5 v 5 Gym Triples
3 Day DQ
Infinite Chill/Recovery
3 Mega Evolutions
Arena=Lost Woods
Items=On
Abilities=All
Switch=OK
Subs: 3
Turn Order determined by Coin Flip
welcome to a fire gym match my shift key and period key broke so i can't use either right now anyway, here's your flavor frosty has this really complicated gym that he can actually fight in as opposed to just reffing there he'll be fighting one of the better sort of newerish players today on to teams
Frosty's Team.
pay special attention to pyroak or being a broken piece of shit
Charizard [M] [Argorok]
Types: Fire/Flying
Abilities: Blaze/Solar Power (U)
Nature: Lonely (+1Atk, -1Def)
Stats:
HP: 100
Atk: 4 (+)
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type: Fire / Dragon
Abilities: Blaze / Solar Power (U) / Tough Claws
Stats (Mega Charizard X):
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100
SC: 3
WC: 5
BRT: 24
Type: Fire / Flying
Abilities: Blaze / Solar Power (U) / Drought
Stats (Mega Charizard Y):
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 3
Spe: 100
SC: 3
WC: 4
BRT: 25
EC: 9/9
MC: 0
AC: 5/5
Moves (54/??):
Level Up:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flamethrower
Fire Spin
Flame Burst
Slash
Inferno
Wing Attack
Flare Blitz
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Egg:
Counter
Dragon Dance
Focus Punch
Beat Up
Outrage
Belly Drum
Dragon Pulse
Dragon Rush
TM:
Toxic
Protect
Substitute
Dig
Overheat
Rest
Endure
Fly
Hyper Beam
Earthquake
Fire Blast
Sleep Talk
Iron Tail
Roar
Aerial Ace
Solar Beam
Brick Break
Rock Tomb
Roost
Focus Blast
Will-o-Wisp
Rock Slide
Sky Drop
Dragon Tail
Hidden Power (Ice)
Bide
Fire Punch
Types: Fire/Fighting
Abilities: Blaze/Iron Fist(U)
Nature: Hasty (+Spe, -1Def, +18% accuracy)
Stats:
Hp: 100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Stat Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves (76/??):
Acrobatics
Aerial Ace
Assist
Blaze Kick
Brick Break
Bulldoze
Calm Mind
Close Combat
Counter
Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endeavor
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Focus Punch
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Nasty plot
Overheat
Poison Jab
Power-Up Punch
Protect
Punishment
Quick Guard
Rest
Roar
Rock Slide
Rock Smash
Rock Tomb
Role Play
Scratch
Shadow Claw
Slack Off
Sleep Talk
Solar Beam
Stone Edge
Substitute
Sunny Day
Swords Dance
Taunt
Thunder Punch
Torment
Toxic
U-turn
Uproar
Vaccum Wave
Will-o-Wisp
Houndoom [F] [Impa]
Types: Fire/Dark
Abilities: Early Bird/Flash Fire/Unnerve (U)
Nature: Lonely (+1Atk, -1Def)
Stats:
Hp: 100
Atk: 4(+)
Def: 1(-)
SpA: 4
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 3
Base Stat Total: 18
Houndoom [F] [Impa]
Types: Fire/Dark
Abilities: Early Bird/Flash Fire/Unnerve (H)/Solar Power (M)
Nature: Lonely (+1Atk, -1Def)
Stats:
Hp: 100
Atk: 4(+)
Def: 2(-)
SpA: 5
SpD: 3
Spe: 115
Size Class: 4
Weight Class: 4
Base Stat Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves (47/??):
Beat Up
Bite
Counter
Crunch
Dark Pulse
Destiny Bond
Double Team
Embargo
Ember
Endure
Feint
Feint Attack
Fire Blast
Fire Fang
Flame Charge
Flamethrower
Foul Play
Heat Wave
Hidden Power Ice
Howl
Hyper Beam
Incinerate
Inferno
Leer
Nasty Plot
Odor Sleuth
Overheat
Payback
Protect
Rest
Reversal
Roar
Rock Smash
Shadow Ball
Sleep Talk
Sludge Bomb
Smog
Snarl
Solar Beam
Substitute
Sucker Punch
Sunny Day
Taunt
Thunder Fang
Torment
Toxic
Will-o-Wisp
Ganon (M) Emboar
Type: Fire/Fighting
Nature:Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Abilities: Blaze/Reckless (H) [UNLOCKED]
EC 9/9
MC 0
AC 5/5
Stats
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 22
Attacks (77/81):
Arm Thrust
Assurance
Attract
Blast Burn
Block
Brick Break
Body Slam
Bulk Up
Bulldoze
Confide
Covet
Curse
Defense Curl
Double Team
Earthquake
Echoed Voice
Ember
Endeavor
Facade
Fire Blast
Fire Pledge
Fire Punch
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Head Smash
Heat Crash
Heat Wave
Heavy Slam
Helping Hand
Hidden Power Rock
Hyper Beam
Incinerate
Iron Head
Iron Tail
Low Kick
Low Sweep
Magnitude
Odor Sleuth
Overheat
Poison Jab
Power Up Punch
Protect
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Scald
Sleep Talk
Smack Down
Smog
Snore
Solarbeam
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Tackle
Tail Whip
Take Down
Taunt
Thrash
Thunderpunch
Toxic
Wild Charge
Will-o-Wisp
Work Up
Yawn
Pyroak [Fyrus] (Male)
Nature: Brave (+ Atk, - Spe, -10% Evasion)
Type: Grass/Fire
Abilities: Rock Head/Battle Armor/Chlorophyll (H) UNLOCKED
Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks (89/89 - Movepool Complete):
Absorb
Amnesia
Ancientpower
Aromatherapy
Attract
Blaze Kick
Block
Bulldoze
Bullet Seed
Confide
Counter
Double Edge
Double Team
Dragon Tail
Dragonbreath
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Flash
Flash Cannon
Frustation
Giga Drain
Giga Impact
Grass Knot
Grasswhistle
Grassy Terrain
Growth
Headbutt
Heat Crash
Heat Wave
Hidden Power Ice
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Tail
Lava Plume
Leaf Tornado
Leech Seed
Light Screen
Low Kick
Low Sweep
Natural Gift
Nature Power
Overheat
Petal Blizzard
Petal Dance
Protect
Psybeam
Rest
Return
Revenge
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Secret Power
Seed Bomb
Sleep Talk
Snore
Solarbeam
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport
Will-o-Wisp
Wood Hammer
Worry Seed
Zap Cannon
Ninetales [Keaton] (Female)
Nature: Timid (A 15% increase (rounded up) in Base Speed and a +13% increase in accuracy on this Pokemon's attacks; Subtracts * from Attack)
Type: Fire
Abilities:
Flash Fire/Drought (H) [UNLOCKED]
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 115 (65 x 1.5)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks (54/79):
Attract
Bide
Calm Mind
Captivate
Confuse Ray
Covet
Dark Pulse
Dig (*)
Disable (*)
Double Team (*)
Dream Eater
Ember
Endure
Energy Ball (*)
Extrasensory (*)
Faint Attack
Fire Blast (*)
Fire Spin
Flail
Flame Burst
Flame Charge
Flamethrower
Foul Play
Giga Impact
Grudge
Guard Swap
Heat Wave
Hex
Hidden Power (Ice)
Hyper Beam
Hypnosis
Imprison
Incinerate
Inferno
Nasty Plot
Overheat
Pain Split
Payback
Protect
Psych Up
Psyshock
Quick Attack
Reflect
Rest
Roar
Safeguard
Sleep Talk
Solarbeam
Spite
Substitute
Tail Whip
Toxic
Will-o-Wisp
Shadow Mend
Magmortar [Gouen] (Male)
Nature: Hasty (+15% to speed, +11% accuracy; Subtracts One (1) Rank From Defense)
Type: Fire
Abilities: Flame Body/Vital Spirit (H) [UNLOCKED]
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 96 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Moves (45/94+X):
Barrier
Belly Drum
Brick Break
Clear Smog
Confuse Ray
Counter
Cross Chop
Dynamic Punch
Earthquake
Ember
Endure
Faint Attack
Fire Blast
Fire Punch
Fire Spin
Flame Burst
Flamethrower
Flare Blitz
Focus Blast
Focus Punch
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Incinerate
Iron Tail
Lava Plume
Leer
Low Kick
Low Sweep
Mach Punch
Overheat
Protect
Psychic
Rest
Rock Slide
Rock Tomb
Sleep Talk
Smog
Smokescreen
Solar Beam
Substitute
Sunny Day
Taunt
Thunderbolt
Thunderpunch
Torment
Toxic
Will-o-Wisp
Delphox [F] [Koume]
Types: Fire/Psychic
Abilities::
Blaze / Magician (H) [UNLOCKED]
Nature: Timid (-1Atk, +Spe, +17% accuracy)
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 4
Spe: 120 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks (52/57):
Attract
Blast Burn
Calm Mind
Confide
Cut
Double Team
Dream Eater
Embargo
Ember
Facade
Fire Blast
Fire Pledge
Fire Spin
Flame Charge
Flamethrower
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power Rock
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power Up Punch
Protect
Psybeam
Psych Up
Psychic
Psyshock
Rain Dance
Rest
Return
Role Play
Round
Safeguard
Scratch
Shadow Ball
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Toxic
Trick Room
Will-o-Wisp
Wish
Matezoide's team
pay special attention to snorlax for being a broken piece of shit
<Snorlax> [Owen] (M)
Nature: Quiet (-10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
About: A Munchlax with a knack for battling, there is nothing Owen likes more than a good fight (Other than food, naturally). Attracted by a honey tree, Owen was quick to ignore it in order to defend himself against Stella's Close-Combat, much to everyone's surprise. After a short stalemate, Owen was quickly brought down by Will's Megahorn and captured.
Loving the opportunity to train and become a strong, fat Snorlax, the young Munchlax trains hard and wishes to battle as many strong opponents as he can.....after he is done eating.
Immunity: (Passive) This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (HIDDEN ABILITY UNLOCKED): (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Metronome (*)
Odor Sleuth (*)
Tackle (*)
Defense Curl (*)
Amnesia (*)
Lick (*)
Recycle (*)
Screech (*)
Chip Away (*)
Stockpile (*)
Body-Slam
Snatch
Rollout
Heavy Slam
Crunch
Block
Sleep-Talk
Giga Impact
Rain Dance
Rock Slide
Stone Edge
Hyper Beam
Fire Blast
Blizzard
Thunder
Focus Blast
Bulldoze
Power Up Punch
Wild Charge
Frustation
Brick-Break
Facade
Ice Beam (*)
Flamethrower (*)
Mega Kick
Bide
Reflect
Thunderbolt (*)
Solarbeam
Skull Bash
Lovely Kiss
Zen Headbutt
Surf
Return (*)
Earthquake (*)
Shadow Ball
Endure
Selfdestruct (*)
Counter (*)
Double-Edge (*)
Pursuit (*)
Whirlwind (*)
<Sigilyph> [Ezekiel] (Male)
Nature: Modest (+Sp.Attack, -Attack)
Type: Psychic / Flying
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
About: A random Sigilyph caught at some ruins, he prefers to be called ''Zeke''. Ezekiel loves history and is always ready to learn more. Despite his confidence in his fighting abilites, Zeke really hates show-offs, and will not hesitate to attack whoever annoys him by being a dick.
ABILITIES
Wonder Skin (Passive): The Pokemon's skin has an agent that heaviliy resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
Magic Guard (Passive):This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Tinted Lens (HIDDEN ABILITY UNLOCKED, Passive): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Stats
HP: 100
Atk: Rank 1
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 97
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 0
MC: 0
AC: 5/5
Attacks:
Gust (*)
Miracle Eye (*)
Hypnosis (*)
Psywave (*)
Tailwind (*)
Whirlwind (*)
Psybeam (*)
Air Cutter (*)
Light Screen (*)
Psychic
Cosmic Power
Reflect
Air Slash
Mirror Move
Gravity
Synchronoise
Dark Pulse
Dazzling Gleam
Double Team (*)
Heat Wave
Energy Ball (*)
Flash Cannon (*)
Hidden Power (Fighting)
Ice Beam (*)
Thunder-Wave
Solarbeam
Protect
Substitute
Safeguard
Shadow Ball
Fly
Trick Room
Charge Beam
Icy Wind
Signal Beam
Telekinesis
Hyper Beam
AncientPower (*)
Psychoshift (*)
Roost (*)
Skill Swap (*)
Stored Power (*)
Future Sight
<Donphan> [Alice] (F)
Nature: Careful (- Sp.Attack,+ Sp.Def)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
About: An extremely happy and careful Donphan, Alice always prefer to think it carefully before acting, she doesnt have any dreams for the future, prefering to live ''one day at a time''. Her small size when compared to the rest of the species as a Phanpy (Something that quickly caught the team's attention) didnt disapear upon evolution, as such, Alice boasts smaller fangs than the rest of her species.
Abilites:
Sturdy (Passive):
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sand Veil (HIDDEN ABILITY UNLOCKED, Passive):
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage
Stats
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 2
AC: 5/5
Attacks:
Assurance
Bulldoze
Defense Curl(*)
Double Edge
Endure
Fire Fang
Flail(*)
Giga Impact
Growl(*)
Horn Attack
Knock Off
Magnitude
Natural Gift(*)
Odor Sleuth(*)
Rapid Spin
Rollout(*)
Scary Face
Slam(*)
Tackle(*)
Take Down(*)
Thunder Fang
Block
Bounce
Double Team
Earthquake(*)
Endeavor
Facade
Gunk Shot
Gyro Ball
Iron Defense
Poison Jab
Protect(*)
Rest
Rock Polish
Rock Slide
Sandstorm
Seed-Bomb
Sleep-Talk
Stealth Rock
Stone Edge
Substitute
Superpower
Toxic(*)
Roar
Counter(*)
Ice-Shard(*)
Body-Slam(*)
Head Smash
Heavy Slam
Focus Energy
Fissure
<Marill> [Natara] (F)
Nature: Adamant (+ Attack, - Sp.Attack)
Type: Water/Fairy
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
About: A very jolly and happy Azurill caught by Athenodoros, Nate Natara is extremely easy to like, becoming friends with the usualy quiet and reserved Chuck in a few minutes, their oppositive natures made them bond with easy. Despite the sex changed caused by an unknown mutation (1/3 of each FEMALE Azurill become MALE upon evolving, not the oppositive), Natara is just as happy.
Natara is generaly seen as the team's littlebrother sister (alongside Mordecai) and is sure to bring joy and happiness wherever she goes.
Thick Fat (Passive): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance.
Huge Power (Passive): This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (HIDDEN ABILITY UNLOCKED, Passive): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Splash (*)
Charm (*)
Tail Whip (*)
Bubble (*)
Slam (*)
Water Gun (*)
Bounce (*)
Helping Hand (*)
Bubblebeam (*)
Water Sport (*)
Rollout
Tackle
Defense Curl
Aqua Ring
Aqua Tail
Superpower
Ice Punch
Double-Edge
Play Rough
Attract
Bounce
Brick-Break
Bulldoze
Covet
Dig
Dive
Double Team (*)
Endure
Facade
Fling
Focus Punch
Giga Impact
Knock Off
Light Screen
Protect
Rain Dance
Rest
Sleep Talk
Substitute (*)
Toxic
Waterfall (*)
Encore (*)
Refresh (*)
Body Slam (*)
Aqua Jet
Perish Song
Scary Face
Foresight
Soak
Supersonic
Amnesia
<Blissey> [Luna] (F)
Nature: Modest (+1 Sp.Attack, -1 Attack)
Type
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
About: The sweetest little thing ever seen by Matezoide, Luna was immediately adopted from an orphanage and quickly got to the hearts of her team mates. Although the incident that took her parents left a great pain inside her, she managed to maintain a beautiful heart, always willing to help those in need and being extremely quick to trust others.
She currently wishes to be a doctor, and thus, practices healing techniques on other pokemon on a daily basis.
Thanks to her evolution, Luna's healing abilites greatly improved, allowing her to pass her first exam at the Nurse Joy Academy with easy. She is currently a certified doctor.
Abilities:
Natural Cure (Passive):
This Pokémon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokémon heals all status effects when switched out.
Serene Grace (Passive):
This Pokémon has a blessing which doubles the success chance of its attack's secondary effects. (eg. Paralysis from Thunderbolt).
Healer (HIDDEN ABILITY UNLOCKED, Passive):
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Stats:
HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Pound (*)
Charm (*)
Copycat (*)
Refresh (*)
Sweet Kiss (*)
Doubleslap
Tail Whip
Growl
Sing
Defense Curl
Softboiled
Bestow
Minimize
Double-Edge
Light Screen
Healing Wish
Heal Pulse
Shadow Ball (*)
Flamethrower (*)
Solarbeam (*)
Psychic (*)
Focus Blast
Thunderbolt
Hyper Beam
Substitute
Reflect
Toxic (*)
Hyper Voice
Thunder-Wave
Protect
Endeavor
Grass Knot
Ice Beam
Dazzling Gleam
Bide
Tri Attack
Stealth Rock
Snatch
Endeavor
Icy Wind
Counter (*)
Endure (*)
Helping Hand (*)
Metronome (*)
Aromatherapy (*)
rng 1 frosty leads /2 matezoide leads
1 frosty
frosty sends out his pokemon adn items
matezoide sends out his pokemon and items
matezoide orders
frosty orders
3 Day DQ
Infinite Chill/Recovery
3 Mega Evolutions
Arena=Lost Woods
Items=On
Abilities=All
Switch=OK
Subs: 3
Turn Order determined by Coin Flip
Summary
- All moves, except for Fissure, can be used. Hail and Sand can't be summoned without the respective stones.
- Instead of using the 0.75 BAP multiplier, the entire damage dealt by a spread move is multiplied by 0.67. So the formula is: ((BAP [Ignore standard spread modifier] *Screens + stuff - stuff)*Weakness/Resistance+Stat Stage Differences+Item/Ability/Weather Effects)*0.67 = Damage
- No flinches (except for fake out)
- Hazards are useless and other field effects's duration is lowered by 1 round/3 actions
- Grassy Terrain is always up, stacking with others if needs be
- Every pokemon can use Dazzling Gleam.
- Air Lock has no effect.
- All moves, except for Fissure, can be used. Hail and Sand can't be summoned without the respective stones.
- Instead of using the 0.75 BAP multiplier, the entire damage dealt by a spread move is multiplied by 0.67. So the formula is: ((BAP [Ignore standard spread modifier] *Screens + stuff - stuff)*Weakness/Resistance+Stat Stage Differences+Item/Ability/Weather Effects)*0.67 = Damage
- No flinches (except for fake out)
- Hazards are useless and other field effects's duration is lowered by 1 round/3 actions
- Grassy Terrain is always up, stacking with others if needs be
- Every pokemon can use Dazzling Gleam.
- Air Lock has no effect.
welcome to a fire gym match my shift key and period key broke so i can't use either right now anyway, here's your flavor frosty has this really complicated gym that he can actually fight in as opposed to just reffing there he'll be fighting one of the better sort of newerish players today on to teams
Frosty's Team.
pay special attention to pyroak or being a broken piece of shit
Charizard [M] [Argorok]
Types: Fire/Flying
Abilities: Blaze/Solar Power (U)
Nature: Lonely (+1Atk, -1Def)
Stats:
HP: 100
Atk: 4 (+)
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type: Fire / Dragon
Abilities: Blaze / Solar Power (U) / Tough Claws
Stats (Mega Charizard X):
HP: 100
Atk: Rank 6 (+)
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 100
SC: 3
WC: 5
BRT: 24
Type: Fire / Flying
Abilities: Blaze / Solar Power (U) / Drought
Stats (Mega Charizard Y):
HP: 100
Atk: Rank 5 (+)
Def: Rank 2 (-)
SpA: Rank 7
SpD: Rank 3
Spe: 100
SC: 3
WC: 4
BRT: 25
EC: 9/9
MC: 0
AC: 5/5
Moves (54/??):
Level Up:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flamethrower
Fire Spin
Flame Burst
Slash
Inferno
Wing Attack
Flare Blitz
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Egg:
Counter
Dragon Dance
Focus Punch
Beat Up
Outrage
Belly Drum
Dragon Pulse
Dragon Rush
TM:
Toxic
Protect
Substitute
Dig
Overheat
Rest
Endure
Fly
Hyper Beam
Earthquake
Fire Blast
Sleep Talk
Iron Tail
Roar
Aerial Ace
Solar Beam
Brick Break
Rock Tomb
Roost
Focus Blast
Will-o-Wisp
Rock Slide
Sky Drop
Dragon Tail
Hidden Power (Ice)
Bide
Fire Punch
Types: Fire/Fighting
Abilities: Blaze/Iron Fist(U)
Nature: Hasty (+Spe, -1Def, +18% accuracy)
Stats:
Hp: 100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Stat Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves (76/??):
Acrobatics
Aerial Ace
Assist
Blaze Kick
Brick Break
Bulldoze
Calm Mind
Close Combat
Counter
Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endeavor
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Focus Punch
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Incinerate
Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Nasty plot
Overheat
Poison Jab
Power-Up Punch
Protect
Punishment
Quick Guard
Rest
Roar
Rock Slide
Rock Smash
Rock Tomb
Role Play
Scratch
Shadow Claw
Slack Off
Sleep Talk
Solar Beam
Stone Edge
Substitute
Sunny Day
Swords Dance
Taunt
Thunder Punch
Torment
Toxic
U-turn
Uproar
Vaccum Wave
Will-o-Wisp
Houndoom [F] [Impa]
Types: Fire/Dark
Abilities: Early Bird/Flash Fire/Unnerve (U)
Nature: Lonely (+1Atk, -1Def)
Stats:
Hp: 100
Atk: 4(+)
Def: 1(-)
SpA: 4
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 3
Base Stat Total: 18
Houndoom [F] [Impa]
Types: Fire/Dark
Abilities: Early Bird/Flash Fire/Unnerve (H)/Solar Power (M)
Nature: Lonely (+1Atk, -1Def)
Stats:
Hp: 100
Atk: 4(+)
Def: 2(-)
SpA: 5
SpD: 3
Spe: 115
Size Class: 4
Weight Class: 4
Base Stat Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves (47/??):
Beat Up
Bite
Counter
Crunch
Dark Pulse
Destiny Bond
Double Team
Embargo
Ember
Endure
Feint
Feint Attack
Fire Blast
Fire Fang
Flame Charge
Flamethrower
Foul Play
Heat Wave
Hidden Power Ice
Howl
Hyper Beam
Incinerate
Inferno
Leer
Nasty Plot
Odor Sleuth
Overheat
Payback
Protect
Rest
Reversal
Roar
Rock Smash
Shadow Ball
Sleep Talk
Sludge Bomb
Smog
Snarl
Solar Beam
Substitute
Sucker Punch
Sunny Day
Taunt
Thunder Fang
Torment
Toxic
Will-o-Wisp
Ganon (M) Emboar
Type: Fire/Fighting
Nature:Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Abilities: Blaze/Reckless (H) [UNLOCKED]
EC 9/9
MC 0
AC 5/5
Stats
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 22
Attacks (77/81):
Arm Thrust
Assurance
Attract
Blast Burn
Block
Brick Break
Body Slam
Bulk Up
Bulldoze
Covet
Curse
Defense Curl
Double Team
Earthquake
Echoed Voice
Ember
Endeavor
Facade
Fire Blast
Fire Pledge
Fire Punch
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hammer Arm
Head Smash
Heat Crash
Heat Wave
Heavy Slam
Helping Hand
Hidden Power Rock
Hyper Beam
Incinerate
Iron Head
Iron Tail
Low Kick
Low Sweep
Magnitude
Odor Sleuth
Overheat
Poison Jab
Power Up Punch
Protect
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Scald
Sleep Talk
Smack Down
Smog
Snore
Solarbeam
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Tackle
Tail Whip
Take Down
Taunt
Thrash
Thunderpunch
Toxic
Wild Charge
Will-o-Wisp
Work Up
Yawn
Pyroak [Fyrus] (Male)
Nature: Brave (+ Atk, - Spe, -10% Evasion)
Type: Grass/Fire
Abilities: Rock Head/Battle Armor/Chlorophyll (H) UNLOCKED
Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks (89/89 - Movepool Complete):
Absorb
Amnesia
Ancientpower
Aromatherapy
Attract
Blaze Kick
Block
Bulldoze
Bullet Seed
Confide
Counter
Double Edge
Double Team
Dragon Tail
Dragonbreath
Earth Power
Earthquake
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Flash
Flash Cannon
Frustation
Giga Drain
Giga Impact
Grass Knot
Grasswhistle
Grassy Terrain
Growth
Headbutt
Heat Crash
Heat Wave
Hidden Power Ice
Hyper Beam
Incinerate
Inferno
Iron Defense
Iron Tail
Lava Plume
Leaf Tornado
Leech Seed
Light Screen
Low Kick
Low Sweep
Natural Gift
Nature Power
Overheat
Petal Blizzard
Petal Dance
Protect
Psybeam
Rest
Return
Revenge
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Sand Tomb
Secret Power
Seed Bomb
Sleep Talk
Snore
Solarbeam
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport
Will-o-Wisp
Wood Hammer
Worry Seed
Zap Cannon
Ninetales [Keaton] (Female)
Nature: Timid (A 15% increase (rounded up) in Base Speed and a +13% increase in accuracy on this Pokemon's attacks; Subtracts * from Attack)
Type: Fire
Abilities:
Flash Fire/Drought (H) [UNLOCKED]
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 115 (65 x 1.5)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks (54/79):
Attract
Bide
Calm Mind
Captivate
Confuse Ray
Covet
Dark Pulse
Dig (*)
Disable (*)
Double Team (*)
Dream Eater
Ember
Endure
Energy Ball (*)
Extrasensory (*)
Faint Attack
Fire Blast (*)
Fire Spin
Flail
Flame Burst
Flame Charge
Flamethrower
Foul Play
Giga Impact
Grudge
Guard Swap
Heat Wave
Hex
Hidden Power (Ice)
Hyper Beam
Hypnosis
Imprison
Incinerate
Inferno
Nasty Plot
Overheat
Pain Split
Payback
Protect
Psych Up
Psyshock
Quick Attack
Reflect
Rest
Roar
Safeguard
Sleep Talk
Solarbeam
Spite
Substitute
Tail Whip
Toxic
Will-o-Wisp
Shadow Mend
Magmortar [Gouen] (Male)
Nature: Hasty (+15% to speed, +11% accuracy; Subtracts One (1) Rank From Defense)
Type: Fire
Abilities: Flame Body/Vital Spirit (H) [UNLOCKED]
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 96 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Moves (45/94+X):
Barrier
Belly Drum
Brick Break
Clear Smog
Confuse Ray
Counter
Cross Chop
Dynamic Punch
Earthquake
Ember
Endure
Faint Attack
Fire Blast
Fire Punch
Fire Spin
Flame Burst
Flamethrower
Flare Blitz
Focus Blast
Focus Punch
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Incinerate
Iron Tail
Lava Plume
Leer
Low Kick
Low Sweep
Mach Punch
Overheat
Protect
Psychic
Rest
Rock Slide
Rock Tomb
Sleep Talk
Smog
Smokescreen
Solar Beam
Substitute
Sunny Day
Taunt
Thunderbolt
Thunderpunch
Torment
Toxic
Will-o-Wisp
Delphox [F] [Koume]
Types: Fire/Psychic
Abilities::
Blaze / Magician (H) [UNLOCKED]
Nature: Timid (-1Atk, +Spe, +17% accuracy)
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 4
Spe: 120 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks (52/57):
Attract
Blast Burn
Calm Mind
Cut
Double Team
Dream Eater
Embargo
Ember
Facade
Fire Blast
Fire Pledge
Fire Spin
Flame Charge
Flamethrower
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power Rock
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Protect
Psybeam
Psych Up
Psychic
Psyshock
Rain Dance
Rest
Return
Role Play
Safeguard
Scratch
Shadow Ball
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Toxic
Trick Room
Will-o-Wisp
Wish
Matezoide's team
pay special attention to snorlax for being a broken piece of shit
<Snorlax> [Owen] (M)
Nature: Quiet (-10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
About: A Munchlax with a knack for battling, there is nothing Owen likes more than a good fight (Other than food, naturally). Attracted by a honey tree, Owen was quick to ignore it in order to defend himself against Stella's Close-Combat, much to everyone's surprise. After a short stalemate, Owen was quickly brought down by Will's Megahorn and captured.
Loving the opportunity to train and become a strong, fat Snorlax, the young Munchlax trains hard and wishes to battle as many strong opponents as he can.....after he is done eating.
Immunity: (Passive) This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (HIDDEN ABILITY UNLOCKED): (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Metronome (*)
Odor Sleuth (*)
Tackle (*)
Defense Curl (*)
Amnesia (*)
Lick (*)
Recycle (*)
Screech (*)
Chip Away (*)
Stockpile (*)
Body-Slam
Snatch
Rollout
Heavy Slam
Crunch
Block
Sleep-Talk
Giga Impact
Rain Dance
Rock Slide
Stone Edge
Hyper Beam
Fire Blast
Blizzard
Thunder
Focus Blast
Bulldoze
Power Up Punch
Wild Charge
Frustation
Brick-Break
Facade
Ice Beam (*)
Flamethrower (*)
Mega Kick
Bide
Reflect
Thunderbolt (*)
Solarbeam
Skull Bash
Lovely Kiss
Zen Headbutt
Surf
Return (*)
Earthquake (*)
Shadow Ball
Endure
Selfdestruct (*)
Counter (*)
Double-Edge (*)
Pursuit (*)
Whirlwind (*)
<Sigilyph> [Ezekiel] (Male)
Nature: Modest (+Sp.Attack, -Attack)
Type: Psychic / Flying
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
About: A random Sigilyph caught at some ruins, he prefers to be called ''Zeke''. Ezekiel loves history and is always ready to learn more. Despite his confidence in his fighting abilites, Zeke really hates show-offs, and will not hesitate to attack whoever annoys him by being a dick.
ABILITIES
Wonder Skin (Passive): The Pokemon's skin has an agent that heaviliy resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
Magic Guard (Passive):This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
Tinted Lens (HIDDEN ABILITY UNLOCKED, Passive): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Stats
HP: 100
Atk: Rank 1
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 97
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 0
MC: 0
AC: 5/5
Attacks:
Gust (*)
Miracle Eye (*)
Hypnosis (*)
Psywave (*)
Tailwind (*)
Whirlwind (*)
Psybeam (*)
Air Cutter (*)
Light Screen (*)
Psychic
Cosmic Power
Reflect
Air Slash
Mirror Move
Gravity
Synchronoise
Dark Pulse
Dazzling Gleam
Double Team (*)
Heat Wave
Energy Ball (*)
Flash Cannon (*)
Hidden Power (Fighting)
Ice Beam (*)
Thunder-Wave
Solarbeam
Protect
Substitute
Safeguard
Shadow Ball
Fly
Trick Room
Charge Beam
Icy Wind
Signal Beam
Telekinesis
Hyper Beam
AncientPower (*)
Psychoshift (*)
Roost (*)
Skill Swap (*)
Stored Power (*)
Future Sight
<Donphan> [Alice] (F)
Nature: Careful (- Sp.Attack,+ Sp.Def)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
About: An extremely happy and careful Donphan, Alice always prefer to think it carefully before acting, she doesnt have any dreams for the future, prefering to live ''one day at a time''. Her small size when compared to the rest of the species as a Phanpy (Something that quickly caught the team's attention) didnt disapear upon evolution, as such, Alice boasts smaller fangs than the rest of her species.
Abilites:
Sturdy (Passive):
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sand Veil (HIDDEN ABILITY UNLOCKED, Passive):
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage
Stats
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 3
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 2
AC: 5/5
Attacks:
Assurance
Bulldoze
Defense Curl(*)
Double Edge
Endure
Fire Fang
Flail(*)
Giga Impact
Growl(*)
Horn Attack
Knock Off
Magnitude
Natural Gift(*)
Odor Sleuth(*)
Rapid Spin
Rollout(*)
Scary Face
Slam(*)
Tackle(*)
Take Down(*)
Thunder Fang
Block
Bounce
Double Team
Earthquake(*)
Endeavor
Facade
Gunk Shot
Gyro Ball
Iron Defense
Poison Jab
Protect(*)
Rest
Rock Polish
Rock Slide
Sandstorm
Seed-Bomb
Sleep-Talk
Stealth Rock
Stone Edge
Substitute
Superpower
Toxic(*)
Roar
Counter(*)
Ice-Shard(*)
Body-Slam(*)
Head Smash
Heavy Slam
Focus Energy
Fissure
<Marill> [Natara] (F)
Nature: Adamant (+ Attack, - Sp.Attack)
Type: Water/Fairy
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
About: A very jolly and happy Azurill caught by Athenodoros, Nate Natara is extremely easy to like, becoming friends with the usualy quiet and reserved Chuck in a few minutes, their oppositive natures made them bond with easy. Despite the sex changed caused by an unknown mutation (1/3 of each FEMALE Azurill become MALE upon evolving, not the oppositive), Natara is just as happy.
Natara is generaly seen as the team's little
Thick Fat (Passive): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance.
Huge Power (Passive): This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper (HIDDEN ABILITY UNLOCKED, Passive): This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Splash (*)
Charm (*)
Tail Whip (*)
Bubble (*)
Slam (*)
Water Gun (*)
Bounce (*)
Helping Hand (*)
Bubblebeam (*)
Water Sport (*)
Rollout
Tackle
Defense Curl
Aqua Ring
Aqua Tail
Superpower
Ice Punch
Double-Edge
Play Rough
Attract
Bounce
Brick-Break
Bulldoze
Covet
Dig
Dive
Double Team (*)
Endure
Facade
Fling
Focus Punch
Giga Impact
Knock Off
Light Screen
Protect
Rain Dance
Rest
Sleep Talk
Substitute (*)
Toxic
Waterfall (*)
Encore (*)
Refresh (*)
Body Slam (*)
Aqua Jet
Perish Song
Scary Face
Foresight
Soak
Supersonic
Amnesia
<Blissey> [Luna] (F)
Nature: Modest (+1 Sp.Attack, -1 Attack)
Type
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
About: The sweetest little thing ever seen by Matezoide, Luna was immediately adopted from an orphanage and quickly got to the hearts of her team mates. Although the incident that took her parents left a great pain inside her, she managed to maintain a beautiful heart, always willing to help those in need and being extremely quick to trust others.
She currently wishes to be a doctor, and thus, practices healing techniques on other pokemon on a daily basis.
Thanks to her evolution, Luna's healing abilites greatly improved, allowing her to pass her first exam at the Nurse Joy Academy with easy. She is currently a certified doctor.
Abilities:
Natural Cure (Passive):
This Pokémon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokémon heals all status effects when switched out.
Serene Grace (Passive):
This Pokémon has a blessing which doubles the success chance of its attack's secondary effects. (eg. Paralysis from Thunderbolt).
Healer (HIDDEN ABILITY UNLOCKED, Passive):
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Stats:
HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Pound (*)
Charm (*)
Copycat (*)
Refresh (*)
Sweet Kiss (*)
Doubleslap
Tail Whip
Growl
Sing
Defense Curl
Softboiled
Bestow
Minimize
Double-Edge
Light Screen
Healing Wish
Heal Pulse
Shadow Ball (*)
Flamethrower (*)
Solarbeam (*)
Psychic (*)
Focus Blast
Thunderbolt
Hyper Beam
Substitute
Reflect
Toxic (*)
Hyper Voice
Thunder-Wave
Protect
Endeavor
Grass Knot
Ice Beam
Dazzling Gleam
Bide
Tri Attack
Stealth Rock
Snatch
Endeavor
Icy Wind
Counter (*)
Endure (*)
Helping Hand (*)
Metronome (*)
Aromatherapy (*)
rng 1 frosty leads /2 matezoide leads
1 frosty
frosty sends out his pokemon adn items
matezoide sends out his pokemon and items
matezoide orders
frosty orders