The highest this team has ever got to is #237 IRC. Which is bad. Which is why I'm doing this in hopes that if I make it detailed, you guys would be gracious enough to give me tips. >.> Overall Team Detailed Rayquaza @ Focus Sash Trait: Air Lock EVs: 4 HP / 252 SAtk / 252 Spd Mild Nature (+SAtk, -Def) - Draco Meteor - Thunder Wave - ExtremeSpeed - Fire Blast Alright. Rayquaza is the lead because with focus sash handling his poor defenses, he can take out quite a lot of things. Draco meteor + Extreme speed is his main damage. After dealing massive damage with draco meteor, extreme speed can give that extra peck of damage if the opponent is scarfed. Draco meteor alone can OHK palkia and Mewtwo, and Draco meteor + extreme speed deals a good 80% or so to scarfed kyogre. Fire blast is a given, and thunder wave is to wreck switch-ins. Groudon @ Leftovers Trait: Drought EVs: 252 HP / 4 Atk / 252 Def Adamant Nature (+Atk, -SAtk) - Earthquake - Stealth Rock - Fire Blast - Thunder Wave Groudon is the defensive wall. Can handle most stallers with fire blast, EQ hits hard and murders sand teams, stealth rock is for ho-oh/anything with focus sash. Usually darkrai and deoxys. And thunder wave is nice. Note:Even though he is invested in defense, should I give him rock polish and dragon claw anyway? He really gets walled by giratina O and anything that avoids EQ. Dialga @ Choice Scarf Trait: Pressure EVs: 52 HP / 252 SAtk / 204 Spd Modest Nature (+SAtk, -Atk) - Thunder - Draco Meteor - Fire Blast - Ice Beam This is a modified scarfed set. Thunder is for kyogre. If he kills kyogre, then he can deal good damage and practically guarantee para for all incoming pokes, sans groudon and garchomp. Draco meteor and fire blast are a given. Ice beam is to deal good damage against stuff like lugia/giratina and neutral damage towards a lot of stuff. Note:I am having thoughts of about heavily changing dialga. Editing his moveset, and taking all his speed EVs into spec defensive. Agree/disagree? Mewtwo @ Leftovers Trait: Pressure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Psystrike - Aura Sphere - Ice Beam - Calm Mind the typical pyscho killer set. Aura sphere is chosen for sand teams and dialga, ice beam is because I have several fire blasts already. BUT HERE'S THE THING. Mewtwo, even back when he had a life orb, has been complete filler. Seriously. I have no idea where people get this conception that Mewtwo is a threat. I can't see it. Maybe I'm awful? Even with a calm mind boost, Mewtwo hits hard. ONCE. Then he gets OHK'd by a skitty using tickle. I cannot switch mewtwo into anything without getting OHK'd, sans Fortress and ferrothorn. And the former, I give a way too much time to setup, with even one calm mind. Not to mention toxic spikes are probably out by then, slowly murdering mewtwo. tl;dr Mewtwo has been completely useless. Invest in spec defense and less for spec attack? Change set completely? Zekrom @ Choice Scarf Trait: Teravolt EVs: 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Crunch - Dragon Tail - Outrage - Bolt Strike This set, believe it or not, has been doing fantastic as a late game sweeper. Bolt Strike and outrage hits tanks like Arceus for a good amount, and things like fortress for about 56%. Ferro can stop it though. Which is the only thing the sub+hone claw set has an advantage in, imo. Deoxys-A @ Life Orb Trait: Pressure EVs: 4 Atk / 252 SAtk / 252 Spd Naive Nature (+Spd, -SDef) - Psycho Boost - Superpower - ExtremeSpeed - Shadow Ball I used to have a focus sash on him, but when I noticed spikes/SR become used so much, it made me go to life orb. Which has has been doing well, but there are those rare times that Deoxys would have killed something if it had a focus sash. Thinking about going back to focus sash... And again, the ones I am seriously thinking about changing (moveset/EV spread wise) are Dialga and Mewtwo. Groudon a little bit.