Frosty vs P2X7 | Ref = DF44

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
2v2 FE Training Doubles
2 Day DQ
5 Chills / 0 Recoveries
Switch=KO
Training Items
All Abilities
Mega Evolutions: 0
2 Substitutions
ASB Arena​

P2X7:
That's a very odd Ralts...


Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
DC: 5/5
KOC: 1

Moves (50/86):

Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane
Healing Wish

Egg Moves:
Air Cutter
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)
Rapid Spin

TM Moves:
Toxic
Hidden Power [Ice]
Protect
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Focus Blast
Substitute (*)
Roost
Incinerate
Quash
Bulldoze
Rock Slide (*)
Grass Knot

Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk
Snatch
Tailwind

Gallade [Arthur] (Male)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (69.5) (-10% evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5
KOC: 2


Gallade [Arthur] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Mega Ability:

Inner Focus (Mega): (Passive) When an opponent tries to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 95 (-10% Evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


Moves (46/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Disarming Voice
Quick Guard
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Draining Kiss
Wide Guard
Calm Mind
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Psyshock
Thunderbolt
Earthquake
Shadow Ball
Brick Break
Will-O-Wisp
Thunder Wave
Telekinesis
Dazzling Gleam

Tutor Moves:
Dual Chop
Endure
Fire Punch
Helping Hand
Ice Punch
Knock Off
Pain Split
Snatch

Other:
Wish

Kecleon [Gamereoamu] (M)
Nature: Rash (+1 SpA, -1 SpD)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Color Change: (Trigger) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Protean (HA Locked): (Toggle) By default, this Pokemon changes its type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging attack is used. The energy cost for the move is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

MC: 1
AC: 3/5

Moves (30/~110):

Level-Up:
Synchronoise (*)
Ancient Power (*)
Thief (*)
Tail Whip (*)
Astonish (*)
Lick (*)
Scratch (*)
Bind (*)
Feint Attack (*)
Fury Swipes (*)
Feint (*)
Psybeam (*)
Screech (*)
Shadow Sneak (*)
Slash (*)
Sucker Punch
Substitute

Egg Moves:
Disable (*)
Dizzy Punch (*)
Fake Out (*)
Nasty Plot (*)
Recover (*)

TM Moves:
Hidden Power (Fairy) (*)
Ice Beam (*)
Protect (*)
Dig (*)
Flamethrower
Trick Room (*)

Tutor Moves:
Skill Swap

Other:
Counter


Frosty


Kingdra (Aquamentus) [M]
Nature: Modest (+ SpA; - Atk)
Type: Dragon/Water

Abilities: Sniper, Swift Swim, Damp (U)

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 5
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5

Attacks:

Level Up:
Dragon Pulse
Yawn
Water Gun
Smokescreen
Leer
Bubble
Focus Energy
Bubble Beam
Agility
Brine
Hydro Pump
Dragon Dance
Twister

Egg:
Disable
Razor Wind
Dragon Breath
Muddy Water
Clear Smog
Signal Beam

XYTM:
Protect
Substitute
Toxic
Surf
Dive
Draco Meteor
Bounce
Rain Dance
Scald
Ice Beam
Blizzard
Endure

Tutor:
Icy Wind
Outrage

Bubble Shield

Druddigon [Dongorongo] (M)
Nature:
Adamant (+ Atk; - SpA)
Type: Dragon
Abilities: Rough Skin, Sheer Force, Mold Breaker


Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48
Size Class: 4
Weight Class: 5
Base Rank Total: 18

MC: 0
AC: 5/5

Attacks (52/??):

Aerial Ace
Aqua Tail
Bite
Bulldoze
Crunch
Crush Claw
Dig
Double Team
Draco Meteor
Dragon Claw
Dragon Rage
Dragon Tail
Earthquake
Facade
Feint Attack
Fire Fang
Fire Punch
Glare
Gunk Shot
Heat Wave
Hone Claws
Iron Head
Iron Tail
Leer
Night Slash
Outrage
Payback
Power Up Punch
Protect
Rest
Revenge
Roar
Rock Climb
Rock Slide
Rock Smash
Scary Face
Scratch
Shadow Claw
Shock Wave
Slash
Sleep Talk
Smack Down
Snatch
Stealth Rock
Substitute
Sucker Punch
Superpower
Taunt
Thunder Fang
Thunder Punch
Torment
Toxic

Bloodlust
Chimaera Strike

Armaldo (M)
Type:
Bug/Rock
Abilities: Battle Armor/Swift Swim (U)
Nature: Adamant (+Atk, -SpA)

Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Scratch
Harden
Mud Sport
Water Sport
Metal Claw
Protect
Ancient Power
Bug Bite
Rock Blast
Brine
Fury Cutter
Slash
Crush Claw
Egg
Aqua Jet
Knock Off
Rapid Spin
Cross Poison
Iron Defense
Curse

TM/HM
Toxic
Substitute
X-Scissor
Dig
Rock Slide
Endure
Mimic

Tutor:
Superpower
Low Kick
Iron Tail
Stealth Rock
Aqua Tail

P2X7 posted this chall, so with a moderate amount of ado...

P2X7 sends out
Frosty sends out, orders
P2X7 orders
REFEREE​
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Druddigon with Heart Scale
Armaldo with Heart Scale

Druddigon: Rock Slide - Rock Slide - Rock Slide
IF
Wide Guard THEN Gunk Shot (Gallade)
IF your Rock Slide is Disabled THEN replace all rock slides with Bulldoze

Armaldo: Rock Slide - Rock Slide - Rock Slide
IF
Wide Guard THEN X-Scissor (Gallade)
IF your Rock Slide is Disabled THEN replace all rock slides with X-Scissor (Gallade)
 
Gallade: Ice Punch (Druddigon) - Dazzling Gleam - Ice Punch (Druddigon)

Kecleon: Ice Beam (Druddigon) - Ice Beam (Druddigon) - Ice Punch (Druddigon)

Too hurried to calculate...what could possibly go wrong? >_>
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Never let it be said that I'm timely.


HP: 100
EN: 100
Status: OK


HP: 90
EN: 100
Status: OK


HP: 100
EN: 100
Status: OK


HP: 100
EN: 100
Status: OK​



Action 1:

Gallade used Ice Punch (Druddigon)!
Crit: 9413
Freeze: 6412
(8 + 7.5 - 4.5)*1.5 = 16.5 Damage (Rough Skin: 4.125 Recoil)
-6 EN
Druggigon used Rock Slide!
Hit Kecleon: 5391
Crit Gallade: 5979
Crit Kecleon: 4217
(6 + 9 - 6 + 2)*2/3 = 7.33 Damage Gallade
(6 + 9 - 4.5 + 2) = 12.5 Damage Kecleon
-6 EN
Armaldo used Rock Slide!
Hit Kecleon: 1630
Crit Gallade: 4941
Crit Kecleon: 79
Flinch Kecleon: 5933
(6 + 9 - 6 + 3)*2/3 = 8 Damage Gallade
(6 + 9 - 4.5 + 3 + 3) = 16.5 Damage Kecleon
-5 EN
Kecleon used Ice Beam (Druddigon)!
Crit: 1423
Freeze: 7516
(9 + 4.5 - 4.5)*1.5 = 13.5 Damage
-7 EN

Action 2:

Gallade used Dazzling Gleam!
Crit Druddigon: 9239
(6 + 4.5 - 4.5)*1.5 = 9 Damage Druddigon
(6 + 4.5 - 4.5) = 6 Damage Armaldo
-6 EN
Druggigon used Rock Slide!
Hit Kecleon: 2406
Crit Gallade: 2857
Crit Kecleon: 4053
(6 + 9 - 6 + 2)*2/3 = 7.33 Damage Gallade
(6 + 9 - 4.5 + 2) = 12.5 Damage Kecleon
-10 EN
Armaldo used Rock Slide!
Hit Kecleon: 7173
Crit Gallade: 6387
Crit Kecleon: 1394
Flinch Kecleon: 3435
(6 + 9 - 6 + 3)*2/3 = 8 Damage Gallade
(6 + 9 - 4.5 + 3 + 3) = 13.5 Damage Kecleon
-9 EN
Kecleon used Ice Beam (Druddigon)!
Crit: 7944
Freeze: 272
Duration: 3/3 [2a]
(9 + 4.5 - 4.5)*1.5 = 13.5 Damage
-11 EN

Action 3:

Gallade used Ice Punch (Druddigon)!
Crit: 6143
Freeze: 3216
(8 + 7.5 - 4.5)*1.5 = 16.5 Damage (Rough Skin: 4.125 Recoil)
-6 EN
Druddigon is doing it's best Frosty impersonation!
Armaldo used Rock Slide!
Hit Kecleon: 9747
Crit Gallade: 7613
Crit Kecleon: 9374
Flinch Kecleon: 645
(6 + 9 - 6 + 3)*2/3 = 8 Damage Gallade
(6 + 9 - 4.5 + 3 + 3) = 13.5 Damage Kecleon
-13 EN
Kecleon flinched!


HP: 53
EN: 82
Status: OK


HP: 21
EN: 82
Status: OK


HP: 31
EN: 84
Status: Freeze [1a]


HP: 94
EN: 73
Status: OK​
 
Not anymore.

Gallade: Ice Punch (Druddigon) - Ice Punch (Druddigon) - Dazzling Gleam
IF your target is under the effects of a P/E move when you would act, use Feint (Same Target) that action instead.
KO Sub: IF Druddigon is KO'd when you would act, use Close Combat (Armaldo) the first instance, Psycho Cut (Armaldo) the second, and Close Combat (Armaldo) the third.

Kecleon: Ice Beam (Druddigon) - Ice Beam (Druddigon) - Ice Beam (Druddigon)
IF your target is under the effects of a successful P/E move when you would act, use Flamethrower (Other Opponent ) that action instead.
IF your target uses a D/E move without suspense, AND you are slower, use Dig (Same Target) that action instead.
KO Sub: IF Druddigon is KO'd when you would act, use Flamethrower (Armaldo) the first instance, Ancient Power (Armaldo) the second, and Flamethrower (Armaldo) the third.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Druddigon: COMBO (Sucker Punch + Sucker Punch) at Gallade*3
Armaldo: Superpower (Kecleon) - X-Scissor (Gallade) - X-Scissor (Gallade)

IF Gallade has from 24hp to 12.6hp THEN COMBO (Knock Off + Knock Off) (Gallade)
 

HP: 53
EN: 82
Status: OK


HP: 21
EN: 82
Status: OK


HP: 31
EN: 84
Status: Freeze [1a]


HP: 94
EN: 73
Status: OK​

Speed Order: Gallade (69), Druddigon (48), Armaldo (45), Kecleon (40)

Action 1:
Druddigon is frozen solid! (-1 Action)

Gallade used Ice Punch on Druddigon! (-10 Energy)
Crit: 08350 < 00625 = NORMAL
Damage: (8 + 7.5 - 4.5)*1.5 = 16.5 Damage (Rough Skin: 4.125 Recoil)

Armaldo used Superpower on Kecleon! (-8 Energy)
Crit: 06735<00625=NORMAL
Damage: (12+9-4.5)*1.5=24.75 Damage
Armaldo's Attack fell!
Armaldo's Defense fell!
Kecleon fainted!

Action 2:
Druddigon thawed out!
Druddigon used Sucker Punch + Sucker Punch Combo on Gallade! (-28 Energy)
Crit: 6715<00625=NORMAL
Damage: (18+9-6)=21 Damage (25.125 Total)
Gallade's attack rose!

Gallade used Ice Punch on Druddigon! (-14 Energy)
Crit: 05954 < 00625 = NORMAL
Damage: (8 + 7.5 - 4.5)*1.5 +2 = 18.5 Damage (35 Total) (Rough Skin: 4.625 Recoil; 29.75 Total)
Druddigon fainted!

Armaldo used KO Combo on Gallade! (-32 Energy)
Crit: 03177<00625=NORMAL
Damage: (22.5+9-6)-2=25.5 Damage (55.25 Total)
Gallade fainted!


HP: KO
EN: 58
Status: KO, 1 KOC


HP: KO
EN: 82
Status: KO


HP: KO
EN: 56
Status: KO


HP: 94
EN: 33
Status: Cooldown (1 Action), -1 Attack, -1 Defense, 2 KOC​
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Given this is a 2v2 FE, one makes the lateral assumption that this is where counters should be distributed :u
 

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