemon I have most seriously considered switching out.
What do you guys think? How could I change my team to get more control of hazards? What could I do to get better results out of my last two pokemon?
Thanks!