Not A Flash At All: zekrom and tort

Go go kill kill

Tortferngatr

Lampent [Male] [Karthus]
Types: Ghost/Fire
Abilities:
Flash Fire/Flame Body/Infiltrator (H)

Nature: Timid (15% bonus speed, +7 accuracy)

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 64 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 7/9
MC: 0
AC: 4/5

Attacks: 26
Level Up
Ember (*)
Astonish (*)
Minimize (*)
Smog (*)
Fire Spin (*)
Confuse Ray (*)
Night Shade (*)
Will O' Wisp (*)
Flame Burst (*)
Imprison (*)
Shadow Ball
Overheat
Inferno

Egg
Endure (*)
Heat Wave (*)
Acid Armor (*)
Acid (*)
Haze (*)

TM/HM
Fire Blast (*)
Psychic (*)
Energy Ball (*)
Taunt (*)
Protect (*)
Substitute
Sunny Day
Double Team


Zekrom2525


Charmander
Male
Nature: Timid
Type: Fire
Abilities: Blaze/ [Hidden Locked - Solar Power)


Stats:
HP: 90
Atk: 1 [-]
Def: 2
SpA: 2
SpD: 2
Spe: 75 [+15%] & [+19% Acc]
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 4
AC: 4/5
KOC: 4

Attacks:
Level Up
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Slash




Egg Moves


Ancient Power
Bite
Dragon Dance
Dragon Pulse
Flare Blitz


TM/HM

Dragon Claw
Protect
Flamethrower
Substitute
Power-Up Punch
Thunder Punch


Deino
Male
Nature: Bold
Type: Dark/Dragon
Abilities: Hustle

Stats:
HP: 90
Atk: 2 -
Def: 3 +
SpA: 2
SpD: 2
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 5
AC: 3/5
KOC: 1

Attacks:
Level Up

Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath

Roar

Crunch

Dragon Pulse


Egg Moves

Dark Pulse
Earth Power
Fire Fang
Ice Fang
Thunder Fang

TM/HM

Protect
Thunder Wave
Dragon Tail
Substitute
Rock Smash
Rest

Monohm [Male]
Types: Electric/Dragon
Abilities:: Shield Dust / Static / Overcoat (Hidden - Locked)
Nature: Modest
Stats:
HP: 90
Atk: Rank 1 -
Def: Rank 3
SpA: Rank 4 +
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom

Egg Moves:

Hydro Pump
Heal Bell
Power Gem
Magnet Rise

Dragon Breath

TM/HM:
Thunderbolt
Fire Blast
Surf
Hidden Power: Grass
Torment

Tortferngatr equips.
Zekrom2525 sends out, equips and orders.
Tortferngatr orders.
I ref.​
 
ROUND 1

Pre-Round Status
Tortferngatr

Lampent
HP:
90
EN: 100
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Exp. Share
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
90
EN: 100
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Healthy
Other:
Field:
Nothing

Action 1
Lampent used Night Shade!
10 Dmg
-4 EN

Deino used Dark Pulse!
Crit (<= 625) = 9860: NO
(8 + 3 + 3 - 3) * 1.5 = 16.5 Dmg
-5 EN

Action 2
Lampent used Heat Wave!
Hit (<= 9700) = 4325: YES
Crit (<= 625) = 6838: NO
(10 + 3 + 4.5 - 3) * (2/3) = 9.66666 Dmg
Burn (<= 1000) = 8759: NO
-6 EN

Deino used Ice Fang!
Hit (<= 9500) = 5308: YES
Crit (<= 625) = 2605: NO
(7 + 3 - 3) * (2/3) = 4.66666 Dmg
Freeze (<= 1000) = 9474: NO
Flame Body (<= 3000) = 1595: YES
Deino was burned!
-5 EN

Deino is hurt by its burn! (-2 HP)

Action 3
Lampent used Night Shade!
10 Dmg
-4 EN

Deino used Dark Pulse!
Crit (<= 625) = 9949: NO
(8 + 3 + 3 - 3) * 1.5 = 16.5 Dmg
-5 EN

Deino is hurt by its burn! (-2 HP)

Totals:
Lampent: -38 HP (37.6666), -13 EN
Deino: -34 HP (34.66666), -13 EN


Post-Round Status
Tortferngatr

Lampent
HP:
52
EN: 87
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Exp. Share
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
56
EN: 87
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Burned
Other:
Field:
Nothing​
 
ROUND 2

Pre-Round Status
Tortferngatr

Lampent
HP:
52
EN: 87
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Exp. Share
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
56
EN: 87
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Burned
Other:
Field:
Nothing

Action 1
Deino used Protect!
-7 EN

Lampent used Flamethrower!
Protect
Deino loses 3.6 EN
-7 EN

Deino is hurt by its burn! (-2 HP)

Action 2
Lampent used Night Shade!
10 Dmg
-4 EN

Deino used Dragon Pulse!
Crit (<= 625) = 2367: NO
(9 + 3 + 3 - 3) = 12 Dmg
-6 EN

Deino is hurt by its burn! (-2 HP)

Action 3
Lampent used Flamethrower!
Crit (<= 625) = 8829
(9 + 3 + 4.5 - 3) * (2/3) = 9 Dmg
-6 EN

Deino used Rest!
Stall -.-
-15 EN

Deino is cured from its burn!
Deino recovered 12 HP!

Totals:
Lampent: -12 HP, -16 EN
Deino: -7 HP, -32 EN (31.6)


Post-Round Status
Tortferngatr

Lampent
HP:
40
EN: 71
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Exp. Share
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
49
EN: 55
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Asleep (2A)
Other:
Field:
Nothing​
 
Last edited:
I don't think that it's going to be recovering energy while it's focused on regaining health, but ok.

Night Shade--Flamethrower--Protect
 
ROUND 3

Why stall... you could have already finished this. Why stall?

Also, I forgot burn damage last round, so Deino has 4 less HP.

Pre-Round Status
Tortferngatr

Lampent
HP:
40
EN: 71
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Exp. Share
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
45
EN: 55
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Asleep (2A)
Other:
Field:
Nothing

Action 1
Lampent used Night Shade!
10 Dmg
-4 EN

Deino is fast asleep!

Deino recovered 12 HP!

Action 2
Lampent used Flamethrower!
Crit (<= 625) = 7743: NO
(9 + 3 + 4.5 - 3) * (2/3) = 9 Dmg
-6 EN

Deino is fast asleep!

Deino recovered 12 HP!

Action 3
Lampent used Protect!
Lampent is protecting itself!
-7 EN

Deino used Super Dark Pulse!
Lampent is protecting itself!
(8*2.25 + 3 + 3 - 3) * 1.5 = 31.5 Dmg prevented
-12.6 EN for Lampent
-27 EN

Totals:
Lampent: -30 EN (29.6)
Deino: +3 HP, -32 EN (31.5)


Post-Round Status
Tortferngatr

Lampent
HP:
40
EN: 41
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Exp. Share
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
48
EN: 13
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Healthy
Other: Cooldown (1A)
Field:
Nothing​
 
My heart says "chilling during rest sort of makes flavor sense." My head says "doesn't that kind of negate the point of the high energy cost on Rest?" My head also agrees that using stall tactics in a flashmatch kind of defeats the point of having them.

sorry

Night Shade--Flamethrower--Night Shade

If Rest is ordered on an action and Deino is not already Taunted that action, use Taunt and push actions back.
If Chill is ordered on an action and Deino is not already Taunted that action, use Taunt and push actions back.
 
ROUND 4

Why stall... you could have already finished this. Why stall?

At least this can't last much longer. Literally.


Pre-Round Status
Tortferngatr

Lampent
HP:
40
EN: 41
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Exp. Share
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
48
EN: 13
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Healthy
Other: Cooldown (1A)
Field:
Nothing

Action 1
Lampent used Night Shade!
10 Dmg
-4 EN

Deino is cooling down!

Action 2
Lampent used Flamethrower!
Crit (<= 625) = 4831: NO
(9 + 3 + 4.5 - 3) * (2/3) = 9 Dmg
Burn (<= 1000) = 5540: NO
-6 EN

Deino used Dark Pulse!
Crit (<= 625) = 6041: NO
(8 + 3 + 3 - 3) * 1.5 = 16.5 Dmg
-5 EN

Action 3
Lampent used Taunt!
Deino was taunted!
-10 EN

Deino did nothing! Thank you so much for stalling YET ANOTHER ACTION

Totals:
Lampent: -17 HP (16.5), -20 EN
Deino: -19 HP, -5 EN


Post-Round Status
Tortferngatr

Lampent
HP:
23
EN: 21
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Exp. Share
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
29
EN: 8
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Healthy
Other: Taunted (5A)
Field:
Nothing​
 
Last edited:
ROUND 5

And.. yeah. It's finally over.


Pre-Round Status
Tortferngatr

Lampent
HP:
23
EN: 21
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Lucky Egg
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
29
EN: 8
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: Healthy
Other: Taunted (5A)
Field:
Nothing

Action 1
Lampent used Endure!
-15 EN

Deino used Dark Pulse!
Dat Endure
-5 EN

Action 2
Lampent Chilled!
+12 EN

Deino used Dark Pulse!
Dat Endure
-9 EN
Deino fainted from exhaustation!

Totals:
Lampent: -22 HP, -3 EN
Deino: -8 EN


Post-Round Status
Tortferngatr

Lampent
HP:
1
EN: 18
Stats: 1/2/3/2/64
Size and Weight: 1/2
Item: Lucky Egg
Abilities: Flash Fire / Flame Body
Status: Healthy
Other: +7% acc
Zekrom2525



Deino
HP:
KOed
EN: KOed
Stats: 2/3/2/2/38
Size and Weight: 1/2
Item: Nothing
Abilities: Hustle
Status: KOed
Other: Taunted (3A)
Field:
Nothing​
Zekrom2525 gets 1 CC. Also, gets questioned about why the hell he didn't go for the KO Round 2.
Deino gets 1 EC, 2 MC, 1 AC.

Tortferngatr gets 1 CC. And a Thank Your for that Taunt.
Lampent gets 1 EC, 2 MC, 1 AC, 1 lucky egg counter and 1 KOC.

I get 3 UC.
 
Last edited:

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