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Completed Frosty vs Wanderer. Co-Starring a wierd Lucario.

Discussion in 'ASB' started by Matezoide, Nov 5, 2012.

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  1. Matezoide

    Matezoide

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    4vs4 FE doubles battle
    Arena: TELETRANSPORTATION
    Item: Yes
    Switch: OK
    Abilities: All
    Subs = 2
    2 day DQ
    2 recoveries, 5 chills

    First round will be on the ASB Arena since i am a lazy fuck.


    Frosty sends out.
    Wanderer sends out and orders.
    Frosty orders.


    PS: Thats a wierd looking Lucario.
  2. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
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    ...and that, folks, is what sleep deprivation does to you. I don't even have a Lucario!

    Anyway sending out Saria the Roserade with Rose incense and Odolwa the Ludicolo with Water Stone.
  3. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG] @ Amulet Coin
    <Lucario, Ludicolo...a dirty mon-keigh all the same.>
    Sunny Day* -> Heat Wave** -> Heat Wave
    *If Roserade uses Rain Dance, use Hurricane (Roserade)
    **If Ludicolo uses Fake out on Elaine A1, then use Sunny Day

    [​IMG] @ Expert Belt
    <Hey, they're all grass-type! You know what that means!>
    <Keep sharp, Alyosha. I'm sure they've got more than a few tricks up their sleeves.>
    <You're always a Negative Nancy, you know that?>
    <I believe that's Mitya's line.>
    <Hey! What did I do?!>
    Thunder Wave (Ludicolo) -> Flamethrower (Roserade)* -> Flamethrower (Roserade)*
    *If Roserade uses rain dance, use Hurricane (Roserade)
  4. Frosty

    Frosty ._.
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    Roserade: Sludge Bomb - Extrasensory - Sludge Bomb all at Tomohawk
    IF Tomohawk is Poisoned THEN Venoshock

    Ludicolo: 15hp Substitute - Rain Dance - Blizzard
  5. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512

    THE WANDERER!



    [​IMG]

    Elaine

    HP: 110| EN: 100| Spe: 85
    Ranks: 1/3/5/3
    Size: 2| Weight: 3
    Abilities: Intimidate, Prankster, Justified
    Other: Has no idea what the bird it killed was called. Amulet Coin


    [​IMG]

    Karamazov (Mitya, Alyosha and Ivan)

    HP: 110| EN: 100| Spe: 80
    Ranks: 1/4/5/3
    Size: 4| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: The heads dont like each other, at all. Expert Belt


    FROSTY!

    [​IMG]

    Saria

    HP: 90| EN: 100| Spe: 90
    Ranks: 2/2/7/4
    Size: 2| Weight: 2
    Abilities: Natural Cure, Poison Point, Technician
    Other: Bouquet hands. Rose Incense


    [​IMG]

    Odolwa

    HP: 100| EN: 100| Spe: 60 120
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone



    Yada yada, battle, yada yada, auto Swift Swim.


    Where shall they fight now, Master?



    RNG: 14

    This should be fun......


    Calcs (open)


    Speed order: Odolwa, Saria, Elaine, Karamov

    Action 1

    Odolwa used Substitute - 12 energy
    Odolwa is now safe behind a sub! - 15 HP

    Saria used Sludge Bomb (Elaine) - 6 energy
    To crit (9281) - No
    To poison (9951) - No
    (9 + 3 + 3 + 1 + 1) = 17 damage


    Elaine used Sunny Day - 10 energy

    Yay for the sun!

    Karamov used Thunder-Wave (Odolwa) - 6 energy
    But it failed!

    + 1 HP to Odolwa


    Action 2

    Odolwaused Rain Dance - 9 energy
    It is raining!
    + 2 HP to Odolwa

    Saria used Extrasensory (Elaine) - 6 energy
    To crit (7930) - No
    To flinch (737) - Yes
    (8 + 3 + 1 + 1)*1,5 = 19,5 damage

    Elaine flinched!

    Karamov used Flamethrower (Saria) - 7 energy
    To crit (4950) - No
    To burn (6788) - No
    (10 - 3 + 1,5 + 2)*1,5 = 13,5 damage

    Action 3

    Odolwa used Blizzard - 8 energy

    KARAMOV.

    To hit - 5665 - Yes
    To freeze - 9670 - No
    To crit - 8267 - No
    (9 + 1,5)*1,5 = 15,75 damage

    ELAINE

    To hit - 3390 - Yes
    To freeze - 6227 - No
    To crit - 6133 - No
    (9 + 1,5)*1,5 = 15,75 damage

    + 2 HP to Odolwa

    Saria used Sludge Bomb (Elaine) - 6 energy
    To crit (9778) - No
    To poison (4900) - No
    (9 + 3 + 3 + 1 + 1) = 17 damage

    Elaine used Heat Wave - 7 energy

    SARIA

    To crit (1631) - No
    To burn (5685) - No
    (7,5 - 3)*1,5 = 6,75 damage


    ODOLWA


    To crit (9631) - No
    (7,5 - 3) = 4,5 damage
    The Substitute shrugged off the hit!


    Karamov used Flamethrower (Saria) - 11 energy
    To crit (7501) - No
    To burn (9514) - No
    (10 - 3 + 2)*1,5 = 13,5 damage






    [​IMG]

    Elaine

    HP: 40| EN: 83| Spe: 85
    Ranks: 1/3/5/3
    Size: 2| Weight: 3
    Abilities: Intimidate, Prankster, Justified
    Other: Has no idea what the bird it killed was called. Amulet Coin


    [​IMG]

    Karamazov (Mitya, Alyosha and Ivan)

    HP: 94| EN: 76| Spe: 80
    Ranks: 1/4/5/3
    Size: 4| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: The heads dont like each other, at all. Expert Belt


    [​IMG]

    Saria

    HP: 56| EN: 82| Spe: 90
    Ranks: 2/2/7/5
    Size: 2| Weight: 2
    Abilities: Natural Cure, Poison Point, Technician
    Other: Bouquet hands. Rose Incense


    [​IMG]

    Odolwa

    HP: 90| EN: 71| Spe: 60 120
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone. Substitute (11 HP)


    New Arena -

    Gliscor's Peak (open)

    Arena: Gliscor's Peak
    Field Type: Neutral
    Complexity: Intense
    Format: All

    Restrictions: No Water Source, No Digging

    Special Instructions: If the referee of this match is an official ASB Raid Zone Ref, then they must use the same AI for Gliscor as they would any other Raid Zone Boss, to enhance the arena experience. :)

    Description: THE SETTING
    Gliscor's Peak is a place 900m above sea level set on a wide, flat rocky expanse, about 100mx100m in size. Surrounding the place is several other mountainous peaks, which is only there for flavour. There are rocks around in this expanse if you want to use moves like Rock Slide.

    THE COMPLEX PART
    Gliscor's Peak is home to a Gliscor hailed by locals as "The King". This Gliscor is not happy that a battle is taking place here & right from the outset, he'll attack, using Referee controlled AI (Or Raid Zone AI in the case of the ref being a ASB Raid Zone Ref). He has unlimited energy, but he has finite HP.

    KING GLISCOR'S MECHANICS

    • King Gliscor has the same pretty much everything as any normal ASB Raid Zone Boss (Behaviour depends on ref)
    • King Gliscor is considered to be a Normal Difficulty mon
    • King Gliscor will use Gligar Swarm on the last action of every even numbered round
      • If used, Two (2) Gligar Adds will spawn at the end of the round & join the fight as normal (This is optional and the referee may omit this if he/she wishes)
        • The Two Gligar Adds will have the same everything as normal ASB Raid Zone Adds (Behaviour depends on ref)
    • After 8 Rounds have passed King Gliscor's Venom Fury Trait will activate
    • Each Pokemon defeated gives 1 KO Counter to the Pokemon that delivered the last blow to it

    KING GLISCOR'S STATS
    [​IMG]
    King Gliscor (M)
    NATURE: Raid Boss (+14% Accuracy)

    TYPE
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    ABILITIES/SPECIAL TRAITS
    Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.
    Sharp Teeth: (Trait) This Pokemon has an Automatic Razor Fang (+1 Attack Rank, +1 Crit Rate, BP of moves containing the words "Cut", "Cross", "Claw", "Scissor", "Scratch", "Swipe", or "Slash" is increased by three (3)).
    Venom Fury: (Trait) Once Activated, King Gliscor will become Fatally Poisoned (Permanently), Poison Heal Recovery is buffed to +10 HP per Action, & in addition, King Gliscor will have the effect of Sharp Teeth Doubled, a automatic-Mould Breaker, & all of King Gliscor's stats (Except HP & Speed) get boosted by one (1) rank (Essentially gives him 7/7/4/5 Offences & Defences). This Trait is initially locked.

    STATS
    HP: 900
    Atk: Rank 5
    Def: Rank 6
    SpA: Rank 3
    SpD: Rank 4
    Spe: 110
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    ATTACKS
    Entire Movepool

    SPECIALS
    Gligar Swarm (Flying Type, 10 BAP, hits all trainer-owned Pokemon, ignores 75% Rule & Resistances, no added effect)

    GLIGAR'S STATS
    [​IMG]
    Gligar (M)
    NATURE: Hardy

    TYPE
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    ABILITIES
    Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.

    STATS
    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 3
    Spe: 85
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 18

    ATTACKS
    Entire Movepool



    Summary: "Wait, no water, no digging, huge fucking Gliscor..." - Lord Jesseus. Simply, ASB Battling meets ASB Raid Zone, as the ref gets to control an absolute monster of a mon.

    Special Note: If this arena is chosen for a battle using arenas such as TELEPORTATION! for the arena, Gliscor does not join the battle & leaves after Round End, as do the adds.


    Since i didnt get a concrete answer, this is how King Gliscor will work:

    I will RNG to see who he will attack and then pick the strongest move he has that hits said RNG'ed pokemon Super Effectively. The last move will be a combo.

    I will roll out of 10,000.
    1-2,500 = Odolwa
    2,5001-5,000 = Saria
    5,001-7,500 = Elaine
    7,501-10,000 = Karamov


    Frosty goes first now.

    Oh, and the rain disapeared with the arena.
  6. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
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    Just a nitpick before I go. Rose Incense "Increases the Pokemon's two (2) highest true base stats (e.g. 130 Atk, 85 SpD) of Attack, Defense, Special Attack, and Special Defense by one (1) rank each". So its SpD is raised to 5.

    Since it affects the calcs a bit, I would like to see it fixed before I order. Thanks.
  7. Matezoide

    Matezoide

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  8. Frosty

    Frosty ._.
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    Switch:

    Saria the Roserade OUT
    Blizzeta the Abomasnow with Rare Candy IN

    Counterswitch?
  9. The Wanderer

    The Wanderer

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  10. Frosty

    Frosty ._.
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    Abomasnow: ACTIVATE SNOW WARNING
    Blizzard - Ice Shard (Tomohawk) - Blizzard
    IF Hail isn't up by the time Aboma acts AND Aboma is ordered to use Blizzard THEN Replace all Blizzards with Ice Punch and don't push back.
    IF Fire Damaging attack AND Blizzeta is not taunted AND Protect wasn't used on the previous turn THEN Protect - Ice Shard (Tomohawk)

    Ludicolo: Fake Out (Tomohawk) - Blizzard - Ice Beam (Cyclohm)
    IF Tomohawk uses Protective/Evasive actions a1 THEN redirect to Cyclohm and don't push back
    IF Abomasnow is the target of Fire Damaging Attacks from both opponents on the same turn AND Aboma is taunted AND Ludicolo isn't taunted AND Ludicolo hasn't used protect on the previous turn THEN Protect (Abomasnow) and push back.
  11. The Wanderer

    The Wanderer

    Joined:
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    2,790
    Well, shit's going south fast. If I don't wanna end up in Mexico, I gotta ruin your snowstorm.

    Elaine: Heat Wave -> Hurricane (Ludicolo)* -> Hurricane (Ludicolo)*
    *If Ludicolo is KOed, use Aura Sphere (Abomasnow)
    Karamazov: Rain Dance -> Hurricane (Ludicolo)* -> Hurricane (Ludicolo)*
    *If Ludicolo is KOed, redirect to Abomasnow
  12. Frosty

    Frosty ._.
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    oops. This seems ugly.

    oh, just to clarify, the target of the ice punchs is tomohawk.
  13. Matezoide

    Matezoide

    Joined:
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    Messages:
    512
    [​IMG]

    Elaine

    HP: 40| EN: 83| Spe: 85
    Ranks: 1/3/5/3
    Size: 2| Weight: 3
    Abilities: Intimidate, Prankster, Justified
    Other: Has no idea what the bird it killed was called. Amulet Coin


    [​IMG]

    Karamazov (Mitya, Alyosha and Ivan)

    HP: 94| EN: 76| Spe: 80
    Ranks: 1/4/5/3
    Size: 4| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: The heads dont like each other, at all. Expert Belt


    VS


    [​IMG]

    Blizzeta

    HP: 100| EN: 100| Spe: 52
    Ranks: 6/3/5/3
    Size: 4| Weight: 5
    Abilities: Snow Warning
    Other: Was a Grass/Grass/Ice type in the past. Rare Candy


    [​IMG]

    Odolwa

    HP: 90| EN: 71| Spe: 60 120
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone. Substitute (11 HP)

    Bench (open)

    [​IMG]

    Saria

    HP: 56| EN: 82| Spe: 90
    Ranks: 2/2/7/5
    Size: 2| Weight: 2
    Abilities: Natural Cure, Poison Point, Technician
    Other: Bouquet hands. Rose Incense



    And we begin our next round!

    Yadda yadda, battling, yadda yadda, the guys at IRC said KO Subs are always necessary. Yadda yadda.

    [​IMG]

    Those fools amuse me no longer. GLIGARS! ATTACK!


    And so they did!

    The pokemon were quick to forget their differences as their trainers ordered them to face the Gligar swarm. After several minutes fighting them off, they were overwhelmed, but luckly, it was time for the next arena, teleporting them just on time and leaving King Gliscor and his army very confused.

    RNG: 26





    Calcs (open)



    ACTION 1!

    Blizzeta activated Snow Warning - 10 energy
    Perma Hail!

    Odolwa used Fake Out (Elaine) - 4 energy
    To crit (3675) - No
    4 damage

    King Gliscor is preparing to attack.....


    1-2,500 = Odolwa
    2,5001-5,000 = Blizzeta
    5,001-7,500 = Elaine
    7,501-10,000 = Karamov

    Roll = 3098.

    King Gliscor used Acrobatics (Blizzeta)
    To crit (9561) - No
    (11 + 3 + 3)*1,5 = 25,5 damage

    Elained flinched!

    Karamazov used Rain Dance - 10 energy

    IT IS RAINING!

    Blizzeta used Ice Punch (Elaine) - 5 energy
    To crit (8770) - No
    To freeze (2175) - No
    (8 + 3 + 3 + 1 + 1)* 1,5 = 24 damage

    Odolwa restored 2 HP!


    Action 2


    Blizzeta used Ice Shard (Elaine) - 3 energy
    To crit (4201) - No
    (4 + 3 + 1 + 3 + 1)*1,5 = 18 damage

    Elaine fainted!!


    Odolwa used Blizzard - 8 energy


    KARAMOV.

    To hit - 6781 - Yes
    To freeze - 8851 - No
    To crit - 4499 - No
    (12 + 1,5)*1,5 = 20,25 damage

    ELAINE

    To hit - 8175 - No

    King Gliscor is ready to attack!


    1-3,333 = Odolwa
    3,334-6,666 = Blizzeta
    6,669-9,999 = Karamov

    RNG: 623

    King Gliscor used Acrobatics!
    The Substitute was turned to dust!

    Karamazov used Hurricane (Odolwa) - 8 energy
    To crit (9333) - No
    To confuse (6730) - No
    (14)*1,5 = 21 damage

    + 2 HP to Odolwa

    Action 3

    Odolwa used Ice Beam (Karamazov) - 7 energy
    (10 + 1,5)*1,5 = 17,25 damage


    Karamazov used Hurricane (Odolwa) - 12 energy
    To crit (3609) - No
    To confuse (1268) - Yes!
    (14)*1,5 = 21 damage
    RNG - 3851 - Severe Confusion
    But then i remembered Odolwa has Own Tempo :D

    Blizzeta used Ice Punch - 5 energy

    Elaine's KO'ed body got punched into a rock!

    King Gliscor is ready to COMBO!

    1-3,333 = Odolwa
    3,334-6,666 = Blizzeta
    6,669-9,999 = Karamov

    RNG: 2312 (King Gliscor hax....fun fact, the second attack actualy targeted Elaine, but then i realised Blizzeta KO'ed it with Ice Shard)

    Acrobatics Combo!
    To crit (2711) - No
    ([11*2,25] + 3 + 3)*1,5 = 46,125 damage

    King Gliscor's Gligars are attacking!

    The mysterious shadow teleported them away.

    + 2 HP to Odolwa



    [​IMG]

    Elaine

    HP: KO| EN: KO| Spe: 85
    Ranks: 1/3/5/3
    Size: 2| Weight: 3
    Abilities: Intimidate, Prankster, Justified
    Other: Has no idea what the bird it killed was called. Amulet Coin


    [​IMG]

    Karamazov (Mitya, Alyosha and Ivan)

    HP: 57| EN: 46| Spe: 80
    Ranks: 1/4/5/3
    Size: 4| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: The heads dont like each other, at all. Expert Belt


    VS


    [​IMG]

    Blizzeta

    HP: 75| EN: 77| Spe: 52
    Ranks: 6/3/5/3
    Size: 4| Weight: 5
    Abilities: Snow Warning
    Other: Was a Grass/Grass/Ice type in the past. Rare Candy. + 1 KOC.


    [​IMG]

    Odolwa

    HP: 8| EN: 52| Spe: 60 120
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone.


    New Arena:

    Earth Cauldron (open)

    Arena: The Earth Cauldron
    Field Type: Ground
    Complexity: Moderate
    Format: Singles

    Restrictions: No weather except Sandstorm, Artificial Field, Limited Ceiling, No Water Source, Rocks must be obtained through digging

    Description: At the entrance, there is a staircase you must climb. The case spirals around a circular column, about 20 metres high & 30 metres in diameter. At the top, there is a circular arena. The entrance is shut & is replaced by guardrails 10 metres high, which encircle the arena. you see a rectangular field, 20x15 metres in dimension, the rectangle consisting of some sand & some painted lines. Outside the rectangle is hard rock-like material that cannot be dug into, but the sand is, but only to a certain depth. There also may be loose rocks in the sand as well, only accessible by digging.
    When a seismic-based move is used, there is a slight chance that sand will come flinging up from the rectangle, & all Pokemon that is not immune to Sandstorm that is within the confinements of the Cauldron will suffer an accuracy drop of 1 stage. The arena is also rather sturdy, allowing seismic activity to occur. Flying Pokemon also have the ability to fly out of the cauldron, over the guardrails & out of range from most attacks. Lastly, the arena is indoors, so the only weather that can occur is Sandstorm. This arena got its name, due to the fact that it clearly suits Ground-Types & for it's Cauldron-like appearance.

    Summary: Circular arena, 30 metres in diameter, surrounded by 10 metre high guardrails. The centre of the arena consists of a rectangle, 20 metres long, 15 metres wide, the rectangle consisting of diggable sand & painted lines, the outside of the rectangle consists of hard, undiggable rock. Sturdy enough for seismic activity to occur. Loose rocks present in the diggable sand, When a seismic move is used, there's a 20% Chance that sand may fling up, lowering accuracy of those vulnerable to Sandstorm, Flyers can fly out of the cauldron, & the only weather that can occur is Sandstorm.



    Wanderer sends out, equips item and orders.
    Frosty orders.
  14. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Bringing out Amelia with a Quick Claw.

    [​IMG]
    <So what did I miss?>

    [​IMG]
    <Elaine got her ass whooped.>

    [​IMG]
    <Isn't she the Tomohawk who keeps calling everyone monkeys?>

    [​IMG]
    <...so THAT'S what a mon-keigh is!>
    Karamazov: Flamethrower (Abomasnow)* -> Slack Off* -> Flamethrower (Abomasnow)
    *If Ludicolo uses Fake out on Amelia, use Thunderbolt (Ludicolo)
    Amelia: Shadow Sneak (Ludicolo) -> Iron Head (Abomasnow)* -> Foul Play (Abomasnow)
    *
    If Ludicolo uses Protect A1, use Shadow Claw (Ludicolo)
  15. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
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    Odolwa/Ludicolo: endure - ice beam (cyclohm) - hydro pump (kitsunoh)
    Blizzeta/Abomasnow: combo (ice beam + ice beam) at cyclohm - cooldown - protect
  16. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]

    HP: 100| EN: 100| Spe: 127
    Ranks: 4/3/1/3
    Size: 3| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: No mouth in the main mask. Quick Claw. + 19 accuracy

    [​IMG]

    Karamazov (Mitya, Alyosha and Ivan)

    HP: 57| EN: 46| Spe: 80
    Ranks: 1/4/5/3
    Size: 4| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: The heads dont like each other, at all. Expert Belt


    VS


    [​IMG]

    Blizzeta

    HP: 75| EN: 77| Spe: 52
    Ranks: 6/3/5/3
    Size: 4| Weight: 5
    Abilities: Snow Warning
    Other: Was a Grass/Grass/Ice type in the past. Rare Candy. + 1 KOC.


    [​IMG]

    Odolwa

    HP: 8| EN: 52| Spe: 60 120
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone.


    Yadda Yadda, more battling.

    Frosty is leading 2-0, but Odolwa and Blizzeta are extremely weakned.....


    RNG for new arena = 80

    Calcs (open)


    Action 1

    RNG for Quick Claw = Irrelevant

    Odolwa used Endure! - 15 energy

    Amelia used Shadow Sneak (Odolwa) - 5
    To crit = Doesnt matters
    7 damage!

    Karamazov used Flamethrower (Blizzeta) - 7 energy
    To crit (8665) - No
    To burn (2183) - No
    (10 + 3 + 2)*2,25 = 33,75 damage

    Blizzeta used Ice Beam combo - 31,5 energy
    To crit (866) - No
    To freeze (8811) - No
    ([10]*2,25 + 1 + 3 + 3)*2,25 = 59 damage

    Karamazov fainted! + 1 KOC for Blizzeta!

    + 1 HP to Odolwa

    Action 2

    RNG for Quick Claw = Doesnt matters

    Amelia used Iron Head - 5 energy
    To crit (3019) - No
    (8 + 3 + 1,5)*1,5 = 18,75 damage

    Odolwa used Ice Beam (Karamazov) - 7 energy
    But it failed!

    Blizzeta is cooling down

    Action 3

    RNG for Quick Claw = Doesnt matters

    Blizzeta used Protect - 13 energy

    Amelia used Foul Play (Blizzeta) - 7 energy
    But it got blocked!

    Odolwa used Hydro Pump - 6 energy
    To hit (7767) - Yes
    To crit (3848) - No
    (12 + 3 + 1,5) = 16,5 damage

    + 1 HP to Odolwa




    [​IMG]

    HP: 84| EN: 83| Spe: 127
    Ranks: 4/3/1/3
    Size: 3| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: No mouth in the main mask. Quick Claw. + 19 accuracy

    [​IMG]

    Karamazov (Mitya, Alyosha and Ivan)

    HP: KO| EN: KO| Spe: 80
    Ranks: 1/4/5/3
    Size: 4| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: The heads dont like each other, at all. Expert Belt


    VS


    [​IMG]

    Blizzeta

    HP: 23| EN: 33| Spe: 52
    Ranks: 6/3/5/3
    Size: 4| Weight: 5
    Abilities: Snow Warning
    Other: Was a Grass/Grass/Ice type in the past. Rare Candy. + 2 KOC.


    [​IMG]

    Odolwa

    HP: 4| EN: 24| Spe: 60 120
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone.

    New Arena (open)

    Final Fantasy's Glory Field Arena: Final Fantasy's Glory Field
    Field Type:
    Old Zanarkand: Water/Electric
    Rabanastre: Ground/Rock
    Cocoon: Flying/Fighting
    Edge: Dark/Steel
    Complexity: Intense
    Format: Multiple
    Restrictions:
    Old Zanarkand: No EQ/Magnitude or Digging
    Rabanastre: No water source
    Cocoon: No EQ/Magnitude or Digging and no water source
    Edge: No water source

    Description:
    The location is in a city divided into four parts. The battle takes place in the center of the city where all four parts are accessable. The four parts represent a different City in four different Final Fantasy games. The part that is to the top left of the field is a representation of old Zanarkand before sin's attack from FFX. The part that is to the top right of the field represents Rabanastre from FFXII. The part that is to the bottem right of the field is a representation of Cocoon from FFXIII. Finaly, the last part that is to the bottem left of the field is a representation of Edge from FFVII.

    Throughout these cities lurk many characters and monsters from each repsective game. If you move throughout the city, you may and probably will end up meeting these characters.

    Old Zanarkand:
    30% Tidus: Casts Haste on slowest pokemon on the field raising their speed by 50%
    30% Sinscale: Deals 5-10 water physical damage to each pokemon on the field
    20% Auron: Protect's pokemon with lowest Hp from one attack
    10% Sinspawn Ammes: Casts Demi, which does ??? special damage to all pokemon equal to 1/4 of their current health

    Rabanastre:
    30% Vaan: Casts Slow on the fastest pokemon on the field lowering their speed by 25%
    30% Imperial Swordsman: Deals 10-15 rock physical damage to one pokemon
    20% Penelo: Casts Cure, Healing the pokemon with the lowest hp for 1/4 it's current hp
    10% Belias, the Gigas: Uses Hellfire to deal 15-25 fire special damage to all pokemon

    Cocoon:
    30% Lightning: Uses Ruin to deal 5-10 psychic special damage to the pokemon with the lowest Sp.Def
    30% PSICOM Infiltrator: Deals 5-10 electric physical damage to the pokemon with the lowest Def
    20% Sazh: Casts Faith on the pokemon with the highest sp.atk, raising their sp.atk by one * and Bravery on the pokemon with the highest atk, raising their atk by one *
    10% Manasvin Warmech: Deals 15-25 steel physical damage to all pokemon

    Edge:
    30% Cloud: Casts Armor and Shell on all pokemon. All pokemon have effects of Reflect and Light Screen
    30% Behemoth: Deals 5-10 dark physical damage to one pokemon
    20% Tifa: Casts Heal on all pokemon, curing any status problems they may have
    10% Bahamut: Uses Mega Flare to deal 15-25 normal special damage to all pokemon

    All:
    10% Nothing: No effect


    Wanderer sends out Gallade automaticaly (no post necessary)
    Frosty orders.
    Wanderer equips items on Gallade and orders.
  17. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Actually, I believe I have to equip before Frosty orders, lest my item affects them.

    Quass'll be holding a dawn stone.
  18. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    You are right, my bad :P
  19. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
    We are not on a good position...

    Switch Phase Initiated!
    Ludicolo OUT
    Roserade IN

    The Wanderer can't counterswitch!


    Saria/Roserade: Mega Drain (Gallade) - Protect - Shadow Ball (Gallade)
    IF Taunted AND you are about to Protect THEN Shadow Ball (Gallade)
    IF Both Gallade and Kitsunoh target Roserade on the same action AND you are not Taunted AND you haven't protected on the previous turn AND it isn't A2 THEN Protect and push back

    Blizzeta/Abomasnow: Ice Punch (Gallade) - Ice Shard (Gallade) - Ice Shard (Gallade)
    IF you are the target of a Fire Damaging Move A1 THEN COMBO (Ice Shard + Ice Shard) at Gallade and push back
    IF you are the target of a FIghting Damaging Move A1 AND it comes from Gallade THEN COMBO (Ice Shard + Ice Shard) at Gallade and push back
  20. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    [​IMG]
    <Well, this is looking bad...>
    Mighty Ram (Iron Head x2, Abomasnow) -> Cooldown (Ice Punch, Roserade) -> Ice Punch (Roserade)

    [​IMG]
    <Onward...>
    Imprison (Roserade, Protect, Shadow Ball, Magical Leaf) -> Fire Punch (Roserade) -> Ice Punch (Roserade)
  21. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]

    Amelia
    HP: 84| EN: 83| Spe: 127
    Ranks: 4/3/1/3
    Size: 3| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: No mouth in the main mask. Quick Claw. + 19 accuracy

    [​IMG]

    Quass

    HP: 100| EN: 100| Spe: 80
    Ranks: 5/3/4/4
    Size: 3| Weight: 4
    Abilities: Steadfast, Justified.
    Other: Cutting arms. Dawn Stone. +2 BAP on Fighting and Ghost moves.


    VS


    [​IMG]

    Blizzeta

    HP: 23| EN: 33| Spe: 52
    Ranks: 6/3/5/3
    Size: 4| Weight: 5
    Abilities: Snow Warning
    Other: Was a Grass/Grass/Ice type in the past. Rare Candy. + 2 KOC.

    [​IMG]

    Saria

    HP: 56| EN: 82| Spe: 90
    Ranks: 2/2/7/5
    Size: 2| Weight: 2
    Abilities: Natural Cure, Poison Point, Technician
    Other: Bouquet hands. Rose Incense. + 1 BAP on Grass moves.


    Bench (open)


    [​IMG]

    Odolwa

    HP: 4| EN: 24| Spe: 60 120
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone.


    Arena (open)

    Final Fantasy's Glory Field Arena: Final Fantasy's Glory Field
    Field Type:
    Old Zanarkand: Water/Electric
    Rabanastre: Ground/Rock
    Cocoon: Flying/Fighting
    Edge: Dark/Steel
    Complexity: Intense
    Format: Multiple
    Restrictions:
    Old Zanarkand: No EQ/Magnitude or Digging
    Rabanastre: No water source
    Cocoon: No EQ/Magnitude or Digging and no water source
    Edge: No water source

    Description:
    The location is in a city divided into four parts. The battle takes place in the center of the city where all four parts are accessable. The four parts represent a different City in four different Final Fantasy games. The part that is to the top left of the field is a representation of old Zanarkand before sin's attack from FFX. The part that is to the top right of the field represents Rabanastre from FFXII. The part that is to the bottem right of the field is a representation of Cocoon from FFXIII. Finaly, the last part that is to the bottem left of the field is a representation of Edge from FFVII.

    Throughout these cities lurk many characters and monsters from each repsective game. If you move throughout the city, you may and probably will end up meeting these characters.

    Old Zanarkand:
    30% Tidus: Casts Haste on slowest pokemon on the field raising their speed by 50%
    30% Sinscale: Deals 5-10 water physical damage to each pokemon on the field
    20% Auron: Protect's pokemon with lowest Hp from one attack
    10% Sinspawn Ammes: Casts Demi, which does ??? special damage to all pokemon equal to 1/4 of their current health

    Rabanastre:
    30% Vaan: Casts Slow on the fastest pokemon on the field lowering their speed by 25%
    30% Imperial Swordsman: Deals 10-15 rock physical damage to one pokemon
    20% Penelo: Casts Cure, Healing the pokemon with the lowest hp for 1/4 it's current hp
    10% Belias, the Gigas: Uses Hellfire to deal 15-25 fire special damage to all pokemon

    Cocoon:
    30% Lightning: Uses Ruin to deal 5-10 psychic special damage to the pokemon with the lowest Sp.Def
    30% PSICOM Infiltrator: Deals 5-10 electric physical damage to the pokemon with the lowest Def
    20% Sazh: Casts Faith on the pokemon with the highest sp.atk, raising their sp.atk by one * and Bravery on the pokemon with the highest atk, raising their atk by one *
    10% Manasvin Warmech: Deals 15-25 steel physical damage to all pokemon

    Edge:
    30% Cloud: Casts Armor and Shell on all pokemon. All pokemon have effects of Reflect and Light Screen
    30% Behemoth: Deals 5-10 dark physical damage to one pokemon
    20% Tifa: Casts Heal on all pokemon, curing any status problems they may have
    10% Bahamut: Uses Mega Flare to deal 15-25 normal special damage to all pokemon

    All:
    10% Nothing: No effect


    Calcs (open)


    Calcs (open)
    Speed order: Amelia, Saria, Quass, BlizzetaAction 1:
    Saria used Giga Drain (Quass) - 11 energy
    To crit (1305) - No
    (8 + 1 + 3,5 + 3) = 15,5 damage
    + 7,75 HP for Saria

    Quass used Imprison (Saria) - 7 energy
    Only Quass may use: Protect, Shadow Ball and Magical Leaf.

    Blizzeta used Ice Punch (Quass) - 5 energy
    To crit (2069) - No
    To freeze (3458) - No
    (8 + 2 + 3 + 3 + 1) = 17 damage

    Amelia used Mighty Ram - 27 energy
    Enough damage.

    + 1 KOC for Amelia.

    Action 2

    Saria forgot whats a ''Protect''!

    Quass used Fire Punch - 6 energy
    To crit (3673) - No
    To burn (4207) - No
    (8 + 4,5)*1,5 = 18,75 damage

    Amelia is cooling down!

    Action 3

    Amelia (somehow) used Ice Punch - 6 energy
    To crit (490) - Yes
    To freeze (4144) - No
    (8 + 3 + 3)*1,5 = 21 damage

    Saria forgot whats a ''Shadow Ball''!

    Quass used Ice Punch - 6 energy
    To crit (6379) - No
    To freeze (6465) - No
    (8 + 4,5)*1,5 = 18,75 damage



    [​IMG]

    Amelia
    HP: 84| EN: 50| Spe: 127
    Ranks: 4/3/1/3
    Size: 3| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: No mouth in the main mask. Quick Claw. + 19 accuracy. + 1 KOC

    [​IMG]

    Quass

    HP:68| EN:81| Spe: 80
    Ranks: 5/3/4/4
    Size: 3| Weight: 4
    Abilities: Steadfast, Justified.
    Other: Cutting arms. Dawn Stone. +2 BAP on Fighting and Ghost moves.


    VS


    [​IMG]

    Blizzeta

    HP: KO| EN: KO| Spe: 52
    Ranks: 6/3/5/3
    Size: 4| Weight: 5
    Abilities: Snow Warning
    Other: Was a Grass/Grass/Ice type in the past. Rare Candy. + 2 KOC.

    [​IMG]

    Saria

    HP: 5| EN: 71| Spe: 90
    Ranks: 2/2/7/5
    Size: 2| Weight: 2
    Abilities: Natural Cure, Poison Point, Technician
    Other: Bouquet hands. Rose Incense. + 1 BAP on Grass moves.


    Next Arena = ASB Arena cause i am lazy as heck.



    Frosty sends out his next pokemon.
    Wanderer orders.
    Frosty orders.
  22. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
    Yeah. We will probably lose this.

    Come back Odolwa!
  23. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    WHY DO I NOT HAVE FEINT?!

    Amelia: Shadow Sneak (Ludicolo)* -> Ice Punch (Roserade) -> Ice Punch (Roserade)
    *If Ludicolo uses Fake Out, use Chill
    KO: If Roserade faints, redirect all remaining attacks to Ludicolo

    Quass: Shadow Sneak (Roserade)*/** -> Thunderpunch (Ludicolo) -> Thunderpunch (Ludicolo)
    *If Ludicolo uses Fake Out on Amelia, redirect to Ludicolo
    **If Roserade uses protect on itself, redirect to Ludicolo
    KO: If Ludicolo is KOed, redirect all remaining attacks at Roserade
  24. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 25, 2008
    Messages:
    731
    This may work out nicely.

    Odolwa/Ludicolo: Endure - Counter - Counter

    Saria/Roserade: Endure - Solarbeam (Gallade) - Solarbeam (Gallade)
  25. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    [​IMG]

    Amelia
    HP: 84| EN: 50| Spe: 127
    Ranks: 4/3/1/3
    Size: 3| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: No mouth in the main mask. Quick Claw. + 19 accuracy. + 1 KOC

    [​IMG]

    Quass

    HP:68| EN:81| Spe: 80
    Ranks: 5/3/4/4
    Size: 3| Weight: 4
    Abilities: Steadfast, Justified.
    Other: Cutting arms. Dawn Stone. +2 BAP on Fighting and Ghost moves.


    VS

    [​IMG]

    Odolwa

    HP: 4| EN: 24| Spe: 60 120
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone.

    [​IMG]

    Saria

    HP: 5| EN: 71| Spe: 90
    Ranks: 2/2/7/5
    Size: 2| Weight: 2
    Abilities: Natural Cure, Poison Point, Technician
    Other: Bouquet hands. Rose Incense. + 1 BAP on Grass moves.

    ..... (open)

    [​IMG]
    And another round ends.....where shall they fight now, Master?


    [​IMG]

    *The orb's light grows stronger as everyone in the field is covered by a purple energy, disapearing soon after.*



    Calcs (open)


    Action 1

    Odolwa used Endure - 15 energy
    Saria used Endure - 15 energy

    Amelia used Shadow Sneak - 3 energy
    Who cares whats the damage?

    Quass used Shadow Sneak - 4 energy
    See above

    Action 2

    Saria is preparing her Solarbeam....

    Amelia used Ice Punch (Saria) - 6 energy
    To freeze (6428) - No
    0 damage

    Quass used Thunder Punch (Odolwa) - 6 energy
    To crit (417) - Yes
    To paralise (8789) - No
    (8 + 3 + 3) = 14 damage

    Saria used Solarbeam (Quass) - 7 energy
    To crit (5556) - No
    (12 + 3 + 1,5 + 2 + 1) = 18,5 damage

    Odolwa used Counter (Quass) - 13 energy
    21 damage

    Action 3



    Saria is preparing her Solarbeam....

    Amelia used Ice Punch (Saria) - 10 energy
    To freeze (4182) - No
    0 damage

    Quass used Thunder Punch (Odolwa) - 10 energy
    To crit (5780) - No
    To paralise (194) - Yes
    (8 + 3 + 3) = 11 damage
    Odolwa is paralised!


    Saria used Solarbeam (Quass) - 11 energy
    To crit (4595) - No
    (12 + 3 + 1,5 + 2 + 1) = 18,5 damage

    Odolwa tries to use Counter... (Quass) - 15,5 energy
    To move (1986) - Yes!
    16,5 damage.

    Quass is KO'ed!





    [​IMG]

    Amelia
    HP: 84| EN: 31| Spe: 127
    Ranks: 4/3/1/3
    Size: 3| Weight: 4
    Abilities: Shield Dust, Static, Overcoat
    Other: No mouth in the main mask. Quick Claw. + 19 accuracy. + 1 KOC

    [​IMG]

    Quass

    HP: KO| EN: KO| Spe: 80
    Ranks: 5/3/4/4
    Size: 3| Weight: 4
    Abilities: Steadfast, Justified.
    Other: Cutting arms. Dawn Stone. +2 BAP on Fighting and Ghost moves.


    VS

    [​IMG]

    Odolwa

    HP: 1| EN: 1| Spe: 60 120 40
    Ranks: 3/3/4/5
    Size: 3| Weight: 4
    Abilities: Swift Swim, Rain Dish, Own Tempo
    Other: Has a cool sombrero. Water Stone. Paralised (10%). 1 KOC.

    [​IMG]

    Saria

    HP: 1| EN: 38| Spe: 90
    Ranks: 2/2/7/5
    Size: 2| Weight: 2
    Abilities: Natural Cure, Poison Point, Technician
    Other: Bouquet hands. Rose Incense. + 1 BAP on Grass moves.




    New Arena (open)

    Arena: The Valley of the Dolls
    Field Type: Ghost
    Complexity: Intense
    Format: All

    Restrictions: Only Rainy Weather, Restricted Mobility, Increased Evasion

    Description:

    A Dark grove, where the sunlight barely reaches the ground, and where there is no sound, nothing moves in the forest, and long trees with somethings hanging from them is the only visible thing around, there are dolls, thousands of Dolls hanging from the trees, all the trees are full with old, mutilated dolls that give anyone the feeling that they’re constantly being watched, looking at the battlers and judging them from the shadows with their empty eye sockets, the woods are full of them, and there's almost no space to move into the forest, and the forest itself cannot be harmed, still there are some clear spaces with some empty houses and some human-made objects that haven't seen a person in a very long time, there are some canals around the valley, but be careful since it has been known that many people has drowned on them, the things that have happened in this place are tainted by the mistery since there's nobody left to tell the story, well... except for the dolls which are said to whisper in the shadows, ghost pokemon will feel at home in here, any other type, well... let's just say they better offer them a gift upon setting foot on the Valley, you know... just to be safe

    [​IMG]


    • Rain is the only weather possible
    • Ghost attacks have +3 in their BP
    • Normal pokemon are susceptible to Ghost attacks
    • Fire moves can be used, but will not affect the woods
    • Pokemon can fly, but they won't see a thing thanks to the woods
    • Pokemon have their speed reduced to 3/5 of their original speed (With the exception of ghost pokes and some regular pokemon*)
    • Every Pokemon that enters the field has their Attack reduced by one (1) (With the exception of ghost pokes and pokemon with the ability Justified, Guts or Reckless, but the ability is annulled)
    • NFE pokemon have their attack reduced by two (2) (No exceptions)
    • Every pokemon begins with a +2 Evasion Bonus
    • After every action, every pokemon (With the exception of ghost pokes and pokemon with the ability Justified, Guts or Reckless) have a 5x%** chance of being affected by fear (reducing their attacks BP in two (2), and having a 25% chance of being paralysed by fear) for 6 actions
    • Light related moves have their light supply at minimum
    • Ground attacks have their BP halved (This is due to the ground being covered in many layers of dead leaves and other stuff)
    • Rock attacks are unusable if they need outside rocks (Stone Edge, Rock Slide, etc..., there are no many rocks in here)
    • Taunt last 3 more actions (At the cost of +2 energy)
    • Foresigh (And similar moves) cannot be used
    • Contact moves are harder to excecute***
    • Water supply on the canals in the forest (7.5% of faint if used)
    • Confusion last one more turn
    • Curse will do 8 damage per action
    • Destiny Bond, Nightmare and Spite will have their power doubled
    • Hex always acts as if the foe is statused
    • Moves that require Focusing have a 50% chance of failure (except ghost ones)
    • If a pokemon tries to damage the forest (or actually damages it), spirits will attack them****
    • Healing moves will regain half the health they should (bar Pain Split)
    • Every Bad Effect is removed if the pokemon uses his first action to honor the Woods (Like Pay Day, Naturl Gift, Present, etc...)
    * Ref discretion, but something real, Aipom and Furret are OK, Ursaring and Claydol are NOT
    * x being the number of rounds the pokemon has been on the field
    ***Ref discretion
    ****Shadow Snakes (number and everything else is up to the ref) that traps the pokemon, making it unable for it to move

    Frosty, you may go first now.
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