Floatzel - Mixed Rain Sweeper [GP 2/2]

#1


[SET]
name: Mixed Rain Sweeper
move 1: Waterfall
move 2: Crunch
move 3: Hidden Power Grass
move 4: Ice Beam
item: Life Orb
ability: Swift Swim
nature: Rash / Naughty
evs: 240 Atk / 252 SpA / 16 Spe

[SET COMMENTS]

<p>Floatzel can also run a mixed set to take advantage of Rain Dance. This set acts as a fantastic wallbreaker and lure for rain teams, and is also able to act as a superb late-game cleaner. Unlike the previous set, this Floatzel should only be used on a dedicated rain team, as Floatzel himself does not carry Rain Dance, meaning he must rely on his teammates to set it up for him. Given that this set is focused on mixed attacking rather than purely physical attacking, the choice between Surf and Waterfall is not as clear-cut. Nonetheless, Waterfall should be used as most of the other common rain sweepers are special attackers, and Waterfall allows Floatzel to take out the special walls that trouble his teammates, such as Lickilicky and Cryogonal. In addition, if Crunch is Floatzel's only physical attack, he will basically be a special sweeper with the means to hit Jynx, which is actually better done by the rare Shadow Ball Gorebyss. Regardless, Crunch is a necessity as Floatzel would otherwise be walled by the common Jynx, who is a thorn in the side of most rain abusers, such as Golduck and especially Gorebyss. Crunch also provides coverage on Psychic- and Ghost-types outside of the rain, although do note that Waterfall hits harder in rain. Hidden Power Grass makes quick work of Quagsire, and also nabs the 2HKO on other bulky Water-types such as Alomomola. Lastly, Ice Beam hits Grass-types such as Amoonguss and Vileplume, who would otherwise wall Floatzel, along with Dragon-types such as Altaria. Not only do these Grass-types typically run physically defensive sets, Ice Beam also has a higher Base Power than Ice Punch; therefore, Ice Beam hits much harder than Ice Punch does.</p>

[ADDITIONAL COMMENTS]

<p>Unlike the previous Rain Dance set, this set is only for use on dedicated Rain Dance teams. As Floatzel should mostly be coming in after rain has been set up, there is no point in investing in Speed to outspeed threats outside of rain. That said, 16 Speed EVs allow him to outspeed Adamant Sawk outside of rain, and are enough to outrun the pinnacle of Speed in NU, +1 Ninjask, under rain. The rest of the EVs are obviously pumped into Floatzel's offenses so that he can hit as hard as possible. The choice between a Rash and a Naughty nature depends on what Pokemon your team struggle with more. In addition to giving his weaker special attacks more power, a Rash nature allows Floatzel to get a guaranteed OHKO on 252/0 Tangela after it takes damage from Stealth Rock, and also gives him a chance at doing so without Stealth Rock; Naughty does not. On the other hand, Naughty gives Floatzel a much better shot at OHKOing Rotom-S without Stealth Rock, allows him to OHKO Sawk after Stealth Rock, and lets him 2HKO 252/252+ Duosion. Rash is preferred overall, however, as the Pokemon Floatzel will be attacking most with his physical moves are Cryogonal and Jynx, who are OHKOed easily even with Rash.</p>

<p>Rain Dance can be used over Hidden Power Grass, but this makes the set far too similar to the above one, and you should stick with taking advantage of Floatzel's ability to smash common threats to rain. Aqua Jet is also an option to dodge priority from the likes of Absol and Swellow, and is a nice utility move outside of rain as well. Expert Belt or Leftovers can be run over Life Orb to avoid that nasty recoil, but Floatzel needs the power granted by Life Orb to KO many Pokemon, and so you should always stick with it. Lastly, the Defense-lowering equivalents of Naughty and Rash—Lonely and Mild—can be used, but given that Swift Swim Floatzel outspeeds everything in NU when rain is up, the only attacks he has to fear are priority attacks. There is effectively no special priority in NU, and so Floatzel prefers to run either Naughty or Rash to take less damage from attacks such as Swellow's Quick Attack and Golem's Sucker Punch</p>

<p>As previously stated, this set only works on dedicated rain teams. As such, Floatzel should be paired with both Rain Dance users and other rain sweepers. Good Pokemon to get Rain Dance up include Rotom-S, who can take advantage of rain with his powerful Thunder, Mesprit, who can also set up the much-appreciated Stealth Rock to allow Floatzel to score numerous KOs, and Volbeat, whose Prankster ability grants priority on Rain Dance. Gorebyss is easily the best partner for this Floatzel set, as Floatzel either weakens or kills most of her main counters, including Cryogonal, Jynx, Lickilicky, Rotom-S and Regice; clearing the path for Gorebyss to sweep the opponent's weakened team. Other Pokemon who benefit from Rain Dance, such as Seismitoad and Jynx, should also be used in conjunction with Floatzel. Floatzel really appreciates hazard support, so Pokemon who are able to provide both Stealth Rock and Rain Dance support, such as Regirock and the aforementioned Mesprit, make valued teammates. Finally, Garbodor is also a nice choice, thanks to his ability to set up both Spikes and Toxic Spikes to help Floatzel and his teammates out.</p>
Been running this set on a Rain team, got me #5 pretty easily and this has been the star of the team


name: Mixed Rain Abuser
move 1: Waterfall
move 2: Crunch
move 3: Hidden Power Grass
move 4: Ice Beam
item: Life Orb
ability: Swift Swim
nature: Rash / Naughty
evs: 240 Atk / 252 SpA / 16 Spe

[SET COMMENTS]
  • An amazing wallbreaker and lure
  • Beats most of the common checks to Rain (Cryogonal, Jynx, Rotom-s, 2HKOes Vileplume, Amoonguss, Lickilicky and Regice.)
  • Removes/significantly weakens ALL of Gorebyss' common hard checks
  • Has a niche due to being able to beat many predominant threats in the metagame all in one
  • Great Late game cleaner
  • calcs:
    All Waterfall calcs are factoring in Rain

    Rash HP Grass vs Physically Defensive Quagsire: 116.75 - 138.07% OHKO
    Naughty HP Grass vs Physically Defensive Quagsire: 106.59 - 125.88% OHKO
    Naughty Waterfall vs 0/0 Rotom-s: 93.77 - 110.78% OHKO after Rocks
    Rash Waterfall vs 0/0 Rotom-s: 85.06 - 100.82% OHKO after Rocks
    Rash Ice Beam vs 0/0 Tangela: 89.22 - 105.38% OHKO after Rocks
    Naughty Ice Beam vs 0/0 Tangela: 81.43 - 96.4% Chance to OHKO after Rocks
    Rash Waterfall vs 252/0 Cryogonal: 155.23 - 182.55% OHKO (obviously Naughty OHKOes)
    Rash Crunch vs 0/0 Jynx: 158.97 - 187.54% OHKO
    Naughty Waterfall vs 4/0 Sawk: 95.18 - 112.37% OHKO after Rocks
    Naughty Waterfall vs 252/252 Duosion: 47 - 55.68% Good chance to 2hko
    Rash Ice Beam vs Specially Defensive Altaria: 88.1% - 104% OHKO after Rocks, small chance to OHKO without
    Rash Ice Beam vs Physically Defensive Vileplume: 68.4% - 80.8% 2HKO
    Rash Waterfall vs Physically Defensive Vileplume: 24.9% - 29.4% kills with Ice Beam after Rocks
    Rash Waterfall vs Specially Defensive Lickilicky: 53.8% - 63.2% possible 2HKO, guarenteed after rocks
    Rash Waterfall vs 252/112 Lickilicky: 47.6% - 56.1% 2HKO after Rocks
    Rash Hidden Power Grass vs 252/0 Alomomola: 57% - 67% Potential 2HKO, guaranteed after Rocks
    Naughty Hidden Power Grass vs 252/0 Alomomola: 52% - 61% 2HKO after Rocks
  • Rash nature adds more oomph to his special attacks, giving him the ability to OHKO Tangela and Altaria after Rocks and hurt Vileplume more, however Naughty gives him a much better shot at KOing Rotom-s without Rocks, and also lets him KO Sawk after Rocks and 2HKO Duosion. Rash is preferred however as Cryogonal and Jynx are disposed of even with Rash.
  • Waterfall is preferred to Surf as it hits Cryogonal much harder, and there are better options if you are looking for a Special Rain Dance sweeper who can hurt Jynx, namely lol Shadow Ball Gorebyss.
  • Crunch is used to destroy Jynx, and not for much else really. However this is crucial as Jynx is one of the few checks to Gorebyss.
  • Hidden Power Grass OHKOes Quagsire, and hits opposing Water-types such as Alomomola for a 2HKO.
  • Ice Beam gets crucial damage on Vileplume, meaning that Gorebyss will be able to KO it at +2 later on, as well as luring in Tangela for a KO.
  • The EVs allow Floatzel to outspeed Adamant Sawk outside of Rain should this be required. Even with such tiny investment, Floatzel outspeeds +1 Ninjask under Rain; OHKOing with Waterfall, which is basically the fastest thing in all of NU.

    [ADDITIONAL COMMENTS]
  • Rain Dance over HP grass is an option I guess but it then becomes too similar to the purely physical set and HP Grass is pretty necessary
  • Aqua Jet can also be useful outside of rain as a utility move as well as to dodge Sucker Punches, and to kill weakened Swellow before a Quick Attack in Rain I guess.
  • Rain is by far the most obvious thing for team options, good setters include Rotom-s, Volbeat, etc
  • Concurrently, other Rain abusers should be on his team, such as Gorebyss, Seismitoad and Jynx
  • As Floatzel is a fantastic partner for Gorebyss, acting to lure in her counters, you should probably use a Gorebyss.
  • Due to the lack of Rain Dance on the set, only works on a dedicated Rain team.
  • You could run a lot more Speed to beat non-scarf Rotom-S but well that doesn’t really exist and Floatzel needs the offensive EVs.
  • Really appreciates hazard support to get KOes, Mesprit and Regirock work well providing both Rocks and Rain.
  • Garbodor also works, setting up Spikes and Toxic Spikes for Floatzel
  • You could run Expert belt or Leftovers over Life Orb I guess but he absolutely needs the power.
  • Obviously the Defense lowering equivalents of Naughty and Rash can be used (Lonely and Mild) but there isn’t much special priority in all of NU and Floatzel prefers to take less from things like Swellow’s Quick Attack and Golem’s Sucker Punch.

    [Why this set deserves to be on-site]
  • Eliminates all of the common counters to Rain, clears path for Gorebyss to sweep
  • Has much better coverage and power than the set onsite, rather than utility to the team and a bit of bulk.
  • Acts as a great lure.
  • Breaks walls easily (beats TangelQuag who may come in expecting a physical set)
  • Also a great late game cleaner
  • log dump:
    http://pokemon.aesoft.org/replay-shnen-floatzel-vs-Lost-heros-rwhite--2012-03-10 could have got a clean sweep if rocks were up x_x
    http://pokemon.aesoft.org/replay-shnen-nu-testing-vs-The-BattleStar--2012-03-10-2 every single KO in this game was by him
    http://pokemon.aesoft.org/replay-shnen-nu-testing-vs-Rockefeller--2012-03-10
    http://pokemon.aesoft.org/replay-shnen-nu-testing-vs-wobbuffet--2012-03-10
 
#2
This set actually looks decent, I'll have to try it out. Mention Aqua Jet in AC in my opinion since you have some utility outside of rain and rain + STAB boosted aqua jet is gonna hurt something at least. Otherwise I guess you could make a mention of enough speed EVs to outpace Scarf base 95s in the rain (or 100s w/e)

QC 1/3
 

jake

zebraiken of the year
is a Tournament Director Alumnusis a Site Staff Alumnusis a Team Rater Alumnusis a Super Moderator Alumnusis a Community Contributor Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus
#3
I've been on both the receiving end as well as the... well I used this too. It was pretty fantastic. A slightly faster EV spread might be worth mention, maybe to outpace Jynx outside of rain (though that will be a significant investment).

QC APPROVED (2/3)
 
#8
[SET]
name: Mixed Rain AbusSweeper
move 1: Waterfall
move 2: Crunch
move 3: Hidden Power Grass
move 4: Ice Beam
item: Life Orb
ability: Swift Swim
nature: Rash / Naughty
evs: 240 Atk / 252 SpA / 16 Spe

[SET COMMENTS]

<p>Floatzel can also run a mixed set to abusetake advantage of Rain Dance. This set acts as a fantastic wallbreaker and lure for rain teams, as well as beingnd is also able to act as a superb late -game cleaner. Unlike the previous set, this isFloatzel should only forbe used on a dedicated rain team, as Floatzel himself does not carry Rain Dance, meaning he must rely on his teammates to set it up for him. Given that this set is focused on mixed attacking rather than pure physical attacking, the choice between Surf and Waterfall is not as clear-cut, however. Nonetheless, Waterfall should be used as most of the other common rain abussweepers are special attackers, and Waterfall allows Floatzel to take out those thate special walls these Pokemonat trouble his teammates, such as Lickilicky and Cryogonal. As well as this, withIn addition, if Crunch ais Floatzel's only physical attack, he iswill basically be a special sweeper with the means to hit Jynx, which is actually outclassedbetter done by the rare Shadow Ball Gorebyss. Regardless, Crunch is a necessity to avoid beingas Floatzel would otherwise be walled by the common Jynx, who is a thorn in most rain abusers, such as Golduck and especially Gorebyss. ItCrunch also provides coverage on Psychic- and Ghost-types outside of the rain, although do note that Waterfall hits these harder under the effects of Rain Dancein rain. Hidden Power Grass makes quick work of Quagsire, and also nabs the 2HKO on other bulky Water-types such as Alomomola. Lastly, Ice Beam hits Grass-types such as Amoonguss and Vileplume that, who would otherwise wall Floatzel, along with Dragon-types such as Altaria. Due to physically defensive sets being predominant on these Grass-types, in addition to its higher Base PowerNot only do these Grass-types typically run physically defensive sets, Ice Beam also has a higher Base Power than Ice Punch; therefore, Ice Beam hits them much harder than Ice Punch does. </p>


[ADDITIONAL COMMENTS]

<p>Unlike the priorevious Rain Dance set, this set is only for use on dedicated Rain Dance teams. This means that most of the time Floatzel comes in rain should be already set up, meaning thatAs Floatzel should mostly be coming in after rain has been set up, there is no point in investing as muchin Speed to outspeed thingreats outside of rain. That said, 16 Speed EVs allow him to outspeed Adamant Sawk outside of rain, and given that Floatzel must run 8 Speed EVs to outspeed the pinnacle of Speed in NU, +1 Ninjask, under rain, he might as well go for Sawk as so few EVs are required; the missing EVs make virtually no difference to how hard Floatzel hitswhich is only slightly more than the 8 Speed EVs Floatzel needs to outrun the pinnacle of Speed in NU, +1 Ninjask, under rain. The rest of the EVs are obviously pumped into Floatzel's offencses so that he can hit as hard as possible. The choice between a Rash and a Naughty nature depends on what Pokemon your team struggle with more; Rash. In addition to giving his weaker special attacks more power, a Rash nature allows Floatzel to get a guaranteed OHKO on 252/0 Tangela after takingit takes damage from Stealth Rock, as well as giving him a shotnd also gives him a chance at doing so without Stealth Rock which; Naughty does not provides; in addition to giving his weaker special attacks more power, whilst. On the other hand, Naughty gives himFloatzel a much better shot toat OHKOing Rotom-sS without Stealth Rock, also allowings him to OHKO Sawk after Stealth Rock, and tolets him 2HKO 252/252+ Duosion. Rash is however preferred as Floatzel'overall, however, as the Pokemon Floatzel will be attacking with his physical move's main targets are Cryogonal and Jynx, who are OHKOed easily even with Rash.</p>

<p>Rain Dance can be used over Hidden Power Grass, although this makes the set far too similar to the above setone, and you should stick with taking advantage of Floatzel's ability to smash common threats to rain. Aqua Jet is also an option to dodge avoid priority hits from the likes of Absol and Swellow, in addition to beingand is a nice utility move outside of rain as well. Expert Belt or Leftovers can also be run over Life Orb to avoid that nasty recoil, but Floatzel needs the power granted by Life Orb to KO many Pokemon, and so you should always stick with it. Lastly, the Defense -lowering equivalents of Naughty and Rash can be run; Lonely and Mild—can be used, but given that Swift Swim Floatzel outspeeds everything in NU when rain is up to activate his Swift Swim ability, the only attacks he has to fear are priority attacks. There is effectively no special priority in NU, and so Floatzel prefers to run either Naughty andor Rash to take less damage from attacks such as Swellow's Quick Attack and Golem's Sucker Punch</p>

<p>As has beenpreviously stated, this set only works on dedicated rain teams. As such, Floatzel should be paired with both Rain Dance users and other abusers of rainrain sweepers. Good setters of Rain Dance include Rotom-S, who can abuse thetake advantage of rain with ithis powerful Thunder,; Mesprit, who can also set up the much -appreciated Stealth Rock to allow Floatzel to score numerous KOs,; as well as Volbeat, whose Prankster ability grants him priority on Rain Dance. Gorebyss is easily the best partner for this Floatzel set, as Floatzel either weakens or kills most of her main counters, including Cryogonal, Jynx, Lickilicky, Rotom-sS and Regice; clearing the path for Gorebyss to sweep the opponent's weakened team. Other Pokemon who benefit from Rain Dance, such as Seismitoead and Jynx, should also be used in conjunction with Floatzel. Floatzel really appreciates hazard support, and so Pokemon such as Regirock and the aforementioned Mesprit that, who are able to provide both Stealth Rock and Rain Dance support, make valued teammates. Finally, Garbodor is also a nice choice, possessing thethanks to his ability to set up both Spikes and Toxic Spikes to help out Floatzel and his teammates.</p>
[SET]
name: Mixed Rain Sweeper
move 1: Waterfall
move 2: Crunch
move 3: Hidden Power Grass
move 4: Ice Beam
item: Life Orb
ability: Swift Swim
nature: Rash / Naughty
evs: 240 Atk / 252 SpA / 16 Spe

[SET COMMENTS]

<p>Floatzel can also run a mixed set to take advantage of Rain Dance. This set acts as a fantastic wallbreaker and lure for rain teams, and is also able to act as a superb late-game cleaner. Unlike the previous set, this Floatzel should only be used on a dedicated rain team, as Floatzel himself does not carry Rain Dance, meaning he must rely on his teammates to set it up for him. Given that this set is focused on mixed attacking rather than pure physical attacking, the choice between Surf and Waterfall is not as clear-cut. Nonetheless, Waterfall should be used as most of the other common rain sweepers are special attackers, and Waterfall allows Floatzel to take out the special walls that trouble his teammates, such as Lickilicky and Cryogonal. In addition, if Crunch is Floatzel's only physical attack, he will basically be a special sweeper with the means to hit Jynx, which is actually better done by the rare Shadow Ball Gorebyss. Regardless, Crunch is a necessity as Floatzel would otherwise be walled by the common Jynx, who is a thorn in most rain abusers, such as Golduck and especially Gorebyss. Crunch also provides coverage on Psychic- and Ghost-types outside of the rain, although do note that Waterfall hits these harder in rain. Hidden Power Grass makes quick work of Quagsire, and also nabs the 2HKO on other bulky Water-types such as Alomomola. Lastly, Ice Beam hits Grass-types such as Amoonguss and Vileplume, who would otherwise wall Floatzel, along with Dragon-types such as Altaria. Not only do these Grass-types typically run physically defensive sets, Ice Beam also has a higher Base Power than Ice Punch; therefore, Ice Beam hits them much harder than Ice Punch does. </p>

[ADDITIONAL COMMENTS]

<p>Unlike the previous Rain Dance set, this set is only for use on dedicated Rain Dance teams. As Floatzel should mostly be coming in after rain has been set up, there is no point in investing in Speed to outspeed threats outside of rain. That said, 16 Speed EVs allow him to outspeed Adamant Sawk outside of rain, which is only slightly more than the 8 Speed EVs Floatzel needs to outrun the pinnacle of Speed in NU, +1 Ninjask, under rain. The rest of the EVs are obviously pumped into Floatzel's offenses so that he can hit as hard as possible. The choice between a Rash and a Naughty nature depends on what Pokemon your team struggle with more. In addition to giving his weaker special attacks more power, a Rash nature allows Floatzel to get a guaranteed OHKO on 252/0 Tangela after it takes damage from Stealth Rock, and also gives him a chance at doing so without Stealth Rock; Naughty does not. On the other hand, Naughty gives Floatzel a much better shot at OHKOing Rotom-S without Stealth Rock, allows him to OHKO Sawk after Stealth Rock, and lets him 2HKO 252/252+ Duosion. Rash is preferred overall, however, as the Pokemon Floatzel will be attacking with his physical moves are Cryogonal and Jynx, who are OHKOed easily even with Rash.</p>

<p>Rain Dance can be used over Hidden Power Grass, but this makes the set far too similar to the above one, and you should stick with taking advantage of Floatzel's ability to smash common threats to rain. Aqua Jet is also an option to dodge priority from the likes of Absol and Swellow, and is a nice utility move outside of rain as well. Expert Belt or Leftovers can be run over Life Orb to avoid that nasty recoil, but Floatzel needs the power granted by Life Orb to KO many Pokemon, and so you should always stick with it. Lastly, the Defense-lowering equivalents of Naughty and Rash—Lonely and Mild—can be used, but given that Swift Swim Floatzel outspeeds everything in NU when rain is up, the only attacks he has to fear are priority attacks. There is effectively no special priority in NU, and so Floatzel prefers to run either Naughty or Rash to take less damage from attacks such as Swellow's Quick Attack and Golem's Sucker Punch</p>

<p>As previously stated, this set only works on dedicated rain teams. As such, Floatzel should be paired with both Rain Dance users and other rain sweepers. Good setters of Rain Dance include Rotom-S, who can take advantage of rain with his powerful Thunder; Mesprit, who can also set up the much-appreciated Stealth Rock to allow Floatzel to score numerous KOs; as well as Volbeat, whose Prankster ability grants him priority on Rain Dance. Gorebyss is easily the best partner for this Floatzel set, as Floatzel either weakens or kills most of her main counters, including Cryogonal, Jynx, Lickilicky, Rotom-S and Regice; clearing the path for Gorebyss to sweep the opponent's weakened team. Other Pokemon who benefit from Rain Dance, such as Seismitoad and Jynx, should also be used in conjunction with Floatzel. Floatzel really appreciates hazard support, so Pokemon such as Regirock and the aforementioned Mesprit, who are able to provide both Stealth Rock and Rain Dance support, make valued teammates. Finally, Garbodor is also a nice choice, thanks to his ability to set up both Spikes and Toxic Spikes to help out Floatzel and his teammates.</p>
 

Mafeking

channels his inner Wolverine
is a Contributor Alumnus
#10
Floatzel for favorite 4th Gen Pokemon ^_^

[SET]
name: Mixed Rain Sweeper
move 1: Waterfall
move 2: Crunch
move 3: Hidden Power Grass
move 4: Ice Beam
item: Life Orb
ability: Swift Swim
nature: Rash / Naughty
evs: 240 Atk / 252 SpA / 16 Spe

[SET COMMENTS]

<p>Floatzel can also run a mixed set to take advantage of Rain Dance. This set acts as a fantastic wallbreaker and lure for rain teams, and is also able to act as a superb late-game cleaner. Unlike the previous set, this Floatzel should only be used on a dedicated rain team, as Floatzel himself does not carry Rain Dance, meaning he must rely on his teammates to set it up for him. Given that this set is focused on mixed attacking rather than purely physical attacking, the choice between Surf and Waterfall is not as clear-cut. Nonetheless, Waterfall should be used as most of the other common rain sweepers are special attackers, and Waterfall allows Floatzel to take out the special walls that trouble his teammates, such as Lickilicky and Cryogonal. In addition, if Crunch is Floatzel's only physical attack, he will basically be a special sweeper with the means to hit Jynx, which is actually better done by the rare Shadow Ball Gorebyss. Regardless, Crunch is a necessity as Floatzel would otherwise be walled by the common Jynx, who is a thorn in (the side of) most rain abusers, such as Golduck and especially Gorebyss. Crunch also provides coverage on Psychic- and Ghost-types outside of the rain, although do note that Waterfall hits these harder in rain. Hidden Power Grass makes quick work of Quagsire, and also nabs the 2HKO on other bulky Water-types such as Alomomola. Lastly, Ice Beam hits Grass-types such as Amoonguss and Vileplume, who would otherwise wall Floatzel, along with Dragon-types such as Altaria. Not only do these Grass-types typically run physically defensive sets, Ice Beam also has a higher Base Power than Ice Punch; therefore, Ice Beam hits them much harder than Ice Punch does.</p>

[ADDITIONAL COMMENTS]

<p>Unlike the previous Rain Dance set, this set is only for use on dedicated Rain Dance teams. As Floatzel should mostly be coming in after rain has been set up, there is no point in investing in Speed to outspeed threats outside of rain. That said, 16 Speed EVs allow him to outspeed Adamant Sawk outside of rain, which is only slightly more than the 8 Speed EVs (and are enough) Floatzel needs to outrun the pinnacle of Speed in NU, +1 Ninjask, under rain. The rest of the EVs are obviously pumped into Floatzel's offenses so that he can hit as hard as possible. The choice between a Rash and a Naughty nature depends on what Pokemon your team struggle with more. In addition to giving his weaker special attacks more power, a Rash nature allows Floatzel to get a guaranteed OHKO on 252/0 Tangela after it takes damage from Stealth Rock, and also gives him a chance at doing so without Stealth Rock; Naughty does not. On the other hand, Naughty gives Floatzel a much better shot at OHKOing Rotom-S without Stealth Rock, allows him to OHKO Sawk after Stealth Rock, and lets him 2HKO 252/252+ Duosion. Rash is preferred overall, however, as the Pokemon Floatzel will be attacking (most) with his physical moves are Cryogonal and Jynx, who are OHKOed easily even with Rash.</p>

<p>Rain Dance can be used over Hidden Power Grass, but this makes the set far too similar to the above one, and you should stick with taking advantage of Floatzel's ability to smash common threats to rain. Aqua Jet is also an option to dodge priority from the likes of Absol and Swellow, and is a nice utility move outside of rain as well. Expert Belt or Leftovers can be run over Life Orb to avoid that nasty recoil, but Floatzel needs the power granted by Life Orb to KO many Pokemon, and so you should always stick with it. Lastly, the Defense-lowering equivalents of Naughty and Rash—Lonely and Mild—can be used, but given that Swift Swim Floatzel outspeeds everything in NU when rain is up, the only attacks he has to fear are priority attacks. There is effectively no special priority in NU, and so Floatzel prefers to run either Naughty or Rash to take less damage from attacks such as Swellow's Quick Attack and Golem's Sucker Punch</p>

<p>As previously stated, this set only works on dedicated rain teams. As such, Floatzel should be paired with both Rain Dance users and other rain sweepers. Good setters of (Pokemon to get) Rain Dance (up) include Rotom-S, who can take advantage of rain with his powerful Thunder; (comma) Mesprit, who can also set up the much-appreciated Stealth Rock to allow Floatzel to score numerous KOs; as well as (comma and) Volbeat, whose Prankster ability grants him priority on Rain Dance. Gorebyss is easily the best partner for this Floatzel set, as Floatzel either weakens or kills most of her main counters, including Cryogonal, Jynx, Lickilicky, Rotom-S and Regice; clearing the path for Gorebyss to sweep the opponent's weakened team. Other Pokemon who benefit from Rain Dance, such as Seismitoad and Jynx, should also be used in conjunction with Floatzel. Floatzel really appreciates hazard support, so Pokemon such as Regirock and the aforementioned Mesprit, who are able to provide both Stealth Rock and Rain Dance support, such as Regirock and the aforementioned Mesprit,) make valued teammates. Finally, Garbodor is also a nice choice, thanks to his ability to set up both Spikes and Toxic Spikes to help out Floatzel and his teammates (out).</p>​


[SET]
name: Mixed Rain Sweeper
move 1: Waterfall
move 2: Crunch
move 3: Hidden Power Grass
move 4: Ice Beam
item: Life Orb
ability: Swift Swim
nature: Rash / Naughty
evs: 240 Atk / 252 SpA / 16 Spe

[SET COMMENTS]

<p>Floatzel can also run a mixed set to take advantage of Rain Dance. This set acts as a fantastic wallbreaker and lure for rain teams, and is also able to act as a superb late-game cleaner. Unlike the previous set, this Floatzel should only be used on a dedicated rain team, as Floatzel himself does not carry Rain Dance, meaning he must rely on his teammates to set it up for him. Given that this set is focused on mixed attacking rather than purely physical attacking, the choice between Surf and Waterfall is not as clear-cut. Nonetheless, Waterfall should be used as most of the other common rain sweepers are special attackers, and Waterfall allows Floatzel to take out the special walls that trouble his teammates, such as Lickilicky and Cryogonal. In addition, if Crunch is Floatzel's only physical attack, he will basically be a special sweeper with the means to hit Jynx, which is actually better done by the rare Shadow Ball Gorebyss. Regardless, Crunch is a necessity as Floatzel would otherwise be walled by the common Jynx, who is a thorn in the side of most rain abusers, such as Golduck and especially Gorebyss. Crunch also provides coverage on Psychic- and Ghost-types outside of the rain, although do note that Waterfall hits harder in rain. Hidden Power Grass makes quick work of Quagsire, and also nabs the 2HKO on other bulky Water-types such as Alomomola. Lastly, Ice Beam hits Grass-types such as Amoonguss and Vileplume, who would otherwise wall Floatzel, along with Dragon-types such as Altaria. Not only do these Grass-types typically run physically defensive sets, Ice Beam also has a higher Base Power than Ice Punch; therefore, Ice Beam hits much harder than Ice Punch does.</p>

[ADDITIONAL COMMENTS]

<p>Unlike the previous Rain Dance set, this set is only for use on dedicated Rain Dance teams. As Floatzel should mostly be coming in after rain has been set up, there is no point in investing in Speed to outspeed threats outside of rain. That said, 16 Speed EVs allow him to outspeed Adamant Sawk outside of rain, and are enough to outrun the pinnacle of Speed in NU, +1 Ninjask, under rain. The rest of the EVs are obviously pumped into Floatzel's offenses so that he can hit as hard as possible. The choice between a Rash and a Naughty nature depends on what Pokemon your team struggle with more. In addition to giving his weaker special attacks more power, a Rash nature allows Floatzel to get a guaranteed OHKO on 252/0 Tangela after it takes damage from Stealth Rock, and also gives him a chance at doing so without Stealth Rock; Naughty does not. On the other hand, Naughty gives Floatzel a much better shot at OHKOing Rotom-S without Stealth Rock, allows him to OHKO Sawk after Stealth Rock, and lets him 2HKO 252/252+ Duosion. Rash is preferred overall, however, as the Pokemon Floatzel will be attacking most with his physical moves are Cryogonal and Jynx, who are OHKOed easily even with Rash.</p>

<p>Rain Dance can be used over Hidden Power Grass, but this makes the set far too similar to the above one, and you should stick with taking advantage of Floatzel's ability to smash common threats to rain. Aqua Jet is also an option to dodge priority from the likes of Absol and Swellow, and is a nice utility move outside of rain as well. Expert Belt or Leftovers can be run over Life Orb to avoid that nasty recoil, but Floatzel needs the power granted by Life Orb to KO many Pokemon, and so you should always stick with it. Lastly, the Defense-lowering equivalents of Naughty and Rash—Lonely and Mild—can be used, but given that Swift Swim Floatzel outspeeds everything in NU when rain is up, the only attacks he has to fear are priority attacks. There is effectively no special priority in NU, and so Floatzel prefers to run either Naughty or Rash to take less damage from attacks such as Swellow's Quick Attack and Golem's Sucker Punch</p>

<p>As previously stated, this set only works on dedicated rain teams. As such, Floatzel should be paired with both Rain Dance users and other rain sweepers. Good Pokemon to get Rain Dance up include Rotom-S, who can take advantage of rain with his powerful Thunder, Mesprit, who can also set up the much-appreciated Stealth Rock to allow Floatzel to score numerous KOs, and Volbeat, whose Prankster ability grants priority on Rain Dance. Gorebyss is easily the best partner for this Floatzel set, as Floatzel either weakens or kills most of her main counters, including Cryogonal, Jynx, Lickilicky, Rotom-S and Regice; clearing the path for Gorebyss to sweep the opponent's weakened team. Other Pokemon who benefit from Rain Dance, such as Seismitoad and Jynx, should also be used in conjunction with Floatzel. Floatzel really appreciates hazard support, so Pokemon who are able to provide both Stealth Rock and Rain Dance support, such as Regirock and the aforementioned Mesprit, make valued teammates. Finally, Garbodor is also a nice choice, thanks to his ability to set up both Spikes and Toxic Spikes to help Floatzel and his teammates out.</p>​



(2/2)

in this corner is Mafe being really dumb and not being able to read calculators
 
#11
uh, are you sure you were factoring both LO and rain in?
I re calced it and got the same results as before...
also 180 bp of 306 attack> 190 bp of 295 attack
Rash Ice Beam vs 0/0 Rotom-s 87.1% - 102.9%
Naughty Waterfall vs 0/0 Rotom-S 93.8% - 110.8%
no one uses defensive Rotom-s btw
 
#13
ok, satisfied with having proven Mafe to be dumb, I would like to declare this done and ready for upload!
note to the uploader: remove mention of this in AC of third set and OO