Completed Flashmatch! The Royal Guard v. Ragnarokalex

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#1
TRG:
*<Lucario> [Naromus] (Male)
Nature: Naive
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.



Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+) (+12% Accuracy & Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 8
DC: 5/5
Attacks:(24)
*Foresight
*Endure
*Reversal
*Feint
*Force Palm
*Quick Attack
*Counter
*Screech
Dark Pulse
Bone Rush
Detect
Metal Claw
Metal Sound
Close Combat
Heal Pulse
Aura Sphere
Extremespeed

*Blaze Kick
*Agility
*Vacuum Wave

*Brick Break
*Shadow Claw
*Earthquake
*Rock Slide
Magic Coat
Ice Punch
Thunder Punch


Alex:
Ragnarokalex said:

*Gallade (Ragnarok) Male*
Nature:
Adamant
Type:
Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified: (Dreamworld)
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
DC: 5/5
MC: 0


Attacks: 61 Total
Growl*
Confusion*
Teleport*
Double Team*
Lucky Chant*
Magical Leaf*
Heal Pulse*
Calm Mind*
Psychic
Hypnosis
Leaf Blade
Night Slash
Slash
Swords Dance
Fury Cutter
Close Combat
Psycho Cut
False Swipe
Helping Hand
Psychic
Imprison

Will o Wisp*
Confuse Ray*
Shadow Sneak*
Disable
Pain Split
Encore
Destiny Bond
Mean Look

Fire Punch
Ice Punch
Thunder Punch
Endure
Destiny Bond
Knock Off
Zen Headbutt
Psych Up
Magic Coat
Sleep Talk

Thunder Wave*
Protect*
Safeguard*
Drain Punch
Stone Edge
Earthquake
Taunt
Light Screen
Reflect
Brick Break
Focus Punch
Snatch
Toxic
Facade
Torment
Sunny Day
Substitute
Low Sweep
Rain Dance
X-Scissor
Return
Rest
1v1 singles
1 hour DQ
1 Sub
2/5 Chill recoveries
Training match
ASB Arena
All Abilities
Training items only
Switch=Are you telling me that Wayne Bardy's gonna have to choke a bitch?!

TRG sends out, gives items
Alex sends out, gives items, orders
TRG orders
I ref.
 
#5
Lucario:
HP 100
EN 100

Gallade:
HP 100
EN 100

Lucario used Close Combat! (-7 EN)
Crit chance: 984/10000 (no)
Damage: (12 + 6 - 4.5 + 3) * (2/3) = 11
Gallade used Taunt! (-10 EN)

Gallade used Earthquake! (-7 EN)
Crit chance: 222/10000 (yes)
Damage: (10 + 8.5 - 4.5 + 3) * 1.5 + (1 * 1.75) = 27.25
Lucario used Counter! (-19.625 EN)
Damage: (27.25 * 1.5) = 40.875

Gallade used Close Combat! (-7 EN)
Crit chance: 9467/10000 (no)
Damage: (12 + 8.5 - 4.5 + 3) * 1.5 + (1 * 1.75) = 30.25
Lucario used Counter! (-25.125 EN)
Damage: (30.25 * 1.5) = 45.375


Lucario:
HP 42
EN 27

Gallade:
HP 3
EN 76
 
#8
Lucario:
HP 42
EN 27

Gallade:
HP 3
EN 76

Gallade used Endure! (-15 EN)
Lucario used Extremespeed! (-6 EN)
Crit chance: 8543/10000 (no)
Damage: (8 + 6 - 4.5) = 9.5
Gallade Endured the hit!

Lucario used Endure! (-15 EN)
Gallade used Close Combat! (-7 EN)
Crit chance: 3942/10000
Damage: (12 + 8.5 - 4.5 + 3) * 1.5 = 28.5

Lucario used Extremespeed! (-6 EN)
fuck calcs it's got 1HP
Gallade used Drain Punch! (-11 EN)
Crit chance: 1295/10000
Damage: (8 + 8.5 - 4.5 + 3) * 1.5 = 22.5
Gallade healed itself for 11.25 HP!


Lucario:
HP 1
EN 1

Gallade:
HP 12
EN 44
 
#11
Shadow Claw does something like ?_? damage and KOs both parties.

Prizes:

Alex and TRG get 2 CC
Gallade gets 3 MC and 1 KOC
Lucario gets 3 MC and 1 KOC
I get 3 UC
 
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