Completed Frosty Vs AOPSUser! Why'd it have to be a Rotom?!?!?!

Discussion in 'ASB' started by danmantincan, Aug 17, 2012.

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  1. danmantincan

    danmantincan

    Joined:
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    Messages:
    2,683
    Frosty's Team:

    ganon the pignite (open)
    [​IMG]
    Ganon (M) Pignite

    Type:

    Fire Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:

    Blaze (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Thick Fat (DW) (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    EC 6/9
    MC 0
    DC 2/5

    Nature:

    Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Pignite
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 48 (-) (55/1.15 = 48)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 15

    Attacks

    Tackle
    Tail Whip
    Ember
    Odor Sleuth
    Defense Curl
    Flame Charge
    Smog
    Rollout
    Take Down
    Assurance
    Head Smash
    Flare Blitz
    Roar
    Arm Thrust
    Flamethrower

    Yawn
    Superpower
    Sleep Talk

    Fire Blast
    Wild Charge
    Will-o-Wisp
    Rest
    Protect
    Taunt
    Veran the Cottonee (open)

    [​IMG]
    Cottonee [Veran] (F)
    Nature: Timid (Adds 15% to Speed; Subtracts 1 From Attack)
    Typing: Grass
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Infiltrator: (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.
    Chlorophyll (DW): LOCKED(Can Be Enabled) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 90
    Atk: 1 (-)
    Def: 2
    SpA: 2
    SpD: 2
    Spe: 76 (+)

    EC: 1/6
    MC: 2
    DC: 1/5

    Attacks:
    Absorb
    Growth
    Leech Seed
    Stun Spore
    Mega Drain
    Cotton Spore
    Razor Leaf
    PoisonPowder

    Encore
    GrassWhistle
    Worry Seed

    Toxic
    Taunt
    SolarBeam
    Poltergeist the Rotom (open)

    [​IMG]
    Rotom [Poltergeist]
    Nature: Modest (+SpA, -Atk)

    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Stats:

    HP: 90
    Atk: Rank 1(-1)
    Def: Rank 3
    SpA: Rank 4(+1)
    SpD: Rank 3
    Spe: 91
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 16

    MC: 0

    Abilities:
    Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Attacks:
    Trick
    Astonish
    Thunder Wave
    Thundershock
    Confuse Ray
    Uproar
    Double Team
    Shock Wave
    Substitute
    Hex
    Discharge
    Omnious Wind

    Thunderbolt
    Will-o-Wisp
    Protect

    Electroweb
    Pain Split
    Snatch
    Volt Switch
    Toxic
    Shadow Ball
    Endure


    AOPSUser's Team:
    Duclohm (OT Galladiator) (open)
    [​IMG]

    Duclohm [Gandalf] (M)
    Nature: Calm (+Sp. Def, -Atk)
    Type:
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3 (+)
    Spe: 60
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15

    EC: 6/9
    MC: 0
    DC: 4/5

    Moves:
    Tackle
    Growl
    Leer
    Dragon Rage
    Thundershock
    Charge
    Rain Dance
    Twister
    Sonicboom
    Spark
    Dragon Tail
    Discharge
    Slack Off
    Dragon Pulse
    Hurricane
    Weather Ball
    Zap Cannon
    Double Hit
    Thrash

    DragonBreath
    Hydro Pump
    Magnet Rise

    Light Screen
    Thunder
    Thunder Wave
    Thunderbolt
    Protect
    Draco Meteor
    Flamethrower

    Total: 28
    Gible (open)
    [​IMG]

    Gible "Gimli" (M)
    Nature: Jolly (+15% Speed, +8% Accuracy, -Special Attack)

    Type: Dragon/Ground
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Rough Skin (DW Locked): (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

    Stats:
    HP: 90
    Atk: 3
    Def: 2
    SpA: 1 (-)
    SpD: 2
    Spe: 49 (+)
    Weight Class: 2
    Base Rank Total: 13
    +8% Accuracy

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:

    Tackle
    Sand-Attack
    Dragon Rage
    Take Down
    Sandstorm
    Sand Tomb
    Slash

    Outrage
    Scary Face
    Thrash

    Protect
    Earthquake
    Toxic

    Total: 13
    Horsea (open)
    [​IMG]

    Horsea "Legolas" (M)
    Nature: Hasty (+15% Speed, +16% Accuracy, -Defense)

    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Damp (DW Locked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2 (-)
    SpA: Rank 3
    SpD: Rank 1
    Spe: 69 (+)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13
    +16% Accuracy

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:

    Bubble
    Smokescreen
    Leer
    Water Gun
    Focus Energy
    Bubblebeam
    Agility

    Muddy Water
    Octazooka
    Outrage

    Rain Dance
    Ice Beam
    Dive

    Total: 13


    AOPSUser, you're up.

    GOOD LUCK TRAINERS!
  2. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    4,762
    Gandalf gets an EXP. Share, Gimli an Amulet Coin, and Legolas a Lucky Egg.

    Gandalf: Hydro Pump (Ganon)*2
    Legolas: Focus Energy --- Muddy Water
    IF Veran Encores you A2, use Octazooka (Ganon) A1.
    Gimli: Sand Tomb (Ganon) --- Outrage
  3. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,120
    Poltergeist gets nothing, Veran gets nothing and Ganon gets nothing as I don't have training items.

    Ganon (Pignite): Protect - Wild Charge (Horsea)
    Poltergeist (Rotom): Snatch (focus energy) - Thunderbolt (Horsea)
    Veran (Cottonee): Solarbeam (Horsea) - Solarbeam (Horsea)
  4. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    Round 1

    [​IMG][​IMG][​IMG]
    Ganon | Veran | Poltergeist
    HP: 100 | 90 (?) | 90
    Energy: 100 | 100 | 100
    Speed: 48 | 76 | 91

    Vs​
    [​IMG][​IMG][​IMG]
    Gandalf | Gimli | Legolas
    HP: 100 | 90 | 90
    Energy: 100 | 100 | 100
    Speed: 60 | 49 (8) | 69 (16)

    Calculations (open)
    Action 1:
    Poltergeist: Snatch = [4+12 Energy]
    Ganon: Protect = [7+8+5 Energy]
    Veran: SolarBeam = [7 Energy]
    Legolas: Focus Energy = [12 Energy]
    Gandalf: Hydro Pump - [12+(3-2)x1.5]x1.5 = [20 Damage (Null)] [8 Energy]
    Gimli: Sand Tomb - [4+3+(3-2)x1.5]x1.5 = [13 Damage (Null) [4 Energy]
    Veran: SolarBeam - [12+3+(2-1)x1.5]x1.5 = [25 Damage]

    Action 2:
    Veran: SolarBeam = [11 Energy]
    Poltergeist: Thunderbolt - [10+3+3+(4-1)x1.5]x1.5 = [31 Damage] [6 Energy]
    Legolas: Muddy Water (G) - [10x0.75+3+(3-2)x1.5]x1.5 = [18 Damage] [6 Energy]
    Muddy Water (V) - [10x0.75+3+(3-2)x1.5]x0.67 = [8 Damage]
    Muddy Water (P) - 10x0.75+3+(3-3)x1.5 = [11 Damage]
    Gandalf: Hydro Pump - [12+(3-2)x1.5]x1.5 = [20 Damage] [12 Energy]
    Gimli: Outrage (P) - 12+3+(3-3)x1.5 = [15 Damage] [7 Energy]
    Ganon: Wild Charge - [7+3+(3-2)x1.5]x1.5 = [17 Damage] [5 Recoil] [8 Energy]
    Veran: SolarBeam - [12+3+(2-1)x1.5]x1.5 = [25 Damage]



    [​IMG][​IMG][​IMG]
    Ganon | Veran | Poltergeist
    HP: 64 | 82 | 64
    Energy: 72| 82| 78
    Speed: 48 | 76 (?) | 91
    Status: N/A | N/A | Focus Energy (4 Actions)

    Vs​
    [​IMG][​IMG][​IMG]
    Gandalf | Gimli | Legolas
    HP: 100 | 90 | 0
    Energy: 80 | 89 | 82
    Speed: 60 | 49 (8) | 69 (16)
    Status: N/A | N/A | KOed

    Frosty, you're up.
  5. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,120
    Veran has a 13% accuracy boost. Sorry about that.

    Anyway, actions:

    Veran (Cottonee): Toxic (Duclohm) - Leech Seed (Duclohm)
    IF Duclohm uses evasive actions, redirect to Gible, but only once!
    Ganon (Pignite): Superpower (Gible) - Fire Blast (Gible)
    IF Gible uses evasive actions, redirect to Duclohm, but only once!
    Poltergeist (Rotom): Will-o-Wisp (Gible) - Hex (Gible)
    IF Gible uses evasive actions, redirect to Duclohm, but only once!
    IF your target for A2 isn't statused by the time you attack, replace A2 with Shadow Ball.
  6. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    4,762
    That went VERY poorly.

    Gandalf: Protect (Gimli) --- Hydro Pump (Ganon)
    Gimli: Sand Tomb (Ganon)*2
  7. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    Maxim, you said Sand Tomb x 2, but you were locked into Outrage. So I figured that would mean to use Sand Tomb once you were able to (A2).

    [​IMG][​IMG][​IMG]
    Ganon | Veran | Poltergeist
    HP: 64 | 82 | 64
    Energy: 72| 82| 78
    Speed: 48 | 76 (13) | 91
    Status: N/A | N/A | Focus Energy (4 Actions)

    Vs​
    [​IMG][​IMG]
    Gandalf | Gimli
    HP: 100 | 90
    Energy: 80 | 89
    Speed: 60 | 49 (8)
    Status: N/A | N/A

    Calculations (open)
    Action 1:
    Gandalf: Protect = [7 Energy]
    Poltergeist: Will-o-Wisp = [7 Energy]
    Veran: Toxic = [7 Energy]
    Gimli: Outrage - 12+3-3+(3-2)x1.5 = [14 Damage] [7 Energy]
    Ganon: Superpower - 12+3+(3-2)x1.5 = [17 Damage] [7 Energy]
    Gimli = [-3 HP]

    Action 2:
    Poltergeist: Hex - 10+3+3+(4-2)x1.5 = [19 Damage] [6 Energy]
    Veran: Leech Seed = [9 Energy]
    Gandalf: Hydro Pump - [12+(3-2)x1.5]x1.5 = [20 Damage] [8 Energy]
    Gimli: Sand Tomb - [4+3+(3-2)x1.5]x1.5+1x1.75 = [15 Damage] [4 Energy]
    Ganon: Fire Blast - [12+3+(4-2)x1.5]x0.67 = [12 Damage] [7 Energy]
    Veran: [+3 HP]
    Gimli, Gandalf: [-3 HP]
    Ganon: [-2 HP]


    [​IMG][​IMG][​IMG]
    Ganon | Veran | Poltergeist
    HP: 13 | 85 | 64
    Energy: 58| 66 | 65
    Speed: 48 | 76 (13) | 91
    Status: -1 Att, -1 Def | N/A | Focus Energy (2 Actions)

    Vs​
    [​IMG][​IMG]
    Gandalf | Gimli
    HP: 97 | 36
    Energy: 65 | 78
    Speed: 60 | 49 (8)
    Status: Seeded (5) | Toxic (2), Burn, Confused (1)
  8. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    4,762
    Gandalf: Thunderbolt (Ganon) --- Flamethrower (Veran)
    IF Ganon is Protected when you would attack it, Flamethrower (Veran) and push actions.
    Gimli: Dragon Rage (Veran)*2
  9. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,120
    Ganon (Pignite): Protect - COMBO (Superpower + Superpower) at Gible
    Veran (Cottonee): Toxic (Duclohm) - Mega Drain (Gible)
    Poltergeist (Rotom): Shadow Ball (Duclohm) - Hex (Duclohm)
  10. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    [​IMG][​IMG][​IMG]
    Ganon | Veran | Poltergeist
    HP: 13 | 85 | 64
    Energy: 58| 66 | 65
    Speed: 48 | 76 (13) | 91
    Status: -1 Att, -1 Def, Trapped (3) | N/A | Focus Energy (2 Actions)

    Vs​
    [​IMG][​IMG]
    Gandalf | Gimli
    HP: 97 | 36
    Energy: 65 | 78
    Speed: 60 | 49 (8)
    Status: Seeded (5) | Toxic (2), Burn, Confused (1)

    Calculations (open)
    Action 1:
    Ganon: Protect = [7 Energy]
    Veran: Toxic = [7 Energy]
    Poltergeist: Shadow Ball - 8+3+3+(4-3)x1.5 = [16 Damage] [5 Energy]
    Gandalf: Flamethrower - [10+(3-2)x1.5]x1.5 = [17 Damage] [7 Energy]
    Gimli: Dragon Rage = [10 Damage] [4 Energy]
    Veran: [+3 HP]
    Gimli, Gandalf: [-4 HP]
    Ganon: [-2 HP]

    Action 2:
    Poltergeist: Hex - 10+3+3+(4-3)x1.5 = [18 Damage] [6 Energy]
    Veran: Giga Drain - 8+3+(2-2)x1.5 = [11 Damage] [11 Energy] [+6 HP]
    Gandalf: Thunderbolt - 10+3+(3-2)x1.5 = [15 Damage] [6 Energy]
    Gimli: Dragon Rage = [10 Damage] [8 Energy]
    Veran: [+3 HP]
    Gimli, Gandalf: [-4 HP]


    [​IMG][​IMG][​IMG]
    Ganon | Veran | Poltergeist
    HP: 0 | 60 | 64
    Energy: 51| 48 | 54
    Speed: 48 | 76 (13) | 91
    Status: KOed | N/A | N/A

    Vs​
    [​IMG][​IMG]
    Gandalf | Gimli
    HP: 55 | 17
    Energy: 52 | 66
    Speed: 60 | 49 (8)
    Status: Seeded (3), Toxic (2) | Toxic (3), Burn
  11. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,120
    Poltergeist: Shadow Ball (Gimli) - Hex (Gandalf)
    IF Gimli uses Protect A1, use A1 against Gandalf and A2 against Gimli


    Veran: Razor Leaf - Grasswhistle (Gandalf)
    IF Gimli uses Protect A1, change moveset to Grasswhistle (Gandalf) - Taunt (Gandalf)
  12. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    4,762
    *sigh*

    Gandalf: Flamethrower (Poltergist) --- Protect (self)
    Gimli: Outrage*2
  13. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    Round 4

    [​IMG][​IMG]
    Veran | Poltergeist
    HP: 60 | 64
    Energy: 48 | 54
    Speed: 76 (13) | 91
    Status: N/A | N/A

    Vs​
    [​IMG][​IMG]
    Gandalf | Gimli
    HP: 55 | 17
    Energy: 52 | 66
    Speed: 60 | 49 (8)
    Status: Seeded (3), Toxic (2) | Toxic (3), Burn

    Calculations: (open)
    Action 1:
    Poltergeist: Shadow Ball - 8+3+(4-2)x1.5 = [14 Damage] [5 Energy]
    Veran: Razor Leaf - [6+3+3+(1-3)x1.5]x0.67 = [6 Damage] [3 Energy]
    Gandalf: Flamethrower - 10+(3-3)x1.5 = [10 Damage] [7 Energy]
    Veran: [+3 HP]
    Gandalf: [-5 HP]

    Action 2:
    Gandalf: Protect = [7+6 Energy]
    Veran: Grasswhistle - Protected = [4 Energy]
    Poltergeist: Hex - 10+3+(4-3)x1.5 = [15 Damage (Null)] [6 Energy]
    Veran: [+3 HP]
    Gandalf: [-5 HP]


    [​IMG][​IMG]
    Veran | Poltergeist
    HP: 60 | 54
    Energy: 41 | 43
    Speed: 76 (13) | 91
    Status: N/A | N/A

    Vs​
    [​IMG][​IMG]
    Gandalf | Gimli
    HP: 39 | 0
    Energy: 32 | 66
    Speed: 60 | 49 (8)
    Status: Seeded (1), Toxic (3) | KOed
  14. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    4,762
    Draco Meteor (Poltergist)*2
  15. Frosty

    Frosty

    Joined:
    Mar 25, 2008
    Messages:
    5,120
    Poltergeist: Hex - Hex
    Veran: Solarbeam - Solarbeam
  16. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,683
    [​IMG][​IMG]
    Veran | Poltergeist
    HP: 60 | 54
    Energy: 41 | 43
    Speed: 76 (13) | 91
    Status: N/A | N/A

    Vs​
    [​IMG]
    Gandalf
    HP: 39
    Energy: 32
    Speed: 60
    Status: Seeded (1), Toxic (3)

    Calculations: (open)
    Action 1:
    Veran: SolarBeam = [7 Energy]
    Poltergeist: Hex - 10+3+(4-3)x1.5 = [15 Damage] [10 Energy]
    Gandalf: Draco Meteor - Miss = [9 Energy]
    Veran: SolarBeam - [12+3+(2-3)x1.5]x0.67 = [9 Damage]
    Veran: [+3 HP]
    Gandalf: [-6 HP]

    Action 2:
    Veran: SolarBeam = [11 Energy]
    Poltergeist: Hex - 10+3+(4-3)x1.5 = [15 Damage] [14 Energy]

    [​IMG][​IMG]
    Veran | Poltergeist
    HP: 63 | 54
    Energy: 23 | 19
    Speed: 76 (13) | 91
    Status: N/A | N/A

    Vs​
    [​IMG]
    Gandalf
    HP: 0
    Energy: 23
    Speed: 60
    Status: KOed

    Congrats to Frosty!

    Rewards:
    Frosty: 1 CC
    Ganon: 1 EC, 2 MC, 1 DC
    Veran: 2 KOC, 1 EC, 2 MC, 1 DC
    Poltergeist: 1 KOC, 1 EC, 2 MC, 1 DC

    AOPSUser: 2 CC
    Gandalf: 1 KOC, 1 EC, 3 MC, 1 DC
    Gimli: 1 EC, 2 MC, 1 DC
    Legolas: 1 EC, 2 MC, 1 DC, 1 EC OR DC

    7 UC for me.
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