zarator
^_^
Standard clauses
Zarator
Politoed (Istishia) (M)
Nature: Modest (Attack lowered; Sp. Attack raised)
Type: Water
Abilities: Water Absorb, Damp, (HA) Drizzle
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks (44/97 moves):
Belly Drum
Bide
Blizzard
Brick Break
Body Slam
Bubble
Bubblebeam
Bulldoze
Counter
Dig
Dive
Doubleslap
Earthquake
Encore
Endeavor
Endure
Facade
Focus Blast
Focus Punch
Hail
Haze
Hidden Power (Electric)
Hydro Pump
Hypnosis
Ice Beam
Ice Punch
Icy Wind
Lovely Kiss
Mud Bomb
Mud Shot
Payback
Perish Song
Protect
Psychic
Rain Dance
Refresh
Scald
Skull Bash
Substitute
Toxic
Wake-Up Slap
Water Gun
Water Sport
Waterfall
Carrier:
Revenankh [Cull] (M)
Types: Ghost / Fighting
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: Shed Skin / Air Lock / Infiltrator (Locked)
Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock (Passive): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (Passive): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 0/0
MC: 0
AC: 0/5
Attacks:
Level Up:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Vital Throw
Revenge
Power Whip
Hammer Arm
Punishment
Grudge
Moonlight
Phantom Force
Egg:
Counter
Curse
Destiny Bond
Force Palm
Hex
Mach Punch
Memento
Nasty Plot
Shadow Sneak
Submission
Wide Guard
TM&HM:
Focus Punch
Toxic
Bulk Up
Hidden Power
Sunny Day
Taunt
Hyper Beam
Protect
Telekinesis
Safeguard
Frustration
Smack Down
Earthquake
Return
Psychic
Shadow Ball
Brick Break
Double Team
Sandstorm
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Low Sweep
Round
Echoed Voice
Focus Blast
Fling
Endure
Drain Punch
Embargo
Payback
Retaliate
Giga Impact
Psych Up
Bulldoze
Captivate
Rock Slide
Sleep Talk
Work Up
Natural Gift
Poison Jab
Dream Eater
Swagger
Sleep Talk
Substitute
Secret Power
Rock Smash
Power-Up Punch
Dazzling Gleam
Confide
Strength
Rock Smash
Tutor:
Ancient Power
Bind
Drain Punch
Dual Chop
Focus Punch
Helping Hand
Ice Punch
Knock Off
Mud-Slap
Ominous Wind
Pain Split
Sleep Talk
Snore
Spite
Sucker Punch
Superpower
Trick
Vacuum Wave
Carrier equips and orders
Zarator orders and refs
Zarator
Politoed (Istishia) (M)
Nature: Modest (Attack lowered; Sp. Attack raised)
Type: Water
Abilities: Water Absorb, Damp, (HA) Drizzle
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks (44/97 moves):
Belly Drum
Bide
Blizzard
Brick Break
Body Slam
Bubble
Bubblebeam
Bulldoze
Counter
Dig
Dive
Doubleslap
Earthquake
Encore
Endeavor
Endure
Facade
Focus Blast
Focus Punch
Hail
Haze
Hidden Power (Electric)
Hydro Pump
Hypnosis
Ice Beam
Ice Punch
Icy Wind
Lovely Kiss
Mud Bomb
Mud Shot
Payback
Perish Song
Protect
Psychic
Rain Dance
Refresh
Scald
Skull Bash
Substitute
Toxic
Wake-Up Slap
Water Gun
Water Sport
Waterfall
Carrier:
Types: Ghost / Fighting
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: Shed Skin / Air Lock / Infiltrator (Locked)
Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock (Passive): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (Passive): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 0/0
MC: 0
AC: 0/5
Attacks:
Level Up:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Revenge
Power Whip
Hammer Arm
Punishment
Grudge
Moonlight
Phantom Force
Egg:
Counter
Destiny Bond
Force Palm
Mach Punch
Nasty Plot
Shadow Sneak
Wide Guard
TM&HM:
Toxic
Bulk Up
Hidden Power
Sunny Day
Taunt
Hyper Beam
Protect
Safeguard
Frustration
Smack Down
Earthquake
Return
Psychic
Shadow Ball
Brick Break
Double Team
Sandstorm
Rock Tomb
Torment
Facade
Secret Power
Low Sweep
Round
Echoed Voice
Focus Blast
Fling
Endure
Drain Punch
Embargo
Payback
Retaliate
Giga Impact
Psych Up
Bulldoze
Captivate
Rock Slide
Sleep Talk
Work Up
Natural Gift
Poison Jab
Dream Eater
Swagger
Sleep Talk
Substitute
Secret Power
Rock Smash
Power-Up Punch
Dazzling Gleam
Confide
Strength
Rock Smash
Tutor:
Carrier equips and orders
Zarator orders and refs