FLASH: Geodude6 vs Gale Wing Srock

Redew

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Geodude


Nanamorpha [Necturine] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Anticipation: (Passive) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3+
SpD: Rank 3
Spe: 44-
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 5/6
MC: 0
AC: 5/5

Moves:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Natural Gift
Shadow Ball
Pain Split
Forest's Curse
Power Whip

Gravity
Future Sight
Leaf Blade
Leaf Storm
Soak (Sketch)

Hidden Power [Fire]
Protect
Solarbeam
Infestation
Grass Knot
Nature Power

Giga Drain
Skill Swap


Gale


*Sprites by @S0L1D G01D

Sirius | Riolu (M)
_______________________________

Sirius is a fun loving kid who is focused and steady in stride but likes to play pranks on those whom he doesn't like. He is the friend who is always there when you need him and would stand by your side against all odds. Fletchner found him in Kings Cross Station when he was invited to visit Hogwarts by Hagrid, the gamekeeper, as the latter was interested in pokemon; and wanted to know about the flying fire bird that Fletchner always talks about.​

[Nature]
Hasty (+15% Speed, +11% Accuracy, -1 Def)​

[Type]
Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Steadfast / Inner Focus

Steadfast (✓) (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster [Locked] (Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.​

[Stats]
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13​

[Counters]
EC: 5/6
MC: 0
AC: 4/5
KOC: 0​

[Attacks] [35/x]
Level Up(9/11)


Quick Attack(4,3) | Endure(15) | Foresight(6) | Counter(D*1.5, 6+D/2) | Force Palm(9,4) | Feint(4,4) | Reversal(23,12) | Copycat(2+m) | Screech(6)
Egg/Tutor/Prev Gen TM(10/22)

Blaze Kick(9,7) | Crunch(8,6) | Follow Me(9) | High Jump Kick(16,7) | Vacuum Wave(7,3) Agility(7) | Drain Punch(11,11) | Bullet Punch(4,4) | Mud-Slap(4, 4+acc) | Sky Uppercut(12,5) |
TM/HM (17/47)

Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Rock Tomb(6,4) | Dig(8,10) | Dual Chop(8,6) | Helping Hand(2x, 4+BAP/2) | Ice Punch (8,6) | Zen Headbutt(8,6) | Low Kick(tw+6,tw-2) | Iron Tail (10,7) | Rock Smash(4,3) | Shadow Claw(7,5) | Roar(7) | Thunder Punch(8,6) | Payback(10,7) |

Sleethoof | Slowpoke (M)
_______________________________

Sleethoof is extremely intelligent and fun loving Sassy Guy, who never stays put at one place, and has to constantly move about doing something silly for fun all the time. Although, when he gets serious, he can beat the toughest of pokemon with ease.
[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
[Type]
Water/Psychic


Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
[Abilities]
Oblivious / Own Tempo

Oblivious
(Passive, MoldBreaker affects - Yes)
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Own Tempo (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator (Locked)
(Passive, MoldBreaker affects - No)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 13 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14​

[Counters]
EC: 4 | 6
AC: 3 | 5
MC: 0
KOC: 0​

[Attacks] [42 / 76]

Level Up ( 12 / 16 )
Curse (6) | Yawn(7) | Tackle(5,4) | Growl (4) | Water Gun(7,2) | Confusion(8,2) | Disable(7) | Headbutt(7,5) | Zen Headbutt(11,5) | Slack Off(12) | Heal Pulse(13) | Psychic(6+tw, 5+tw/2) |

Egg ( 5 / 6 )
Belly Drum(30) | Future Sight(15,7) | Me First(m*1.5, m*1.25) | Mud Sport(5) | Stomp(9+size dif, 7)

Prev Gens (Tutor / TM / HM) ( 5 / 13 )
Brine(16,7) | Endure(15) | Whirlpool(7,4) | Reflect(9) | Telekinesis(6) |

Gen 6 TM/HM/Tutor ( 21 / 41 )
Ice Beam(9,7) | Dig(8,10) | Fire Blast (11, 8) | Grass Knot(6+wc, 4+wc/2) | Trick Room(9) | Dive(11,9) | Earthquake (10,7) | Shadow Ball(8,6) | Surf(12,6) | Blizzard(11,8) | Hail(10) | Psyshock(11,5) | Light Screen(9) | Protect(7+D/2.5) | Substitute(12) | Facade(14,8) | Rest(14) | Sleep Talk(3+m) | Scald(11,5) | Thunder Wave(7) |

Duhhh! | Duskull (F)
_______________________________

Duhhh! is a goofy pokemon who spooked the sh8 out of Fletchner when he was fighting the baddies in Mt. Pyre. Duhhh! helped Fletcher beat Team Aqua and when Fletchner asked for Duskull's name to thank her, she said Duhhh!

[Nature]
Brave (+1 Atk, -10% Evasion)​

[Type]
Ghost

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​

[Abilities]
Levitate

Levitate (Passive, MoldBreaker affects - Yes)
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Frisk (Passive, MoldBreaker affects - No) [Locked]
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.​

[Stats]
HP: 80
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 21 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12​

[Counters]
EC: 0/9
MC: 0
AC: 0/5
KOC: 0​

[Attacks] [31/65]

Level Up(12/15)
Leer(4) | Night Shade(10F, 4) | Disable(7) | Foresight(6) | Astonish(7,2) | Confuse Ray(4) | Shadow Sneak(7,3) | Pursuit(4/8,5) | Will-o-Wisp(7) | Hex(7/13,7) | Payback(10,7) | Future Sight(12,8) |

Egg/Prev Gen Tutor & TM(7/17)
Destiny Bond(30F, 14) | Feint Attack(6,4) | Haze(6) | Imprison(8) | Ominous Wind(9,3) | Endure(15) | Sucker Punch(8,6) |

Current Gen TM/HM/Tutors(12/43)
Substitute(12) | Protect(7+D/2.5) | Ice Beam(9,7) | Torment(10) | Trick Room(10) | Gravity (10) | Pain Split(Diff/2, 6+Diff/2) | Skill Swap(7*s) | Snatch(4+m) | Trick(7) | Facade(14,8) | Infestation(12,5) |


Geodude6 goes then Gale Wing Srock
 

Geodude6

Look at my shiny CT!
@exp share

Soak~Solar Beam~Power Whip
IF successful p/e action THEN Future Sight the first time and Chill each subsequent time, pushing actions back each time.
 
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Redew

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Speed: Riolu -> Necturine

Riolu @ Exp. Share
Status: N/A
HP: 90
EN: 100
Stats: 3/1/2/2/69

Necturine @ N/A
Status: N/A
HP: 90
EN: 100
Stats: 2/2/3/3/44

Action 1
Riolu used Dig!
-8 EN
Riolu burrowed underground!

Necturine used Soak!
-8 EN
But it missed!

Riolu attacked!
((10 + 4.5 - 3) * 1) = 11.5 DMG
Crit: 7369 (NO)

Action 2
Necturine took in sunlight!
-7 EN (8 EN - 1EN (STAB))

Riolu used Blaze Kick!
-7 EN
Hit: 2160 (YES)
((9 + 4.5 - 3) * 1.5) = 15.75 DMG
Crit: 1199 (NO)
Effect: 7460 (NO)

Necturine used Solarbeam!
((12 + 3 + 4.5 - 3) * 1) = 16.5 DMG

Action 3
Riolu used Blaze Kick!
-7 EN
Hit: 2160 (YES)
((9 + 3 + 4.5 - 3) * 1.5) = 18.75 DMG
Crit: 585 (YES)
Effect: 3223 (NO)

Necturine used Power Whip!
-7 EN (8 EN - 1EN (STAB))
Hit: 1160 (YES)
((12 + 3 + 3 - 1.5) * 1) = 16.5 DMG
Crit: 704 (NO)


Riolu took 33 DMG
It used 22 EN

Necturine took 43 DMG
It used 22 EN

Riolu @ Exp. Share
Status: N/A
HP: 57
EN: 78
Stats: 3/1/2/2/69

Necturine @ N/A
Status: N/A
HP: 47
EN: 78
Stats: 2/2/3/3/44

Gale Wing Srock
Geodude6
 

Sirius | Riolu (M) #Exp Share
_______________________________
Blaze Kick ~ Blaze Kick ~ Blaze Kick

IF Necturine uses Soak, AND you do not have a substitute up, AND you have more than 16 HP that action, THEN use Substitute(15 HP) that action instead.
IF Necturine uses Damaging Grass type combinations, THEN use Protect on the first instance and Substitute(15 HP) on the second instance.
 

Redew

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Riolu @ Exp. Share
Status: N/A
HP: 57
EN: 78
Stats: 3/1/2/2/69

Necturine @ N/A
Status: N/A
HP: 47
EN: 78
Stats: 2/2/3/3/44

Action 1
Riolu used Blaze Kick!
-7 EN
Hit: 188 (YES)
((9 + 4.5 - 3) * 1.5) = 15.75 DMG
Crit: 677 (NO)
Effect: 4338 (NO)

Necturine used Pain Split!
-11 EN
12.875 DMG
+12.875 HP Necturine (Now at 44.125 HP)

Action 2
Riolu Used Blaze Kick!
-11 EN
Hit: 388 (YES)
((9 + 4.5 - 3) * 1.5) = 15.75 DMG
Crit: 8406 (NO)
Effect: 3584 (NO)

Necturine used Giga Drain!
-11 EN (12 EN - 1 EN (STAB))
((8 + 3 + 3 - 1.5) * 1) = 12.5 DMG (+ 6.25 HP Necturine (Now at 34.625 HP)

Action 3
Riolu Used Blaze Kick!
-15 EN
Hit: 849 (YES)
((9 + 4.5 - 3) * 1.5) = 15.75 DMG
Crit: 673 (NO)
Effect: 9933 (NO)

Necturine used Future Sight + Future Sight!!
-35 EN
((18 + 3 - 1.5) * 1.5) = 29.25 DMG (At end of A1 R3)


Riolu took 25 DMG
It used 33 EN

Necturine took 28 DMG
It used 57 EN

Riolu @ Exp. Share
Status: N/A
HP: 32
EN: 45
Stats: 3/1/2/2/69

Necturine @ Exp. Share
Status: N/A
HP: 19
EN: 21
Stats: 2/2/3/3/44

Geodude6
 
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*Since Necturine is in cool down during action 1 and the combo would KO. Geodude would not need to order.

Sirius | Riolu (M) #Exp Share
_______________________________
COMBO (Crunch + Crunch) ~ Cool down ~ Blaze Kick
 

Redew

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Riolu @ Exp. Share
Status: N/A
HP: 32
EN: 45
Stats: 3/1/2/2/69

Necturine @ Exp. Share
Status: N/A
HP: 19
EN: 21
Stats: 2/2/3/3/44

Riolu used Crunch + Crunch!
-23 EN
((18 + 4.5 - 3) * 1.5) = 29.25 DMG

Necturine fainted!

Riolu was hit by Future Sight!


Riolu took 29 DMG
Riolu used 23 EN

Necturine took 29 DMG

Riolu @ Exp. Share
Status: N/A
HP: KO
EN: KO
Stats: 3/1/2/2/69

Necturine @ Exp. Share
Status: N/A
HP: KO
EN: KO
Stats: 2/2/3/3/44

Tie!
Gale Wing Srock:1 CC
Riolu: 1 EC / 3 MC / 1 AC + 1 KOC
Geodude6: 1 CC
Necturine: 1 EC / 3 MC / 1 AC + 1 KOC

I get 3 UC
 
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