RU Flygon

MrAldo

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QC: Arikado / Omicron / Arifeen
GP: P Squared / Eyan

[OVERVIEW]

Flygon is one of the most threatening Pokemon in the RU metagame, able to perform as a setup sweeper, pivot, and revenge killer. It finds a lot of opportunities to set up Dragon Dance due to its ability to force out Rock-, Ground-, and Steel-types like Gigalith, Doublade, and Nidoqueen. It also has an extensive movepool with attacks like Earthquake, Outrage, Iron Tail, U-turn, and Fire Punch, allowing it to threaten a myriad of Pokemon. Thanks to its typing and ability, Flygon possesses a handful of notable resistances, such as to Fire and Rock, and immunities to Electric and Ground; this also means it is very resilient to entry hazards. Despite its excellent typing, Flygon has very average bulk, which means it can struggle to switch into resisted attacks often. Flygon's also rather average Attack stat means that it can be pressured by Pokemon that it should beat like Doublade and Escavalier, which can take an unboosted attack really well and deal considerable damage to Flygon, making it easier to revenge kill later in the match. Lastly, Flygon has a really nasty Ice weakness, meaning it has to be wary of Pokemon like Sneasel and Mega Glalie, and it is also prone to being lured by Pokemon that can run Ice-type moves like Salazzle and Rhyperior.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Earthquake
move 3: Outrage
move 4: Iron Tail
item: Groundium Z / Dragonium Z
ability: Levitate
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Dragon Dance allows Flygon to boost its Attack and Speed to threatening levels. Earthquake is Flygon´s main STAB move, hitting Rock-, Fire-, and Electric-type Pokemon super effectively while being a really good move that Flygon can repeatedly use without much risk involved. Outrage is Flygon´s secondary STAB move that allows it to hit targets that resist or are immune to Ground for great damage, complementing Earthquake really well. Lastly, Iron Tail is necessary in order to hit Gardevoir, which would otherwise completely wall this set thanks to it Tracing Levitate, and it has the added benefit of dealing good damage to other Fairy-types like Florges and Whimsicott, the latter of which resists Earthquake.

Set Details
========

Maximum Attack and Speed investment with an Adamant nature is recommended in order to maximize Flygon's offensive presence. Flygon can afford to run Adamant nature thanks to it outspeeding Pokemon like Kommo-o and Gardevoir naturally and Scarf Heracross at +1 Speed. A Jolly Nature can be used in order to avoid Speed ties against opposing Dragon Dance Flygon and to outspeed Pokemon like Roserade but the power difference is noticeable. Groundium Z is the preferred Z-Crystal, turning Earthquake into a powerful Tectonic Rage that Flygon can use in order to deal great damage to Fairy-types like Florges that would aim to switch into Flygon, aside from being a great neutral coverage move to hit grounded Pokemon. Dragonium Z is a good alternative Z-Crystal, turning Outrage into a powerful Devastating Drake that allows Flygon to hit Pokemon that resist Ground-type attacks like Shaymin way harder than Tectonic Rage would and to hit Pokemon like Mantine without having to lock Flygon into Outrage and risk it being revenge killed.

Usage Tips
========

To make the best use of Flygon's capabilities, it is better to provide it with safe opportunities to switch in through moves like U-turn and Volt Switch and to avoid it taking unnecessary damage, since it appreciates being healthy in order to have an easier time using Dragon Dance. Flygon's typing allows it to force out Pokemon like Gigalith, Doublade, and Rotom-H locked into Overheat or an Electric-type move, so this is where you can find the opportunity to use Dragon Dance. Z-Moves like Tectonic Rage and Devastating Drake are really strong moves despite Flygon's average Attack stat, so make sure to use them in order to get rid of a Pokemon that can be annoying for your team if the opportunity arises. Physically bulky Pokemon like Chesnaught, Gligar, Umbreon, Donphan, and Reuniclus must be weakened or removed before attempting to sweep after a Dragon Dance. Due to Flygon's typing, it can be prone to be lured by Ice-type coverage moves, so make sure that Pokemon like Rhyperior aren't running Ice Punch before attempting to set up on them.

Team Options
========

Steel-types like Doublade, Escavalier, and Bronzong can beat the Ice- and Fairy-types that Flygon struggles to deal with, while Flygon can beat the Fire-types that threaten them in return. Reuniclus and Nidoqueen make for nice partners, as Nidoqueen can lay down Stealth Rock and Toxic Spikes, which Flygon appreciates to pressure its checks and beat physically defensive Pokemon like Chesnaught, Mantine, and Gligar, while Reuniclus takes advantage of Fairy-types like Florges and Comfey by easily setting up Calm Mind against them. Spikes users like Chesnaught, Roserade, and Froslass make for great partners, since Flygon appreciates the chip damage that Spikes provides, which allows Flygon to net 2HKOs and OHKOs much more reliably and put pressure on its checks.

Bronzong can be a nuisance for this set thanks to its immunity to Earthquake and resistances to Outrage and Iron Tail, so Pokemon like Escavalier and Sneasel make for excellent partners because they pressure Bronzong through Knock Off or Pursuit. Zoroark makes for a notable partner thanks to its Illusion ability, being able to disguise itself and lure Bronzong and other defensive Pokemon to weaken them so Flygon can break through them. Wallbreakers like Salazzle, Durant, and Swellow make for great partners, punching holes in opposing teams with their immense power so Flygon can proceed to go for a Dragon Dance sweep. Heracross is a notable mention because it share similar checks to Flygon in Fairy-types, so it is easy to overwhelm them. Pokemon that provide U-turn or Volt Switch support like Whimsicott, Moltres, Rotom-C, Uxie, and Rotom-H give Flygon opportunities to switch in safely. Uxie and Whimsicott can also provide Memento support so Flygon has an easier time setting Dragon Dance up. Grass-types like Shaymin, Virizion, and Roserade can beat bulky Water-types like Slowbro, Milotic, and Mantine.

[SET]
name: Choice Scarf
move 1: U-turn
move 2: Outrage
move 3: Earthquake
move 4: Dragon Claw / Defog
item: Choice Scarf
ability: Levitate
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

U-turn turns Flygon into a capable fast pivot with the ability to preserve offensive momentum through the match. Outrage is Flygon's main STAB move and provides it with a strong neutral attack capable of revenge killing frail offensive Pokemon like Swellow; it is also Flygon's main tool to clean weakened teams. Earthquake is Flygon's secondary STAB move and gives it a strong attack that can be used without many drawbacks. It is also Flygon's main attack to pressure Steel- and Rock-types. Dragon Claw, while weak, is a good option that gives Flygon a Dragon-type STAB move that can revenge kill weakened foes without the undesirable effect of getting locked into Outrage. Defog may seem like an odd choice for a Choice Scarf set, but it is a really useful option, allowing the user to get rid of entry hazards in a pinch after Flygon has performed its role. Aerial Ace can be used in the last moveslot in order to get the OHKO on Virizion and Heracross after Stealth Rock damage.

Set Details
========

Jolly is the preferred nature on this set in order to outspeed opposing Dragon Dance Flygon, which are generally Adamant, while still getting the jump over other opposing Choice Scarf users like Heracross and special cases like +1 Sharpedo and Yanmega. 4 Special Defense EVs may seem like an arbitrary investment, but this means that whenever Flygon faces a Download Porygon2, it will raises its Attack stat instead. Adamant can be an option in order to have an easier time revenge killing Pokemon, but the risk of a Speed tie against opposing Dragon Dance Flygon makes it a rather unappealing choice.

Usage Tips
========

Flygon makes for a reliable Choice Scarf user thanks to its ability to gain and preserve offensive momentum with U-turn throughout the match, so make sure to consistently use this move at the start of a match. Due to Flygon's good combination of STAB moves alone, it can be a reliable revenge killer, being able to pick off many offensive Pokemon, and it can even sweep weakened teams in the late-game, so always look out for that possibility. Due to its relatively average Attack stat, Flygon is much more useful as a fast pivot, so repeatedly using U-turn in order to chip down opposing Pokemon and support your team through the pivoting is encouraged. The user must be careful of locking Flygon into Outrage early in the match, as despite being a reliable Choice Scarf user, Flygon isn't exceptionally strong; a mistimed Outrage could mean losing your Flygon in the process. Using Dragon Claw instead of Outrage to revenge kill weakened Pokemon or if opposing Fairy-types are still around is recommended so you can switch Flygon out. Lastly, make sure to only use Defog if you really need to get rid of Stealth Rock or Spikes or if Flygon is against a Pokemon that it can force out, as a misplay like this can be a huge momentum killer and could result in a KOed Flygon.

Team Options
========

This set makes for a good support option for teams by providing them with a fast pivot, so frail Pokemon that struggle to find opportunities to switch in like Sneasel, Bruxish, Mega Glalie, Sharpedo, and Durant really appreciate Flygon's pivoting capabilities. Electric-types like Galvantula, Rotom-C, and Rotom-H complete the VoltTurn core and can proceed to beat the bulky Water-types that tend to switch into Flygon. Setup sweepers like Cloyster, Minior, Virizion, and Toxicroak are examples of Pokemon that appreciate being given safe switches in through U-turn so they can get in the battle without taking unnecessary damage.

Grass-types like Shaymin, Chesnaught, and Roserade can beat the bulky Water-types that tend to switch into Flygon, while in return Flygon can check Pokemon like Salazzle. Chesnaught and Roserade are fine partners, in particular, because they provide Spikes, which can turn Flygon into a pretty annoying presence for opposing teams with the added chip damage. A wallbreaker like Salazzle makes for a great partner, since it absolutely loves switching into Fairy-types like Florges and Comfey and sturdy defensive Pokemon like Chesnaught, being able to pressure them with its STABs moves alone or just using them as setup bait with Nasty Plot. Salazzle also really appreciates the U-turn support and can pressure bulky Water-types like Slowbro with Acid Downpour.

[STRATEGY COMMENTS]
Other Options
=============

Flygon can opt to run an offensive Defog set that differentiates itself by its Speed tier and more immediate offensive presence, but it fails to deliver the same degree of defensive utility that a Pokemon like Gligar would. Choice Band turns it into a really competent wallbreaker that differentiates itself thanks to its pivoting capabilities, but the presence of faster wallbreakers like Swellow and Salazzle makes this set unappealing due to its average Speed. Fire Punch can be used on the Dragon Dance set in order to hit Bronzong and KO Escavalier without needing to use a Z-Move, but Flygon finds better use out of Iron Tail, which is kind of necessary. Stone Edge can be used so Flygon can beat Pokemon like Mantine and hit Rotom-H without locking itself into Outrage, but it finds very little use for the move otherwise.

Life Orb can be used on the Dragon Dance set if a team consists of another Z-Move user. The increased damage output is pretty nice, but the Life Orb recoil makes Flygon an easier Pokemon to revenge kill. Steelium Z can be used to hit Fairy-types like Gardevoir and Florges without having to risk missing with Iron Tail, but Tectonic Rage and Devastating Drake are superior options that provide Flygon with a better matchup against most teams; besides, Gardevoir and Whimsicott cannot take an Iron Tail, and Florges can easily get KOed by +1 Tectonic Rage after just a bit of prior damage. Tailwind can be a nice alternative on the Choice Scarf set, providing the team with a last resort that would double their Speed for the next three turns. Toxic can be a decent alternative to catch bulky Water-types and Pokemon like Chesnaught, but it is kind of hard to fit on a moveset, since Flygon finds better use out of its other options.

Checks and Counters
===================

**Bronzong**: With an immunity to Ground-type attacks thanks to Levitate and a resistance to Outrage, Bronzong has the unique trait of being a Steel-type that Flygon is pretty helpless against. Bronzong can use Gyro Ball to severely damage Flygon or Toxic to put Flygon on a timer, which compromises its effectiveness.

**Fairy-types**: Pokemon like Florges, Whimsicott, and Gardevoir can be really annoying for Flygon to handle. Florges can take any unboosted hit and heavily dent Flygon, Whimsicott has Prankster Encore if Flygon ever goes for Dragon Dance, and against Gardevoir, you risk missing with Iron Tail.

**Bulky Water-types**: Water-types like Mantine, Slowbro, and Milotic can all take a hit and threaten to burn Flygon with Scald, which makes Flygon useless afterwards. Some of these Pokemon could even opt to run Haze, which can annoy Dragon Dance sets.

**Physically Defensive Pokemon**: Sturdy physically defensive walls like Chesnaught, Mantine, and Umbreon can take either Tectonic Rage or Devastating Drake really well and proceed to beat Flygon one-on-one. Chesnaught can wear Flygon down with the combination of Leech Seed + Spiky Shield, Umbreon can deter the use of Dragon Dance thanks to Foul Play, and Mantine can either attempt to go for the Scald burn, put it on a timer with Toxic, or use Haze.

**Ice-types**: While they can't switch directly on Flygon, Ice-types like Sneasel, Mega Glalie, and Cloyster can all threaten it. Sneasel and Mega Glalie are really annoying for it thanks to their access to Ice Shard priority and by naturally outspeeding it, and Cloyster can take any hit and use Shell Smash even against +1 Flygon thanks to its high Defense.
 
Last edited:

aVocado

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Alongside the Uxie mention for the first set, put a note that it can use Memento to help Flygon set up. Add Heracross under wallbreakers, Flygon likes fairies weakened

I heavily dislike Defog as main/only slash on the scarf set. Make it Dragon Claw / Defog imo

Add more team options for Scarf set, wallbreakers is a good one (same as the first set p much). Stress how Salazzle absolutely loves coming into Flygon switch ins, mostly fairies, chesnaught, and Bronzong, not so much bulky waters.

The analysis overall is lacking in some details but I'm sure you'll make it better in write-up

QC approved 1/3
 

MrAldo

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Implemented. Thanks for the check.

Have been tricky to add some details with the bullet points somehow on sets like Choice Scarf and in general but added some more fluff to most parts. Will definitely cover those parts better with the write-up

Ready for second check!
 

aVocado

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For the scarf set mention in usage tips on how it can gain momentum early game with u-turn, revenge kill weakened shit, and then late game it can be a fantastic sweeper w/ strong outrage and eq stabs to clean up. often times flygon would just pick off the 3 last mons in a team by himself with eq or outrage

Maybe stress just how good of a set up sweeper/scarfer flygon is in the overview? for reasons like strong stabs/u-turn etc
 

MrAldo

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For the scarf set mention in usage tips on how it can gain momentum early game with u-turn, revenge kill weakened shit, and then late game it can be a fantastic sweeper w/ strong outrage and eq stabs to clean up. often times flygon would just pick off the 3 last mons in a team by himself with eq or outrage

Maybe stress just how good of a set up sweeper/scarfer flygon is in the overview? for reasons like strong stabs/u-turn etc
Did.

Looking forward to the 2nd check.
 
Ok! So mention somewhere that Flygon's typing + ability makes it near unaffected by entry hazards, mention Tailwind in OO, mention Steelium Z in OO but make sure to emphasize why it shouldn't be used over Groundium and Dragonium in case some readers are tempted to do so, make sure to note that Choice Scarf is oftentimes more useful as a fast pivot than a revenge killer due to its relatively average Attack stat, remove the Heliolisk mention, it's pretty irrelevant atm.

QC 2/3
 

feen

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mention that z outrage will let it hit mantine without being locked to outrage and risking being revenge killed
Include zoroark as partner for dd set as it can lure bronzong and weaken fat pokemon with lo knock
remove vikavolt from scarf partner, its a shitty mon in general and shouldnt be rly used as a volt switch user imo
in oo u can mention that band isnt very good right now due to the sheer amount of faster offensive powerhouses in the tier.

elaborate a bit on the physically defensive pokemon in c&c: umbreon can knock it down with foul play but why is reuniclus added? i dont think it can handle DD flygon well so remove it.

qc 3/3 once implemented
 

dhelmise

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Okay MrAldo you really need to read over your analysis again. I'm sorry, but the flow of the analysis is next to nonexistent, and all of the sentences in the Overview alone are very clumpy and hard to make sense of. While there aren't very many spelling errors, the general flow of the analysis is hard to read and makes me need to ask you to read over your analysis.

This is not intended to be rude or targeting anything, just please read over first.
 

MrAldo

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Okay MrAldo you really need to read over your analysis again. I'm sorry, but the flow of the analysis is next to nonexistent, and all of the sentences in the Overview alone are very clumpy and hard to make sense of. While there aren't very many spelling errors, the general flow of the analysis is hard to read and makes me need to ask you to read over your analysis.

This is not intended to be rude or targeting anything, just please read over first.
Mmm

Tried to improve the flow of the analysis, hopefully there is some improvement. If it is still looking too clumpy... I will figure something out.
 

P Squared

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mmmmm okay... i'm going to be very liberal with changes here since the flow is not quite there. if i've accidentally made content changes let me know. not really sure what advice to give on how to improve flow, i guess just try to notice how your sentences are jumping around from point to point and not really connecting well with each other? and read analyses that are already onsite.

also remember that smogon analyses are pretty formal, so this kind of thing is not allowed.
The user gotta be careful of getting locked into Outrage early in the match
GP 1/2


[OVERVIEW]

Flygon is one of the most threatening Pokemon in the RU metagame, able to perform as a setup sweeper, pivot, and revenge killer. It finds a lot of opportunities to set up Dragon Dance due to its ability to force out Rock-, Ground-, and Steel-types like Gigalith, Doublade, and Nidoqueen. It also has an extensive movepool with attacks like Earthquake, Outrage, Iron Tail, U-turn, and Fire Punch, allowing it to threaten a myriad of Pokemon. Thanks to its typing and ability, Flygon possesses a handful of notable resistances, such as to Fire and Rock, and immunities to Electric and Ground; this also means it is very resilient to entry hazards. With the new addition of Dragon Dance to its moveset, Flygon has turned into one of the most threatening Pokemon in the RU metagame. Thanks to its typing, in conjunction with its ability Levitate, Flygon possesses a handful of notable resistances to Fire-, and Rock- and an immunity to Electric-type attacks alongside an immunity to entry hazards like Spikes and Toxic Spikes, and resistance to Stealth Rock, means Flygon is very resilient to this type of chip damage. Flygon's ability to force out Rock-types like Gigalith, Steel-types like Doublade and Ground-types like Nidoqueen and its extensive movepool which provides Flygon with moves like Earthquake, Outrage, Iron Tail, U-turn, Fire Punch and such, Flygon finds a lot of opportunities to use Dragon Dance to threaten opposing teams and to revenge kill a myriad of Pokemon, turning Flygon into a really profficient pivot and setup sweeper.

However, not everything is good news. Despite its excellent typing, Flygon has very average bulk, (add comma) which means it can struggle to switch into resisted attacks often. Flygon's also has a rather average Attack stat means meaning that it can be pressured by Pokemon that it should beat, like Doublade and Escavalier, which can take an unboosted attack really well and deal considerable damage to Flygon, making it easier to get revenge killed later in the match. Lastly, Flygon has a really nasty Ice weakness, (add comma) meaning it has to be wary of Pokemon like Sneasel and Mega Glalie, and it is also prone to being lured by Pokemon that can run Ice-type moves like Salazzle and Rhyperior.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Earthquake
move 3: Outrage
move 4: Iron Tail
item: Groundium Z / Dragonium Z
ability: Levitate
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Dragon Dance is the most important move on Flygon's arsenal, allowing allows Flygon to boost its Attack and Speed to threatening levels. Earthquake is Flygon's main STAB move, hitting Rock-, Fire-, (add comma) and Electric-type Pokemon super effectively, (RC) while being a really good move that Flygon can repeatedly constantly use without much risk involved. Outrage is Flygon's secondary STAB move that allows it to hit targets that would resist or be are immune to Earthquake Ground for great damage, complementing Earthquake really well. Lastly, Iron Tail is necessary in order to hit Gardevoir, which would otherwise completely wall this set thanks to it Tracing Levitate, and it has while having the added benefit of dealing good damage to other Fairy-types like Florges and Whimsicott, the latter of which resists Earthquake.

Set Details
========

Maximum Attack and Speed investment with an Adamant nature is recommended in order to maximize its Flygon's offensive presence in the field. Flygon can afford to run Adamant nature thanks to it outspeeding Pokemon like Kommo-o and Gardevoir naturally, (RC) and Choice Scarf Heracross at +1 Speed. However, a Jolly nature can be used in order to avoid Speed ties against opposing Dragon Dance Flygon and to outspeed Pokemon like Roserade, but the power difference is noticeable. This set is pretty straightforward. Earthquake, Outrage, and Iron Tail, provide Flygon with the most efficient coverage. (Set Details is just for ability, nature, item, evs) Groundium Z is the preferred main Z-Crystal of choice, turning Earthquake into a powerful Tectonic Rage that Flygon can use in order to deal great damage to Fairy-types like Florges that would aim to switch into Flygon, aside from while being a great neutral coverage move to hit grounded Pokemon. (by this coverage part, are you talking about Tectonic Rage or Earthquake? if you're talking about Earthquake then remove everything after "switch into Flygon") Dragonium Z is a good perfect alternative for a Z-Crystal, turning Outrage into a powerful Devastating Drake which that allows Flygon to hit Pokemon that resist Ground-type attacks like Shaymin way harder than Tectonic Rage would do and being able to hit Pokemon like Mantine without having to lock Flygon the need of getting locked into Outrage and risk it being revenge killed. A Jolly nature can be used in order to avoid Speed ties against opposing Dragon Dance Flygons and to outspeed Pokemon like Roserade but the power difference is noticeable.

Usage Tips
========

To make the best use of Flygon's capabilities, it is better to provide it Flygon with safe switch-ins opportunities to switch in through moves like U-turn and Volt Switch, (RC) and to avoid it taking unnecessary damage, (add comma) since it appreciates being healthy in order to have an easier time using Dragon Dance. Flygon's typing allows it to force out Pokemon like Gigalith, Doublade, (add comma) and Rotom-Heat locked into Overheat or an Electric-type move, (add comma) so this is where you can find the opportunity to use Dragon Dance. Z-Moves like Tectonic Rage and Devastating Drake are really strong moves despite Flygon's seemingly average Attack stat, (add comma) so make sure to use them in order to get rid of a Pokemon that can be annoying for your team if the opportunity arises. Physically bulky Pokemon with a high Defense stat like Chesnaught, Gligar, Umbreon, Donphan, (add comma) and Reuniclus must be weakened or removed before attempting to sweep after a Dragon Dance. Due to Flygon's typing, it can been prone to be lured by Ice-type coverage moves, (add comma) so make sure that Pokemon like Rhyperior aren't running Ice Punch before attempting to set up on them.

Team Options
========
(are these in order of most necessary teammates to least necessary? if it's just random, then consider organizing it more logically, because you jump from "thing that beats bulky Waters" to "VoltTurn support" to "things that beat bulky Waters" again and it's not easy to follow. the team options section in your second set is organized well, so compare it to that one.)
Steel-types like Doublade, Escavalier, and Bronzong can beat the Ice-types and Fairy-types that Flygon struggle to deal with, and Flygon can beat the Fire-types that threaten them in return. Reuniclus and Nidoqueen make for quite the nice partners; (add semicolon) Nidoqueen can lay down Stealth Rock and Toxic Spikes, (add comma) which Flygon appreciates to pressure its checks and beat physically defensive Pokemon like Chesnaught, Mantine, (add comma) and Gligar, (add comma) while Reuniclus takes advantage of Fairy-types like Florges and Comfey by easily setting up Calm Mind against them. Spikes users like Chesnaught, Roserade, (add comma) and Froslass make for great partners, (add comma) since Flygon appreciates the chip damage that Spikes provides, (add comma) which allows Flygon to net 2HKOs and OHKOs much more reliably and put pressure on its checks.

Bronzong can be a nuisance for this set thanks to its immunity to Earthquake and resistances to it resists Outrage and Iron Tail, (add comma) so Pokemon like Escavalier and Sneasel make more excellent partners because since they pressure Bronzong through Knock Off or Pursuit. Zoroark makes for a notable partner thanks to its Illusion ability, being able to disguise itself and lure Bronzong and other defensive Pokemon to weaken them so Flygon can break through them. Wallbreakers like Salazzle, Durant, (add comma) and Swellow make for great partners, since these Pokemon that proceed to punching holes in on opposing teams with their immense power so Flygon can proceed to go for a Dragon Dance sweep. Heracross is a notable mention because it shares similar checks to Flygon in Fairy-types, (add comma) so it is easy to overwhelm them, and whie it can also pressure bulky Water-types. Pokemon that provides provide U-turn or Volt Switch support like Whimsicott, Moltres, Rotom-Cut, Uxie, and Rotom-Heat provides give Flygon with safe switch-in opportunities to switch in safely. Uxie and Whimsicott can also provide Memento support so Flygon has an easier setting Dragon Dance up. Grass-types like Shaymin, Virizion, (add comma) and Roserade can beat bulky Water-types like Slowbro, Milotic and Mantine.

[SET]
name: Choice Scarf
move 1: U-turn
move 2: Outrage
move 3: Earthquake
move 4: Dragon Claw / Defog
item: Choice Scarf
ability: Levitate
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

U-turn is the most important move on this set, turning turns Flygon into a capable fast pivot with the ability to preserve offensive momentum through the match. Outrage is Flygon's main STAB move and which provides it with a strong neutral attack capable of revenge killing frail offensive Pokemon like Swellow; it is also Flygon's and being its main tool to clean weakened teams. Earthquake is Flygon's secondary STAB move and which gives Flygon an strong attack that can be used without much many drawbacks. It Earthquake is also Flygon's main attack to pressure Steel- and Rock-types. Dragon Claw, while weak, is a good option that gives Flygon a Dragon-type STAB move that can revenge kill weakened foes without the undesirable effect of getting locked into Outrage. Defog may seem like an odd choice for a Choice Scarf set, but it is a really useful option, allowing the user to get rid of hazards in a pinch after Flygon has done its roll performed its role throughout the match. Aerial Ace can be used in on the last moveslot in order to get the OHKO kill on Virizion and Heracross after Stealth Rock damage.

Set Details
========

Jolly is the preferred nature on this set in order to outspeed opposing Dragon Dance Flygons, (add comma) which are generally Adamant nature, while still getting the jump over other opposing Choice Scarf users like Heracross and special cases like +1 Speed Boost Sharpedo and Yanmega. 4 Special Defense EVs may seem like an arbitrary investment, (add comma) but this means that whenever Flygon faces a Download Porygon2 it will raises its Attack stat instead. Adamant Nature can be an option in order to have an easier time revenge killing Pokemon, (add comma) with the added power but the risk of a Speed tie against opposing Dragon Dance Flygons makes it a rather unappealing choice. (add period)

Usage Tips
========

Flygon makes for a reliable Choice Scarf user thanks to its ability to gain and preserve offensive momentum with thanks to U-turn throughout the match, (add comma) so make sure to consistently use this move at the start of a match. Due to Flygon's good combination of STAB moves alone it can be a reliable revenge killer, being able to pick off many offensive Pokemon, (add comma) and it can even sweep weakened teams in the late-game, (add comma) so always look out for that possibility. Due to its relatively average Attack stat, (add comma) Flygon is many times more useful as a fast pivot, (add comma) so repeatedly constantly pressing U-turn in order to chip down opposing Pokemon and supporting your team through the pivoting is encouraged. The user must gotta be careful of locking Flygon getting locked into Outrage early in the match, as despite being a reliable Choice Scarf user, (add comma) Flygon isn't exceptionally strong; a mistimed Outrage so be careful when using this attack cause it could mean losing your Flygon in the process. Using Dragon Claw instead of Outrage if you want to revenge kill weakened Pokemon, and or if opposing Fairy-types are still alive is recommended so you can switch Flygon out and dont lose your Flygon after using Outrage. Lastly, getting locked on Defog can be a double-edged sword so make sure to only use it Defog if you really need to get rid of Stealth Rock or Spikes, or if Flygon is make to use Defog against a Pokemon that it Flygon can force out, because a misplay like this can be a huge momentum killer, and a misplay and that could result in a KOed mean a dead Flygon.

Team Options
========

This set makes for a good support option for teams by providing them with a fast pivot, (add comma) so frail Pokemon that struggle to find switch-in opportunities to switch in like Sneasel, Bruxish, Mega Glalie, Sharpedo, (add comma) and Durant really appreciates appreciate Flygon's pivoting capabilities. Electric-types like Galvantula, Rotom-Cut, and Rotom-Heat complete the VoltTurn core and can proceed to beat the bulky Water-types that tend to switch into Flygon. Setup sweepers like Cloyster, Minior, Virizion, (add comma) and Toxicroak are examples of Pokemon that appreciate being given safe switches in switch-ins through U-turn so they can get in the battle without the need of taking unnecessary damage.

Grass-types like Shaymin, Chesnaught, (add comma) and Roserade can beat the bulky Water-types that tend to switch into Flygon, (add comma) while in return Flygon can check Pokemon like Salazzle. Chesnaught and Roserade are fine partners in particular because they provides provide Spikes, (add comma) which can turn Flygon into a pretty annoying presence for opposing teams with the added chip damage Spikes provide. A wallbreakers like Salazzle makes for a great partner, (add comma) since it absolutely loves switching into Fairy-types like Florges and Comfey and sturdy defensive Pokemon like Chesnaught, being able to pressure them with its STAB moves her STABs alone or just using them as setup bait with Nasty Plot. Salazzle also really appreciates the U-turn support and can pressure bulky Water-types like Slowbro with Acid Downpour.

[STRATEGY COMMENTS]
Other Options
=============

Flygon can opt to run an offensive Defog set that which differentiates itself by its Speed tier and more immediate offensive presence, but it fails to deliver the same degree of defensive utility that than a Pokemon like Gligar would provide. Flygon can opt to use Choice Band, turning turns it into a really competent wallbreaker that differentiates itself thanks to its pivoting capabilities, (add comma) but the presence of faster wallbreakers like Swellow and Salazzle makes this set unappealing due to its average Speed. Fire Punch can be used on the Dragon Dance set in order to hit Bronzong and KO Escavalier without needing to use a Z-Move the needing of using the z-move in the case of Dragon Dance, but Flygon finds better use out of for Iron Tail, which is kind of necessary. Stone Edge can be used so Flygon can beat Pokemon like Mantine and hit Rotom-Heat without locking itself into Outrage, (add comma) but it finds very little use for that the move otherwise.

Steelium Z can be used to hit Fairy-types fairies like Gardevoir and Florges without having to risk it with Iron Tail, (add comma) but Tectonic Rage and Devastating Drake are superior options that provide Flygon with a better matchup against most teams; (add semicolon) besides, (add comma) Gardevoir and Whimsicott cannot take an arent taking Iron Tail and Florges can easily get KOed by +1 Tectonic Rage range after just a bit of prior damage. Tailwind can be a nice alternative on the Choice Scarf set, providing the team with a last resort that would double their Speed for the next three 3 turns. Toxic can be a decent alternative to catch bulky Water-types and Pokemon like Chesnaught, (add comma) but it is kind of hard to fit on a moveset, since Flygon finds better use out of its other options.

Checks and Counters
===================

**Bronzong**: With an immunity to Ground-type attacks to Levitate and a resistance to Outrage, Bronzong has the unique trait of being a Steel-type that Flygon is pretty helpless against. Bronzong can just use Gyro Ball or Toxic, putting to put Flygon in on a timer, (add comma) which compromises its effectiveness.

**Fairy-types**: Pokemon like Florges, Whimsicott, (add comma) and Gardevoir can be really annoying for Flygon to handle. Florges can take any unboosted hit and heavily dent Flygon, Whimsicott has Prankster Encore if Flygon ever goes for Dragon Dance, and against Gardevoir you risk missing with Iron Tail.

**Bulky Water-types**: Water-types like Mantine, Slowbro, (add comma) and Milotic can all take a hit and threaten to burn Flygon with Scald, (add comma) which makes Flygon useless afterwards. Some of these Pokemon could even opt to run Haze, (add comma) which can annoy Dragon Dance sets.

**Physically Defensive Pokemon**: Sturdy physically defensive walls like Chesnaught, Mantine, (add comma) and Umbreon can take either Tectonic Rage or Devastating Drake really well and proceed to beat Flygon one-on-one 1v1. Chesnaught can wear Flygon down with the combination of Leech Seed + Spiky Shield, Umbreon can deter the use of Dragon Dance thanks to Foul Play, (add comma) and Mantine can either attempt to go for the Scald burn, Toxic Flygon to put it on a timer with Toxic, or use Haze.

**Ice-types**: While they can't switch directly on Flygon, Ice-types like Sneasel, Mega Glalie, (add comma) and Cloyster can all threaten Flygon thanks to them naturally outspeeding it the Dragon. Sneasel and Mega Glalie are really annoying for it thanks to their them having access to Ice Shard priority, (add comma) and Cloyster can take any hit and use Shell Smash even against +1 Flygon thanks to its high Defense defensive stat.
 
Last edited:

MrAldo

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[OVERVIEW]

Flygon is one of the most threatening Pokemon in the RU metagame, able to perform as a setup sweeper, pivot, and revenge killer. It finds a lot of opportunities to set up Dragon Dance due to its ability to force out Rock-, Ground-, and Steel-types like Gigalith, Doublade, and Nidoqueen. It also has an extensive movepool with attacks like Earthquake, Outrage, Iron Tail, U-turn, and Fire Punch, allowing it to threaten a myriad of Pokemon. Thanks to its typing and ability, Flygon possesses a handful of notable resistances, such as to Fire and Rock, and immunities to Electric and Ground; this also means it is very resilient to entry hazards. With the new addition of Dragon Dance to its moveset, Flygon has turned into one of the most threatening Pokemon in the RU metagame. Thanks to its typing, in conjunction with its ability Levitate, Flygon possesses a handful of notable resistances to Fire-, and Rock- and an immunity to Electric-type attacks alongside an immunity to entry hazards like Spikes and Toxic Spikes, and resistance to Stealth Rock, means Flygon is very resilient to this type of chip damage. Flygon's ability to force out Rock-types like Gigalith, Steel-types like Doublade and Ground-types like Nidoqueen and its extensive movepool which provides Flygon with moves like Earthquake, Outrage, Iron Tail, U-turn, Fire Punch and such, Flygon finds a lot of opportunities to use Dragon Dance to threaten opposing teams and to revenge kill a myriad of Pokemon, turning Flygon into a really profficient pivot and setup sweeper.

However, not everything is good news. Despite its excellent typing, Flygon has very average bulk, (add comma) which means it can struggle to switch into resisted attacks often. Flygon's also has a rather average Attack stat means meaning that it can be pressured by Pokemon that it should beat, like Doublade and Escavalier, which can take an unboosted attack really well and deal considerable damage to Flygon, making it easier to get revenge killed later in the match. Lastly, Flygon has a really nasty Ice weakness, (add comma) meaning it has to be wary of Pokemon like Sneasel and Mega Glalie, and it is also prone to being lured by Pokemon that can run Ice-type moves like Salazzle and Rhyperior.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Earthquake
move 3: Outrage
move 4: Iron Tail
item: Groundium Z / Dragonium Z
ability: Levitate
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Dragon Dance is the most important move on Flygon's arsenal, allowing allows Flygon to boost its Attack and Speed to threatening levels. Earthquake is Flygon's main STAB move, hitting Rock-, Fire-, (add comma) and Electric-type Pokemon super effectively, (RC) while being a really good move that Flygon can repeatedly constantly use without much risk involved. Outrage is Flygon's secondary STAB move that allows it to hit targets that would resist or be are immune to Earthquake Ground for great damage, complementing Earthquake really well. Lastly, Iron Tail is necessary in order to hit Gardevoir, which would otherwise completely wall this set thanks to it Tracing Levitate, and it has while having the added benefit of dealing good damage to other Fairy-types like Florges and Whimsicott, the latter of which resists Earthquake.

Set Details
========

Maximum Attack and Speed investment with an Adamant nature is recommended in order to maximize its Flygon's offensive presence in the field. Flygon can afford to run Adamant nature thanks to it outspeeding Pokemon like Kommo-o and Gardevoir naturally, (RC) and Choice Scarf Heracross at +1 Speed. However, a Jolly nature can be used in order to avoid Speed ties against opposing Dragon Dance Flygon and to outspeed Pokemon like Roserade, but the power difference is noticeable. This set is pretty straightforward. Earthquake, Outrage, and Iron Tail, provide Flygon with the most efficient coverage. (Set Details is just for ability, nature, item, evs) Groundium Z is the preferred main Z-Crystal of choice, turning Earthquake into a powerful Tectonic Rage that Flygon can use in order to deal great damage to Fairy-types like Florges that would aim to switch into Flygon, aside from while being a great neutral coverage move to hit grounded Pokemon. (by this coverage part, are you talking about Tectonic Rage or Earthquake? if you're talking about Earthquake then remove everything after "switch into Flygon") Dragonium Z is a good perfect alternative for a Z-Crystal, turning Outrage into a powerful Devastating Drake which that allows Flygon to hit Pokemon that resist Ground-type attacks like Shaymin way harder than Tectonic Rage would do and being able to hit Pokemon like Mantine without having to lock Flygon the need of getting locked into Outrage and risk it being revenge killed. A Jolly nature can be used in order to avoid Speed ties against opposing Dragon Dance Flygons and to outspeed Pokemon like Roserade but the power difference is noticeable.

Usage Tips
========

To make the best use of Flygon's capabilities, it is better to provide it Flygon with safe switch-ins opportunities to switch in through moves like U-turn and Volt Switch, (RC) and to avoid it taking unnecessary damage, (add comma) since it appreciates being healthy in order to have an easier time using Dragon Dance. Flygon's typing allows it to force out Pokemon like Gigalith, Doublade, (add comma) and Rotom-Heat locked into Overheat or an Electric-type move, (add comma) so this is where you can find the opportunity to use Dragon Dance. Z-Moves like Tectonic Rage and Devastating Drake are really strong moves despite Flygon's seemingly average Attack stat, (add comma) so make sure to use them in order to get rid of a Pokemon that can be annoying for your team if the opportunity arises. Physically bulky Pokemon with a high Defense stat like Chesnaught, Gligar, Umbreon, Donphan, (add comma) and Reuniclus must be weakened or removed before attempting to sweep after a Dragon Dance. Due to Flygon's typing, it can been prone to be lured by Ice-type coverage moves, (add comma) so make sure that Pokemon like Rhyperior aren't running Ice Punch before attempting to set up on them.

Team Options
========
(are these in order of most necessary teammates to least necessary? if it's just random, then consider organizing it more logically, because you jump from "thing that beats bulky Waters" to "VoltTurn support" to "things that beat bulky Waters" again and it's not easy to follow. the team options section in your second set is organized well, so compare it to that one.)
Steel-types like Doublade, Escavalier, and Bronzong can beat the Ice-types and Fairy-types that Flygon struggle to deal with, and Flygon can beat the Fire-types that threaten them in return. Reuniclus and Nidoqueen make for quite the nice partners; (add semicolon) Nidoqueen can lay down Stealth Rock and Toxic Spikes, (add comma) which Flygon appreciates to pressure its checks and beat physically defensive Pokemon like Chesnaught, Mantine, (add comma) and Gligar, (add comma) while Reuniclus takes advantage of Fairy-types like Florges and Comfey by easily setting up Calm Mind against them. Spikes users like Chesnaught, Roserade, (add comma) and Froslass make for great partners, (add comma) since Flygon appreciates the chip damage that Spikes provides, (add comma) which allows Flygon to net 2HKOs and OHKOs much more reliably and put pressure on its checks.

Bronzong can be a nuisance for this set thanks to its immunity to Earthquake and resistances to it resists Outrage and Iron Tail, (add comma) so Pokemon like Escavalier and Sneasel make more excellent partners because since they pressure Bronzong through Knock Off or Pursuit. Zoroark makes for a notable partner thanks to its Illusion ability, being able to disguise itself and lure Bronzong and other defensive Pokemon to weaken them so Flygon can break through them. Wallbreakers like Salazzle, Durant, (add comma) and Swellow make for great partners, since these Pokemon that proceed to punching holes in on opposing teams with their immense power so Flygon can proceed to go for a Dragon Dance sweep. Heracross is a notable mention because it shares similar checks to Flygon in Fairy-types, (add comma) so it is easy to overwhelm them, and whie it can also pressure bulky Water-types. Pokemon that provides provide U-turn or Volt Switch support like Whimsicott, Moltres, Rotom-Cut, Uxie, and Rotom-Heat provides give Flygon with safe switch-in opportunities to switch in safely. Uxie and Whimsicott can also provide Memento support so Flygon has an easier setting Dragon Dance up. Grass-types like Shaymin, Virizion, (add comma) and Roserade can beat bulky Water-types like Slowbro, Milotic and Mantine.

[SET]
name: Choice Scarf
move 1: U-turn
move 2: Outrage
move 3: Earthquake
move 4: Dragon Claw / Defog
item: Choice Scarf
ability: Levitate
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

U-turn is the most important move on this set, turning turns Flygon into a capable fast pivot with the ability to preserve offensive momentum through the match. Outrage is Flygon's main STAB move and which provides it with a strong neutral attack capable of revenge killing frail offensive Pokemon like Swellow; it is also Flygon's and being its main tool to clean weakened teams. Earthquake is Flygon's secondary STAB move and which gives Flygon an strong attack that can be used without much many drawbacks. It Earthquake is also Flygon's main attack to pressure Steel- and Rock-types. Dragon Claw, while weak, is a good option that gives Flygon a Dragon-type STAB move that can revenge kill weakened foes without the undesirable effect of getting locked into Outrage. Defog may seem like an odd choice for a Choice Scarf set, but it is a really useful option, allowing the user to get rid of hazards in a pinch after Flygon has done its roll performed its role throughout the match. Aerial Ace can be used in on the last moveslot in order to get the OHKO kill on Virizion and Heracross after Stealth Rock damage.

Set Details
========

Jolly is the preferred nature on this set in order to outspeed opposing Dragon Dance Flygons, (add comma) which are generally Adamant nature, while still getting the jump over other opposing Choice Scarf users like Heracross and special cases like +1 Speed Boost Sharpedo and Yanmega. 4 Special Defense EVs may seem like an arbitrary investment, (add comma) but this means that whenever Flygon faces a Download Porygon2 it will raises its Attack stat instead. Adamant Nature can be an option in order to have an easier time revenge killing Pokemon, (add comma) with the added power but the risk of a Speed tie against opposing Dragon Dance Flygons makes it a rather unappealing choice. (add period)

Usage Tips
========

Flygon makes for a reliable Choice Scarf user thanks to its ability to gain and preserve offensive momentum with thanks to U-turn throughout the match, (add comma) so make sure to consistently use this move at the start of a match. Due to Flygon's good combination of STAB moves alone it can be a reliable revenge killer, being able to pick off many offensive Pokemon, (add comma) and it can even sweep weakened teams in the late-game, (add comma) so always look out for that possibility. Due to its relatively average Attack stat, (add comma) Flygon is many times more useful as a fast pivot, (add comma) so repeatedly constantly pressing U-turn in order to chip down opposing Pokemon and supporting your team through the pivoting is encouraged. The user must gotta be careful of locking Flygon getting locked into Outrage early in the match, as despite being a reliable Choice Scarf user, (add comma) Flygon isn't exceptionally strong; a mistimed Outrage so be careful when using this attack cause it could mean losing your Flygon in the process. Using Dragon Claw instead of Outrage if you want to revenge kill weakened Pokemon, and or if opposing Fairy-types are still alive is recommended so you can switch Flygon out and dont lose your Flygon after using Outrage. Lastly, getting locked on Defog can be a double-edged sword so make sure to only use it Defog if you really need to get rid of Stealth Rock or Spikes, or if Flygon is make to use Defog against a Pokemon that it Flygon can force out, because a misplay like this can be a huge momentum killer, and a misplay and that could result in a KOed mean a dead Flygon.

Team Options
========

This set makes for a good support option for teams by providing them with a fast pivot, (add comma) so frail Pokemon that struggle to find switch-in opportunities to switch in like Sneasel, Bruxish, Mega Glalie, Sharpedo, (add comma) and Durant really appreciates appreciate Flygon's pivoting capabilities. Electric-types like Galvantula, Rotom-Cut, and Rotom-Heat complete the VoltTurn core and can proceed to beat the bulky Water-types that tend to switch into Flygon. Setup sweepers like Cloyster, Minior, Virizion, (add comma) and Toxicroak are examples of Pokemon that appreciate being given safe switches in switch-ins through U-turn so they can get in the battle without the need of taking unnecessary damage.

Grass-types like Shaymin, Chesnaught, (add comma) and Roserade can beat the bulky Water-types that tend to switch into Flygon, (add comma) while in return Flygon can check Pokemon like Salazzle. Chesnaught and Roserade are fine partners in particular because they provides provide Spikes, (add comma) which can turn Flygon into a pretty annoying presence for opposing teams with the added chip damage Spikes provide. A wallbreakers like Salazzle makes for a great partner, (add comma) since it absolutely loves switching into Fairy-types like Florges and Comfey and sturdy defensive Pokemon like Chesnaught, being able to pressure them with its STAB moves her STABs alone or just using them as setup bait with Nasty Plot. Salazzle also really appreciates the U-turn support and can pressure bulky Water-types like Slowbro with Acid Downpour.

[STRATEGY COMMENTS]
Other Options
=============

Flygon can opt to run an offensive Defog set that which differentiates itself by its Speed tier and more immediate offensive presence, but it fails to deliver the same degree of defensive utility that than a Pokemon like Gligar would provide. Flygon can opt to use Choice Band, turning turns it into a really competent wallbreaker that differentiates itself thanks to its pivoting capabilities, (add comma) but the presence of faster wallbreakers like Swellow and Salazzle makes this set unappealing due to its average Speed. Fire Punch can be used on the Dragon Dance set in order to hit Bronzong and KO Escavalier without needing to use a Z-Move the needing of using the z-move in the case of Dragon Dance, but Flygon finds better use out of for Iron Tail, which is kind of necessary. Stone Edge can be used so Flygon can beat Pokemon like Mantine and hit Rotom-Heat without locking itself into Outrage, (add comma) but it finds very little use for that the move otherwise.

Steelium Z can be used to hit Fairy-types fairies like Gardevoir and Florges without having to risk it with Iron Tail, (add comma) but Tectonic Rage and Devastating Drake are superior options that provide Flygon with a better matchup against most teams; (add semicolon) besides, (add comma) Gardevoir and Whimsicott cannot take an arent taking Iron Tail and Florges can easily get KOed by +1 Tectonic Rage range after just a bit of prior damage. Tailwind can be a nice alternative on the Choice Scarf set, providing the team with a last resort that would double their Speed for the next three 3 turns. Toxic can be a decent alternative to catch bulky Water-types and Pokemon like Chesnaught, (add comma) but it is kind of hard to fit on a moveset, since Flygon finds better use out of its other options.

Checks and Counters
===================

**Bronzong**: With an immunity to Ground-type attacks to Levitate and a resistance to Outrage, Bronzong has the unique trait of being a Steel-type that Flygon is pretty helpless against. Bronzong can just use Gyro Ball or Toxic, putting to put Flygon in on a timer, (add comma) which compromises its effectiveness.

**Fairy-types**: Pokemon like Florges, Whimsicott, (add comma) and Gardevoir can be really annoying for Flygon to handle. Florges can take any unboosted hit and heavily dent Flygon, Whimsicott has Prankster Encore if Flygon ever goes for Dragon Dance, and against Gardevoir you risk missing with Iron Tail.

**Bulky Water-types**: Water-types like Mantine, Slowbro, (add comma) and Milotic can all take a hit and threaten to burn Flygon with Scald, (add comma) which makes Flygon useless afterwards. Some of these Pokemon could even opt to run Haze, (add comma) which can annoy Dragon Dance sets.

**Physically Defensive Pokemon**: Sturdy physically defensive walls like Chesnaught, Mantine, (add comma) and Umbreon can take either Tectonic Rage or Devastating Drake really well and proceed to beat Flygon one-on-one 1v1. Chesnaught can wear Flygon down with the combination of Leech Seed + Spiky Shield, Umbreon can deter the use of Dragon Dance thanks to Foul Play, (add comma) and Mantine can either attempt to go for the Scald burn, Toxic Flygon to put it on a timer with Toxic, or use Haze.

**Ice-types**: While they can't switch directly on Flygon, Ice-types like Sneasel, Mega Glalie, (add comma) and Cloyster can all threaten Flygon thanks to them naturally outspeeding it the Dragon. Sneasel and Mega Glalie are really annoying for it thanks to their them having access to Ice Shard priority, (add comma) and Cloyster can take any hit and use Shell Smash even against +1 Flygon thanks to its high Defense defensive stat.
Implemented. Thanks a lot for the pointers, huge help, and leniency, I know see that trying to be over detailed really bited me in the ass, and some stuff just sounded better in my head. Will do my best to work on my errors, and be more concise and ordered.

Thanks again.

Ready for 2nd check.
 

Eyan

sleep is the cousin of death
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GP 2/2
add/corrections remove comments

[OVERVIEW]

Flygon is one of the most threatening Pokemon in the RU metagame, able to perform as a setup sweeper, pivot, and revenge killer. It finds a lot of opportunities to set up Dragon Dance due to its ability to force out Rock-, Ground-, and Steel-types like Gigalith, Doublade, and Nidoqueen. It also has an extensive movepool with attacks like Earthquake, Outrage, Iron Tail, U-turn, and Fire Punch, allowing it to threaten a myriad of Pokemon. Thanks to its typing and ability, Flygon possesses a handful of notable resistances, such as to Fire and Rock, and immunities to Electric and Ground; this also means it is very resilient to entry hazards. Despite its excellent typing, Flygon has very average bulk, which means it can struggle to switch into resisted attacks often. Flygon's also rather average Attack stat means that it can be pressured by Pokemon that it should beat, (rc) like Doublade and Escavalier, which can take an unboosted attack really well and deal considerable damage to Flygon, making it easier to revenge kill later in the match. Lastly, Flygon has a really nasty Ice weakness, meaning it has to be wary of Pokemon like Sneasel and Mega Glalie, and it is also prone to being lured by Pokemon that can run Ice-type moves like Salazzle and Rhyperior. (made it one paragraph; works fine this way)

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Earthquake
move 3: Outrage
move 4: Iron Tail
item: Groundium Z / Dragonium Z
ability: Levitate
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Dragon Dance allows Flygon to boost its Attack and Speed to threatening levels. Earthquake is Flygon´s main STAB move, hitting Rock-, Fire-, and Electric-type Pokemon super effectively while being a really good move that Flygon can repeatedly use without much risk involved. Outrage is Flygon´s secondary STAB move that allows it to hit targets that resist or are immune to Ground for great damage, complementing Earthquake really well. Lastly, Iron Tail is necessary in order to hit Gardevoir, which would otherwise completely wall this set thanks to it Tracing Levitate, and it has the added benefit of dealing good damage to other Fairy-types like Florges and Whimsicott, the latter of which resists Earthquake.

Set Details
========

Maximum Attack and Speed investment with an Adamant nature is recommended in order to maximize Flygon's offensive presence. Flygon can afford to run Adamant nature thanks to it outspeeding Pokemon like Kommo-o and Gardevoir naturally and Scarf Heracross at +1 Speed. A Jolly Nature can be used in order to avoid Speed ties against opposing Dragon Dance Flygons and to outspeed Pokemon like Roserade, (ac) but the power difference is noticeable. Groundium Z is the preferred Z-Crystal of choice, turning Earthquake into a powerful Tectonic Rage that Flygon can use in order to deal great damage to Fairy-types like Florges that would aim to switch into Flygon, aside from being a great neutral coverage move to hit grounded Pokemon. Dragonium Z is a good alternative Z-Crystal, turning Outrage into a powerful Devastating Drake which that allows Flygon to hit Pokemon that resist Ground-type attacks like Shaymin way harder than Tectonic Rage would do and to hit Pokemon like Mantine without having to lock Flygon into Outrage and risk it being revenge killed.

Usage Tips
========

To make the best use of Flygon's capabilities, it is better to provide it with safe opportunities to switch in through moves like U-turn and Volt Switch and to avoid it taking unnecessary damage, since it appreciates being healthy in order to have an easier time using Dragon Dance. Flygon´s Flygon's (change apostrophe) typing allows it to force out Pokemon like Gigalith, Doublade, and Rotom-H locked into Overheat or an Electric-type, (rc) move, (ac) so this is where you can find the opportunity to use Dragon Dance. Z-Moves like Tectonic Rage and Devastating Drake are really strong moves despite Flygon's average Attack stat, so make sure to use them in order to get rid of a Pokemon that can be annoying for your team if the opportunity arises. Physically bulky Pokemon like Chesnaught, Gligar, Umbreon, Donphan, and Reuniclus must be weakened or removed before attempting to sweep after a Dragon Dance. Due to Flygon's typing, it can be prone to be lured by Ice-type coverage moves, so make sure that Pokemon like Rhyperior aren't running Ice Punch before attempting to set up on them.

Team Options
========

Steel-types like Doublade, Escavalier, and Bronzong can beat the Ice-types and Fairy-types that Flygon struggles to deal with, while Flygon can beat the Fire-types that threaten them in return. Reuniclus and Nidoqueen make for quite the nice partners, as Nidoqueen can lay down Stealth Rock and Toxic Spikes, which Flygon appreciates to pressure its checks and beat physically defensive Pokemon like Chesnaught, Mantine, and Gligar, while Reuniclus takes advantage of Fairy-types like Florges and Comfey by easily setting up Calm Mind against them. Spikes users like Chesnaught, Roserade, and Froslass make for great partners, since Flygon appreciates the chip damage that Spikes provides, which allows Flygon to net 2HKOs and OHKOs much more reliably and put pressure on its checks.

Bronzong can be a nuisance for this set thanks to its immunity to Earthquake and resistances to Outrage and Iron Tail, so Pokemon like Escavalier and Sneasel make for excellent partners because they pressure Bronzong through Knock Off or Pursuit. Zoroark makes for a notable partner thanks to its Illusion ability, being able to disguise itself and lure Bronzong and other defensive Pokemon to weaken them so Flygon can break through them. Wallbreakers like Salazzle, Durant, and Swellow make for great partners, punching holes in opposing teams with their immense power so Flygon can proceed to go for a Dragon Dance sweep. Heracross is a notable mention because it share similar checks to Flygon in Fairy-types, (ac) so it is easy to overwhelm them. Pokemon that provide U-turn or Volt Switch support like Whimsicott, Moltres, Rotom-C, Uxie, and Rotom-H give Flygon opportunities to switch in safely. Uxie and Whimsicott can also provide Memento support so Flygon has an easier time setting Dragon Dance up. Grass-types like Shaymin, Virizion, and Roserade can beat bulky Water-types like Slowbro, Milotic, (ac) and Mantine.

[SET]
name: Choice Scarf
move 1: U-turn
move 2: Outrage
move 3: Earthquake
move 4: Dragon Claw / Defog
item: Choice Scarf
ability: Levitate
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

U-turn turns Flygon into a capable fast pivot with the ability to preserve offensive momentum through the match. Outrage is Flygon´s Flygon's (apostrophe) main STAB move and provides it with a strong neutral attack capable of revenge killing frail offensive Pokemon like Swellow; it is also Flygon's main tool to clean weakened teams. Earthquake is Flygon´s Flygon's secondary STAB move and gives Flygon it a strong attack that can be used without many drawbacks. It is also Flygon´s Flygon's main attack to pressure Steel- and Rock-types. Dragon Claw, while weak, is a good option that gives Flygon a Dragon-type STAB move that can revenge kill weakened foes without the undesirable effect of getting locked into Outrage. Defog may seem like an odd choice for a Choice Scarf set, but it is a really useful option, allowing the user to get rid of entry hazards in a pinch after Flygon has performed its role. Aerial Ace can be used in the last moveslot in order to get the OHKO on Virizion and Heracross after Stealth Rock damage.

Set Details
========

Jolly is the preferred nature on this set in order to outspeed opposing Dragon Dance Flygon, which are generally Adamant, while still getting the jump over other opposing Choice Scarf users like Heracross and special cases like +1 Sharpedo and Yanmega. 4 Special Defense EVs may seem like an arbitrary investment, but this means that whenever Flygon faces a Download Porygon2, (ac) it will raises its Attack stat instead. Adamant can be an option in order to have an easier time revenge killing Pokemon, but the risk of a Speed tie against opposing Dragon Dance Flygon makes it a rather unappealing choice.

Usage Tips
========

Flygon makes for a reliable Choice Scarf user thanks to its ability to gain and preserve offensive momentum with U-turn throughout the match, so make sure to consistently use this move at the start of a match. Due to Flygon´s Flygon's good combination of STAB moves alone, (ac) it can be (remove extra space) a reliable revenge killer, being able to pick off many offensive Pokemon, and it can even sweep weakened teams in the late-game, so always look out for that possibility. Due to its relatively average Attack stat, (ac) Flygon is many times much more useful as a fast pivot, so repeatedly pressing using U-turn in order to chip down opposing Pokemon and supporting your team through the pivoting is encouraged. The user must be careful of locking Flygon into Outrage early in the match, as despite being a reliable Choice Scarf user, Flygon isn't exceptionally strong; a mistimed Outrage could mean losing your Flygon in the process. Using Dragon Claw instead of Outrage to revenge kill weakened Pokemon or if opposing Fairy-types are still alive around (alive isn't very appropriate when we don't even say kill Pokemon outside of revenge kill) is recommended so you can switch Flygon out. Lastly, make sure to only use Defog if you really need to get rid of Stealth Rock or Spikes, (rc) or if Flygon is against a Pokemon that it can force out, because as a misplay like this can be a huge momentum killer, (rc) and could result in a KOed Flygon.

Team Options
========

This set makes for a good support option for teams by providing them with a fast pivot, so frail Pokemon that struggle to find opportunities to switch in like Sneasel, Bruxish, Mega Glalie, Sharpedo, and Durant really appreciate Flygon's pivoting capabilities. Electric-types like Galvantula, Rotom-C, and Rotom-H complete the VoltTurn core and can proceed to beat the bulky Water-types that tend to switch into Flygon. Setup sweepers like Cloyster, Minior, Virizion, and Toxicroak are examples of Pokemon that appreciate being given safe switches in through U-turn so they can get in the battle without taking unnecessary damage.

Grass-types like Shaymin, Chesnaught, and Roserade can beat the bulky Water-types that tend to switch into Flygon, while in return Flygon can check Pokemon like Salazzle. Chesnaught and Roserade are fine partners, (ac) in particular, (ac) because they provide Spikes, which can turn Flygon into a pretty annoying presence for opposing teams with the added chip damage. A wallbreaker like Salazzle makes for a great partner, since it absolutely loves switching into Fairy-types like Florges and Comfey and sturdy defensive Pokemon like Chesnaught, being able to pressure them with its STABs moves alone or just using them as setup bait with Nasty Plot. Salazzle also really appreciates the U-turn support and can pressure bulky Water-types like Slowbro with Acid Downpour.

[STRATEGY COMMENTS]
Other Options
=============

Flygon can opt to run an offensive Defog set that differentiates itself by its Speed tier and more immediate offensive presence, but it fails to deliver the same degree of defensive utility that a Pokemon like Gligar would provide. Choice Band turns it into a really competent wallbreaker that differentiates itself thanks to its pivoting capabilities, but the presence of faster wallbreakers like Swellow and Salazzle makes this set unappealing due to its average Speed. Fire Punch can be used on the Dragon Dance set in order to hit Bronzong and KO Escavalier without needing to use a Z-Move, but Flygon finds better use out of Iron Tail, which is kind of necessary. Stone Edge can be used so Flygon can beat Pokemon like Mantine and hit Rotom-H without locking itself into Outrage, but it finds very little use for the move otherwise.

Life Orb can be used on the Dragon Dance set if a team occupies consists of another Z-Move user. (ap) and The increased damage output is pretty nice, but the Life Orb recoil makes Flygon an easier Pokemon to revenge kill. Steelium Z can be used to hit Fairy-types like Gardevoir and Florges without having to risk it missing with Iron Tail, (ac) but Tectonic Rage and Devastating Drake are superior options that provide Flygon with a better matchup against most teams; besides, Gardevoir and Whimsicott cannot take an Iron Tail, (ac) and Florges can easily get KOed by +1 Tectonic Rage after just a bit of prior damage. Tailwind can be a nice alternative on the Choice Scarf set, providing the team with a last resort that would double their Speed for the next three turns. Toxic can be a decent alternative to catch bulky Water-types and Pokemon like Chesnaught, but it is kind of hard to fit on a moveset, (ac) since Flygon finds better use out of its other options.

Checks and Counters
===================

**Bronzong**: With an immunity to Ground-type attacks thanks to Levitate and a resistance to Outrage, Bronzong has the unique trait of being a Steel-type that Flygon is pretty helpless against. Bronzong can use Gyro Ball or Toxic to put Flygon on a timer (is Gyro Ball putting Flygon on a timer as well? Consider "Bronzong can use Gyro Ball to severely damage Flygon or Toxic to put it on a timer" to make it clearer), which compromises its effectiveness.

**Fairy-types**: Pokemon like Florges, Whimsicott, and Gardevoir can be really annoying for Flygon to handle. Florges can take any unboosted hit and heavily dent Flygon, Whimsicott has Prankster Encore if Flygon ever goes for Dragon Dance, (ac) and against Gardevoir, (ac) you risk missing with Iron Tail.

**Bulky Water-types**: Water-types like Mantine, Slowbro, and Milotic can all take a hit and threaten to burn Flygon with Scald, which makes Flygon useless afterwards. Some of these Pokemon could even opt to run Haze, which can annoy Dragon Dance sets.

**Physically Defensive Pokemon**: Sturdy physically defensive walls like Chesnaught, Mantine, and Umbreon can take either Tectonic Rage or Devastating Drake really well and proceed to beat Flygon one-on-one. Chesnaught can wear Flygon down with the combination of Leech Seed + Spiky Shield, Umbreon can deter the use of Dragon Dance thanks to Foul Play, and Mantine can either attempt to go for the Scald burn, put it on a timer with Toxic, (ac) or use Haze.

**Ice-types**: While they can't switch directly on Flygon, Ice-types like Sneasel, Mega Glalie, and Cloyster can all threaten it. Sneasel and Mega Glalie are really annoying for it thanks to their access to Ice Shard priority and by naturally outspeeding it, and Cloyster can take any hit and use Shell Smash even against +1 Flygon thanks to its high Defense.

Be careful when implementing checks btw. Some stuff from p^2's check kinda got messed up or left out.
 
Last edited:

MrAldo

Hey
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[OVERVIEW]

Flygon is one of the most threatening Pokemon in the RU metagame, able to perform as a setup sweeper, pivot, and revenge killer. It finds a lot of opportunities to set up Dragon Dance due to its ability to force out Rock-, Ground-, and Steel-types like Gigalith, Doublade, and Nidoqueen. It also has an extensive movepool with attacks like Earthquake, Outrage, Iron Tail, U-turn, and Fire Punch, allowing it to threaten a myriad of Pokemon. Thanks to its typing and ability, Flygon possesses a handful of notable resistances, such as to Fire and Rock, and immunities to Electric and Ground; this also means it is very resilient to entry hazards. Despite its excellent typing, Flygon has very average bulk, which means it can struggle to switch into resisted attacks often. Flygon's also rather average Attack stat means that it can be pressured by Pokemon that it should beat, (rc) like Doublade and Escavalier, which can take an unboosted attack really well and deal considerable damage to Flygon, making it easier to revenge kill later in the match. Lastly, Flygon has a really nasty Ice weakness, meaning it has to be wary of Pokemon like Sneasel and Mega Glalie, and it is also prone to being lured by Pokemon that can run Ice-type moves like Salazzle and Rhyperior. (made it one paragraph; works fine this way)

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Earthquake
move 3: Outrage
move 4: Iron Tail
item: Groundium Z / Dragonium Z
ability: Levitate
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

Dragon Dance allows Flygon to boost its Attack and Speed to threatening levels. Earthquake is Flygon´s main STAB move, hitting Rock-, Fire-, and Electric-type Pokemon super effectively while being a really good move that Flygon can repeatedly use without much risk involved. Outrage is Flygon´s secondary STAB move that allows it to hit targets that resist or are immune to Ground for great damage, complementing Earthquake really well. Lastly, Iron Tail is necessary in order to hit Gardevoir, which would otherwise completely wall this set thanks to it Tracing Levitate, and it has the added benefit of dealing good damage to other Fairy-types like Florges and Whimsicott, the latter of which resists Earthquake.

Set Details
========

Maximum Attack and Speed investment with an Adamant nature is recommended in order to maximize Flygon's offensive presence. Flygon can afford to run Adamant nature thanks to it outspeeding Pokemon like Kommo-o and Gardevoir naturally and Scarf Heracross at +1 Speed. A Jolly Nature can be used in order to avoid Speed ties against opposing Dragon Dance Flygons and to outspeed Pokemon like Roserade, (ac) but the power difference is noticeable. Groundium Z is the preferred Z-Crystal of choice, turning Earthquake into a powerful Tectonic Rage that Flygon can use in order to deal great damage to Fairy-types like Florges that would aim to switch into Flygon, aside from being a great neutral coverage move to hit grounded Pokemon. Dragonium Z is a good alternative Z-Crystal, turning Outrage into a powerful Devastating Drake which that allows Flygon to hit Pokemon that resist Ground-type attacks like Shaymin way harder than Tectonic Rage would do and to hit Pokemon like Mantine without having to lock Flygon into Outrage and risk it being revenge killed.

Usage Tips
========

To make the best use of Flygon's capabilities, it is better to provide it with safe opportunities to switch in through moves like U-turn and Volt Switch and to avoid it taking unnecessary damage, since it appreciates being healthy in order to have an easier time using Dragon Dance. Flygon´s Flygon's (change apostrophe) typing allows it to force out Pokemon like Gigalith, Doublade, and Rotom-H locked into Overheat or an Electric-type, (rc) move, (ac) so this is where you can find the opportunity to use Dragon Dance. Z-Moves like Tectonic Rage and Devastating Drake are really strong moves despite Flygon's average Attack stat, so make sure to use them in order to get rid of a Pokemon that can be annoying for your team if the opportunity arises. Physically bulky Pokemon like Chesnaught, Gligar, Umbreon, Donphan, and Reuniclus must be weakened or removed before attempting to sweep after a Dragon Dance. Due to Flygon's typing, it can be prone to be lured by Ice-type coverage moves, so make sure that Pokemon like Rhyperior aren't running Ice Punch before attempting to set up on them.

Team Options
========

Steel-types like Doublade, Escavalier, and Bronzong can beat the Ice-types and Fairy-types that Flygon struggles to deal with, while Flygon can beat the Fire-types that threaten them in return. Reuniclus and Nidoqueen make for quite the nice partners, as Nidoqueen can lay down Stealth Rock and Toxic Spikes, which Flygon appreciates to pressure its checks and beat physically defensive Pokemon like Chesnaught, Mantine, and Gligar, while Reuniclus takes advantage of Fairy-types like Florges and Comfey by easily setting up Calm Mind against them. Spikes users like Chesnaught, Roserade, and Froslass make for great partners, since Flygon appreciates the chip damage that Spikes provides, which allows Flygon to net 2HKOs and OHKOs much more reliably and put pressure on its checks.

Bronzong can be a nuisance for this set thanks to its immunity to Earthquake and resistances to Outrage and Iron Tail, so Pokemon like Escavalier and Sneasel make for excellent partners because they pressure Bronzong through Knock Off or Pursuit. Zoroark makes for a notable partner thanks to its Illusion ability, being able to disguise itself and lure Bronzong and other defensive Pokemon to weaken them so Flygon can break through them. Wallbreakers like Salazzle, Durant, and Swellow make for great partners, punching holes in opposing teams with their immense power so Flygon can proceed to go for a Dragon Dance sweep. Heracross is a notable mention because it share similar checks to Flygon in Fairy-types, (ac) so it is easy to overwhelm them. Pokemon that provide U-turn or Volt Switch support like Whimsicott, Moltres, Rotom-C, Uxie, and Rotom-H give Flygon opportunities to switch in safely. Uxie and Whimsicott can also provide Memento support so Flygon has an easier time setting Dragon Dance up. Grass-types like Shaymin, Virizion, and Roserade can beat bulky Water-types like Slowbro, Milotic, (ac) and Mantine.

[SET]
name: Choice Scarf
move 1: U-turn
move 2: Outrage
move 3: Earthquake
move 4: Dragon Claw / Defog
item: Choice Scarf
ability: Levitate
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Moves
========

U-turn turns Flygon into a capable fast pivot with the ability to preserve offensive momentum through the match. Outrage is Flygon´s Flygon's (apostrophe) main STAB move and provides it with a strong neutral attack capable of revenge killing frail offensive Pokemon like Swellow; it is also Flygon's main tool to clean weakened teams. Earthquake is Flygon´s Flygon's secondary STAB move and gives Flygon it a strong attack that can be used without many drawbacks. It is also Flygon´s Flygon's main attack to pressure Steel- and Rock-types. Dragon Claw, while weak, is a good option that gives Flygon a Dragon-type STAB move that can revenge kill weakened foes without the undesirable effect of getting locked into Outrage. Defog may seem like an odd choice for a Choice Scarf set, but it is a really useful option, allowing the user to get rid of entry hazards in a pinch after Flygon has performed its role. Aerial Ace can be used in the last moveslot in order to get the OHKO on Virizion and Heracross after Stealth Rock damage.

Set Details
========

Jolly is the preferred nature on this set in order to outspeed opposing Dragon Dance Flygon, which are generally Adamant, while still getting the jump over other opposing Choice Scarf users like Heracross and special cases like +1 Sharpedo and Yanmega. 4 Special Defense EVs may seem like an arbitrary investment, but this means that whenever Flygon faces a Download Porygon2, (ac) it will raises its Attack stat instead. Adamant can be an option in order to have an easier time revenge killing Pokemon, but the risk of a Speed tie against opposing Dragon Dance Flygon makes it a rather unappealing choice.

Usage Tips
========

Flygon makes for a reliable Choice Scarf user thanks to its ability to gain and preserve offensive momentum with U-turn throughout the match, so make sure to consistently use this move at the start of a match. Due to Flygon´s Flygon's good combination of STAB moves alone, (ac) it can be (remove extra space) a reliable revenge killer, being able to pick off many offensive Pokemon, and it can even sweep weakened teams in the late-game, so always look out for that possibility. Due to its relatively average Attack stat, (ac) Flygon is many times much more useful as a fast pivot, so repeatedly pressing using U-turn in order to chip down opposing Pokemon and supporting your team through the pivoting is encouraged. The user must be careful of locking Flygon into Outrage early in the match, as despite being a reliable Choice Scarf user, Flygon isn't exceptionally strong; a mistimed Outrage could mean losing your Flygon in the process. Using Dragon Claw instead of Outrage to revenge kill weakened Pokemon or if opposing Fairy-types are still alive around (alive isn't very appropriate when we don't even say kill Pokemon outside of revenge kill) is recommended so you can switch Flygon out. Lastly, make sure to only use Defog if you really need to get rid of Stealth Rock or Spikes, (rc) or if Flygon is against a Pokemon that it can force out, because as a misplay like this can be a huge momentum killer, (rc) and could result in a KOed Flygon.

Team Options
========

This set makes for a good support option for teams by providing them with a fast pivot, so frail Pokemon that struggle to find opportunities to switch in like Sneasel, Bruxish, Mega Glalie, Sharpedo, and Durant really appreciate Flygon's pivoting capabilities. Electric-types like Galvantula, Rotom-C, and Rotom-H complete the VoltTurn core and can proceed to beat the bulky Water-types that tend to switch into Flygon. Setup sweepers like Cloyster, Minior, Virizion, and Toxicroak are examples of Pokemon that appreciate being given safe switches in through U-turn so they can get in the battle without taking unnecessary damage.

Grass-types like Shaymin, Chesnaught, and Roserade can beat the bulky Water-types that tend to switch into Flygon, while in return Flygon can check Pokemon like Salazzle. Chesnaught and Roserade are fine partners, (ac) in particular, (ac) because they provide Spikes, which can turn Flygon into a pretty annoying presence for opposing teams with the added chip damage. A wallbreaker like Salazzle makes for a great partner, since it absolutely loves switching into Fairy-types like Florges and Comfey and sturdy defensive Pokemon like Chesnaught, being able to pressure them with its STABs moves alone or just using them as setup bait with Nasty Plot. Salazzle also really appreciates the U-turn support and can pressure bulky Water-types like Slowbro with Acid Downpour.

[STRATEGY COMMENTS]
Other Options
=============

Flygon can opt to run an offensive Defog set that differentiates itself by its Speed tier and more immediate offensive presence, but it fails to deliver the same degree of defensive utility that a Pokemon like Gligar would provide. Choice Band turns it into a really competent wallbreaker that differentiates itself thanks to its pivoting capabilities, but the presence of faster wallbreakers like Swellow and Salazzle makes this set unappealing due to its average Speed. Fire Punch can be used on the Dragon Dance set in order to hit Bronzong and KO Escavalier without needing to use a Z-Move, but Flygon finds better use out of Iron Tail, which is kind of necessary. Stone Edge can be used so Flygon can beat Pokemon like Mantine and hit Rotom-H without locking itself into Outrage, but it finds very little use for the move otherwise.

Life Orb can be used on the Dragon Dance set if a team occupies consists of another Z-Move user. (ap) and The increased damage output is pretty nice, but the Life Orb recoil makes Flygon an easier Pokemon to revenge kill. Steelium Z can be used to hit Fairy-types like Gardevoir and Florges without having to risk it missing with Iron Tail, (ac) but Tectonic Rage and Devastating Drake are superior options that provide Flygon with a better matchup against most teams; besides, Gardevoir and Whimsicott cannot take an Iron Tail, (ac) and Florges can easily get KOed by +1 Tectonic Rage after just a bit of prior damage. Tailwind can be a nice alternative on the Choice Scarf set, providing the team with a last resort that would double their Speed for the next three turns. Toxic can be a decent alternative to catch bulky Water-types and Pokemon like Chesnaught, but it is kind of hard to fit on a moveset, (ac) since Flygon finds better use out of its other options.

Checks and Counters
===================

**Bronzong**: With an immunity to Ground-type attacks thanks to Levitate and a resistance to Outrage, Bronzong has the unique trait of being a Steel-type that Flygon is pretty helpless against. Bronzong can use Gyro Ball or Toxic to put Flygon on a timer (is Gyro Ball putting Flygon on a timer as well? Consider "Bronzong can use Gyro Ball to severely damage Flygon or Toxic to put it on a timer" to make it clearer), which compromises its effectiveness.

**Fairy-types**: Pokemon like Florges, Whimsicott, and Gardevoir can be really annoying for Flygon to handle. Florges can take any unboosted hit and heavily dent Flygon, Whimsicott has Prankster Encore if Flygon ever goes for Dragon Dance, (ac) and against Gardevoir, (ac) you risk missing with Iron Tail.

**Bulky Water-types**: Water-types like Mantine, Slowbro, and Milotic can all take a hit and threaten to burn Flygon with Scald, which makes Flygon useless afterwards. Some of these Pokemon could even opt to run Haze, which can annoy Dragon Dance sets.

**Physically Defensive Pokemon**: Sturdy physically defensive walls like Chesnaught, Mantine, and Umbreon can take either Tectonic Rage or Devastating Drake really well and proceed to beat Flygon one-on-one. Chesnaught can wear Flygon down with the combination of Leech Seed + Spiky Shield, Umbreon can deter the use of Dragon Dance thanks to Foul Play, and Mantine can either attempt to go for the Scald burn, put it on a timer with Toxic, (ac) or use Haze.

**Ice-types**: While they can't switch directly on Flygon, Ice-types like Sneasel, Mega Glalie, and Cloyster can all threaten it. Sneasel and Mega Glalie are really annoying for it thanks to their access to Ice Shard priority and by naturally outspeeding it, and Cloyster can take any hit and use Shell Smash even against +1 Flygon thanks to its high Defense.

Be careful when implementing checks btw. Some stuff from p^2's check kinda got messed up or left out.
Implemented. Thanks a lot!

This is done.
 

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