FLASH: Ragnarokalex vs akela

Redew

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Standard rules
Singles

Ragnarokalex

Beldum (TBD)
Nature:
Jolly
Type:
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Clear Body:
Type: Passive
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal:
Type: Passive
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35 (+5% Accuracy & Evasion)
Size Class: 1
Weight Class: 4
Base Rank Total: 13

EC: 0/9
DC: 0/5
MC: 13


Attacks: 6 Total
Headbutt
Hold Back
Iron Defense
Iron Head
Take Down
Zen Headbutt



*Timburr (Vilgot) Male*
Nature:
Adamant
Type:
Fighting: STAB; ignore weight restrictions of Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Guts:
Type: Passive
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force:
Type: Passive
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Iron Fist:
Type: Passive
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
DC: 0/5
MC: 0


Attacks: Total
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away
Superpower

Counter
Endure
Foresight
Mach Punch
Reversal

Taunt
Protect
Dig
Payback
Poison Jab


Amaura (Vonlia) Female
Nature:
Quiet
Type:
Ice:
STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Rock: STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Refrigerate:
Type: Toggle
By default, this Pokemon's Normal-type moves are Ice-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Refrigerate receive this boost, and not all Ice-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Snow Warning: (DW)
Type: Trigger
This Pokemon summons a massive hailstorm upon its entry into battle that lasts 4 rounds (6 with Icy Rock), expending 10 EN to do so.

Command: Activate Snow Warning - 9 En - Summons haily weather to the field.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 40 (-) (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 15

EC: 0/6
DC: 0/5
MC: 0


Attacks: 18/63 Total
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam

Barrier
Discharge
Haze
Mirror Coat
Magnet Rise

Flash Cannon
Dark Pulse
Protect
Reflect
Toxic


akela
Shelmet [M] [Waterhead]

Naive Nature (+15% Speed, +5% Accuracy, -1 SpD)
Type: Bug
Egg Group: Bug
Abilities: Hydration, Shell Armor, Overcoat (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 29 (+) [+5% ACC]
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks: [17/61]
Level Up [7/24]
Acid
Bide
Curse
Leech Life
Mega Drain
Struggle Bug
Yawn
Egg [5/10]
Encore
Endure
Feint
Mud-Slap
Spikes
Tutor [0/5]
TM/HM [5/22]
Energy Ball
Hidden Power Ice
Substitute
Toxic
Venoshock

Moves Remaining
Level Up [7] {7}: Acid Armor, Body Slam, Bug Buzz, Giga Drain, Guard Swap, Protect, Recover
Evolution Free [7] {0}: Acid Spray, Double Team, Final Gambit, Power Swap, Quick Attack, Swift, Water Shuriken
Evolution Level Up [3] {3}: Agility, Me First, U-Turn
Egg [5] {15}: Baton Pass, Double-Edge, Guard Split, Mind Reader, Pursuit
CG Tutor [5] {10}: Bug Bite, Gastro Acid, Knock Off, Signal Beam, Snore
CG TM/HM [17] {34}: Attract, Confide, Facade, Focus Blast, Frustration, Giga Impact, Hyper Beam, Infestation, Rain Dance, Rest, Return, Round, Sandstorm, Secret Power, Sleep Talk, Sludge Bomb, Swagger


Ragnarokalex sends out
akela equips + orders
Ralex orders
I ref
 

Redew

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Speed: Beldum -> Shelmet

@ Exp. Share
Status: N/A
HP: 90
EN: 100
Stats: 2/3/1/2/35
Abilities: Clear Body, Light Metal

@ Exp. Share
Status: N/A
HP: 90
EN: 100
Stats: 2/3/2/2/29
Abilities: Hydration, Shell Armor

A1

Beldum used Iron Head!

Effect: 3125 (NO)
-6 EN
((8 + 3 + 3 - 4.5) * 1) = 9.5 DMG
(no crit)

Shelmet used Mud-Slap!

Effect: Clear Body (NO)
-4 EN
((4 + 3 - 3) * 1.5) = 6 DMG
(no crit)

A2

Beldum used Iron Head!

Effect: 1503 (YES)
-10 EN (conseq move use)
((8 + 3 + 3 - 4.5) * 1) = 9.5 DMG
(no crit)

Shelmet flinched!

A3

Beldum used Iron Head!

Effect: 6274 (NO)
-14 EN (conseq move use)
((8 + 3 + 3 - 4.5) * 1) = 9.5 DMG
(no crit)

Shelmet used Mud-Slap!

Effect: Clear Body (NO)
-4 EN
((4 + 3 - 3) * 1.5) = 6 DMG
(no crit)


29 DMG inflicted total for Beldum
-28 En total for Beldum

12 DMG inflicted total for Shelmet
-8 EN total for Shelmet

@ Exp. Share
Status: N/A
HP: 78
EN: 72
Stats: 2/3/1/2/35
Abilities: Clear Body, Light Metal

@ Exp. Share
Status: N/A
HP: 61
EN: 92
Stats: 2/3/2/2/29
Abilities: Hydration, Shell Armor

Ragnarokalex
akela
 

Redew

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is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
@ Exp. Share
Status: N/A
HP: 78
EN: 72
Stats: 2/3/1/2/35
Abilities: Clear Body, Light Metal

@ Exp. Share
Status: N/A
HP: 61
EN: 92
Stats: 2/3/2/2/29
Abilities: Hydration, Shell Armor

A1

[PRIORITY] Shelmet used Bide!

Beldum used Zen Headbutt!

-6 En
Effect: 146 (YES [Doesn't matter])
((8 + 3 + 3 - 4.5) * 1) = 9.5 DMG
(no crit)

A2

[PRIORITY] Shelmet is biding!

Beldum used Iron Head!
-6 EN
Effect: 867 (YES [Doesn't matter])
((8 + 3 + 3 - 4.5) * 1) = 9.5 DMG
(no crit)

A3

Shelmet released energy!
-22.625 EN
19 * 1.75 = 33.25 DMG

Beldum used Iron Head!
-10 EN
Effect: 2374 (YES [Doesn't matter])
((8 + 3 + 3 - 4.5) * 1) = 9.5 DMG


29 DMG inflicted total for Beldum
-24 EN total for Beldum

33 DMG inflicted total for Shelmet
-23 EN total for Shelmet

@ Exp. Share
Status: N/A
HP: 45
EN: 48
Stats: 2/3/1/2/35
Abilities: Clear Body, Light Metal

@ Exp. Share
Status: N/A
HP: 32
EN: 69
Stats: 2/3/2/2/29
Abilities: Hydration, Shell Armor

akela
Ragnarokalex
 
Last edited:
Bide > Bide > Bide
IF a Damaging Steel-Type Combination A1 or A2, THEN change actions for the round to Leech Life > Mega Drain > Leech Life
 

Redew

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@ Exp. Share
Status: N/A
HP: 45
EN: 48
Stats: 2/3/1/2/35
Abilities: Clear Body

@ Exp. Share
Status: N/A
HP: 32
EN: 69
Stats: 2/3/2/2/29
Abilities: Hydration, Shell Armor

A1

[PRIORITY] Shelmet used Bide!

Beldum used Hold Back!

-3 EN
((4 + 3 - 4.5) * 1) = 2.5 DMG
(no crit)

A2

[PRIORITY] Shelmet is biding!

Beldum used Zen Headbutt!
-6 EN
Effect: 5529 (NO [Doesn't matter])
((8 + 3 + 3 - 4.5) * 1) = 9.5 DMG
(no crit)

A3

Shelmet released energy!
-16.5 EN
12 * 1.75 = 21 DMG

Beldum used Iron Head + Iron Head!
-16 EN
Effect: 8150 (NO [Doesn't matter])
((18 + 3 + 3 - 4.5) * 1) = 19.5 DMG
(no crit)


Beldum inflicted 32 damage total
Beldum used 25 EN total

Shelmet inflicted 21 damage total
Shelmet used 17 EN total

@ Exp. Share
Status: N/A
HP: 24
EN: 23
Stats: 2/3/1/2/35
Abilities: Clear Body

@ Exp. Share
Status: N/A
HP: KO
EN: 52
Stats: 2/3/2/2/29
Abilities: Hydration, Shell Armor

Ragnarokalex: 1 CC
Beldum: 1 EC / 3 MC / 1 AC + 1 KOC

akela: 1 CC
Shelmet: 1 EC / 3 MC / 1AC

I get 3 UC
 
Last edited:

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